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Bake into a Pie
Bake into a Pie 2BlackBlack (4)
Instant

Destroy target creature. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this token: You gain 3 life.")

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Jumpstart (Common)
Banish into Fable
Banish into Fable 4WhiteBlue (6)
Instant

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

Throne of Eldraine (Rare)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Cast into the Fire
Cast into the Fire 1Red (2)
Instant

Choose one —

• Cast into the Fire deals 1 damage to each of up to two target creatures.

• Exile target artifact.

The Lord of the Rings: Tales of Middle Earth (Common)
Descent into Avernus
Descent into Avernus 2Red (3)
Enchantment

At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.

Commander Legends: Battle for Baldur's Gate (Rare)
Descent into Madness
Descent into Madness 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

Avacyn Restored (Mythic Rare)
Dismiss into Dream
Dismiss into Dream 6Blue (7)
Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Magic 2014 Core Set (Rare)
Exile into Darkness
Exile into Darkness 4Black (5)
Sorcery

Target player sacrifices a creature with mana value 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Saviors of Kamigawa (Uncommon)
Fade into Antiquity
Fade into Antiquity 2Green (3)
Sorcery

Exile target artifact or enchantment.

Kamigawa: Neon Dynasty (Common)
Other Versions
Theros (Common)
Conspiracy: Take the Crown (Common)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Hurl into History
Hurl into History 3BlueBlue (5)
Instant

Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
Into the Core
Into the Core 2RedRed (4)
Instant

Exile two target artifacts.

Mirrodin Besieged (Uncommon)
Into the Fae Court
Into the Fae Court 3BlueBlue (5)
Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Common)
Into the Fire
Into the Fire 2Red (3)
Sorcery

Choose one —

• Into the Fire deals 2 damage to each creature, planeswalker, and battle.

• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

March of the Machine (Rare)
Into the Flood Maw
Into the Flood Maw Blue (1)
Instant

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)

Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.

Bloomburrow (Uncommon)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Into the Maw of Hell
Into the Maw of Hell 4RedRed (6)
Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Innistrad (Uncommon)
Into the Night
Into the Night 3Red (4)
Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

Innistrad: Crimson Vow (Uncommon)
Into the North
Into the North 1Green (2)
Sorcery

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Historic Anthology 5 (Common)
Other Versions
Coldsnap (Common)
Into the Pit
Into the Pit 2Black (3)
Enchantment

You may look at the top card of your library any time.

You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs.

Duskmourn: House of Horror Commander (Rare)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Zendikar Rising (Common)
Commander Legends (Common)
Into the Story
Into the Story 5BlueBlue (7)
Instant

This spell costs 3 less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Throne of Eldraine (Uncommon)
Into the Time Vortex
Into the Time Vortex 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doctor Who Commander (Rare)
Into the Void
Into the Void 3Blue (4)
Sorcery

Return up to two target creatures to their owners' hands.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Into the Wilds
Into the Wilds 3Green (4)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Magic 2014 Core Set (Rare)
Into Thin Air
Into Thin Air 5Blue (6)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Return target artifact to its owner's hand.

Fifth Dawn (Common)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Open into Wonder
Open into Wonder Variable ColorlessBlueBlue (2)
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Zendikar Rising Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Peer into the Abyss
Peer into the Abyss 4BlackBlackBlack (7)
Sorcery

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Core Set 2021 (Rare)
Plunge into Darkness
Plunge into Darkness 1Black (2)
Instant

Choose one —

• Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way.

• Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest.

Entwine Black (Choose both if you pay the entwine cost.)

Fifth Dawn (Rare)
Plunge into Winter
Plunge into Winter 1White (2)
Instant

Tap up to one target creature. Scry 1, then draw a card.

Wilds of Eldraine (Common)
Press into Service
Press into Service 4Red (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Oath of the Gatewatch (Uncommon)
Quintorius Kand
Quintorius Kand 3RedWhite (5)
Legendary Planeswalker — Quintorius (4)

Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.

+1: Create a 3/2 red and white Spirit creature token.

−3: Discover 4.

−6: Exile any number of target cards from your graveyard. Add Red for each card exiled this way. You may play those cards this turn.

The Lost Caverns of Ixalan (Mythic Rare)
Quintorius, Field Historian
Quintorius, Field Historian 3RedWhite (5)
Legendary Creature — Elephant Cleric (2/4)

Spirits you control get +1/+0.

Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Quintorius, Loremaster
Quintorius, Loremaster 3RedWhite (5)
Legendary Creature — Elephant Cleric (3/5)

Vigilance

At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.

1RedWhite, Tap, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

March of the Machine (Rare)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sink into Stupor
Sink into Stupor 1BlueBlue (3)
Instant

Return target spell or nonland permanent an opponent controls to its owner's hand.

Modern Horizons 3 (Uncommon)
Sink into Takenuma
Sink into Takenuma 3Black (4)
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Saviors of Kamigawa (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Take into Custody
Take into Custody Blue (1)
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Aether Revolt (Common)
Turn into a Pumpkin
Turn into a Pumpkin 3Blue (4)
Instant

Return target nonland permanent to its owner's hand. Draw a card.

Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Uncommon)
Vanish into Eternity
Vanish into Eternity 2White (3)
Instant

This spell costs 3 more to cast if it targets a creature.

Exile target nonland permanent.

Phyrexia: All Will Be One (Common)
Vanish into Memory
Vanish into Memory 2WhiteBlue (4)
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Coldsnap (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Write into Being
Write into Being 2Blue (3)
Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
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