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Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Innistrad: Crimson Vow (Common)
Other Versions
Dominaria (Common)
Ainok Artillerist
Ainok Artillerist 2Green (3)
Creature — Dog Archer (4/1)

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

Dragons of Tarkir (Common)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akroma's Will
Akroma's Will 3White (4)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Commander Legends (Rare)
Aquitect's Will
Aquitect's Will Blue (1)
Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Architects of Will
Architects of Will 2BlueBlack (4)
Artifact Creature — Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling Blue or Black (Blue or Black, Discard this card: Draw a card.)

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Armadillo Cloak
Armadillo Cloak 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

Eternal Masters (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Vintage Masters (Uncommon)
Armillary Sphere
Armillary Sphere 2 (2)
Artifact

2, Tap, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Commander Legends (Common)
Other Versions
Conflux (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Venser vs. Koth (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander 2019 (Common)
Artillerize
Artillerize 3Red (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Artillerize deals 5 damage to any target.

New Phyrexia (Common)
Autumn Willow
Autumn Willow 4GreenGreen (6)
Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)

Green: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Avatar of Will
Avatar of Will 6BlueBlue (8)
Creature — Avatar (5/6)

If an opponent has no cards in hand, this spell costs 6 less to cast.

Flying

Prophecy (Rare)
Beguiler of Wills
Beguiler of Wills 3BlueBlue (5)
Creature — Human Wizard (1/1)

Tap: Gain control of target creature with power less than or equal to the number of creatures you control.

Dark Ascension (Mythic Rare)
Blacksmith's Skill
Blacksmith's Skill White (1)
Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Modern Horizons 2 (Common)
Bloodletter Quill
Bloodletter Quill 3 (3)
Artifact

2, Tap, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.

BlueBlack: Remove a blood counter from Bloodletter Quill.

Ravnica: City of Guilds (Rare)
Brand of Ill Omen
Brand of Ill Omen 3Red (4)
Enchantment — Aura

Enchant creature

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted creature's controller can't cast creature spells.

Ice Age (Rare)
Brilliant Halo
Brilliant Halo 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

Vintage Masters (Common)
Other Versions
Urza's Saga (Common)
Brilliant Plan
Brilliant Plan 4Blue (5)
Sorcery

Draw three cards.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Commander 2013 Edition (Uncommon)
Brilliant Spectrum
Brilliant Spectrum 3Blue (4)
Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

Battle for Zendikar (Common)
Brilliant Ultimatum
Brilliant Ultimatum WhiteWhiteBlueBlueBlueBlackBlack (7)
Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

Shards of Alara (Rare)
Caustic Caterpillar
Caustic Caterpillar Green (1)
Creature — Insect (1/1)

1Green, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Magic Origins (Common)
Cavalry Drillmaster
Cavalry Drillmaster 1White (2)
Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Core Set 2019 (Common)
Cemetery Illuminator
Cemetery Illuminator 1BlueBlue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Chandra, Dressed to Kill
Chandra, Dressed to Kill 1RedRed (3)
Legendary Planeswalker — Chandra (3)

+1: Add Red. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.

+1: Exile the top card of your library. If it's red, you may cast it this turn.

−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."

Innistrad: Crimson Vow (Mythic Rare)
Chevill, Bane of Monsters
Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)

Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.

Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

Ikoria: Lair of Behemoths (Mythic Rare)
Chill
Chill 1Blue (2)
Enchantment

Red spells cost 2 more to cast.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Chill Haunting
Chill Haunting 1Black (2)
Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.

Scourge (Uncommon)
Chill of Foreboding
Chill of Foreboding 2Blue (3)
Sorcery

Each player mills five cards.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Chill of the Grave
Chill of the Grave 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Zombie.

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Innistrad: Crimson Vow (Common)
Chill to the Bone
Chill to the Bone 3Black (4)
Instant

Destroy target nonsnow creature.

Coldsnap (Common)
Chillbringer
Chillbringer 4Blue (5)
Creature — Elemental (3/3)

Flying

When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.

Ravnica Allegiance (Common)
Chillerpillar
Chillerpillar 3Blue (4)
Snow Creature — Insect (3/3)

4SnowSnow: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. Snow can be paid with one mana from a snow source.)

As long as Chillerpillar is monstrous, it has flying.

Modern Horizons (Common)
Chilling Apparition
Chilling Apparition 2Black (3)
Creature — Spirit (1/1)

Black: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Prophecy (Uncommon)
Chilling Chronicle
Chilling Chronicle (0)
Artifact

1, Tap: Tap target nonland permanent. Transform Chilling Chronicle.

