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Meddling Kids
( 4)
Creature — Human Child
(2/3)
As Meddling Kids enters, choose a word with four or more letters. Spells with the chosen word in their text box can't be cast.
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Meddling Mage
( 2)
Creature — Human Wizard
(2/2)
As Meddling Mage enters, choose a nonland card name. Spells with the chosen name can't be cast.
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Meddling Youths
( 5)
Creature — Human Detective
(4/5)
Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Merciless Javelineer
( 4)
Creature — Minotaur Warrior
(4/2)
, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
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Mercy Killing
( 3)
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
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Military Discipline
( 1)
Enchantment — Aura
Flash Enchant creature When Military Discipline enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.
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Minamo's Meddling
( 4)
Instant
Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
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Mindculling
( 6)
Sorcery
You draw two cards and target opponent discards two cards.
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Mindlink Mech
( 3)
Artifact — Vehicle
(4/3)
Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1
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Momentary Blink
( 2)
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Moonglove Changeling
( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) : Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
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Morphling
( 5)
Creature — Shapeshifter
(3/3)
: Untap Morphling. : Morphling gains flying until end of turn. : Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) : Morphling gets +1/-1 until end of turn. : Morphling gets -1/+1 until end of turn.
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Mothdust Changeling
( 1)
Creature — Shapeshifter
(1/1)
Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
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Mu Yanling
( 6)
Legendary Planeswalker — Yanling
(5)
+2: Target creature can't be blocked this turn. −3: Draw two cards. −10: Tap all creatures your opponents control. You take an extra turn after this one.
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Mu Yanling, Celestial Wind
( 6)
Legendary Planeswalker — Yanling
(5)
+1: Until your next turn, up to one target creature gets -5/-0. −3: Return up to two target creatures to their owners' hands. −7: Creatures you control with flying get +5/+5 until end of turn.
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Mu Yanling, Sky Dancer
( 3)
Legendary Planeswalker — Yanling
(2)
+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. −3: Create a 4/4 blue Elemental Bird creature token with flying. −8: You get an emblem with "Islands you control have ‘: Draw a card.'"
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Muxus, Goblin Grandee
( 6)
Legendary Creature — Goblin Noble
(4/4)
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
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Myr Scrapling
( 1)
Artifact Creature — Myr
(1/1)
Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
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Nettling Curse
( 3)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. : Enchanted creature attacks this turn if able.
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Nettling Imp
( 3)
Creature — Imp
(1/1)
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
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Nettling Nuisance
( 3)
Creature — Faerie Rogue
(3/1)
Flying Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)
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Nezumi Linkbreaker
( 1)
Creature — Rat Warlock
(1/1)
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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Night Dealings
( 4)
Enchantment
Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. , Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
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Nils, Discipline Enforcer
( 3)
Legendary Creature — Human Cleric
(2/2)
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.
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Nosy Goblin
( 3)
Creature — Goblin
(2/1)
, Sacrifice Nosy Goblin: Destroy target face-down creature.
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Noxious Hatchling
( 4)
Creature — Elemental
(6/6)
Noxious Hatchling enters with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
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Onakke Javelineer
( 5)
Creature — Ogre Spirit
(5/4)
Reach : Onakke Javelineer deals 2 damage to target player or battle.
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Once More with Feeling
( 4)
Sorcery
Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.
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Ondu Knotmaster
( 4)
Creature — Kor Rogue
(2/2)
Lifelink Whenever another modified creature you control dies, put two +1/+1 counters on Ondu Knotmaster.
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Opaline Bracers
( 4)
Artifact — Equipment
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Opaline Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
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Opaline Unicorn
( 3)
Artifact Creature — Unicorn
(1/2)
: Add one mana of any color.
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Ornery Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
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Owlin Shieldmage
( 5)
Creature — Bird Warlock
(3/3)
Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
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Palinchron
( 7)
Creature — Illusion
(4/5)
Flying When Palinchron enters, untap up to seven lands. : Return Palinchron to its owner's hand.
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Peerless Recycling
( 2)
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
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Phyrexian Broodlings
( 3)
Creature — Phyrexian Minion
(2/2)
, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
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Phyrexian Gremlins
( 3)
Creature — Phyrexian Gremlin
(1/1)
You may choose not to untap Phyrexian Gremlins during your untap step. : Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
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Phyrexian Seedling (playtest)
( 3)
Creature — — Phyrexian Plant
(0/0)
Phyrexian Seedling enters the battlefield with a +1/+1 counter on it. Proliferatelink (Damage dealt by this creature also causes you to proliferate that many times. You proliferate before checking for lethal damage on creatures.)
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Plant a Sapling (double-faced)(playtest)
( 1)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.) -- Fully-Grown Treefolk Creature — Treefolk */* (You can't cast this face unless it's been transformed by the front face.) Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.
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Plaxcaster Frogling
( 3)
Creature — Frog Mutant
(0/0)
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Pooling Venom
( 2)
Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. : Destroy enchanted land.
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Potion of Healing
( 2)
Artifact
When Potion of Healing enters, draw a card. , , Sacrifice Potion of Healing: You gain 3 life.
