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Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Abnormal Endurance
Abnormal Endurance 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Core Set 2019 (Common)
Absolving Lammasu
Absolving Lammasu 4White (5)
Creature — Lammasu (4/3)

Flying

When Absolving Lammasu enters, all suspected creatures are no longer suspected.

When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Abundant Maw
Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)

Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Abzan Beastmaster
Abzan Beastmaster 2Green (3)
Creature — Dog Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Fate Reforged (Uncommon)
Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Academy Journeymage
Academy Journeymage 4Blue (5)
Creature — Human Wizard (3/2)

This spell costs 1 less to cast if you control a Wizard.

When Academy Journeymage enters, return target creature an opponent controls to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Academy Loremaster
Academy Loremaster BlueBlue (2)
Creature — Human Wizard (2/3)

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost 2 more to cast.

Dominaria United (Rare)
Academy Manufactor
Academy Manufactor 3 (3)
Artifact Creature — Assembly-Worker (1/3)

If you would create a Clue, Food, or Treasure token, instead create one of each.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Cramped Vents // Access Maze (Access Maze)
Cramped Vents // Access Maze (Access Maze) 5BlackBlack (7)
Enchantment — Room

Once during each of your turns, you may cast a spell from your hand by paying life equal to its mana value rather than paying its mana cost.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Accomplished Automaton
Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Double Masters (Common)
Other Versions
Kaladesh (Common)
Accursed Marauder
Accursed Marauder 1Black (2)
Creature — Zombie Warrior (2/1)

When Accursed Marauder enters, each player sacrifices a nontoken creature of their choice.

Modern Horizons 3 (Common)
Acrobatic Maneuver
Acrobatic Maneuver 2White (3)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic: The Gathering Foundations (Common)
Other Versions
Dominaria (Common)
Innistrad: Crimson Vow (Common)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As this creature enters, choose a creature type.

This creature is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Magic: The Gathering Foundations (Rare)
Other Versions
Magic 2012 (Rare)
Explorers of Ixalan (Rare)
Double Masters (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Rare)
Adric, Mathematical Genius
Adric, Mathematical Genius 1Blue (2)
Legendary Creature — Human Artificer (1/1)

2Blue, Tap: Copy target activated or triggered ability you control. You may choose new targets for the copy.

Ultimate Sacrifice — 1Blue, Sacrifice Adric: Counter target activated or triggered ability.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Aegis Automaton
Aegis Automaton 2 (2)
Artifact Creature — Construct (0/3)

4White: Return another target creature you control to its owner's hand.

Aether Revolt (Common)
Aerial Formation
Aerial Formation Blue (1)
Instant

Strive — This spell costs 2Blue more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Journey into Nyx (Common)
Aerial Maneuver
Aerial Maneuver 1White (2)
Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Gatecrash (Common)
Aerial Toastmaster
Aerial Toastmaster 3White (4)
Artifact Creature — Cyborg Rigger (3/2)

Flying

3White, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Aerie Bowmasters
Aerie Bowmasters 2GreenGreen (4)
Creature — Dog Archer (3/4)

Reach (This creature can block creatures with flying.)

Megamorph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Aetherborn Marauder
Aetherborn Marauder 3Black (4)
Creature — Aetherborn Rogue (2/2)

Flying, lifelink

When Aetherborn Marauder enters, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Aethermage's Touch
Aethermage's Touch 2WhiteBlue (4)
Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Double Masters 2022 (Uncommon)
Other Versions
Dissension (Rare)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Commander 2018 (Rare)
Aetherworks Marvel
Aetherworks Marvel 4 (4)
Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get Energy (an energy counter).

Tap, Pay six Energy: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Aftermath Analyst
Aftermath Analyst 1Green (2)
Creature — Elf Detective (1/3)

When Aftermath Analyst enters, mill three cards.

3Green, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

Murders at Karlov Manor (Uncommon)
Agent of Masks
Agent of Masks 3WhiteBlack (5)
Creature — Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Guildpact (Uncommon)
Aggressive Biomancy
Aggressive Biomancy Variable ColorlessVariable ColorlessGreenBlue (2)
Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters, it fights up to one target creature you don't control."

