|
Kiora's Dismissal
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Instant
Strive — This spell costs more to cast for each target beyond the first. Return any number of target enchantments to their owners' hands.
|
|
|
Kira, Great Glass-Spinner
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Legendary Creature — Spirit
(2/2)
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
|
|
|
Kird Ape
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Ape
(1/1)
Kird Ape gets +1/+2 as long as you control a Forest.
|
|
|
Kird Chieftain
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Ape
(3/3)
Kird Chieftain gets +1/+1 as long as you control a Forest. ![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) : Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
|
Kirin-Touched Orochi
( 0)
Enchantment Creature — Snake Monk
(1/1)
Whenever Kirin-Touched Orochi attacks, choose one — • Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. • Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
|
|
|
Kiri-Onna
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Spirit
(2/2)
When Kiri-Onna enters, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
|
|
|
Kirri, Talented Sprout
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Plant Druid
(0/3)
Other Plants and Treefolk you control get +2/+0. At the beginning of your second main phase, return target Plant, Treefolk, or land card from your graveyard to your hand.
|
|
|
Kirtar's Desire
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.
|
|
|
Kirtar's Wrath
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 6)
Sorcery
Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
|
|
|
Kismet
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Enchantment
Artifacts, creatures, and lands your opponents control enter tapped.
|
|
|
Kiss of Death
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Sorcery
Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
|
|
|
Kitchen Finks
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green or White](/Handlers/Image.ashx?size=small&name=GW&type=symbol) ![Green or White](/Handlers/Image.ashx?size=small&name=GW&type=symbol) ( 3)
Creature — Ouphe
(3/2)
When Kitchen Finks enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Kitchen Imp
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Imp
(2/2)
Flying, haste Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Kite Shield
![0](/Handlers/Image.ashx?size=small&name=0&type=symbol) ( 0)
Artifact — Equipment
Equipped creature gets +0/+3. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Kitesail
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact — Equipment
Equipped creature gets +1/+0 and has flying. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Kitesail Apprentice
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Kor Soldier
(1/1)
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
|
|
|
Kitesail Cleric
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Kor Cleric
(1/1)
Kicker ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may pay an additional ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) as you cast this spell.) Flying When Kitesail Cleric enters, if it was kicked, tap up to two target creatures.
|
|
|
Kitesail Corsair
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Pirate
(2/1)
Kitesail Corsair has flying as long as it's attacking.
|
|
|
Kitesail Freebooter
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Pirate
(1/2)
Flying When Kitesail Freebooter enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
|
|
|
Kitesail Larcenist
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Human Pirate
(2/3)
Flying, ward ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) When Kitesail Larcenist enters, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with " , Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
|
|
|
Kitesail Skirmisher
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Pirate
(3/1)
Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore ![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) (![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
|
Kithkin Armor
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
|
|
|
Kithkin Daggerdare
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Kithkin Soldier
(1/1)
, : Target attacking creature gets +2/+2 until end of turn.
|
|
|
Kithkin Greatheart
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Kithkin Soldier
(2/1)
As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
|
|
|
Kithkin Harbinger
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Kithkin Wizard
(1/3)
When Kithkin Harbinger enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
|
|
|
Kithkin Healer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Kithkin Cleric
(2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
|
|
|
Kithkin Mourncaller
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Kithkin Scout
(2/2)
Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
|
|
|
Kithkin Rabble
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Kithkin
(*/*)
Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
|
|
|
Kithkin Shielddare
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Kithkin Soldier
(1/1)
, : Target blocking creature gets +2/+2 until end of turn.
|
|
|
Kithkin Spellduster
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Kithkin Wizard
(2/3)
Flying ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Kithkin Zealot
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Kithkin Cleric
(1/3)
When Kithkin Zealot enters, you gain 1 life for each black and/or red permanent target opponent controls.
|
|
|
Kithkin Zephyrnaut
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Kithkin Soldier
(2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
|
|
|
Kitnap
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Enchantment — Aura
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Enchant creature When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. You control enchanted creature.
|
|
|
Kitsa, Otterball Elite
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Legendary Creature — Otter Wizard
(1/3)
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) : Draw a card, then discard a card.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
|
|
|
Kitsune Ace
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Fox Pilot
(2/2)
Whenever a Vehicle you control attacks, choose one — • That Vehicle gains first strike until end of turn. • Untap Kitsune Ace.
|
|
|
Kitsune Blademaster
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Fox Samurai
(2/2)
First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
|
|
|
Kitsune Bonesetter
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Fox Cleric
(0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
|
|
|
Kitsune Dawnblade
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Fox Samurai
(2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters, you may tap target creature.
