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Silvergill Douser
Silvergill Douser 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

Lorwyn (Common)
Silverquill Apprentice
Silverquill Apprentice WhiteBlack (2)
Creature — Human Warlock (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.

Strixhaven: School of Mages (Uncommon)
Silverquill Campus
Silverquill Campus (0)
Land

Silverquill Campus enters tapped.

Tap: Add White or Black.

4, Tap: Scry 1.

March of the Machine Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Silverquill Command
Silverquill Command 2WhiteBlack (4)
Sorcery

Choose two —

• Target creature gets +3/+3 and gains flying until end of turn.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Target player draws a card and loses 1 life.

• Target opponent sacrifices a creature of their choice.

Strixhaven: School of Mages (Rare)
Silverquill Lecturer
Silverquill Lecturer 4White (5)
Creature — Kor Wizard (3/3)

Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)

Modern Horizons 3 Commander (Rare)
Silverquill Pledgemage
Silverquill Pledgemage 1White or BlackWhite or Black (3)
Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

Strixhaven: School of Mages (Common)
Silverquill Silencer
Silverquill Silencer WhiteBlack (2)
Creature — Human Cleric (3/2)

As Silverquill Silencer enters, choose a nonland card name.

Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

Strixhaven: School of Mages (Rare)
Sinstriker's Will
Sinstriker's Will 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals damage equal to its power to target attacking or blocking creature."

Guildpact (Uncommon)
Skill Borrower
Skill Borrower 2Blue (3)
Artifact Creature — Human Wizard (1/3)

Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Shards of Alara (Rare)
Skilled Animator
Skilled Animator 2Blue (3)
Creature — Human Artificer (1/3)

When Skilled Animator enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Commander Legends (Uncommon)
Skillful Lunge
Skillful Lunge 1White (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Dark Ascension (Common)
Skirk Drill Sergeant
Skirk Drill Sergeant 1Red (2)
Creature — Goblin (2/1)

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay 2Red. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Vintage Masters (Common)
Skulking Killer
Skulking Killer 3Black (4)
Creature — Vampire Assassin (4/2)

When Skulking Killer enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

Innistrad: Crimson Vow (Uncommon)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Soltari Guerrillas
Soltari Guerrillas 2RedWhite (4)
Creature — Soltari Soldier (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

0: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Spike Tiller
Spike Tiller 3GreenGreen (5)
Creature — Spike (0/0)

Spike Tiller enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

Time Spiral (Rare)
Spinal Villain
Spinal Villain 2Red (3)
Creature — Beast (1/2)

Tap: Destroy target blue creature.

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Spinewoods Armadillo
Spinewoods Armadillo 4GreenGreen (6)
Creature — Armadillo (7/7)

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

1Green, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction (Uncommon)
Splicer's Skill
Splicer's Skill 2White (3)
Sorcery

Create a 3/3 colorless Phyrexian Golem artifact creature token.

Splice onto instant or sorcery 3White (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Horizons (Uncommon)
Standstill
Standstill 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Odyssey (Uncommon)
Still Life
Still Life 1GreenGreen (3)
Enchantment

GreenGreen: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.

Odyssey (Uncommon)
Stillmoon Cavalier
Stillmoon Cavalier 1White or BlackWhite or Black (3)
Creature — Zombie Knight (2/1)

Protection from white and from black

White or Black: Stillmoon Cavalier gains flying until end of turn.

White or Black: Stillmoon Cavalier gains first strike until end of turn.

White or BlackWhite or Black: Stillmoon Cavalier gets +1/+0 until end of turn.

Eventide (Rare)
Sunfrill Imitator
Sunfrill Imitator 2Green (3)
Creature — Dinosaur (3/3)

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

The Lost Caverns of Ixalan Commander (Rare)
Supreme Will
Supreme Will 2Blue (3)
Instant

Choose one —

• Counter target spell unless its controller pays 3.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Game Night: Free-For-All (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Amonkhet Remastered (Uncommon)
Surge of Brilliance
Surge of Brilliance 1Blue (2)
Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Uncommon)
Surveillance Monitor
Surveillance Monitor 3Blue (4)
Creature — Vedalken Detective (3/3)

When Surveillance Monitor enters, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)

Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.

Murders at Karlov Manor (Uncommon)
Surveilling Sprite
Surveilling Sprite 1Blue (2)
Creature — Faerie Rogue (1/1)

Flying

When Surveilling Sprite dies, you may draw a card.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Szat's Will
Szat's Will 4Black (5)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Each opponent sacrifices a creature they control with the greatest power.

• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.

Commander Legends (Rare)
The Millennium Calendar
The Millennium Calendar 1 (1)
Legendary Artifact

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.

2, Tap: Double the number of time counters on The Millennium Calendar.

When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

The Lost Caverns of Ixalan (Mythic Rare)
Thrill of Possibility
Thrill of Possibility 1Red (2)
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Theros Beyond Death (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Dominaria United (Common)
Dominaria United Commander (Common)
Jumpstart 2022 (Common)
Phyrexia: All Will Be One (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Thrill of the Hunt
Thrill of the Hunt Green (1)
Instant

Target creature gets +1/+2 until end of turn.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Thrilling Discovery
Thrilling Discovery RedWhite (2)
Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Thrilling Encore
Thrilling Encore 4Black (5)
Instant

Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.

