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Absolute Grace
Absolute Grace 1White (2)
Enchantment

All creatures have protection from black.

Urza's Saga (Uncommon)
Absolute Law
Absolute Law 1White (2)
Enchantment

All creatures have protection from red.

Urza's Saga (Uncommon)
Aeromunculus
Aeromunculus 1GreenBlue (3)
Creature — Homunculus Mutant (2/3)

Flying

2GreenBlue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Ravnica Allegiance (Common)
Aetherflux Reservoir
Aetherflux Reservoir 4 (4)
Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

Kaladesh (Rare)
Ajani's Influence
Ajani's Influence 2WhiteWhite (4)
Sorcery

Put two +1/+1 counters on target creature.

Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Rare)
Alluring Scent
Alluring Scent 1GreenGreen (3)
Sorcery

All creatures able to block target creature this turn do so.

Masters Edition IV (Common)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Alluring Siren
Alluring Siren 1Blue (2)
Creature — Siren (1/1)

Tap: Target creature an opponent controls attacks you this turn if able.

Magic 2012 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Aluren
Aluren 2GreenGreen (4)
Enchantment

Any player may cast creature spells with converted mana cost 3 or less without paying their mana costs and as though they had flash.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Anodet Lurker
Anodet Lurker 5 (5)
Artifact Creature — Construct (3/3)

When Anodet Lurker dies, you gain 3 life.

Fifth Dawn (Common)
Archon of Absolution
Archon of Absolution 3White (4)
Creature — Archon (3/2)

Flying

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

Throne of Eldraine (Uncommon)
Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle 2GreenBlue (4)
Legendary Creature — Kraken (12/12)

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

Tap: Add GreenBlue.

Commander 2018 (Rare)
Artificial Evolution
Artificial Evolution Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Onslaught (Rare)
As Luck Would Have It
As Luck Would Have It Green (1)
Enchantment

Hexproof

Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

Unstable (Rare)
Asylum Visitor
Asylum Visitor 1Black (2)
Creature — Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Other Versions
Shadows over Innistrad (Rare)
Aura Flux
Aura Flux 2Blue (3)
Enchantment

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay 2."

Urza's Legacy (Common)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Ayula's Influence
Ayula's Influence GreenGreenGreen (3)
Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

Modern Horizons (Rare)
Azorius Cluestone
Azorius Cluestone 3 (3)
Artifact

Tap: Add White or Blue.

WhiteBlue, Tap, Sacrifice Azorius Cluestone: Draw a card.

Dragon's Maze (Common)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Iconic Masters (Common)
Other Versions
Gatecrash (Common)
Barbarian Lunatic
Barbarian Lunatic 2Red (3)
Creature — Human Barbarian (2/1)

2Red, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

Odyssey (Common)
Blood Lust
Blood Lust 1Red (2)
Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Masters Edition III (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Uncommon)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn.

Amonkhet (Common)
Bludgeon Brawl
Bludgeon Brawl 2Red (3)
Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip Variable Colorless and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.

New Phyrexia (Rare)
Blue Elemental Blast
Blue Elemental Blast Blue (1)
Instant

Choose one —

• Counter target red spell.

• Destroy target red permanent.

Signature Spellbook: Jace (Rare)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Masters 25 (Uncommon)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blue Scarab
Blue Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Ice Age (Uncommon)
Blue Sun's Zenith
Blue Sun's Zenith Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Masters 25 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Blue Ward
Blue Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Blur of Blades
Blur of Blades 1Red (2)
Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Hour of Devastation (Common)
Blur Sliver
Blur Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Magic 2014 Core Set (Common)
Blurred Mongoose
Blurred Mongoose 1Green (2)
Creature — Mongoose (2/1)

This spell can't be countered.

Shroud (This creature can't be the target of spells or abilities.)

Invasion (Rare)
Blurry Beeble
Blurry Beeble Blue (1)
Artifact Creature — Cyborg Beeble (1/1)

Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)

Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.

Unstable (Common)
Blustersquall
Blustersquall Blue (1)
Instant

Tap target creature you don't control.

Overload 3Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Commander 2015 (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Bog Hoodlums
Bog Hoodlums 5Black (6)
Creature — Goblin Warrior (4/1)

Bog Hoodlums can't block.

When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Bone Flute
Bone Flute 3 (3)
Artifact

2, Tap: All creatures get -1/-0 until end of turn.

Masters Edition III (Common)
Other Versions
The Dark (Uncommon)
Boros Cluestone
Boros Cluestone 3 (3)
Artifact

Tap: Add Red or White.

RedWhite, Tap, Sacrifice Boros Cluestone: Draw a card.

Commander Anthology 2018 (Common)
Other Versions
Dragon's Maze (Common)
Commander 2015 (Common)
Bounty of the Luxa
Bounty of the Luxa 2GreenBlue (4)
Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add ColorlessGreenBlue.

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Bringer of the Blue Dawn
Bringer of the Blue Dawn 7BlueBlue (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.

Fifth Dawn (Rare)
Canyon Lurkers
Canyon Lurkers 4Red (5)
Creature — Human Rogue (5/2)

Morph 3Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Cascade Bluffs
Cascade Bluffs (0)
Land

Tap: Add Colorless.

Blue or Red, Tap: Add BlueBlue, BlueRed, or RedRed.

Masters 25 (Rare)
Other Versions
Eventide (Rare)
Zendikar Expeditions (Mythic Rare)
Catacomb Slug
Catacomb Slug 4Black (5)
Creature — Slug (2/6)

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Chambered Nautilus
Chambered Nautilus 2Blue (3)
Creature — Nautilus Beast (2/2)

Whenever Chambered Nautilus becomes blocked, you may draw a card.

Mercadian Masques (Uncommon)
Chameleon Blur
Chameleon Blur 3Green (4)
Instant

Prevent all damage that creatures would deal to players this turn.

Time Spiral (Common)
Chandra's Revolution
Chandra's Revolution 3Red (4)
Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

Aether Revolt (Common)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Circle of Protection: Blue
Circle of Protection: Blue 1White (2)
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Citanul Flute
Citanul Flute 5 (5)
Artifact

Variable Colorless, Tap: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Clutch of Undeath
Clutch of Undeath 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

Scourge (Common)
Failure // Comply (Comply)
Failure // Comply (Comply) White (1)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Amonkhet (Rare)
Conflux
Conflux 3WhiteBlueBlackRedGreen (8)
Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.

Masters 25 (Rare)
Other Versions
Conflux (Mythic Rare)
From the Vault: Lore (Mythic Rare)
Convolute
Convolute 2Blue (3)
Instant

Counter target spell unless its controller pays 4.

Core Set 2020 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Eldritch Moon (Common)
Corpse Lunge
Corpse Lunge 2Black (3)
Instant

As an additional cost to cast this spell, exile a creature card from your graveyard.

Corpse Lunge deals damage equal to the exiled card's power to target creature.

Innistrad (Common)
Costly Plunder
Costly Plunder 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

Ixalan (Common)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Counterflux
Counterflux BlueBlueRed (3)
Instant

This spell can't be countered.

Counter target spell you don't control.

Overload 1BlueBlueRed (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Commander 2015 (Rare)
Other Versions
Return to Ravnica (Rare)
Court Homunculus
Court Homunculus White (1)
Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Curious Homunculus
Curious Homunculus 1Blue (2)
Creature — Homunculus (1/1)

Tap: Add Colorless. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

Eldritch Moon (Uncommon)
Cyclical Evolution
Cyclical Evolution 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3—2Green (Rather than cast this card from your hand, you may pay 2Green and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Future Sight (Uncommon)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Common)
Deadeye Plunderers
Deadeye Plunderers 3BlueBlack (5)
Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.

2BlueBlack: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
Deadly Allure
Deadly Allure Black (1)
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2010 (Common)
Magic: The Gathering-Commander (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters the battlefield tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Deluge
Deluge 2Blue (3)
Instant

Tap all creatures without flying.

Tenth Edition (Uncommon)
Other Versions
Odyssey (Uncommon)
Delusions of Mediocrity
Delusions of Mediocrity 3Blue (4)
Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Demonic Collusion
Demonic Collusion 3BlackBlack (5)
Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Search your library for a card and put that card into your hand. Then shuffle your library.

