|
A Killer Among Us
( 5)
Enchantment
When A Killer Among Us enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. Sacrifice A Killer Among Us, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
|
|
|
A Little Chat
( 2)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
|
|
|
Abaddon the Despoiler
( 5)
Legendary Creature — Astartes Warrior
(5/5)
Trample Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
|
|
|
Abbot of the Sacred Meeple (playtest)
( 2)
Creature — — Human Monk
(2/2)
Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.) Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.
|
|
|
Aboleth Spawn
( 3)
Creature — Fish Horror
(2/3)
Flash Ward Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
|
|
|
Abominable Treefolk
( 4)
Snow Creature — Treefolk
(*/*)
Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
|
Abzan Battle Priest
( 4)
Creature — Human Cleric
(3/2)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.
|
|
|
Accelerate
( 2)
Instant
Target creature gains haste until end of turn. Draw a card.
|
|
|
Accelerated Mutation
( 5)
Instant
Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
|
|
|
Acceptable Losses
( 4)
Sorcery
As an additional cost to cast this spell, discard a card at random. Acceptable Losses deals 5 damage to target creature.
|
|
|
Accumulated Knowledge
( 2)
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
|
|
|
Ace, Fearless Rebel
( 4)
Legendary Creature — Human Rebel
(2/2)
Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls. Doctor's companion (You can have two commanders if the other is the Doctor.)
|
|
|
Achilles Davenport
( 4)
Legendary Creature — Human Assassin
(3/3)
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1.
|
|
|
Acornelia, Fashionable Filcher
( 4)
Legendary Creature — Squirrel
(3/3)
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter). Whenever a Squirrel you control enters or dies, you get . , Pay X : Target creature gets -X/-X until end of turn. , Pay X : Target creature gets +X/+X until end of turn.
|
|
|
Acrobatic Cheerleader
( 2)
Creature — Human Survivor
(2/2)
Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once.
|
|
|
Acrobatic Leap
( 1)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
|
|
|
Activated Sleeper
( 3)
Creature — Phyrexian Shapeshifter
(0/0)
Flash You may have Activated Sleeper enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.
|
|
|
Addle
( 2)
Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
|
|
|
Adeline, Resplendent Cathar
( 3)
Legendary Creature — Human Knight
(*/4)
Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
|
|
|
Admiral Brass, Unsinkable
( 5)
Legendary Creature — Human Pirate
(3/3)
When Admiral Brass, Unsinkable enters, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
|
|
|
Adorable Kitten
( 1)
Host Creature — Cat
(1/1)
When this creature enters, roll a six-sided die. You gain life equal to the result.
|
|
|
Aegis of the Legion
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip
|
|
|
Aeolipile
( 2)
Artifact
, , Sacrifice Aeolipile: It deals 2 damage to any target.
|
|
|
Aeon Chronicler
( 5)
Creature — Avatar
(*/*)
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
|
|
|
Aerial Volley
( 1)
Instant
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
|
|
|
Aerialephant
( 4)
Creature — Elephant Performer
(3/2)
Flying When Aerialephant enters, you get , then you may put a sticker on a nonland permanent you own.
|
|
|
Aether Channeler
( 3)
Creature — Human Wizard
(2/1)
When Aether Channeler enters, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.
|
|
|
Aether Gale
( 5)
Sorcery
Return six target nonland permanents to their owners' hands.
|
|
|
Aetherstream Leopard
( 3)
Creature — Cat
(2/3)
Trample When Aetherstream Leopard enters, you get (an energy counter). Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.
|
|
|
Aetherwing, Golden-Scale Flagship
( 0)
Legendary Artifact — Vehicle
(*/4)
Flying Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Ageless Entity
( 5)
Creature — Elemental
(4/4)
Whenever you gain life, put that many +1/+1 counters on Ageless Entity.
|
|
|
Ageless Sentinels
( 4)
Creature — Wall
(4/4)
Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
|
|
|
Agility Bobblehead
( 3)
Artifact — Bobblehead
: Add one mana of any color. , : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
|
|
|
Aid the Fallen
( 2)
Sorcery
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
|
|
|
Ainok Artillerist
( 3)
Creature — Dog Archer
(4/1)
Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
|
|
|
Air-Cult Elemental
( 6)
Creature — Elemental
(2/5)
Flying Whirlwind — When Air-Cult Elemental enters, return up to one other target creature to its owner's hand.
|
|
|
Aisling Leprechaun
( 1)
Creature — Faerie
(1/1)
Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. <I>(This effect lasts indefinitely.)</I>
|
|
|
Ajani, Caller of the Pride
( 3)
Legendary Planeswalker — Ajani
(4)
+1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total.
|
|
|
Ajani, Inspiring Leader
( 6)
Legendary Planeswalker — Ajani
(5)
+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. −3: Exile target creature. Its controller gains 2 life. −10: Creatures you control gain flying and double strike until end of turn.
