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Heavenly Qilin
Heavenly Qilin 2White (3)
Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Heckling Fiends
Heckling Fiends 2Red (3)
Creature — Devil (2/2)

2Red: Target creature attacks this turn if able.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Hellraiser Goblin
Hellraiser Goblin 2Red (3)
Creature — Goblin Berserker (2/2)

Creatures you control have haste and attack each combat if able.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Gatecrash (Uncommon)
Hobbling Zombie
Hobbling Zombie 2Black (3)
Creature — Zombie (2/2)

Deathtouch

When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Hobgoblin Bandit Lord
Hobgoblin Bandit Lord 1RedRed (3)
Creature — Goblin Rogue (2/3)

Other Goblins you control get +1/+1.

Red, Tap: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.

Adventures in the Forgotten Realms (Rare)
Hobgoblin Captain
Hobgoblin Captain 1Red (2)
Creature — Goblin Barbarian (3/1)

Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hobgoblin Dragoon
Hobgoblin Dragoon 2Red or White (3)
Creature — Goblin Knight (1/2)

Flying, first strike

Eventide (Common)
Hoisted Hireling
Hoisted Hireling 2Black (3)
Creature — Zombie (2/1)

Hoisted Hireling has flying as long as it's being held above the battlefield.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Hold the Line
Hold the Line 1WhiteWhite (3)
Instant

Blocking creatures get +7/+7 until end of turn.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Champions of Kamigawa (Rare)
Hordeling Outburst
Hordeling Outburst 1RedRed (3)
Sorcery

Create three 1/1 red Goblin creature tokens.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Masters 25 (Common)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Howling Banshee
Howling Banshee 2BlackBlack (4)
Creature — Spirit (3/3)

Flying

When Howling Banshee enters, each player loses 3 life.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Howling Chorus
Howling Chorus (0)
Creature — Eldrazi Werewolf (3/5)

Creatures with power less than Howling Chorus's power can't block it.

Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Howling Fury
Howling Fury 2Black (3)
Sorcery

Target creature gets +4/+0 until end of turn.

Portal (Common)
Other Versions
Starter 1999 (Uncommon)
Howling Gale
Howling Gale 1Green (2)
Instant

Howling Gale deals 1 damage to each creature with flying and each player.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Howling Galefang
Howling Galefang 2GreenGreen (4)
Creature — Beast (4/4)

Vigilance

Howling Galefang has haste as long as you own a card in exile that has an Adventure.

Wilds of Eldraine (Uncommon)
Howling Giant
Howling Giant 5GreenGreen (7)
Creature — Giant Druid (5/5)

Reach (This creature can block creatures with flying.)

When Howling Giant enters, create two 2/2 green Wolf creature tokens.

Core Set 2020 (Uncommon)
Howling Golem
Howling Golem 3 (3)
Artifact Creature — Golem (2/3)

Whenever Howling Golem attacks or blocks, each player draws a card.

Game Night: Free-For-All (Common)
Other Versions
Dominaria (Uncommon)
Game Night (Uncommon)
Game Night 2019 (Uncommon)
Commander Legends (Common)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
Howling Moon
Howling Moon 2Green (3)
Enchantment

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.

Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow (Rare)
Howling Wolf
Howling Wolf 2GreenGreen (4)
Creature — Wolf (2/2)

When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Mercadian Masques (Common)
Hulking Goblin
Hulking Goblin 1Red (2)
Creature — Goblin (2/2)

Hulking Goblin can't block.

Vintage Masters (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Hysterical Blindness
Hysterical Blindness 2Blue (3)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Innistrad (Common)
Ib Halfheart, Goblin Tactician
Ib Halfheart, Goblin Tactician 3Red (4)
Legendary Creature — Goblin Advisor (3/2)

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.

Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.

Jumpstart 2022 (Rare)
Other Versions
Time Spiral (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Icatian Javelineers
Icatian Javelineers White (1)
Creature — Human Soldier (1/1)

Icatian Javelineers enters with a javelin counter on it.

Tap, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

Dominaria Remastered (Common)
Other Versions
Fallen Empires (Common)
Time Spiral "Timeshifted" (Special)
Masters Edition II (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Inkling Summoning
Inkling Summoning 1White or BlackWhite or Black (3)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying.