Wilds of Eldraine Commander (Rare)
Other Versions
Battlebond (Rare)
Thrill-Kill Assassin
Thrill-Kill Assassin 1Black (2)
Creature — Human Assassin (1/2)

Deathtouch

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Iconic Masters (Common)
Guild Kit: Rakdos (Uncommon)
Thrill-Kill Disciple
Thrill-Kill Disciple 2Red (3)
Creature — Human Mercenary (3/2)

Squad—1, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)

When Thrill-Kill Disciple dies, create a Junk token.

Magic The Gathering—Fallout (Rare)
Tiller Engine
Tiller Engine 2 (2)
Artifact Creature — Construct (1/3)

Whenever a land you control enters tapped, choose one —

• Untap that land.

• Tap target nonland permanent an opponent controls.

Dominaria United Commander (Rare)
Tiller of Flesh
Tiller of Flesh 3White (4)
Creature — Phyrexian Knight (2/4)

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Tilling Treefolk
Tilling Treefolk 2Green (3)
Creature — Treefolk Druid (1/3)

When Tilling Treefolk enters, you may return up to two target land cards from your graveyard to your hand.

Eventide (Common)
Touch of Brilliance
Touch of Brilliance 3Blue (4)
Sorcery

Draw two cards.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Toxrill, the Corrosive
Toxrill, the Corrosive 5BlackBlack (7)
Legendary Creature — Slug Horror (7/7)

At the beginning of each end step, put a slime counter on each creature you don't control.

Creatures you don't control get -1/-1 for each slime counter on them.

Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.

BlueBlack, Sacrifice a Slug: Draw a card.

Innistrad: Crimson Vow (Mythic Rare)
Tranquil Frillback
Tranquil Frillback 2Green (3)
Creature — Dinosaur (3/3)

When Tranquil Frillback enters, you may pay Green up to three times. When you pay this cost one or more times, choose up to that many —

• Destroy target artifact or enchantment.

• Exile target player's graveyard.

• You gain 4 life.

March of the Machine: The Aftermath (Rare)
Tread Mill
Tread Mill (0)
Artifact — Contraption

Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.

Unstable (Common)
Treetop Village
Treetop Village (0)
Land

Treetop Village enters tapped.

Tap: Add Green.

1Green: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Uncomfortable Chill
Uncomfortable Chill 2Blue (3)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Draw a card.

Core Set 2019 (Common)
Unfulfilled Desires
Unfulfilled Desires 1BlueBlack (3)
Enchantment

1, Pay 1 life: Draw a card, then discard a card.

Mirage (Rare)
Unified Will
Unified Will 1Blue (2)
Instant

Counter target spell if you control more creatures than that spell's controller.

Rise of the Eldrazi (Uncommon)
Universal Surveillance
Universal Surveillance Variable ColorlessBlueBlueBlue (3)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Draw X cards.

Kamigawa: Neon Dynasty Commander (Rare)
Unscythe, Killer of Kings
Unscythe, Killer of Kings BlueBlackBlackRed (4)
Legendary Artifact — Equipment

Equipped creature gets +3/+3 and has first strike.

Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token.

Equip 2

Alara Reborn (Rare)
Unwilling Ingredient
Unwilling Ingredient Black (1)
Creature — Frog (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

2Black, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.

Strixhaven: School of Mages (Common)
Unwilling Recruit
Unwilling Recruit Variable ColorlessRedRedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Eventide (Uncommon)
Unwilling Vessel
Unwilling Vessel 2Blue (3)
Creature — Human Wizard (3/2)

Vigilance

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel.

When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.

Duskmourn: House of Horror (Uncommon)
Uphill Battle
Uphill Battle 2Red (3)
Enchantment

Creatures played by your opponents enter tapped.

Mercadian Masques (Uncommon)
Village Bell-Ringer
Village Bell-Ringer 2White (3)
Creature — Human Scout (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters, untap all creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
March of the Machine Commander (Common)
Village Cannibals
Village Cannibals 2Black (3)
Creature — Human (2/2)

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Innistrad (Uncommon)
Village Elder
Village Elder Green (1)
Creature — Human Druid (1/1)

Green, Tap, Sacrifice a Forest: Regenerate target creature.

Battle Royale Box Set (Common)
Other Versions
Mirage (Common)
Village Ironsmith
Village Ironsmith 1Red (2)
Creature — Human Werewolf (1/1)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Innistrad (Common)
Village Messenger
Village Messenger Red (1)
Creature — Human Werewolf (1/1)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Village Reavers
Village Reavers (0)
Creature — Werewolf (5/4)

Wolves and Werewolves you control have haste.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Village Rites
Village Rites Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Core Set 2021 (Common)
Kaldheim (Common)
Strixhaven Mystical Archive (Uncommon)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Village Survivors
Village Survivors 4Green (5)
Creature — Human (4/5)

Vigilance

Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Dark Ascension (Uncommon)
Village Watch
Village Watch 4Red (5)
Creature — Human Werewolf (4/3)

Haste

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Villagers of Estwald
Villagers of Estwald 2Green (3)
Creature — Human Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Innistrad (Common)
Villainous Ogre
Villainous Ogre 2Black (3)
Creature — Ogre Warrior (3/2)

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has "Black: Regenerate Villainous Ogre."