|
|
|
Ajani, Sleeper Agent
( 4)
Legendary Planeswalker — Ajani
(4)
Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. −3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. −6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
|
|
|
Akiri, Fearless Voyager
( 3)
Legendary Creature — Kor Warrior
(3/3)
Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
|
|
|
Akki Battle Squad
( 6)
Creature — Goblin Samurai
(6/6)
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
|
|
|
Akoum Battlesinger
( 2)
Creature — Human Berserker Ally
(1/1)
Haste Whenever Akoum Battlesinger or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
|
|
|
Akroma's Blessing
( 3)
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling (, Discard this card: Draw a card.)
|
|
|
Akron Legionnaire
( 8)
Creature — Giant Soldier
(8/4)
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
|
|
|
Alabaster Leech
( 1)
Creature — Leech
(1/3)
White spells you cast cost more to cast.
|
|
|
Alchemist's Talent
( 4)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When Alchemist's Talent enters, create two tapped Treasure tokens. : Level 2 //Level_2// Treasures you control have ", Sacrifice this artifact: Add two mana of any one color." : Level 3 //Level_3// Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
|
|
|
Aleatory
( 2)
Instant
Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
|
|
|
Alela, Artful Provocateur
( 4)
Legendary Creature — Faerie Warlock
(2/3)
Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
|
|
|
Alela, Cunning Conqueror
( 4)
Legendary Creature — Faerie Warlock
(2/4)
Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
|
|
|
Alena, Kessig Trapper
( 5)
Legendary Creature — Human Scout
(4/3)
First strike : Add an amount of equal to the greatest power among creatures you control that entered this turn. Partner (You can have two commanders if both have partner.)
|
|
|
Alert Heedbonder
( 3)
Creature — Human Scout
(2/4)
Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
|
|
|
Alesha, Who Laughs at Fate
( 3)
Legendary Creature — Human Warrior
(2/2)
First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
|
|
|
Alesha, Who Smiles at Death
( 3)
Legendary Creature — Human Warrior
(3/2)
First strike Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
|
|
|
Alesha's Vanguard
( 4)
Creature — Orc Warrior
(3/3)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
|
Alexander Clamilton
( 3)
Legendary Creature — Clamfolk Advisor Rebel
(0/4)
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) , : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
|
|
|
Alexios, Deimos of Kosmos
( 4)
Legendary Creature — Human Berserker
(4/4)
Trample Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
|
|
|
Alexi's Cloak
( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
|
|
|
Alharu, Solemn Ritualist
( 5)
Legendary Creature — Human Monk
(3/3)
When Alharu, Solemn Ritualist enters, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.)
|
|
|
Alley Evasion
( 1)
Instant
Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
|
|
|
Alley Grifters
( 3)
Creature — Human Mercenary
(2/2)
Whenever Alley Grifters becomes blocked, defending player discards a card.
|
|
|
Alloy Golem
( 6)
Artifact Creature — Golem
(4/4)
As Alloy Golem enters, choose a color. Alloy Golem is the chosen color. <I>(It's still an artifact.)</I>
|
|
|
Alms Collector
( 4)
Creature — Cat Cleric
(3/4)
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
|
|
|
Altanak, the Thrice-Called
( 7)
Legendary Creature — Insect Beast
(9/9)
Trample Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card. , Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped.
|
|
|
Altar Golem
( 7)
Artifact Creature — Golem
(*/*)
Trample Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem.
|
|
|
Amber Gristle O'Maul
( 4)
Legendary Creature — Dwarf Cleric
(3/3)
Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)
|
|
|
Amulet of Kroog
( 2)
Artifact
, : Prevent the next 1 damage that would be dealt to any target this turn.
|
|
|
Amulet of Quoz
( 6)
Artifact
Remove Amulet of Quoz from your deck before playing if you're not playing for ante. , Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
|
|
|
Amulet of Safekeeping
( 2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . Creature tokens get -1/-0.
|
|
|
Amulet of Unmaking
( 5)
Artifact
, , Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.
|
|
|
Amulet of Vigor
( 1)
Artifact
Whenever a permanent you control enters tapped, untap it.
|
|
|
Analyze the Pollen
( 1)
Sorcery
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
|
|
|
Ancestral Knowledge
( 2)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.
|
|
|
Andradite Leech
( 3)
Creature — Leech
(2/2)
Black spells you cast cost more to cast. : Andradite Leech gets +1/+1 until end of turn.
|
|
|
Angelic Blessing
( 3)
Sorcery
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
|
|
|
Angelic Sleuth
( 3)
Creature — Angel Advisor
(2/3)
Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
|
|
|
Angler Drake
( 6)
Creature — Drake
(4/4)
Flying When Angler Drake enters, you may return target creature to its owner's hand.
|
|
|
Angler Turtle
( 7)
Creature — Turtle
(5/7)
Hexproof Creatures your opponents control attack each combat if able.
|
|
|
An-Havva Constable
( 3)
Creature — Human
(2/1+*)
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
|
|
|
Animar, Soul of Elements
( 3)
Legendary Creature — Elemental
(1/1)
Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
|
|
|
Animation Module
( 1)
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
|
|
|
Ankle Shanker
( 5)
Creature — Goblin Berserker
(2/2)
Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
|
|
|
Anrakyr the Traveller
( 5)
Legendary Artifact Creature — Necron
(4/4)
Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.
|
|
|
Antique Collector
( 2)
Creature — — Human Rogue
(2/2)
Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
|
|
|