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Resolute Watchdog
Resolute Watchdog White (1)
Creature — Dog (1/3)

Defender

1, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ravnica Allegiance (Uncommon)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)
Instant

Counter target nonartifact spell unless its controller pays 2.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Revolutionist
Revolutionist 5Red (6)
Creature — Human Wizard (3/3)

When Revolutionist enters, return target instant or sorcery card from your graveyard to your hand.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Modern Horizons 2 (Common)
Rhizome Lurcher
Rhizome Lurcher 2BlackGreen (4)
Creature — Fungus Zombie (2/2)

Undergrowth — Rhizome Lurcher enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.

Guilds of Ravnica (Common)
Rhystic Deluge
Rhystic Deluge 2Blue (3)
Enchantment

Blue: Tap target creature unless its controller pays 1.

Prophecy (Common)
Riding the Dilu Horse
Riding the Dilu Horse 2Green (3)
Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Righteous Confluence
Righteous Confluence 3WhiteWhite (5)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a 2/2 white Knight creature token with vigilance.

• Exile target enchantment.

• You gain 5 life.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Riveteers Confluence
Riveteers Confluence 2BlackRedGreen (5)
Sorcery

Choose three. You may choose the same mode more than once.

• You draw a card and you lose 1 life.

• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.

• You may put a land card from your hand or graveyard onto the battlefield tapped.

Streets of New Capenna Commander (Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Ronin Warclub
Ronin Warclub 3 (3)
Artifact — Equipment

Equipped creature gets +2/+1.

Whenever a creature you control enters, attach Ronin Warclub to that creature.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Rubblebelt Recluse
Rubblebelt Recluse 4Red (5)
Creature — Ogre Berserker (6/5)

Rubblebelt Recluse attacks each combat if able.

Core Set 2020 (Common)
Other Versions
Ravnica Allegiance (Common)
Ruin-Lurker Bat
Ruin-Lurker Bat White (1)
Creature — Bat (1/1)

Flying, lifelink

At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Ruins Recluse
Ruins Recluse 1Green (2)
Creature — Spider (1/1)

Reach, deathtouch

3Green: Put a +1/+1 counter on Ruins Recluse.

March of the Machine (Uncommon)
Rumbling Slum
Rumbling Slum 1RedGreenGreen (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Planechase (Rare)
Rune of Protection: Blue
Rune of Protection: Blue 1White (2)
Enchantment

White: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Sacellum Archers
Sacellum Archers 2Green (3)
Creature — Elf Archer (2/3)

RedWhite, Tap: Sacellum Archers deals 2 damage to target attacking or blocking creature.

Conflux (Uncommon)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Saltfield Recluse
Saltfield Recluse 2White (3)
Creature — Human Rebel Cleric (1/2)

Tap: Target creature gets -2/-0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Young Blue Dragon (Sand Augury)
Young Blue Dragon (Sand Augury) 1Blue (2)
Sorcery — Adventure

Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Satya, Aetherflux Genius
Satya, Aetherflux Genius 1BlueRedWhite (4)
Legendary Creature — Human Artificer (3/5)

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EnergyEnergy (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of Energy equal to its mana value.

Modern Horizons 3 Commander (Mythic Rare)
Secluded Courtyard
Secluded Courtyard (0)
Land

As this land enters, choose a creature type.

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Special Guests (Mythic Rare)
Modern Horizons 3 Commander (Uncommon)
Secluded Glen
Secluded Glen (0)
Land

As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters tapped.

Tap: Add Blue or Black.

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Secluded Steppe
Secluded Steppe (0)
Land

Secluded Steppe enters tapped.

Tap: Add White.

Cycling White (White, Discard this card: Draw a card.)

Murders at Karlov Manor Commander (Common)
Other Versions
Onslaught (Common)
Duel Decks: Divine vs. Demonic (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Historic Anthology 2 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Beluna Grandsquall (Seek Thrills)
Beluna Grandsquall (Seek Thrills) 2GreenBlueRed (5)
Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Wilds of Eldraine (Mythic Rare)
Seized from Slumber
Seized from Slumber 4White (5)
Instant

This spell costs 3 less to cast if it targets a tapped creature.

Destroy target creature.

Duskmourn: House of Horror (Common)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Silumgar Assassin
Silumgar Assassin 1Black (2)
Creature — Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

Commander 2019 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Silumgar Butcher
Silumgar Butcher 4Black (5)
Creature — Zombie Djinn (3/3)

Exploit (When this creature enters, you may sacrifice a creature.)

When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.

Dragons of Tarkir (Common)
Silumgar Monument
Silumgar Monument 3 (3)
Artifact

Tap: Add Blue or Black.