Champions of Kamigawa (Common)
Villainous Wealth
Villainous Wealth Variable ColorlessBlackGreenBlue (3)
Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Ikoria Commander (Rare)
Double Masters 2022 (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Vodalian Illusionist
Vodalian Illusionist 2Blue (3)
Creature — Merfolk Wizard (2/2)

BlueBlue, Tap: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Weatherlight (Uncommon)
Voldaren Thrillseeker
Voldaren Thrillseeker 2Red (3)
Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: It deals damage equal to its power to any target.

March of the Machine (Rare)
Wet Willie of the Damned
Wet Willie of the Damned 2BlackBlack (4)
Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Unhinged (Common)
Whippoorwill
Whippoorwill Green (1)
Creature — Bird (1/1)

GreenGreen, Tap: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

The Dark (Uncommon)
Whiskerquill Scribe
Whiskerquill Scribe 1Red (2)
Creature — Mouse Citizen (2/2)

Valiant — Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card.

Bloomburrow (Common)
Will Kenrith
Will Kenrith 4BlueBlue (6)
Legendary Planeswalker — Will (4)

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.

−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost 2 less to cast.

−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Will of the All-Hunter
Will of the All-Hunter 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Will of the Naga
Will of the Naga 4BlueBlue (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Fate Reforged (Common)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Will, Scion of Peace
Will, Scion of Peace 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/4)

Vigilance

Tap: Spells you cast this turn that are white and/or blue cost Variable Colorless less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Willbender
Willbender 1Blue (2)
Creature — Human Wizard (1/2)

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Commander 2019 (Uncommon)
Other Versions
Legions (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Masters 25 (Uncommon)
Willbreaker
Willbreaker 3BlueBlue (5)
Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Magic Origins (Rare)
Will-Forged Golem
Will-Forged Golem 6 (6)
Artifact Creature — Golem (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Magic 2015 Core Set (Common)
Ready // Willing (Willing)
Ready // Willing (Willing) 1WhiteBlack (3)
Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Willing Test Subject
Willing Test Subject 2Green (3)
Creature — Spider Monkey Scientist (2/2)

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

6: Roll a six-sided die.

Unstable (Common)
Will-o'-the-Wisp
Will-o'-the-Wisp Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Ninth Edition (Rare)
Willow Dryad
Willow Dryad Green (1)
Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal (Common)
Willow Elf
Willow Elf Green (1)
Creature — Elf (1/1)

Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Willow Faerie
Willow Faerie 1Green (2)
Creature — Faerie (1/2)

Flying

Homelands (Common)
Willow Geist
Willow Geist Green (1)
Creature — Treefolk Spirit (1/1)

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.

When Willow Geist dies, you gain life equal to its power.

Innistrad: Midnight Hunt (Rare)
Willow Priestess
Willow Priestess 2GreenGreen (4)
Creature — Faerie Druid (2/2)

Tap: You may put a Faerie permanent card from your hand onto the battlefield.

2Green: Target green creature gains protection from black until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Willowdusk, Essence Seer
Willowdusk, Essence Seer 1BlackGreen (3)
Legendary Creature — Dryad Druid (3/3)

1, Tap: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

Commander 2021 (Mythic Rare)
Willow-Wind
Willow-Wind 4Blue (5)
Creature — Elemental (3/4)

Flying

When Willow-Wind enters, scry 2.

The Lord of the Rings: Tales of Middle Earth (Common)
Winter's Chill
Winter's Chill Variable ColorlessBlue (1)
Instant

Cast this spell only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay 1 or 2. If that player doesn't, destroy that creature at end of combat. If that player pays only 1, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Ice Age (Rare)
Wisedrafter's Will (playtest)
Wisedrafter's Will (playtest) Blue (1)
Enchantment

Your opponents play with their hands revealed.

Blue, Sacrifice Wisedrafter's Will: Draw a card.

BlueBlue, Sacrifice Wisedrafter's Will: Counter target spell.

Mystery Booster 2: Convention Edition (Rare)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Bloomburrow Commander (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Jumpstart 2022 (Uncommon)
Wooded Foothills
Wooded Foothills (0)
Land

Tap, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Modern Horizons 3 (Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Zendikar Rising Expeditions (Mythic Rare)
Yawgmoth's Will
Yawgmoth's Will 2Black (3)
Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Yore-Tiller Nephilim
Yore-Tiller Nephilim WhiteBlueBlackRed (4)
Creature — Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

Guildpact (Rare)
You Find the Villains' Lair
You Find the Villains' Lair 1BlueBlue (3)
Instant

Choose one —

• Foil Their Scheme — Counter target spell.

• Learn Their Secrets — Draw two cards, then discard two cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
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