Strixhaven: School of Mages (Common)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Ioreth of the Healing House
Ioreth of the Healing House 2Blue (3)
Legendary Creature — Human Cleric (1/4)

Tap: Untap another target permanent.

Tap: Untap two other target legendary creatures.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Irreverent Gremlin
Irreverent Gremlin 1Red (2)
Creature — Gremlin (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Duskmourn: House of Horror (Uncommon)
Jangling Automaton
Jangling Automaton 3 (3)
Artifact Creature — Construct (3/2)

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

Weatherlight (Common)
Javelin of Lightning
Javelin of Lightning 1Red (2)
Artifact — Equipment

Flash

When Javelin of Lightning enters, attach it to target creature you control.

During your turn, equipped creature gets +2/+0 and has first strike.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Common)
Jenny Flint
Jenny Flint 1BlueRed (3)
Legendary Creature — Human Detective (2/2)

Partner with Madame Vastra

First strike

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.

Doctor Who Commander (Rare)
Kadena, Slinking Sorcerer
Kadena, Slinking Sorcerer 1BlackGreenBlue (4)
Legendary Creature — Snake Wizard (3/3)

The first face-down creature spell you cast each turn costs 3 less to cast.

Whenever a face-down creature you control enters, draw a card.

Commander 2019 (Mythic Rare)
Kairi, the Swirling Sky
Kairi, the Swirling Sky 4BlueBlue (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 3

When Kairi, the Swirling Sky dies, choose one —

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

Kamigawa: Neon Dynasty (Mythic Rare)
Kelinore Bat
Kelinore Bat 2Black (3)
Creature — Bat (2/1)

Flying

Magic 2010 (Common)
Kentaro, the Smiling Cat
Kentaro, the Smiling Cat 1White (2)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

You may pay Variable Colorless rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

Betrayers of Kamigawa (Rare)
Killing Glare
Killing Glare Variable ColorlessBlack (1)
Instant

Destroy target creature with power X or less.

Gatecrash (Uncommon)
Killing Wave
Killing Wave Variable ColorlessBlack (1)
Sorcery

For each creature, its controller sacrifices it unless they pay X life.

Avacyn Restored (Rare)
Kjeldoran Javelineer
Kjeldoran Javelineer White (1)
Creature — Human Soldier (1/2)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.

Coldsnap (Common)
Kor Line-Slinger
Kor Line-Slinger 1White (2)
Creature — Kor Scout (0/1)

Tap: Tap target creature with power 3 or less.

Rise of the Eldrazi (Common)
Kozilek's Unsealing
Kozilek's Unsealing 2Blue (3)
Enchantment

Devoid (This card has no color.)

Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

Whenever you cast a creature spell with mana value 7 or greater, draw three cards.

Modern Horizons 3 (Uncommon)
Kraken Hatchling
Kraken Hatchling Blue (1)
Creature — Kraken (0/4)

Jumpstart: Historic Horizons (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Modern Masters 2017 Edition (Common)
Battlebond (Common)
Krakilin
Krakilin Variable ColorlessGreenGreen (2)
Creature — Beast (0/0)

Krakilin enters with X +1/+1 counters on it.

1Green: Regenerate Krakilin.

Tempest Remastered (Rare)
Other Versions
Tempest (Uncommon)
Lantern of Revealing
Lantern of Revealing 3 (3)
Artifact

Tap: Add one mana of any color.

4, Tap: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Laughing Jasper Flint
Laughing Jasper Flint 1BlackRed (3)
Legendary Creature — Lizard Rogue (4/3)

Creatures you control but don't own are Mercenaries in addition to their other types.

At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

Outlaws of Thunder Junction (Rare)
Lazier Goblin (playtest)
Lazier Goblin (playtest) Red (1)
Creature — — Goblin (2/1)

Motivate 3Red (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.)

When CARDNAME enters the battlefield, it deals 2 damage to any target.

Mystery Booster (Common)
Leashling
Leashling 6 (6)
Artifact Creature — Dog (3/3)

Put a card from your hand on top of your library: Return Leashling to its owner's hand.

Ravnica: City of Guilds (Uncommon)
Ley Line
Ley Line 3Green (4)
Enchantment

At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.

Mercadian Masques (Uncommon)
Leyline Axe
Leyline Axe 4 (4)
Artifact — Equipment

If this card is in your opening hand, you may begin the game with it on the battlefield.

Equipped creature gets +1/+1 and has double strike and trample.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Rare)
Leyline Binding
Leyline Binding 5White (6)
Enchantment

Flash

Domain — This spell costs 1 less to cast for each basic land type among lands you control.

When Leyline Binding enters, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Dominaria United (Rare)
Leyline Dowser
Leyline Dowser 2 (2)
Artifact

1, Tap: Mill a card. You may put an instant or sorcery card milled this way into your hand.

Tap an untapped legendary creature you control: Untap Leyline Dowser.

Outlaws of Thunder Junction Commander (Rare)
Leyline Immersion
Leyline Immersion 3Green (4)
Enchantment — Aura

Enchant legendary creature

Enchanted creature has ward 2 and "Tap: Add five mana in any combination of colors. Spend this mana only to cast spells."

March of the Machine: The Aftermath (Rare)
Leyline Invocation
Leyline Invocation 5Green (6)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.

Strixhaven: School of Mages (Common)
Leyline of Abundance
Leyline of Abundance 2GreenGreen (4)
Enchantment

If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.

Whenever you tap a creature for mana, add an additional Green.

6GreenGreen: Put a +1/+1 counter on each creature you control.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2020 (Rare)
Leyline of Anticipation
Leyline of Anticipation 2BlueBlue (4)
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2011 (Rare)
Core Set 2020 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Leyline of Combustion
Leyline of Combustion 2RedRed (4)
Enchantment

If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.

Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.

Core Set 2020 (Rare)
Leyline of Hope
Leyline of Hope 2WhiteWhite (4)
Enchantment

If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.

If you would gain life, you gain that much life plus 1 instead.

As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Duskmourn: House of Horror (Rare)
Leyline of Lifeforce
Leyline of Lifeforce 2GreenGreen (4)
Enchantment

If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.

Creature spells can't be countered.

Guildpact (Rare)
Leyline of Lightning
Leyline of Lightning 2RedRed (4)
Enchantment

If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.

Whenever you cast a spell, you may pay 1. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Guildpact (Rare)
Leyline of Mutation
Leyline of Mutation 2GreenGreen (4)
Enchantment

If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells you cast.

Duskmourn: House of Horror (Rare)
Leyline of Punishment
Leyline of Punishment 2RedRed (4)
Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Magic 2011 (Rare)
Leyline of Resonance
Leyline of Resonance 2RedRed (4)
Enchantment

If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield.

Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.

Duskmourn: House of Horror (Rare)
Leyline of Sanctity
Leyline of Sanctity 2WhiteWhite (4)
Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Magic 2011 (Rare)
Modern Masters 2015 Edition (Rare)
Core Set 2020 (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Leyline of Singularity
Leyline of Singularity 2BlueBlue (4)
Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.

All nonland permanents are legendary.

Guildpact (Rare)
Leyline of the Guildpact
Leyline of the Guildpact Green or WhiteGreen or BlueBlack or GreenRed or Green (4)
Enchantment

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield.

Each nonland permanent you control is all colors.

Lands you control are every basic land type in addition to their other types.

Murders at Karlov Manor (Rare)
Leyline of the Meek
Leyline of the Meek 2WhiteWhite (4)
Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.

Guildpact (Rare)
Leyline of the Void
Leyline of the Void 2BlackBlack (4)
Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Guildpact (Rare)
Magic 2011 (Rare)
Core Set 2020 (Rare)
Time Spiral Remastered (Bonus)
Wilds of Eldraine Enchanting Tales (Rare)
Duskmourn: House of Horror (Rare)
Leyline of Transformation
Leyline of Transformation 2BlueBlue (4)
Enchantment

If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.

As Leyline of Transformation enters, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Duskmourn: House of Horror (Rare)
Leyline of Vitality
Leyline of Vitality 2GreenGreen (4)
Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature you control enters, you may gain 1 life.