Innistrad: Midnight Hunt (Uncommon)
Chilling Grasp
Chilling Grasp 2Blue (3)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Chilling Shade
Chilling Shade 2Black (3)
Snow Creature — Shade (1/1)

Flying

Snow: Chilling Shade gets +1/+1 until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Chilling Trap
Chilling Trap Blue (1)
Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Zendikar Rising (Common)
Giant Killer (Chop Down)
Giant Killer (Chop Down) 2White (3)
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Rare)
Clash of Wills
Clash of Wills Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless.

Magic Origins (Uncommon)
Cleric of Chill Depths
Cleric of Chill Depths 1Blue (2)
Creature — Merfolk Cleric (1/3)

Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.

Zendikar Rising (Common)
Consulate Surveillance
Consulate Surveillance 3White (4)
Enchantment

When Consulate Surveillance enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

Kaladesh (Uncommon)
Contract Killing
Contract Killing 3BlackBlack (5)
Sorcery

Destroy target creature. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Common)
Convicted Killer
Convicted Killer 2Red (3)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Shadows over Innistrad (Common)
Creeping Chill
Creeping Chill 3Black (4)
Sorcery

Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

Guilds of Ravnica (Uncommon)
Crippling Chill
Crippling Chill 2Blue (3)
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Khans of Tarkir (Common)
Curious Killbot
Curious Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Curse of Surveillance
Curse of Surveillance 4Blue (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Innistrad: Midnight Hunt (Rare)
Delighted Killbot
Delighted Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Despondent Killbot
Despondent Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Dictation Quillograph
Dictation Quillograph (0)
Artifact — Contraption

Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."

Unstable (Common)
Djinn Illuminatus
Djinn Illuminatus 5Blue or RedBlue or Red (7)
Creature — Djinn (3/5)

(Blue or Red can be paid with either Blue or Red.)

Flying

Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Ikoria Commander (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Guild Kit: Izzet (Rare)
Domineering Will
Domineering Will 3Blue (4)
Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Commander 2014 (Rare)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Dream Pillager
Dream Pillager 5RedRed (7)
Creature — Dragon (4/4)

Flying

Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Drill Bit
Drill Bit 2Black (3)
Sorcery

Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

Ravnica Allegiance (Uncommon)
Drill-Skimmer
Drill-Skimmer 4 (4)
Artifact Creature — Thopter (2/1)

Flying

Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Darksteel (Common)
Dwarven Driller
Dwarven Driller 3Red (4)
Creature — Dwarf (2/2)

Tap: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them.

Judgment (Uncommon)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Enhanced Surveillance
Enhanced Surveillance 1Blue (2)
Enchantment

You may look at an additional two cards each time you surveil.

Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Guilds of Ravnica (Uncommon)
Enraged Killbot
Enraged Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Equestrian Skill
Equestrian Skill 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

Shadows over Innistrad (Common)
Erdwal Illuminator
Erdwal Illuminator 1Blue (2)
Creature — Spirit (1/3)

Flying

Whenever you investigate for the first time each turn, investigate an additional time.

Shadows over Innistrad (Uncommon)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)

Flying

Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Everquill Phoenix
Everquill Phoenix 2RedRed (4)
Creature — Phoenix (4/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with "1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

Ikoria: Lair of Behemoths (Rare)
Fearful Villager
Fearful Villager 2Red (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Felisa, Fang of Silverquill
Felisa, Fang of Silverquill 2WhiteBlack (4)
Legendary Creature — Vampire Wizard (3/2)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

Commander 2021 (Mythic Rare)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Feudkiller's Verdict
Feudkiller's Verdict 4WhiteWhite (6)
Tribal Sorcery — Giant

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Battlebond (Common)
Other Versions
Fifth Dawn (Common)
Fire at Will
Fire at Will Red or WhiteRed or WhiteRed or White (3)
Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

Eventide (Common)
Flame Fusillade
Flame Fusillade 3Red (4)
Sorcery

Until end of turn, permanents you control gain "Tap: This permanent deals 1 damage to any target."

Ravnica: City of Guilds (Rare)
Flame Spill
Flame Spill 2Red (3)
Instant

Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.

Ikoria: Lair of Behemoths (Uncommon)
Flamekin Village
Flamekin Village (0)
Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

Tap: Add Red.