Time Spiral (Rare)
Desperate Lunge
Desperate Lunge 1White (2)
Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

War of the Spark (Common)
Diluvian Primordial
Diluvian Primordial 5BlueBlue (7)
Creature — Avatar (5/5)

Flying

When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.

Gatecrash (Rare)
Dimir Cluestone
Dimir Cluestone 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack, Tap, Sacrifice Dimir Cluestone: Draw a card.

Dragon's Maze (Common)
Dismal Failure
Dismal Failure 2BlueBlue (4)
Instant

Counter target spell. Its controller discards a card.

Planar Chaos (Uncommon)
Djinn Illuminatus
Djinn Illuminatus 5Blue or RedBlue or Red (7)
Creature — Djinn (3/5)

(Blue or Red can be paid with either Blue or Red.)

Flying

Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Dragonlord Silumgar
Dragonlord Silumgar 4BlueBlack (6)
Legendary Creature — Elder Dragon (3/5)

Flying, deathtouch

When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

Dragons of Tarkir (Mythic Rare)
Eerie Interlude
Eerie Interlude 2White (3)
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Shadows over Innistrad (Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Rare)
Eldritch Evolution
Eldritch Evolution 1GreenGreen (3)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

Eldritch Moon (Rare)
Elusive Krasis
Elusive Krasis 1GreenBlue (3)
Creature — Fish Mutant (0/4)

Elusive Krasis can't be blocked.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Guild Kit: Simic (Uncommon)
Other Versions
Gatecrash (Uncommon)
Elusive Spellfist
Elusive Spellfist 1Blue (2)
Creature — Human Monk (1/3)

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Elusive Tormentor
Elusive Tormentor 2BlackBlack (4)
Creature — Vampire Wizard (4/4)

1, Discard a card: Transform Elusive Tormentor.

Shadows over Innistrad (Rare)
Emrakul's Influence
Emrakul's Influence 2GreenGreen (4)
Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

Eldritch Moon (Uncommon)
Emry, Lurker of the Loch
Emry, Lurker of the Loch 2Blue (3)
Legendary Creature — Merfolk Wizard (1/2)

This spell costs 1 less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.

Tap: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Throne of Eldraine (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Erdwal Illuminator
Erdwal Illuminator 1Blue (2)
Creature — Spirit (1/3)

Flying

Whenever you investigate for the first time each turn, investigate an additional time.

Shadows over Innistrad (Uncommon)
Essence Flux
Essence Flux Blue (1)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Shadows over Innistrad (Uncommon)
Ethereal Absolution
Ethereal Absolution 4WhiteBlack (6)
Enchantment

Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.

2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Ravnica Allegiance (Rare)
Evolution Charm
Evolution Charm 1Green (2)
Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

Planar Chaos (Common)
Evolution Sage
Evolution Sage 2Green (3)
Creature — Elf Druid (3/2)

Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Evolution Vat
Evolution Vat 3 (3)
Artifact

3, Tap: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GreenBlue: Double the number of +1/+1 counters on this creature."

Dissension (Rare)
Evolutionary Escalation
Evolutionary Escalation 1Green (2)
Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Commander 2016 (Uncommon)
Evolutionary Leap
Evolutionary Leap 1Green (2)
Enchantment

Green, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Magic Origins (Rare)
Exclude
Exclude 2Blue (3)
Instant

Counter target creature spell.

Draw a card.

Modern Horizons (Uncommon)
Other Versions
Invasion (Common)
Commander 2014 (Common)
Masters 25 (Uncommon)
Exclusion Mage
Exclusion Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

Core Set 2019 (Uncommon)
Exclusion Ritual
Exclusion Ritual 4WhiteWhite (6)
Enchantment

Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

New Phyrexia (Uncommon)
Exert Influence
Exert Influence 4Blue (5)
Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

Battle for Zendikar (Rare)
Failure // Comply (Failure)
Failure // Comply (Failure) 1Blue (2)
Instant

Return target spell to its owner's hand.

Amonkhet (Rare)
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