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Aku Djinn
Aku Djinn 3BlackBlack (5)
Creature — Djinn (5/6)

Trample

At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

Visions (Rare)
Benthic Djinn
Benthic Djinn 2BlueBlack (4)
Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of your upkeep, you lose 2 life.

Mirage (Rare)
Calim, Djinn Emperor
Calim, Djinn Emperor 3BlueBlueBlue (6)
Legendary Creature — — Djinn Noble (5/6)

Flying, ward 2

Calim's Breath — 1Blue, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.

When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

Alchemy Horizons: Baldur's Gate (Rare)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Cloud Djinn
Cloud Djinn 5Blue (6)
Creature — Djinn (5/4)

Flying

Cloud Djinn can block only creatures with flying.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Uncommon)
Beatdown Box Set (Uncommon)
Djinn Illuminatus
Djinn Illuminatus 5Blue or RedBlue or Red (7)
Creature — Djinn (3/5)

(Blue or Red can be paid with either Blue or Red.)

Flying

Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Ikoria Commander (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Guild Kit: Izzet (Rare)
Djinn of Fool's Fall
Djinn of Fool's Fall 4Blue (5)
Creature — Djinn (4/3)

Flying

Plot 3Blue (You may pay 3Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Djinn of Infinite Deceits
Djinn of Infinite Deceits 4BlueBlue (6)
Creature — Djinn (2/7)

Flying

Tap: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

Commander Anthology (Rare)
Other Versions
Commander 2013 Edition (Rare)
Djinn of the Fountain
Djinn of the Fountain 4BlueBlue (6)
Creature — Djinn (4/4)

Flying

Whenever you cast an instant or sorcery spell, choose one —

• Djinn of the Fountain gets +1/+1 until end of turn.

• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.

• Scry 1.

Dominaria United (Uncommon)
Djinn of the Lamp
Djinn of the Lamp 5BlueBlue (7)
Creature — Djinn (5/6)

Flying

Portal (Rare)
Djinn of Wishes
Djinn of Wishes 3BlueBlue (5)
Creature — Djinn (4/4)

Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

2BlueBlue, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

Jumpstart 2022 (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2012 (Rare)
Core Set 2019 (Rare)
Commander 2018 (Rare)
Djinni Windseer
Djinni Windseer 3Blue (4)
Creature — Djinn (3/3)

Flying

When Djinni Windseer enters the battlefield, roll a d20.

1–9 | Scry 1.

10–19 | Scry 2.

20 | Scry 3.

Adventures in the Forgotten Realms (Common)
Drifting Djinn
Drifting Djinn 4BlueBlue (6)
Creature — Djinn (5/5)

Flying

At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay 1Blue.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Emberwilde Djinn
Emberwilde Djinn 2RedRed (4)
Creature — Djinn (5/4)

Flying

At the beginning of each player's upkeep, that player may pay RedRed or 2 life. If the player does, they gain control of Emberwilde Djinn.

Mirage (Rare)
Erhnam Djinn
Erhnam Djinn 3Green (4)
Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

Vintage Masters (Uncommon)
Other Versions
Arabian Nights (Rare)
Judgment (Rare)
Chronicles (Uncommon)
Beatdown Box Set (Uncommon)
Fledgling Djinn
Fledgling Djinn 1Black (2)
Creature — Djinn (2/2)

Flying

At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

Vintage Masters (Common)
Other Versions
Weatherlight (Common)
Goham Djinn
Goham Djinn 5Black (6)
Creature — Djinn (5/5)

1Black: Regenerate Goham Djinn.

Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Haughty Djinn
Haughty Djinn 1BlueBlue (3)
Creature — Djinn (*/4)

Flying

Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.

Instant and sorcery spells you cast cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United (Rare)
Indentured Djinn
Indentured Djinn 1BlueBlue (3)
Creature — Djinn (4/4)

Flying

When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

Mercadian Masques (Uncommon)
Jin-Gitaxias
Jin-Gitaxias 3BlueBlue (5)
Legendary Creature — Phyrexian Praetor (5/5)

Ward 2

Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.

3Blue: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

March of the Machine (Mythic Rare)
Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur 8BlueBlue (10)
Legendary Creature — Phyrexian Praetor (5/4)

Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Jin-Gitaxias, Progress Tyrant
Jin-Gitaxias, Progress Tyrant 5BlueBlue (7)
Legendary Creature — Phyrexian Praetor (5/5)

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)

Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Kamigawa: Neon Dynasty (Mythic Rare)
Jinnie Fay, Jetmir's Second
Jinnie Fay, Jetmir's Second Red or GreenGreenGreen or White (3)
Legendary Creature — Elf Druid (3/3)

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Streets of New Capenna (Rare)
Jinx
Jinx 1Blue (2)
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Homelands (Common)
Jinxed Choker
Jinxed Choker 3 (3)
Artifact

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

3: Put a charge counter on Jinxed Choker or remove one from it.

