SEARCH:

+lunk (6)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Flunk
Flunk 1Black (2)
Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Strixhaven: School of Mages (Uncommon)
Goblin Spelunkers
Goblin Spelunkers 2Red (3)
Creature — Goblin Warrior (2/2)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Ravnica: City of Guilds (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Jadelight Spelunker
Jadelight Spelunker Variable ColorlessGreen (1)
Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Mogg Flunkies
Mogg Flunkies 1Red (2)
Creature — Goblin (3/3)

Mogg Flunkies can't attack or block alone.

Masters 25 (Common)
Other Versions
Stronghold (Common)
Premium Deck Series: Fire and Lightning (Common)
Magic 2013 (Common)
Tempest Remastered (Common)
Modern Masters 2017 Edition (Common)
Spelunking
Spelunking 2Green (3)
Enchantment

When Spelunking enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.

Lands you control enter untapped.

The Lost Caverns of Ixalan (Uncommon)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue