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Agent of the Iron Throne
( 3)
Legendary Enchantment — Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
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Bosh, Iron Golem
( 8)
Legendary Artifact Creature — Golem
(6/7)
Trample , Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target.
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Dead-Iron Sledge
( 1)
Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Environmental Sciences
( 2)
Sorcery — Lesson
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
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Fists of Ironwood
( 2)
Enchantment — Aura
Enchant creature When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
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Gavony Ironwright
( 3)
Creature — Human Soldier
(1/4)
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
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Imskir Iron-Eater
( 8)
Legendary Creature — Demon
(5/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. , Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
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Iron Apprentice
( 1)
Artifact Creature — Construct
(0/0)
Iron Apprentice enters with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.
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Iron Bully
( 3)
Artifact Creature — Golem
(1/1)
Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters, put a +1/+1 counter on target creature.
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Iron Golem
( 4)
Artifact Creature — Golem
(5/3)
Vigilance Iron Golem attacks or blocks each combat if able.
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Iron Lance
( 2)
Artifact
, : Target creature gains first strike until end of turn.
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Iron League Steed
( 4)
Artifact Creature — Construct
(2/2)
Haste Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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Iron Maiden
( 3)
Artifact
At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4.
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Iron Mastiff
( 4)
Artifact Creature — Dog
(4/4)
Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1–9 | Iron Mastiff deals damage equal to its power to you. 10–19 | Iron Mastiff deals damage equal to its power to defending player. 20 | Iron Mastiff deals damage equal to its power to each opponent.
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Iron Myr
( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Iron Star
( 1)
Artifact
Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.
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Iron Verdict
( 3)
Instant
Iron Verdict deals 5 damage to target tapped creature. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Iron Will
( 1)
Instant
Target creature gets +0/+4 until end of turn. Cycling (, Discard this card: Draw a card.)
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Iron-Barb Hellion
( 6)
Creature — Hellion Beast
(5/4)
Haste Iron-Barb Hellion can't block.
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Ironclad Revolutionary
( 6)
Creature — Aetherborn Artificer
(4/4)
When Ironclad Revolutionary enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.
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Ironclad Slayer
( 3)
Creature — Human Warrior
(3/2)
When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand.
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Ironclaw Buzzardiers
( 3)
Creature — Orc Scout
(2/2)
Ironclaw Buzzardiers can't block creatures with power 2 or greater. : Ironclaw Buzzardiers gains flying until end of turn.
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Ironclaw Curse
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
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Ironclaw Orcs
( 2)
Creature — Orc
(2/2)
Ironclaw Orcs can't block creatures with power 2 or greater.
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Iron-Craw Crusher
( 7)
Artifact Creature — Wurm
(4/6)
Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/5
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Ironfang
( 0)
Creature — Werewolf
(3/1)
First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
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Ironfist Crusher
( 5)
Creature — Human Soldier
(2/4)
Ironfist Crusher can block any number of creatures. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Iron-Fist Pulverizer
( 5)
Creature — Giant Warrior
(4/5)
Reach Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Iron-Heart Chimera
( 4)
Artifact Creature — Chimera
(2/2)
Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. <I>(This effect lasts indefinitely.)</I>
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Ironhoof Boar
( 6)
Artifact Creature — Boar
(5/4)
Trample, haste Channel — , Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.
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Ironhoof Ox
( 5)
Creature — Ox
(4/4)
Ironhoof Ox can't be blocked by more than one creature.
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Ironpaw Aspirant
( 2)
Creature — Cat Warrior
(1/2)
When Ironpaw Aspirant enters, put a +1/+1 counter on target creature.
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Ironroot Warlord
( 3)
Creature — Treefolk Soldier
(*/5)
Ironroot Warlord's power is equal to the number of creatures you control. : Create a 1/1 white Soldier creature token.
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Ironscale Hydra
( 5)
Creature — Hydra
(5/5)
If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.
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Ironshell Beetle
( 2)
Creature — Insect
(1/1)
When Ironshell Beetle enters, put a +1/+1 counter on target creature.
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Ironsoul Enforcer
( 5)
Artifact Creature — Human Samurai
(4/4)
Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
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Irontread Crusher
( 4)
Artifact — Vehicle
(6/6)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Phyrexian Ironfoot
( 3)
Snow Artifact Creature — Phyrexian Construct
(3/4)
Phyrexian Ironfoot doesn't untap during your untap step. : Untap Phyrexian Ironfoot. ( can be paid with one mana from a snow source.)
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Slobad, Iron Goblin
( 3)
Legendary Creature — Phyrexian Goblin Artificer
(3/3)
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
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Village Ironsmith
( 2)
Creature — Human Werewolf
(1/1)
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
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Wine of Blood and Iron
( 3)
Artifact
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
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