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Dazzling Theater // Prop Room (Prop Room)
( 3)
Enchantment — Room
Untap each creature you control during each other player's untap step. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Prowling Felidar
( 4)
Creature — Cat Beast
(2/3)
Vigilance Landfall — Whenever a land you control enters, put a +1/+1 counter on Prowling Felidar.
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Prowling Geistcatcher
( 4)
Creature — Human Rogue
(2/4)
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.
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Prowling Nightstalker
( 4)
Creature — Nightstalker
(2/2)
Prowling Nightstalker can't be blocked except by black creatures.
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Prowling Pangolin
( 5)
Creature — Pangolin Beast
(6/5)
When Prowling Pangolin enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice Prowling Pangolin.
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Prowling Serpopard
( 3)
Creature — Cat Snake
(4/3)
This spell can't be countered. Creature spells you control can't be countered.
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Pulling Teeth
( 2)
Sorcery
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Putrid Goblin
( 2)
Creature — Zombie Goblin
(2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Qasali Slingers
( 5)
Creature — Cat Warrior
(3/5)
Reach Whenever Qasali Slingers or another Cat you control enters, you may destroy target artifact or enchantment.
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Quest for the Goblin Lord
( 1)
Enchantment
Whenever a Goblin you control enters, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
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Quickling
( 2)
Creature — Faerie Rogue
(2/2)
Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters, sacrifice it unless you return another creature you control to its owner's hand.
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Quill-Slinger Boggart
( 4)
Creature — Goblin Warrior
(3/2)
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
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Rackling
( 4)
Artifact Creature — Phyrexian Construct
(2/2)
At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.
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Raging Goblin
( 1)
Creature — Goblin Berserker
(1/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Rakdos Headliner
( 2)
Creature — Devil
(3/3)
Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Ral, Crackling Wit
( 4)
Legendary Planeswalker — Ral
(4)
Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. +1: Create a 1/1 blue and red Otter creature token with prowess. −3: Draw three cards, then discard two cards. −10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
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Ral, Leyline Prodigy
( 0)
Legendary Planeswalker — Ral
(2)
Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn. +1: Until your next turn, instant and sorcery spells you cast cost less to cast. −2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral. −8: Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.
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Rambling Possum
( 3)
Creature — Possum Mount
(3/3)
Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Rappelling Scouts
( 4)
Creature — Human Rebel Scout
(1/4)
Flying : Rappelling Scouts gains protection from the color of your choice until end of turn.
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Raptor Hatchling
( 2)
Creature — Dinosaur
(1/1)
Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
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Ravenous Lindwurm
( 6)
Creature — Wurm
(6/6)
When Ravenous Lindwurm enters, you gain 4 life.
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Ready // Willing (Ready)
( 3)
Instant
Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
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Reassembling Skeleton
( 2)
Creature — Skeleton Warrior
(1/1)
: Return this card from your graveyard to the battlefield tapped.
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Reckless Handling
( 2)
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
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Reckless Pangolin
( 3)
Creature — Pangolin
(2/2)
Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
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Rekindling Phoenix
( 4)
Creature — Phoenix
(4/3)
Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
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Release the Gremlins
( 1)
Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
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Restless Ridgeline
( 0)
Land
Restless Ridgeline enters tapped. : Add or . : Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
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Tlincalli Hunter (Retrieve Prey)
( 2)
Sorcery — Adventure
Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)
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Revealing Eye
( 0)
Creature — Eye Horror
(3/4)
Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
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Revealing Wind
( 3)
Instant
Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
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Ridgeline Rager
( 3)
Creature — Beast
(1/2)
: Ridgeline Rager gets +1/+0 until end of turn.
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Rise of the Hobgoblins
( 2)
Enchantment
When Rise of the Hobgoblins enters, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens. : Red creatures and white creatures you control gain first strike until end of turn.
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Roc Hatchling
( 1)
Creature — Bird
(0/1)
Roc Hatchling enters with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.
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Roiling Regrowth
( 3)
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Roiling Terrain
( 4)
Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
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Roiling Vortex
( 2)
Enchantment
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. : Your opponents can't gain life this turn.
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Roiling Waters
( 7)
Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
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Rolling Earthquake
( 1)
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
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Rolling Hamsphere
( 7)
Artifact — Vehicle
(4/4)
Rolling Hamsphere gets +1/+1 for each Hamster you control. Whenever Rolling Hamsphere attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. Crew 3
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Rolling Spoil
( 4)
Sorcery
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
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Rolling Stones
( 2)
Enchantment
Wall creatures can attack as though they didn't have defender.
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Rolling Temblor
( 3)
Sorcery
Rolling Temblor deals 2 damage to each creature without flying. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Rolling Thunder
( 2)
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
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Rope Line Attendant
( 2)
Creature — — Cat Citizen
(2/2)
When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."
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Ruinous Gremlin
( 1)
Creature — Gremlin
(1/1)
, Sacrifice Ruinous Gremlin: Destroy target artifact.
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Rumbling Aftershocks
( 5)
Enchantment
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.
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Rumbling Crescendo
( 5)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. , Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
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