Modern Horizons 3 Commander (Rare)
Aggressive Mammoth
Aggressive Mammoth 3GreenGreenGreen (6)
Creature — Elephant (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other creatures you control have trample.

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2019 (Rare)
Core Set 2020 (Rare)
Air Marshal
Air Marshal 1Blue (2)
Creature — Human Soldier (2/1)

3: Target Soldier gains flying until end of turn.

The Brothers' War (Common)
Ajani Goldmane
Ajani Goldmane 2WhiteWhite (4)
Legendary Planeswalker — Ajani (4)

+1: You gain 2 life.

−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

Magic 2011 (Mythic Rare)
Other Versions
Lorwyn (Rare)
Magic 2010 (Mythic Rare)
Ajani's Mantra
Ajani's Mantra 1White (2)
Enchantment

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Magic 2011 (Common)
Ajani's Pridemate
Ajani's Pridemate 1White (2)
Creature — Cat Soldier (2/2)

Whenever you gain life, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Magic 2015 Core Set (Uncommon)
Iconic Masters (Uncommon)
Core Set 2019 (Uncommon)
War of the Spark (Uncommon)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Uncommon)
Ravnica Clue Edition (Uncommon)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akroan Mastiff
Akroan Mastiff 3White (4)
Creature — Dog (2/2)

White, Tap: Tap target creature.

Journey into Nyx (Common)
Akroma, Angel of Fury
Akroma, Angel of Fury 5RedRedRed (8)
Legendary Creature — Angel (6/6)

This spell can't be countered.

Flying, trample, protection from white and from blue

Red: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph 3RedRedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
From the Vault: Angels (Mythic Rare)
Commander Anthology (Rare)
Masters 25 (Mythic Rare)
Time Spiral Remastered (Mythic Rare)
Akroma, Angel of Wrath
Akroma, Angel of Wrath 5WhiteWhiteWhite (8)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

Ikoria Commander (Mythic Rare)
Other Versions
Legions (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Masters 25 (Mythic Rare)
Akroma, Vision of Ixidor
Akroma, Vision of Ixidor 5WhiteWhite (7)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

Commander Legends (Mythic Rare)
Akroma's Blessing
Akroma's Blessing 2White (3)
Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling White (White, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Akroma's Devoted
Akroma's Devoted 3White (4)
Creature — Human Cleric (2/4)

Cleric creatures have vigilance.

Legions (Uncommon)
Akroma's Memorial
Akroma's Memorial 7 (7)
Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Special Guests (Mythic Rare)
Other Versions
Future Sight (Rare)
Magic 2013 (Mythic Rare)
Time Spiral Remastered (Mythic Rare)
Historic Anthology 3 (Rare)
Akroma's Vengeance
Akroma's Vengeance 4WhiteWhite (6)
Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling 3 (3, Discard this card: Draw a card.)

Ikoria Commander (Rare)
Other Versions
Onslaught (Rare)
Planechase (Rare)
Magic: The Gathering-Commander (Rare)
From the Vault: Twenty (Mythic Rare)
Commander Anthology (Rare)
Masters 25 (Rare)
Commander 2018 (Rare)
Akroma's Will
Akroma's Will 3White (4)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Modern Horizons 3 Commander (Rare)
Other Versions
Commander Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Alabaster Mage
Alabaster Mage 1White (2)
Creature — Human Wizard (2/1)

1White: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Double Masters (Common)
Other Versions
Magic 2012 (Uncommon)
Jumpstart (Uncommon)
Alania's Pathmaker
Alania's Pathmaker 3Red (4)
Creature — Otter Wizard (4/2)

When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card.

Bloomburrow (Common)
Alexi, Zephyr Mage
Alexi, Zephyr Mage 3BlueBlue (5)
Legendary Creature — Human Spellshaper (3/3)

Variable ColorlessBlue, Tap, Discard two cards: Return X target creatures to their owners' hands.

