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Animist's Awakening
Animist's Awakening Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Ikoria Commander (Rare)
Other Versions
Magic Origins (Rare)
Battlegate Mimic
Battlegate Mimic 1Red or White (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

Planechase (Common)
Other Versions
Eventide (Common)
Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Battlebond (Uncommon)
Other Versions
Future Sight (Uncommon)
Morningtide (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Dancing Scimitar
Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ninth Edition (Uncommon)
Diminish
Diminish Blue (1)
Instant

Target creature has base power and toughness 1/1 until end of turn.

Iconic Masters (Common)
Other Versions
Magic 2011 (Common)
Diminishing Returns
Diminishing Returns 2BlueBlue (4)
Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Eternal Masters (Rare)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Masters Edition (Rare)
Dimir Aqueduct
Dimir Aqueduct (0)
Land

Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlueBlack.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander 2017 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Common)
Commander 2018 (Uncommon)
Guild Kit: Dimir (Common)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Dimir Charm
Dimir Charm BlueBlack (2)
Instant

Choose one —

• Counter target sorcery spell.

• Destroy target creature with power 2 or less.

• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

Guild Kit: Dimir (Uncommon)
Other Versions
Gatecrash (Uncommon)
Dimir Cluestone
Dimir Cluestone 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack, Tap, Sacrifice Dimir Cluestone: Draw a card.

Dragon's Maze (Common)
Dimir Cutpurse
Dimir Cutpurse 1BlueBlack (3)
Creature — Spirit (2/2)

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

Duel Decks: Ajani vs. Nicol Bolas (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Dimir Doppelganger
Dimir Doppelganger 1BlueBlack (3)
Creature — Shapeshifter (0/2)

1BlueBlack: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering—Conspiracy (Rare)
Dimir Guildgate
Dimir Guildgate (0)
Land — Gate

Dimir Guildgate enters the battlefield tapped.

Tap: Add Blue or Black.

Zendikar Rising Commander (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander 2018 (Common)
Guilds of Ravnica (Common)
Dimir Guildmage
Dimir Guildmage Blue or BlackBlue or Black (2)
Creature — Human Wizard (2/2)

(Blue or Black can be paid with either Blue or Black.)

3Blue: Target player draws a card. Activate only as a sorcery.

3Black: Target player discards a card. Activate only as a sorcery.

Ultimate Masters (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Guild Kit: Dimir (Uncommon)
Dimir House Guard
Dimir House Guard 3Black (4)
Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate Dimir House Guard.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)
Dimir Infiltrator
Dimir Infiltrator BlueBlack (2)
Creature — Spirit (1/3)

Dimir Infiltrator can't be blocked.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Planechase Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Planechase 2012 Edition (Common)
Dimir Informant
Dimir Informant 2Blue (3)
Creature — Human Rogue (1/4)

When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Dimir Keyrune
Dimir Keyrune 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Gatecrash (Uncommon)
Dimir Locket
Dimir Locket 3 (3)
Artifact

Tap: Add Blue or Black.

Blue or BlackBlue or BlackBlue or BlackBlue or Black, Tap, Sacrifice Dimir Locket: Draw two cards.

Zendikar Rising Commander (Common)
Other Versions
Guilds of Ravnica (Common)
Dimir Machinations
Dimir Machinations 2Black (3)
Sorcery

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Dimir Signet
Dimir Signet 2 (2)
Artifact

1, Tap: Add BlueBlack.

Streets of New Capenna Commander (Common)
Other Versions
Ravnica: City of Guilds (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology 2018 (Common)
Commander 2018 (Uncommon)
Guild Kit: Dimir (Common)
Zendikar Rising Commander (Common)
Dimir Spybug
Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

Guilds of Ravnica (Uncommon)
Eldrazi Mimic
Eldrazi Mimic 2 (2)
Creature — Eldrazi (2/1)

Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.

Oath of the Gatewatch (Rare)
Eliminate
Eliminate 1Black (2)
Instant

Destroy target creature or planeswalker with mana value 3 or less.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Eliminate the Competition
Eliminate the Competition 4Black (5)
Sorcery

As an additional cost to cast this spell, sacrifice X creatures.

Destroy X target creatures.

Kaladesh (Rare)
Ensouled Scimitar
Ensouled Scimitar 3 (3)
Artifact — Equipment

3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)

Equipped creature gets +1/+5.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Glasspool Mimic
Glasspool Mimic 2Blue (3)
Creature — Shapeshifter Rogue (0/0)

You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Zendikar Rising (Rare)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Imi Statue
Imi Statue 3 (3)
Artifact

Players can't untap more than one artifact during their untap steps.

Champions of Kamigawa (Rare)
Impeccable Timing
Impeccable Timing 1White (2)
Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Amonkhet (Common)
Amonkhet Remastered (Common)
Incriminate
Incriminate 1Black (2)
Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

Streets of New Capenna (Common)
Intimidation
Intimidation 2BlackBlackBlack (5)
Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Mercadian Masques (Uncommon)
Intimidation Bolt
Intimidation Bolt 1RedWhite (3)
Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Alara Reborn (Uncommon)
Intimidator Initiate
Intimidator Initiate Red (1)
Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay 1. If you do, target creature can't block this turn.

Shadowmoor (Common)
Kargan Intimidator
Kargan Intimidator 1Red (2)
Creature — Human Warrior (3/1)

Cowards can't block Warriors.

1: Choose one that hasn't been chosen this turn —

• Kargan Intimidator gets +1/+1 until end of turn.

• Target creature becomes a Coward until end of turn.

• Target Warrior gains trample until end of turn.

Zendikar Rising (Rare)
Kasimir the Lone Wolf
Kasimir the Lone Wolf 4WhiteBlue (6)
Legendary Creature — Human Warrior (5/3)

Legends (Uncommon)
Lazav, Dimir Mastermind
Lazav, Dimir Mastermind BlueBlueBlackBlack (4)
Legendary Creature — Shapeshifter (3/3)

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Zendikar Rising Commander (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Guild Kit: Dimir (Mythic Rare)
Leonin Scimitar
Leonin Scimitar 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Tenth Edition (Uncommon)
Other Versions
Mirrodin (Common)
Limited Resources
Limited Resources White (1)
Enchantment

When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest.

Players can't play lands as long as ten or more lands are on the battlefield.

Exodus (Rare)
Limits of Solidarity
Limits of Solidarity 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)
Lucent Liminid
Lucent Liminid 3WhiteWhite (5)
Enchantment Creature — Elemental (3/3)

Flying

Future Sight (Common)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Mass Diminish
Mass Diminish 1Blue (2)
Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Maximize Altitude
Maximize Altitude Blue (1)
Sorcery

Target creature gets +1/+1 and gains flying until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Metallic Mimic
Metallic Mimic 2 (2)
Artifact Creature — Shapeshifter (2/1)

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Mimic
Mimic 2 (2)
Artifact — Treasure

Tap, Sacrifice Mimic: Add one mana of any color.

2: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Adventures in the Forgotten Realms (Common)
Mimic Vat
Mimic Vat 3 (3)
Artifact

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.

3, Tap: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Streets of New Capenna Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Miming Slime
Miming Slime 2Green (3)
Sorcery

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

Guild Kit: Simic (Common)
Other Versions
Gatecrash (Uncommon)
Ultimate Masters (Common)
Mirrorhall Mimic
Mirrorhall Mimic 3Blue (4)
Creature — Spirit (0/0)

You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.

Disturb 3BlueBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Rare)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nissa, Sage Animist
Nissa, Sage Animist (0)
Legendary Planeswalker — Nissa (3)

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.

−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Optical Optimizer
Optical Optimizer (0)
Artifact — Contraption

Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: Draw a card."

Unstable (Uncommon)
Otrimi, the Ever-Playful
Otrimi, the Ever-Playful 3BlackGreenBlue (6)
Legendary Creature — Nightmare Beast (6/6)

Mutate 1BlackGreenBlue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.

Ikoria Commander (Mythic Rare)
Primitive Etchings
Primitive Etchings 2GreenGreen (4)
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.

Scourge (Rare)
Primitive Justice
Primitive Justice 1Red (2)
Sorcery

As an additional cost to cast this spell, you may pay 1Red and/or 1Green any number of times.

Destroy target artifact. For each additional 1Red you paid, destroy another target artifact. For each additional 1Green you paid, destroy another target artifact, and you gain 1 life.

Masters Edition IV (Uncommon)
Other Versions
Alliances (Uncommon)
Progenitor Mimic
Progenitor Mimic 4GreenBlue (6)
Creature — Shapeshifter (0/0)

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

Double Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2016 (Mythic Rare)
Guild Kit: Simic (Mythic Rare)
Rathi Intimidator
Rathi Intimidator 1BlackBlack (3)
Creature — Phyrexian Horror Mercenary (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2, Tap: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Nemesis (Common)
Reclaiming Vines
Reclaiming Vines 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Battle for Zendikar (Common)
Riverfall Mimic
Riverfall Mimic 1Blue or Red (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

Eventide (Common)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Shimian Specter
Shimian Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2013 (Rare)
Other Versions
Future Sight (Rare)
Shorecrasher Mimic
Shorecrasher Mimic 1Green or Blue (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

Eventide (Common)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Simian Brawler
Simian Brawler 3Green (4)
Creature — Ape Warrior (3/3)

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

Coldsnap (Common)
Simian Grunts
Simian Grunts 2Green (3)
Creature — Ape (3/4)

Flash

Echo 2Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Vintage Masters (Common)
Other Versions
Urza's Legacy (Common)
Simian Sling
Simian Sling Red (1)
Artifact Creature — Equipment Monkey (1/1)

Equipped creature gets +1/+1.

Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Simian Spirit Guide
Simian Spirit Guide 2Red (3)
Creature — Ape Spirit (2/2)

Exile Simian Spirit Guide from your hand: Add Red.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Masters 25 (Uncommon)
Simic Ascendancy
Simic Ascendancy GreenBlue (2)
Enchantment

1GreenBlue: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.

At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

Ravnica Allegiance (Rare)
Simic Basilisk
Simic Basilisk 4GreenGreen (6)
Creature — Basilisk Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

1Green: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."

Dissension (Uncommon)
Simic Charm
Simic Charm GreenBlue (2)
Instant

Choose one —

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.

Commander Legends (Uncommon)
Other Versions
Gatecrash (Uncommon)
Simic Cluestone
Simic Cluestone 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue, Tap, Sacrifice Simic Cluestone: Draw a card.

Dragon's Maze (Common)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Simic Growth Chamber
Simic Growth Chamber (0)
Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

Tap: Add GreenBlue.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2015 (Common)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Common)
Commander 2018 (Uncommon)
Guild Kit: Simic (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Simic Guildgate
Simic Guildgate (0)
Land — Gate

Simic Guildgate enters the battlefield tapped.

Tap: Add Green or Blue.

Commander Legends (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Ravnica Allegiance (Common)
War of the Spark (Common)
Commander 2019 (Common)
Simic Guildmage
Simic Guildmage Green or BlueGreen or Blue (2)
Creature — Elf Wizard (2/2)

(Green or Blue can be paid with either Green or Blue.)

1Green: Move a +1/+1 counter from target creature onto another target creature with the same controller.

1Blue: Attach target Aura attached to a permanent to another permanent with the same controller.

Dissension (Uncommon)
Simic Initiate
Simic Initiate Green (1)
Creature — Human Mutant (0/0)

Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Modern Masters 2015 Edition (Common)
Other Versions
Dissension (Common)
Simic Keyrune
Simic Keyrune 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Commander 2015 (Uncommon)
Other Versions
Gatecrash (Uncommon)
Simic Locket
Simic Locket 3 (3)
Artifact

Tap: Add Green or Blue.

Green or BlueGreen or BlueGreen or BlueGreen or Blue, Tap, Sacrifice Simic Locket: Draw two cards.

Ravnica Allegiance (Common)
Simic Manipulator
Simic Manipulator 1BlueBlue (3)
Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Simic Ragworm
Simic Ragworm 3Green (4)
Creature — Worm (3/3)

Blue: Untap Simic Ragworm.

Dissension (Common)
Simic Signet
Simic Signet 2 (2)
Artifact

1, Tap: Add GreenBlue.

Commander 2021 (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Commander Anthology 2018 (Common)
Guild Kit: Simic (Uncommon)
Commander Legends (Common)
Simic Sky Swallower
Simic Sky Swallower 5GreenBlue (7)
Creature — Leviathan (6/6)

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

Commander Legends (Rare)
Other Versions
Dissension (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Modern Masters 2017 Edition (Rare)
Iconic Masters (Rare)
Guild Kit: Simic (Rare)
Sword of the Animist
Sword of the Animist 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Magic Origins (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Timid Drake
Timid Drake 2Blue (3)
Creature — Drake (3/3)

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

Mercadian Masques (Uncommon)
Other Versions
Weatherlight (Uncommon)
Timin, Youthful Geist
Timin, Youthful Geist 4Blue (5)
Legendary Creature — Spirit (3/4)

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.)

Flying

At the beginning of each combat, tap up to one target creature.

Innistrad: Crimson Vow Commander (Rare)
Tolsimir Wolfblood
Tolsimir Wolfblood 4GreenWhite (6)
Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Tap: Create Voja, a legendary 2/2 green and white Wolf creature token.

Guild Kit: Selesnya (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tolsimir, Friend to Wolves
Tolsimir, Friend to Wolves 2GreenGreenWhite (5)
Legendary Creature — Elf Scout (3/3)

When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.

Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control.

War of the Spark (Rare)
Vastwood Animist
Vastwood Animist 2Green (3)
Creature — Elf Shaman Ally (1/1)

Tap: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

Worldwake (Uncommon)
Victimize
Victimize 2Black (3)
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Streets of New Capenna Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Eternal Masters (Uncommon)
Commander Anthology (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Woodlurker Mimic
Woodlurker Mimic 1Black or Green (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)

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