4BlueBlack: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Silumgar Scavenger
Silumgar Scavenger 4Black (5)
Creature — Zombie Bird (2/3)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

Double Masters (Common)
Other Versions
Modern Horizons (Common)
Silumgar Sorcerer
Silumgar Sorcerer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

Dragons of Tarkir (Uncommon)
Silumgar Spell-Eater
Silumgar Spell-Eater 2Blue (3)
Creature — Snake Wizard (2/3)

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays 3.

Dragons of Tarkir (Uncommon)
Silumgar, the Drifting Death
Silumgar, the Drifting Death 4BlueBlack (6)
Legendary Creature — Dragon (3/7)

Flying, hexproof

Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Silumgar's Command
Silumgar's Command 3BlueBlack (5)
Instant

Choose two —

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.

Historic Anthology 5 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Zendikar Rising Commander (Rare)
Silumgar's Scorn
Silumgar's Scorn BlueBlue (2)
Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Counter target spell unless its controller pays 1. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.

Dragons of Tarkir (Uncommon)
Silundi Isle
Silundi Isle (0)
Land

Silundi Isle enters tapped.

Tap: Add Blue.

Zendikar Rising (Uncommon)
Silundi Vision
Silundi Vision 2Blue (3)
Instant

Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Uncommon)
Silverbluff Bridge
Silverbluff Bridge (0)
Artifact Land

Silverbluff Bridge enters tapped.

Indestructible

Tap: Add Blue or Red.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
The Brothers' War Commander (Common)
Simic Cluestone
Simic Cluestone 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue, Tap, Sacrifice Simic Cluestone: Draw a card.

Dragon's Maze (Common)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Skillful Lunge
Skillful Lunge 1White (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Dark Ascension (Common)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Sludge Crawler
Sludge Crawler Black (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

2: Sludge Crawler gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Sludge Monster
Sludge Monster 3BlueBlue (5)
Creature — Horror (5/5)

Whenever Sludge Monster enters or attacks, put a slime counter on up to one other target creature.

Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Sludge Strider
Sludge Strider 1WhiteBlueBlack (4)
Artifact Creature — Insect (3/3)

Whenever another artifact you control enters or leaves the battlefield, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Planechase (Uncommon)
Other Versions
Conflux (Uncommon)
Sludge Titan
Sludge Titan 4Black or GreenBlack or Green (6)
Creature — Zombie Giant (6/6)

Trample

Whenever Sludge Titan enters or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand.

Ravnica Clue Edition (Rare)
Sluggishness
Sluggishness 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't block.

When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.

Urza's Legacy (Common)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Slum Reaper
Slum Reaper 3Black (4)
Creature — Horror (4/2)

When Slum Reaper enters, each player sacrifices a creature of their choice.

Ultimate Masters (Common)
Other Versions
Return to Ravnica (Uncommon)
Battlebond (Uncommon)
Guild Kit: Golgari (Uncommon)
Slumbering Cerberus
Slumbering Cerberus 1Red (2)
Creature — Dog (4/2)

This creature doesn't untap during your untap step.

Morbid — At the beginning of each end step, if a creature died this turn, untap this creature.

Magic: The Gathering Foundations (Uncommon)
Slumbering Dragon
Slumbering Dragon Red (1)
Creature — Dragon (3/3)

Flying

Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.

Magic 2013 (Rare)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment you control enters, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Slumbering Tora
Slumbering Tora 3 (3)
Artifact

2, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.

Betrayers of Kamigawa (Rare)
Slumbering Waterways (playtest)
Slumbering Waterways (playtest) (0)
Land

Slumbering Waterways enters the battlefield tapped.

Tap: Add Green or Blue.

Flying, vigilance, trample

Mystery Booster 2: Convention Edition (Rare)
Slurrk, All-Ingesting
Slurrk, All-Ingesting 5Green (6)
Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

March of the Machine Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Snazzy Aether Homunculus
Snazzy Aether Homunculus (0)
Stickers

2 — 1: Target creature gains all creature types until end of turn.

3 — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

2 — 2/4

5 — 8/7

Unfinity (Common)
Sneaky Homunculus
Sneaky Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Spectral Deluge
Spectral Deluge 4BlueBlue (6)
Sorcery

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Foretell 1BlueBlue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Spellweaver Volute
Spellweaver Volute 3BlueBlue (5)
Enchantment — Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Future Sight (Rare)
Spelunking
Spelunking 2Green (3)
Enchantment

When Spelunking enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.

Lands you control enter untapped.

The Lost Caverns of Ixalan (Uncommon)
Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When Spined Fluke enters, sacrifice a creature.

Black: Regenerate Spined Fluke.

Urza's Saga (Uncommon)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spitting Slug
Spitting Slug 1GreenGreen (3)
Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay 1Green. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
Steel-Plume Marshal
Steel-Plume Marshal 3WhiteWhite (5)
Creature — Bird Soldier (3/3)

Flying

Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

Jumpstart (Rare)
Stimulus Package
Stimulus Package 2RedGreen (4)
Enchantment

When Stimulus Package enters, create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Svyelun of Sea and Sky
Svyelun of Sea and Sky 1BlueBlue (3)
Legendary Creature — Merfolk God (3/4)

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.