Mirrodin (Rare)
Jinxed Idol
Jinxed Idol 2 (2)
Artifact

At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Idol.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magic 2011 (Rare)
Jinxed Ring
Jinxed Ring 2 (2)
Artifact

Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Ring. <I>(This effect lasts indefinitely.)</I>

Stronghold (Rare)
Juzám Djinn
Juzám Djinn 2BlackBlack (4)
Creature — Djinn (5/5)

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

Masters Edition (Rare)
Other Versions
Arabian Nights (Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Lotus Path Djinn
Lotus Path Djinn 3Blue (4)
Creature — Djinn Monk (2/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Fate Reforged (Common)
Maelstrom Djinn
Maelstrom Djinn 7Blue (8)
Creature — Djinn (5/6)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Future Sight (Rare)
Mahamoti Djinn
Mahamoti Djinn 4BlueBlue (6)
Creature — Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ultimate Masters (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
Masters Edition IV (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Iconic Masters (Uncommon)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Myojin of Blooming Dawn
Myojin of Blooming Dawn 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Cleansing Fire
Myojin of Cleansing Fire 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Champions of Kamigawa (Rare)
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams 5BlueBlueBlue (8)
Legendary Creature — Spirit (3/3)

Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Grim Betrayal
Myojin of Grim Betrayal 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Infinite Rage
Myojin of Infinite Rage 7RedRedRed (10)
Legendary Creature — Spirit (7/4)

Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Champions of Kamigawa (Rare)
Myojin of Life's Web
Myojin of Life's Web 6GreenGreenGreen (9)
Legendary Creature — Spirit (8/8)

Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Life's Web has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Champions of Kamigawa (Rare)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Champions of Kamigawa (Rare)
Myojin of Roaring Blades
Myojin of Roaring Blades 5RedRedRed (8)
Legendary Creature — Spirit (7/4)

Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Myojin of Towering Might
Myojin of Towering Might 5GreenGreenGreen (8)
Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Nettletooth Djinn
Nettletooth Djinn 3Green (4)
Creature — Djinn (4/4)

At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.

Mirage (Uncommon)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
Ruham Djinn
Ruham Djinn 5White (6)
Creature — Djinn (5/5)

First strike

Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Serendib Djinn
Serendib Djinn 2BlueBlue (4)
Creature — Djinn (5/6)

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Soulblade Djinn
Soulblade Djinn 3BlueBlue (5)
Creature — Djinn (4/3)

Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

Arena Base Set (Rare)
Other Versions
Magic Origins (Rare)
Game Night (Rare)
Stormcloud Djinn
Stormcloud Djinn 4Blue (5)
Creature — Djinn (3/3)

Flying

Stormcloud Djinn can block only creatures with flying.

RedRed: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Sulam Djinn
Sulam Djinn 5Green (6)
Creature — Djinn (6/6)

Trample

Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Tempest Djinn
Tempest Djinn BlueBlueBlue (3)
Creature — Djinn (0/4)

Flying

Tempest Djinn gets +1/+0 for each basic Island you control.

Dominaria (Rare)
Thundering Djinn
Thundering Djinn 3BlueRed (5)
Creature — Djinn (3/4)

Flying

Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

Modern Horizons (Uncommon)
Vaporous Djinn
Vaporous Djinn 2BlueBlue (4)
Creature — Djinn (3/4)

Flying

At the beginning of your upkeep, Vaporous Djinn phases out unless you pay BlueBlue. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Waterspout Djinn
Waterspout Djinn 2BlueBlue (4)
Creature — Djinn (4/4)

Flying

At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Visions (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Zahid, Djinn of the Lamp
Zahid, Djinn of the Lamp 4BlueBlue (6)
Legendary Creature — Djinn (5/6)

You may pay 3Blue and tap an untapped artifact you control rather than pay this spell's mana cost.

Flying

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
Game Night (Rare)
Zanam Djinn
Zanam Djinn 5Blue (6)
Creature — Djinn (5/6)

Flying

Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Zhuge Jin, Wu Strategist
Zhuge Jin, Wu Strategist 1BlueBlue (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
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