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Inner Fire
( 4)
Sorcery
Add for each card in your hand.
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Inspire Awe
( 4)
Instant
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
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Inspired Charge
( 4)
Instant
Creatures you control get +2/+1 until end of turn.
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Inspired Idea
( 3)
Sorcery
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. Your maximum hand size is reduced by three for the rest of the game.
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Inspired Inventor
( 3)
Creature — Human Artificer
(2/2)
When Inspired Inventor enters, choose one — • You get (three energy counters). • Put a +1/+1 counter on target creature. • Create a 1/1 colorless Servo artifact creature token.
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Inspired Sphinx
( 7)
Creature — Sphinx
(5/5)
Flying When Inspired Sphinx enters, draw cards equal to the number of opponents you have. : Create a 1/1 colorless Thopter artifact creature token with flying.
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Inspired Sprite
( 4)
Creature — Faerie Wizard
(2/2)
Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. : Draw a card, then discard a card.
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Inspired Tinkering
( 5)
Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Into the Fire
( 3)
Sorcery
Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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Invoke the Firemind
( 3)
Sorcery
Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
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Ire of Kaminari
( 4)
Instant — Arcane
Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
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Ire Shaman
( 2)
Creature — Orc Shaman
(2/1)
Menace (This creature can't be blocked except by two or more creatures.) Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
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Irencrag Pyromancer
( 3)
Creature — Human Wizard
(0/4)
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
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Irenicus's Vile Duplication
( 4)
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
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Jaya, Venerated Firemage
( 5)
Legendary Planeswalker — Jaya
(5)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target.
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Jaya's Firenado
( 5)
Sorcery
Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Jetfire, Air Guardian
( 0)
Legendary Artifact — Vehicle
(3/4)
Living metal (During your turn, this Vehicle is also a creature.) Flying : Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)
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Jon Irenicus, Shattered One
( 4)
Legendary Creature — Elf Wizard
(3/3)
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.
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Jon Irenicus, the Exile
( 4)
Legendary Creature — — Elf Wizard
(3/5)
At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards.
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Kalamax, the Stormsire
( 4)
Legendary Creature — Elemental Dinosaur
(4/4)
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
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Kamahl's Desire
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has first strike. Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
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Kami of Fire's Roar
( 4)
Creature — Spirit
(2/3)
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
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Keldon Firebombers
( 5)
Creature — Human Soldier
(3/3)
When Keldon Firebombers enters, each player sacrifices all lands they control except for three.
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Kessig Dire Swine
( 6)
Creature — Boar Horror
(6/6)
Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.
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Kirtar's Desire
( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.
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Kor Firewalker
( 2)
Creature — Kor Soldier
(2/2)
Protection from red Whenever a player casts a red spell, you may gain 1 life.
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Koth, Fire of Resistance
( 4)
Legendary Planeswalker — Koth
(4)
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. −3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. −7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
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Krovikan Vampire
( 5)
Creature — Vampire
(3/3)
At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
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Leonin Squire
( 2)
Creature — Cat Soldier
(2/2)
When Leonin Squire enters, return target artifact card with mana value 1 or less from your graveyard to your hand.
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Liquid Fire
( 6)
Sorcery
As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
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Livewire Lash
( 2)
Artifact — Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip
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Longhorn Firebeast
( 3)
Creature — Elemental Ox Beast
(3/2)
When Longhorn Firebeast enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
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Looming Spires
( 0)
Land
Looming Spires enters tapped. When Looming Spires enters, target creature gets +1/+1 and gains first strike until end of turn. : Add .
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Lovestruck Beast
( 3)
Creature — Beast Noble
(5/5)
Lovestruck Beast can't attack unless you control a 1/1 creature.
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Magefire Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and has flying.
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Marina Vendrell's Grimoire
( 6)
Legendary Artifact
When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.
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Mark of the Vampire
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has lifelink.
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Masked Admirers
( 4)
Creature — Elf Shaman
(3/2)
When Masked Admirers enters, draw a card. Whenever you cast a creature spell, you may pay . If you do, return Masked Admirers from your graveyard to your hand.
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Mazirek, Kraul Death Priest
( 5)
Legendary Creature — Insect Shaman
(2/2)
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
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Memory Vampire
( 6)
Creature — Vampire Detective
(4/4)
Flying Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
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Mephidross Vampire
( 6)
Creature — Vampire
(3/4)
Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
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Merry, Esquire of Rohan
( 2)
Legendary Creature — Halfling Knight
(2/2)
Haste Merry, Esquire of Rohan has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card.
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Mind's Desire
( 6)
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Mire Blight
( 1)
Enchantment — Aura
Enchant creature When enchanted creature is dealt damage, destroy it.
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Mire Boa
( 2)
Creature — Snake
(2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Regenerate Mire Boa. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Mire in Misery
( 2)
Sorcery
Each opponent sacrifices a creature or enchantment of their choice.
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Mire Kavu
( 4)
Creature — Kavu
(3/2)
Mire Kavu gets +1/+1 as long as you control a Swamp.
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Mire Shade
( 2)
Creature — Shade
(1/1)
, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.
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Mire Triton
( 2)
Creature — Zombie Merfolk
(2/1)
Deathtouch When Mire Triton enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
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Mirelurk Queen
( 5)
Creature — Crab Mutant
(4/4)
Vigilance When Mirelurk Queen enters, target player gets two rad counters. Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.
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Mire's Grasp
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -3/-3.
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Mire's Toll
( 1)
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
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Misdirection
( 5)
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
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Mistfire Adept
( 4)
Creature — Human Monk
(3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn.
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Mistfire Weaver
( 4)
Creature — Djinn Wizard
(3/1)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
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Molten Firebird
( 5)
Creature — Phoenix
(2/2)
Flying When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. : Exile Molten Firebird.
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Mortuary Mire
( 0)
Land
Mortuary Mire enters tapped. When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library. : Add .
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Myojin of Cleansing Fire
( 8)
Legendary Creature — Spirit
(4/6)
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
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Myr Sire
( 2)
Artifact Creature — Phyrexian Myr
(1/1)
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
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Nightfire Giant
( 5)
Creature — Zombie Giant
(4/3)
Nightfire Giant gets +1/+1 as long as you control a Mountain. : Nightfire Giant deals 2 damage to any target.
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Niv-Mizzet, the Firemind
( 6)
Legendary Creature — Dragon Wizard
(4/4)
Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. : Draw a card.
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Oaken Siren
( 2)
Artifact Creature — Siren Pirate
(1/2)
Flying, vigilance : Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
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Oathsworn Vampire
( 2)
Creature — Vampire Knight
(2/2)
Oathsworn Vampire enters tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
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Old-Fashioned Vampire
( 5)
Creature — Vampyre
(3/3)
Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.
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Omarthis, Ghostfire Initiate
( 0)
Legendary Creature — Spirit Snake
(0/0)
Omarthis, Ghostfire Initiate enters with X +1/+1 counters on it. Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
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Omen of Fire
( 5)
Instant
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent of their choice for each white permanent they control.
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Silverflame Squire (On Alert)
( 3)
Instant — Adventure
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
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Open Fire
( 3)
Instant
Open Fire deals 3 damage to any target.
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Paired Tactician
( 3)
Creature — Human Warrior
(3/2)
Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
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Pardic Firecat
( 4)
Creature — Elemental Cat
(2/3)
Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
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Patriarch's Desire
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
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Phlage, Titan of Fire's Fury
( 3)
Legendary Creature — Elder Giant
(6/6)
When Phlage enters, sacrifice it unless it escaped. Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Phyrexian Grimoire
( 3)
Artifact
, : Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
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Play with Fire
( 1)
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Polluted Mire
( 0)
Land
Polluted Mire enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Porcelain Legionnaire
( 3)
Artifact Creature — Phyrexian Soldier
(3/1)
( can be paid with either or 2 life.) First strike
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Power of Fire
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to any target."
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Proper Laboratory Attire
( 1)
Artifact — Equipment
Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip
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Sapphire Dragon (Psionic Pulse)
( 3)
Instant — Adventure
Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.)
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Punishing Fire
( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
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