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________ Goblin
  ( 3)
Creature — Goblin Guest
(2/2)
When this creature enters the battlefield, you may put a name sticker on it. Add for each unique vowel on that sticker. <i>(The vowels are A, E, I, O, U, and Y.)</i>
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Abolisher of Bloodlines
( 0)
Creature — Eldrazi Vampire
(6/5)
Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
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Adeline, Resplendent Cathar
   ( 3)
Legendary Creature — Human Knight
(*/4)
Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
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Ætherling (Aetherling)
   ( 6)
Creature — Shapeshifter
(4/5)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.
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Aisling Leprechaun
 ( 1)
Creature — Faerie
(1/1)
Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. <I>(This effect lasts indefinitely.)</I>
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Akiri, Line-Slinger
  ( 2)
Legendary Creature — Kor Soldier Ally
(0/3)
First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner <i>(You can have two commanders if both have partner.)</i>
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Akki Coalflinger
   ( 3)
Creature — Goblin Shaman
(2/2)
First strike , : Attacking creatures gain first strike until end of turn.
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Akki Underling
  ( 2)
Creature — Goblin Warrior
(2/1)
As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
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Akroan Line Breaker
  ( 3)
Creature — Human Warrior
(2/1)
<i>Heroic</i> — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. <i>(It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>
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Amoeboid Changeling
  ( 2)
Creature — Shapeshifter
(1/1)
Changeling <i>(This card is every creature type.)</i> : Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
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Arcbound Javelineer
 ( 1)
Artifact Creature — Soldier
(0/1)
, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.
Modular 1 <i>(This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</i>
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Archon of Falling Stars
   ( 6)
Creature — Archon
(4/4)
Flying When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
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Arctic Treeline
( 0)
Snow Land — Forest Plains
<i>( : Add or .)</i> Arctic Treeline enters the battlefield tapped.
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Arlinn Kord
   ( 4)
Legendary Planeswalker — Arlinn
(3)
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
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Arlinn, Embraced by the Moon
( 0)
Legendary Planeswalker — Arlinn
+1: Creatures you control get +1/+1 and gain trample until end of turn. −1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. −6: You get an emblem with "Creatures you control have haste and ‘ : This creature deals damage equal to its power to any target.'"
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Arlinn, the Moon's Fury
( 0)
Legendary Planeswalker — Arlinn
(4)
Nightbound <i>(If a player casts at least two spells during their own turn, it becomes day next turn.)</i> +2: Add  . 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
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Arlinn, the Pack's Hope
   ( 4)
Legendary Planeswalker — Arlinn
(4)
Daybound <i>(If a player casts no spells during their own turn, it becomes night next turn.)</i> +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens.
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Arlinn, Voice of the Pack
   ( 6)
Legendary Planeswalker — Arlinn
(7)
Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.
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Arlinn's Wolf
  ( 3)
Creature — Wolf
(3/2)
Arlinn's Wolf can't be blocked by creatures with power 2 or less.
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Ashling the Pilgrim
  ( 2)
Legendary Creature — Elemental Shaman
(1/1)
 : Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
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Ashling, the Extinguisher
   ( 4)
Legendary Creature — Elemental Shaman
(4/4)
Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
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Ashling's Prerogative
  ( 2)
Enchantment
As Ashling's Prerogative enters the battlefield, choose odd or even. <i>(Zero is even.)</i> Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped.
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Avian Changeling
  ( 3)
Creature — Shapeshifter
(2/2)
Changeling <i>(This card is every creature type.)</i> Flying
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Baffling End
  ( 2)
Enchantment
When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
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Bamboozling Beeble
 ( 1)
Creature — Beeble
(1/1)
Protection from Robots , : The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
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Barreling Attack
   ( 4)
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
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Battle Cry Goblin
  ( 2)
Creature — Goblin
(2/2)
 : Goblins you control get +1/+0 and gain haste until end of turn.
<i>Pack tactics</i> — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
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Belligerent Hatchling
  ( 4)
Creature — Elemental
(6/6)
First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
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Birgi, God of Storytelling
  ( 3)
Legendary Creature — God
(3/3)
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
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Blackcleave Goblin
  ( 4)
Creature — Phyrexian Goblin Zombie
(2/1)
Haste Infect <i>(This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</i>
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Blind Creeper
  ( 2)
Creature — Zombie Beast
(3/3)
Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
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Blind Fury
   ( 4)
Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
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Blind Hunter
   ( 4)
Creature — Bat
(2/2)
Flying Haunt <i>(When this creature dies, exile it haunting target creature.)</i> When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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Blind Obedience
  ( 2)
Enchantment
Extort <i>(Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)</i> Artifacts and creatures your opponents control enter the battlefield tapped.
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Blind with Anger
  ( 4)
Instant — Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
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Blind Zealot
   ( 3)
Creature — Phyrexian Human Cleric
(2/2)
Intimidate <i>(This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i> Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
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Blindblast
  ( 3)
Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.
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Blinding Angel
   ( 5)
Creature — Angel
(2/4)
Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i> Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
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Blinding Beam
  ( 3)
Instant
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine <i>(Choose both if you pay the entwine cost.)</i>
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Blinding Drone
  ( 2)
Creature — Eldrazi Drone
(1/3)
Devoid <i>(This card has no color.)</i> , : Tap target creature. <i>( represents colorless mana.)</i>
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Blinding Flare
 ( 1)
Sorcery
<i>Strive</i> — This spell costs more to cast for each target beyond the first. Any number of target creatures can't block this turn.