Red, Tap: Target creature gains haste until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Journey into Nyx (Common)
Foothill Guide
Foothill Guide White (1)
Creature — Human Cleric (1/1)

Protection from Goblins

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Force of Will
Force of Will 3BlueBlue (5)
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

Double Masters (Mythic Rare)
Other Versions
Alliances (Uncommon)
Masters Edition (Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Fortified Village
Fortified Village (0)
Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

Tap: Add Green or White.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Frenzied Tilling
Frenzied Tilling 3RedGreen (5)
Sorcery

Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Gatecrash (Uncommon)
Other Versions
Invasion (Common)
Frilled Deathspitter
Frilled Deathspitter 2Red (3)
Creature — Dinosaur (3/2)

Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.

Rivals of Ixalan (Common)
Frilled Mystic
Frilled Mystic GreenGreenBlueBlue (4)
Creature — Elf Lizard Wizard (3/2)

Flash

When Frilled Mystic enters the battlefield, you may counter target spell.

Ravnica Allegiance (Uncommon)
Frilled Oculus
Frilled Oculus 1Blue (2)
Creature — Homunculus (1/3)

1Green: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.

Gatecrash (Common)
Frilled Sandwalla
Frilled Sandwalla Green (1)
Creature — Lizard (1/1)

1Green: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

Core Set 2020 (Common)
Other Versions
Hour of Devastation (Common)
Frilled Sea Serpent
Frilled Sea Serpent 4BlueBlue (6)
Creature — Serpent (4/6)

5BlueBlue: Frilled Sea Serpent can't be blocked this turn.

Arena Base Set (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Frillscare Mentor
Frillscare Mentor 2Red (3)
Creature — Human Warrior (3/2)

When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)

2Red, Tap: Put a +1/+1 counter on each creature you control with menace.

Ikoria: Lair of Behemoths (Uncommon)
Gaea's Will
Gaea's Will (0)
Sorcery

Suspend 4—Green

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Modern Horizons 2 (Rare)
Gallows at Willow Hill
Gallows at Willow Hill 3 (3)
Artifact

3, Tap, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.

Avacyn Restored (Rare)
Gargantuan Gorilla
Gargantuan Gorilla 4GreenGreenGreen (7)
Creature — Ape (7/7)

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.

Tap: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Giant Caterpillar
Giant Caterpillar 3Green (4)
Creature — Insect (3/3)

Green, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

Mercadian Masques (Common)
Other Versions
Visions (Common)
Giant Killer
Giant Killer White (1)
Creature — Human Peasant (1/2)

1White, Tap: Tap target creature.

Throne of Eldraine (Rare)
Goblin Artillery
Goblin Artillery 1RedRed (3)
Creature — Goblin Warrior (1/3)

Tap: Goblin Artillery deals 2 damage to any target and 3 damage to you.

Magic 2010 (Uncommon)
Goblin Flotilla
Goblin Flotilla 2Red (3)
Creature — Goblin (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of each combat, unless you pay Red, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

Fallen Empires (Rare)
Gods Willing
Gods Willing White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.

Strixhaven Mystical Archive (Rare)
Other Versions
Theros (Common)
Conspiracy: Take the Crown (Common)
Masters 25 (Common)
Ultimate Masters (Common)
Core Set 2020 (Uncommon)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Gorilla Berserkers can't be blocked except by three or more creatures.

Alliances (Common)
Gorilla Chieftain
Gorilla Chieftain 2GreenGreen (4)
Creature — Ape (3/3)

1Green: Regenerate Gorilla Chieftain.

Alliances (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Ice Age (Common)
Gorilla Shaman
Gorilla Shaman Red (1)
Creature — Ape Shaman (1/1)

Variable ColorlessVariable Colorless1: Destroy target noncreature artifact with mana value X.

Modern Horizons 2 (Uncommon)
Other Versions
Alliances (Common)
Masters Edition II (Uncommon)
Gorilla Tactics
Gorilla Tactics 1Green (2)
Instant

Create a 2/2 green Gorilla creature token.

When a spell or ability an opponent controls causes you to discard CARDNAME, create two 2/2 green Gorilla creature tokens.

Mystery Booster (Common)
Gorilla Titan
Gorilla Titan 3GreenGreen (5)
Creature — Ape (4/4)

Trample

Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

Odyssey (Uncommon)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Gorilla Warrior
Gorilla Warrior 2Green (3)
Creature — Ape Warrior (3/2)

Portal (Common)
Other Versions
Urza's Saga (Common)
Starter 1999 (Common)
Battle Royale Box Set (Common)
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