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Akoum Hellkite
   ( 6)
Creature — Dragon
(4/4)
Flying <i>Landfall</i> — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
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Ancient Hellkite
    ( 7)
Creature — Dragon
(6/6)
Flying : Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking.
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Backdraft Hellkite
   ( 5)
Creature — Dragon
(4/4)
Flying Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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Blast-Furnace Hellkite
   ( 9)
Creature — Dragon
(5/5)
Artifact offering <i>(You may cast this spell as thought it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)</i> Flying, double strike Creatures attacking your opponents have double strike.
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Bogardan Hellkite
   ( 8)
Creature — Dragon
(5/5)
Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
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Cliffhaven Kitesail
 ( 1)
Artifact — Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Crimson Hellkite
    ( 9)
Creature — Dragon
(6/6)
Flying , : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
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Eyekite
  ( 2)
Creature — Drake
(1/2)
Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
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Firestorm Hellkite
   ( 6)
Creature — Dragon
(6/6)
Flying, trample Cumulative upkeep  <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</i>
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Furyborn Hellkite
    ( 7)
Creature — Dragon
(6/6)
Bloodthirst 6 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)</i> Flying
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Goblin Kites
  ( 2)
Enchantment
: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.
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Hellkite Charger
   ( 6)
Creature — Dragon
(5/5)
Flying, haste Whenever Hellkite Charger attacks, you may pay   . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
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Hellkite Courser
   ( 6)
Creature — Dragon
(6/5)
Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
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Hellkite Hatchling
   ( 4)
Creature — Dragon
(2/2)
Devour 1 <i>(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)</i> Hellkite Hatchling has flying and trample if it devoured a creature.
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Hellkite Igniter
   ( 7)
Creature — Dragon
(5/5)
Flying, haste  : Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.
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Hellkite Punisher
   ( 7)
Creature — Dragon
(6/6)
Flying : Hellkite Punisher gets +1/+0 until end of turn.
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Hellkite Tyrant
   ( 6)
Creature — Dragon
(6/5)
Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
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Hellkite Whelp
  ( 5)
Creature — Dragon
(3/3)
Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
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Imperial Hellkite
   ( 7)
Creature — Dragon
(6/6)
Flying Morph   <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i> When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
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Jetting Glasskite
   ( 6)
Creature — Spirit
(4/4)
Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Journeyer's Kite
 ( 2)
Artifact
, : Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Kapsho Kitefins
   ( 6)
Creature — Fish
(3/3)
Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
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Kite Shield
 ( 0)
Artifact — Equipment
Equipped creature gets +0/+3. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Kitesail
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+0 and has flying. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Kitesail Apprentice
 ( 1)
Creature — Kor Soldier
(1/1)
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
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Kitesail Cleric
 ( 1)
Creature — Kor Cleric
(1/1)
Kicker  <i>(You may pay an additional  as you cast this spell.)</i> Flying When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
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Kitesail Corsair
  ( 2)
Creature — Human Pirate
(2/1)
Kitesail Corsair has flying as long as it's attacking.
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Kitesail Freebooter
  ( 2)
Creature — Human Pirate
(1/2)
Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
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Kitesail Skirmisher
  ( 4)
Creature — Human Pirate
(3/1)
Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore  <i>( , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)</i>
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Manaform Hellkite
   ( 4)
Creature — Dragon
(4/4)
Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
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Mercurial Kite
  ( 4)
Creature — Bird
(2/2)
Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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Nephalia Seakite
  ( 4)
Creature — Bird
(2/3)
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Flying
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Ragefire Hellkite
   ( 6)
Creature — Dragon
(5/3)
Flying Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn.
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Runehorn Hellkite
  ( 6)
Creature — Dragon
(5/5)
Flying  , Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.
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Shimmering Glasskite
  ( 4)
Creature — Spirit
(2/3)
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Shivan Hellkite
   ( 7)
Creature — Dragon
(5/5)
Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>  : Shivan Hellkite deals 1 damage to any target.
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Skarrgan Hellkite
   ( 5)
Creature — Dragon
(4/4)
Riot <i>(This creature enters the battlefield with your choice of a +1/+1 counter or haste.)</i> Flying  : Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
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Spellskite
 ( 2)
Artifact Creature — Phyrexian Horror
(0/4)
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Steel Hellkite
 ( 6)
Artifact Creature — Dragon
(5/5)
Flying : Steel Hellkite gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
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Swift Warkite
   ( 6)
Creature — Dragon
(4/4)
Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
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Tatterkite
 ( 3)
Artifact Creature — Scarecrow
(2/1)
Flying Tatterkite can't have counters put on it.
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Territorial Hellkite
   ( 4)
Creature — Dragon
(6/5)
Flying, haste At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
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Thundermaw Hellkite
   ( 5)
Creature — Dragon
(5/5)
Flying Haste <i>(This creature can attack and as soon as it comes under your control.)</i> When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
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Two-Headed Hellkite
      ( 6)
Creature — Dragon
(5/5)
Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards.
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Utvara Hellkite
   ( 8)
Creature — Dragon
(6/6)
Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
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Warkite Marauder
  ( 2)
Creature — Human Pirate
(2/1)
Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
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Warmonger Hellkite
   ( 6)
Creature — Dragon
(5/5)
Flying All creatures attack each combat if able.  : Attacking creatures get +1/+0 until end of turn.
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