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Adventurers' Guildhouse
Adventurers' Guildhouse (0)

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Arcane Lighthouse
Arcane Lighthouse (0)

Tap: Add Colorless.

1, Tap: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Desolate Lighthouse
Desolate Lighthouse (0)

Tap: Add Colorless.

1BlueRed, Tap: Draw a card, then discard a card.

Ultimate Masters (Rare)
Other Versions
Avacyn Restored (Rare)
Dimir House Guard
Dimir House Guard 3Black (4)
Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate Dimir House Guard.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)

Tap: Add Colorless.

BlueBlack, Tap: Target player puts the top card of their library into their graveyard.

Ravnica: City of Guilds (Uncommon)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Gore-House Chainwalker
Gore-House Chainwalker 1Red (2)
Creature — Human Warrior (2/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
House Guildmage
House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Lighthouse Chronologist
Lighthouse Chronologist 1Blue (2)
Creature — Human Wizard (1/3)

Level up Blue (Blue: Put a level counter on this. Level up only as a sorcery.)





At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Rise of the Eldrazi (Mythic Rare)
Shizo, Death's Storehouse
Shizo, Death's Storehouse (0)
Legendary Land

Tap: Add Black.

Black, Tap: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Rare)
Slaughterhouse Bouncer
Slaughterhouse Bouncer 4Black (5)
Creature — Ogre Warrior (3/3)

Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

Dissension (Common)