Magic 2011 (Rare)
Leyline Phantom
Leyline Phantom 4Blue (5)
Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Gatecrash (Common)
Leyline Prowler
Leyline Prowler 1BlackGreen (3)
Creature — Nightmare Beast (2/3)

Deathtouch, lifelink

Tap: Add one mana of any color.

Commander 2021 (Uncommon)
Other Versions
War of the Spark (Uncommon)
Leyline Surge
Leyline Surge (0)
Enchantment

At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.

March of the Machine (Mythic Rare)
Leyline Tyrant
Leyline Tyrant 2RedRed (4)
Creature — Dragon (4/4)

Flying

You don't lose unspent red mana as steps and phases end.

When Leyline Tyrant dies, you may pay any amount of Red. When you do, it deals that much damage to any target.

Zendikar Rising (Mythic Rare)
Lifeline
Lifeline 5 (5)
Artifact

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Urza's Saga (Rare)
Lifelink
Lifelink White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Lightning Javelin
Lightning Javelin 3Red (4)
Sorcery

Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Magic Origins (Common)
Lin Sivvi, Defiant Hero
Lin Sivvi, Defiant Hero 1WhiteWhite (3)
Legendary Creature — Human Rebel (1/3)

Variable Colorless, Tap: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.

3: Put target Rebel card from your graveyard on the bottom of your library.

Nemesis (Rare)
Linden, the Steadfast Queen
Linden, the Steadfast Queen WhiteWhiteWhite (3)
Legendary Creature — Human Noble (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever a white creature you control attacks, you gain 1 life.

Magic: The Gathering Foundations (Rare)
Other Versions
Throne of Eldraine (Rare)
Line Cutter
Line Cutter 3Black (4)
Creature — Human Rogue Guest (3/4)

When Line Cutter enters, roll to visit your Attractions.

Unfinity (Common)
Linebreaker Baloth
Linebreaker Baloth 3GreenGreen (5)
Creature — Beast (4/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Linebreaker Baloth can't be blocked by creatures with power 2 or less.

Dominaria United (Uncommon)
Lineprancers
Lineprancers 1Green (2)
Creature — Centaur Performer (2/2)

When Lineprancers enters, you get TicketTicket, then you may put a power and toughness sticker on a creature you own.

3Green: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.

Unfinity (Uncommon)
Linessa, Zephyr Mage
Linessa, Zephyr Mage 3Blue (4)
Legendary Creature — Human Wizard (3/3)

Variable ColorlessBlueBlue, Tap: Return target creature with mana value X to its owner's hand.

Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Future Sight (Rare)
Lingering Death
Lingering Death 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

Scourge (Common)
Lingering Mirage
Lingering Mirage 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land is an Island.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Lingering Phantom
Lingering Phantom 5Black (6)
Creature — Spirit (5/4)

Whenever you cast a historic spell, you may pay Black. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Lingering Souls
Lingering Souls 2White (3)
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Event Deck 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Time Spiral Remastered (Bonus)
Lingering Tormentor
Lingering Tormentor 3Black (4)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Linvala, Keeper of Silence
Linvala, Keeper of Silence 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

Activated abilities of creatures your opponents control can't be activated.

Jumpstart (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Linvala, Shield of Sea Gate
Linvala, Shield of Sea Gate 1WhiteBlue (3)
Legendary Creature — Angel Wizard (3/3)

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Zendikar Rising (Rare)
Linvala, the Preserver
Linvala, the Preserver 4WhiteWhite (6)
Legendary Creature — Angel (5/5)

Flying

When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life.

When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

Oath of the Gatewatch (Mythic Rare)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
From the Vault: Transform (Mythic Rare)
Lost Isle Calling
Lost Isle Calling 1Blue (2)
Enchantment

Whenever you scry, put a verse counter on Lost Isle Calling.

4BlueBlue, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Rare)
Loxodon Line Breaker
Loxodon Line Breaker 2White (3)
Creature — Elephant Soldier (3/2)

Arena Base Set (Common)
Other Versions
Core Set 2019 (Common)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Marsh Goblins
Marsh Goblins BlackRed (2)
Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The Dark (Common)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
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