Whenever Svyelun attacks, draw a card.

Other Merfolk you control have ward 1. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Svyelunite Priest
Svyelunite Priest 1Blue (2)
Creature — Merfolk Cleric (1/1)

BlueBlue, Tap: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

Fallen Empires (Uncommon)
Svyelunite Temple
Svyelunite Temple (0)
Land

Svyelunite Temple enters tapped.

Tap: Add Blue.

Tap, Sacrifice Svyelunite Temple: Add BlueBlue.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sweet-Gum Recluse
Sweet-Gum Recluse 4GreenGreen (6)
Creature — Spider (0/3)

Flash

Cascade

Reach

When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Talus Paladin
Talus Paladin 3White (4)
Creature — Human Knight Ally (2/3)

Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

Worldwake (Rare)
Tayam, Luminous Enigma
Tayam, Luminous Enigma 1WhiteBlackGreen (4)
Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters with an additional vigilance counter on it.

3, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

Ikoria Commander (Mythic Rare)
Tel-Jilad Stylus
Tel-Jilad Stylus 1 (1)
Artifact

Tap: Put target permanent you own on the bottom of your library.

Mirrodin (Uncommon)
Terror of Mount Velus
Terror of Mount Velus 5RedRed (7)
Creature — Dragon (5/5)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

When this creature enters, creatures you control gain double strike until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Flux
The Flux 2RedRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — The Flux deals 4 damage to target creature an opponent controls.

II, III, IV, V — Exile the top card of your library. You may play that card this turn.

VI — Add six Red.

Doctor Who Commander (Rare)
The Grand Evolution
The Grand Evolution (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.

II — Distribute seven +1/+1 counters among any number of target creatures you control.

III — Until end of turn, creatures you control gain "1: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Torment of Gollum
The Torment of Gollum 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Thermal Flux
Thermal Flux Blue (1)
Instant

Choose one —

• Target nonsnow permanent becomes snow until end of turn.

• Target snow permanent isn't snow until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Common)
Thriving Bluff
Thriving Bluff (0)
Land

Thriving Bluff enters tapped. As it enters, choose a color other than red.

Tap: Add Red or one mana of the chosen color.

Bloomburrow Commander (Common)
Other Versions
Jumpstart (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Thunderblust
Thunderblust 2RedRedRed (5)
Creature — Elemental (7/2)

Haste

Thunderblust has trample as long as it has a -1/-1 counter on it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Tibor and Lumia
Tibor and Lumia 2BlueRed (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Tidal Influence
Tidal Influence 2Blue (3)
Enchantment

Cast this spell only if no permanents named Tidal Influence are on the battlefield.

Tidal Influence enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Tidal Influence.

As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.

As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.

Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.

Fallen Empires (Uncommon)
Tidy Conclusion
Tidy Conclusion 3BlackBlack (5)
Instant

Destroy target creature. You gain 1 life for each artifact you control.

Kaladesh (Common)
Toluz, Clever Conductor
Toluz, Clever Conductor White or BlueBlueBlue or Black (3)
Legendary Creature — Human Rogue (3/1)

When Toluz, Clever Conductor enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Whenever you discard one or more cards, exile them from your graveyard.

When Toluz dies, put the cards exiled with it into their owner's hand.

Streets of New Capenna (Rare)
Toxic Deluge
Toxic Deluge 2Black (3)
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Modern Horizons 3 (Rare)
Other Versions
Commander 2013 Edition (Rare)
Eternal Masters (Rare)
Double Masters (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Traitor's Clutch
Traitor's Clutch 4Black (5)
Instant

Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral (Common)
Transluminant
Transluminant 1Green (2)
Creature — Dryad Shaman (2/2)

White, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Uncovered Clues
Uncovered Clues 2Blue (3)
Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Dragon's Maze (Common)
Undercity Plunder
Undercity Plunder 1Black (2)
Sorcery

Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Kamigawa: Neon Dynasty Alchemy (Rare)
Unglued Pea-Brained Dinosaur
Unglued Pea-Brained Dinosaur (0)
Stickers

2 — Tap: Add 2. Spend this mana only to cast creature spells.

4 — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn.

2 — 2/4

5 — 8/6

Unfinity (Common)
Unlucky Drop
Unlucky Drop 3Blue (4)
Instant

Target artifact or creature's owner puts it on their choice of the top or bottom of their library.

The Lost Caverns of Ixalan (Common)
Unlucky Witness
Unlucky Witness Red (1)
Creature — Human Citizen (1/1)

When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.

Streets of New Capenna (Uncommon)
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