+hunted (13)
Haste
Fear of Being Hunted must be blocked if able.
Menace
When Hunted Bonebrute enters, target opponent creates two 1/1 white Dog creature tokens.
When Hunted Bonebrute dies, each opponent loses 3 life.
Disguise
Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Flying, haste
When Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
Hunted Ghoul can't block Humans.
Trample
When Hunted Horror enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Flying
When Hunted Lammasu enters, target opponent creates a 4/4 black Horror creature token.
When Hunted Nightmare enters, target opponent puts a deathtouch counter on a creature they control.
Hunted Phantasm can't be blocked.
When Hunted Phantasm enters, target opponent creates five 1/1 red Goblin creature tokens.
When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate Hunted Troll.
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield.
Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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