|
|
|
Kitsune Healer
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Fox Cleric
(2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.
|
|
|
Kitsune Loreweaver
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Fox Cleric
(2/1)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.
|
|
|
Kitsune Mystic
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Fox Wizard
(2/3)
At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
|
|
|
Kitsune Palliator
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Fox Cleric
(0/2)
: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
|
|
|
Kitsune Riftwalker
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Fox Wizard
(2/1)
Protection from Spirits and from Arcane
|
|
|
Kitt Kanto, Mayhem Diva
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Cat Bard Druid
(3/3)
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
|
|
|
Kiyomaro, First to Stand
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Legendary Creature — Spirit
(*/*)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
|
|
|
Kolaghan Skirmisher
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Warrior
(2/2)
Dash ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
|
Kolvori, God of Kinship
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Legendary Creature — God
(2/4)
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
|
Korvold, Fae-Cursed King
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Legendary Creature — Dragon Noble
(4/4)
Flying Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
|
|
|
Krakilin
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Beast
(0/0)
Krakilin enters with X +1/+1 counters on it. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Regenerate Krakilin.
|
|
|
Krallenhorde Killer
( 0)
Creature — Werewolf
(2/2)
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) : Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
|
|
|
Krenko, Tin Street Kingpin
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Legendary Creature — Goblin
(1/2)
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
|
|
|
Kudo, King Among Bears
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Legendary Creature — Bear
(2/2)
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
|
|
|
Kyoki, Sanity's Eclipse
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Legendary Creature — Demon Spirit
(6/4)
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
|
|
|
Lae'zel, Vlaakith's Champion
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Legendary Creature — Gith Warrior
(3/3)
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)
|
|
|
Lapis Orb of Dragonkind
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Last Kiss
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Instant
Last Kiss deals 2 damage to target creature and you gain 2 life.
|
|
|
Lavakin Brawler
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Elemental Warrior
(2/4)
Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
|
|
|
Lavamancer's Skill
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has " : This creature deals 2 damage to target creature."
|
|
|
Legolas, Counter of Kills
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Legendary Creature — Elf Archer
(2/3)
Reach Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
|
|
|
Lieutenant Kirtar
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Legendary Creature — Bird Soldier
(2/2)
Flying ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice Lieutenant Kirtar: Exile target attacking creature.
|
|
|
Lightning Stormkin
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Elemental Wizard
(2/2)
Flying Haste (This creature can attack and as soon as it comes under your control.)
|
|
|
Littjara Kinseekers
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Shapeshifter
(2/4)
Changeling (This card is every creature type.) When Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
|
|
|
Lord Skitter, Sewer King
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Legendary Creature — Rat Noble
(3/3)
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."
|
|
|
Lord Skitter's Blessing
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment
When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
|
|
|
Lord Skitter's Butcher
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Rat Peasant
(2/3)
When Lord Skitter's Butcher enters, choose one — • Create a 1/1 black Rat creature token with "This creature can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.
|
|
|
Lore Drakkis
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Lizard Beast
(2/3)
Mutate ![Blue or Red](/Handlers/Image.ashx?size=small&name=UR&type=symbol) (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
|
|
|
Lurking Arynx
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Cat Beast
(3/5)
Formidable — ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater.
|
|
|
Lurking Automaton
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ( 5)
Artifact Creature — Construct
(0/0)
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
|
|
|
Lurking Chupacabra
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Beast Horror
(2/3)
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
|
|
|
Lurking Crocodile
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Crocodile
(2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|
|
|
Lurking Deadeye
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Human Assassin
(4/2)
Flash When Lurking Deadeye enters, destroy target creature that was dealt damage this turn.
|
|
|
Lurking Evil
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
|
|
|
Lurking Green Dragon
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Dragon
(4/4)
Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying.
|
|
|
Lurking Jackals
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 1)
Enchantment
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
|
|
|
Lurking Nightstalker
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Nightstalker
(1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
|
|
|
Lurking Predators
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
|
|
|
Lurking Roper
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Horror
(4/5)
Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper.
|
|
|
Lurking Skirge
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
|
|
|
Madcap Skills
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0 and has menace.
|
|
|
Makindi Ox
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Ox
(4/4)
Landfall — Whenever a land you control enters, tap target creature an opponent controls.
|
|
|
Makindi Patrol
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Human Knight Ally
(2/3)
Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.
|
|
|