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Blinding Fog
  ( 3)
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. <i>(They can't be the targets of spells or abilities your opponents control.)</i>
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Blinding Mage
  ( 2)
Creature — Human Wizard
(1/2)
, : Tap target creature.
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Blinding Powder
 ( 1)
Artifact — Equipment
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Blinding Spray
  ( 5)
Instant
Creatures your opponents control get -4/-0 until end of turn. Draw a card.
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Blind-Spot Giant
  ( 3)
Creature — Giant Warrior
(4/3)
Blind-Spot Giant can't attack or block unless you control another Giant.
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Blink Dog
  ( 3)
Creature — Dog
(1/1)
Double strike <i>Teleport</i> —  : Blink Dog phases out. <i>(Treat it and anything attached to it as though they don't exist until your next turn.)</i>
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Blinking Spirit
  ( 4)
Creature — Spirit
(2/2)
: Return Blinking Spirit to its owner's hand.
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Blinkmoth Infusion
   ( 14)
Instant
Affinity for artifacts <i>(This spell costs less to cast for each artifact you control.)</i> Untap all artifacts.
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Blinkmoth Urn
 ( 5)
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
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Blisterspit Gremlin
 ( 1)
Creature — Gremlin
(1/1)
, : Blisterspit Gremlin deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
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Bloodcrazed Goblin
 ( 1)
Creature — Goblin Berserker
(2/2)
Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
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Bloodline Culling
   ( 3)
Instant
Choose one — • Target creature gets -5/-5 until end of turn. • Creature tokens get -2/-2 until end of turn.
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Bloodline Keeper
   ( 4)
Creature — Vampire
(3/3)
Flying : Create a 2/2 black Vampire creature token with flying.
: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
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Bloodline Necromancer
  ( 5)
Creature — Vampire Wizard
(3/2)
Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
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Bloodline Pretender
 ( 3)
Artifact Creature — Shapeshifter
(2/2)
Changeling <i>(This card is every creature type.)</i> As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
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Bloodline Shaman
  ( 2)
Creature — Elf Wizard Shaman
(1/1)
: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
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Bloodstone Goblin
  ( 2)
Creature — Goblin Warrior
(2/2)
Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. <i>(It can't be blocked except by two or more creatures.)</i>
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Boiling Blood
  ( 3)
Instant
Target creature attacks this turn if able. Draw a card.
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Bond of Discipline
  ( 5)
Sorcery
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
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Bone Splinters
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
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Boomflinger
( 0)
Artifact — Contraption
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.
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Box of Free-Range Goblins
   ( 6)
Sorcery
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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Brallin, Skyshark Rider
  ( 4)
Legendary Creature — Human Shaman
(3/3)
Partner with Shabraz, the Skyshark <i>(When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)</i> Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. : Target Shark gains trample until end of turn.
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Break Through the Line
  ( 2)
Enchantment
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
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Brightling
   ( 3)
Creature — Shapeshifter
(3/3)
: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner's hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.
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Brinelin, the Moon Kraken
   ( 8)
Legendary Creature — Kraken
(6/8)
When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner <i>(You can have two commanders if both have partner.)</i>
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Bristling Boar
  ( 4)
Creature — Boar
(4/3)
Bristling Boar can't be blocked by more than one creature.
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Bubbling Beebles
  ( 5)
Creature — Beeble
(3/3)
Bubbling Beebles can't be blocked as long as defending player controls an enchantment.
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Bubbling Muck
 ( 1)
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .
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Bumbling Pangolin
  ( 4)
Host Creature — Pangolin Beast
(2/2)
When this creature enters the battlefield, you may destroy target artifact.
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Cackling Counterpart
   ( 3)
Instant
Create a token that's a copy of target creature you control. Flashback   <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Cackling Culprit
( 0)
Creature — Human Rogue
(3/5)
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.  : Cackling Culprit gains deathtouch until end of turn.
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Cackling Fiend
   ( 4)
Creature — Zombie
(2/1)
When Cackling Fiend enters the battlefield, each opponent discards a card.
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Cackling Flames
  ( 4)
Instant
Cackling Flames deals 3 damage to any target. <i>Hellbent</i> — Cackling Flames deals 5 damage instead if you have no cards in hand.
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Cackling Imp
   ( 4)
Creature — Imp
(2/2)
Flying : Target player loses 1 life.
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Call the Bloodline
  ( 2)
Enchantment
, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
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Caterwauling Boggart
  ( 4)
Creature — Goblin Shaman
(2/2)
Goblins you control and Elementals you control have menace. <i>(They can't be blocked except by two or more creatures.)</i>
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Chakram Slinger
  ( 5)
Creature — Human Warrior
(2/4)
Partner with Chakram Retriever <i>(When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)</i> , : Chakram Slinger deals 2 damage to target player or planeswalker.
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Chandra's Pyreling
  ( 2)
Creature — Elemental Lizard
(1/3)
Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. <i>(It deals both first-strike and regular combat damage.)</i>
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Changeling Berserker
  ( 4)
Creature — Shapeshifter
(5/3)
Changeling <i>(This card is every creature type.)</i> Haste Champion a creature <i>(When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)</i>
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Changeling Hero
  ( 5)
Creature — Shapeshifter
(4/4)
Changeling <i>(This card is every creature type.)</i> Champion a creature <i>(When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)</i> Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>
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Changeling Outcast
 ( 1)
Creature — Shapeshifter
(1/1)
Changeling <i>(This card is every creature type.)</i> Changeling Outcast can't block and can't be blocked.
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Changeling Sentinel
  ( 4)
Creature — Shapeshifter
(3/2)
Changeling <i>(This card is every creature type.)</i> Vigilance
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