Prophecy (Rare)
Alhammarret, High Arbiter
Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)

Flying

As Alhammarret, High Arbiter enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Magic Origins (Rare)
Alhammarret's Archive
Alhammarret's Archive 5 (5)
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Commander 2021 (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Alpine Houndmaster
Alpine Houndmaster RedWhite (2)
Creature — Human Warrior (2/2)

When Alpine Houndmaster enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.

Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Core Set 2021 (Uncommon)
Alquist Proft, Master Sleuth
Alquist Proft, Master Sleuth 1WhiteBlue (3)
Legendary Creature — Human Detective (3/3)

Vigilance

When Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Variable ColorlessWhiteBlueBlue, Tap, Sacrifice a Clue: You draw X cards and gain X life.

Murders at Karlov Manor (Mythic Rare)
Amalia Benavides Aguirre
Amalia Benavides Aguirre WhiteBlack (2)
Legendary Creature — Vampire Scout (2/2)

Ward—Pay 3 life.

Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Amaranthine Wall
Amaranthine Wall 4 (4)
Artifact Creature — Wall (0/6)

Defender

2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Uncommon)
Amareth, the Lustrous
Amareth, the Lustrous 3GreenWhiteBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

Commander Legends (Rare)
Amass the Components
Amass the Components 3Blue (4)
Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

Iconic Masters (Common)
Other Versions
Avacyn Restored (Common)
Amateur Auteur
Amateur Auteur 1White (2)
Creature — Human (2/2)

Sacrifice Amateur Auteur: Destroy target enchantment.

Unstable (Common)
Amber Gristle O'Maul
Amber Gristle O'Maul 3Red (4)
Legendary Creature — Dwarf Cleric (3/3)

Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Amphin Pathmage
Amphin Pathmage 3Blue (4)
Creature — Salamander Wizard (3/2)

2Blue: Target creature can't be blocked this turn.

Magic 2015 Core Set (Common)
Amulet of Unmaking
Amulet of Unmaking 5 (5)
Artifact

5, Tap, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.

Mirage (Rare)
Ana Battlemage
Ana Battlemage 2Green (3)
Creature — Human Wizard (2/2)

Kicker 2Blue and/or 1Black (You may pay an additional 2Blue and/or 1Black as you cast this spell.)

When Ana Battlemage enters, if it was kicked with its 2Blue kicker, target player discards three cards.

When Ana Battlemage enters, if it was kicked with its 1Black kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

Planar Chaos (Uncommon)
Anaba Shaman
Anaba Shaman 3Red (4)
Creature — Minotaur Shaman (2/2)

Red, Tap: Anaba Shaman deals 1 damage to any target.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Anathemancer
Anathemancer 1BlackRed (3)
Creature — Zombie Wizard (2/2)

When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth 5BlackRed (5BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Uncommon)
Ancestral Mask
Ancestral Mask 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Wilds of Eldraine Commander (Common)
Other Versions
Mercadian Masques (Common)
Eternal Masters (Uncommon)
Historic Anthology 2 (Uncommon)
Angelic Armaments
Angelic Armaments 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Angelic Field Marshal
Angelic Field Marshal 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Angelic Quartermaster
Angelic Quartermaster 3WhiteWhite (5)
Creature — Angel Soldier (3/3)

Flying

When Angelic Quartermaster enters, put a +1/+1 counter on each of up to two other target creatures.

Innistrad: Crimson Vow (Uncommon)
Angrath's Marauders
Angrath's Marauders 5RedRed (7)
Creature — Human Pirate (4/4)

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Anguished Unmaking
Anguished Unmaking 1WhiteBlack (3)
Instant

Exile target nonland permanent. You lose 3 life.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Shadows over Innistrad (Rare)
Double Masters 2022 (Rare)
Shadows Over Innistrad Remastered (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
Angus Mackenzie
Angus Mackenzie GreenWhiteBlue (3)
Legendary Creature — Human Cleric (2/2)

GreenWhiteBlue, Tap: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Animal Boneyard
Animal Boneyard 2White (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

Odyssey (Uncommon)
Animal Friend
Animal Friend 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."

Magic The Gathering—Fallout (Rare)
Animal Magnetism
Animal Magnetism 4Green (5)
Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

Commander Masters (Uncommon)
Other Versions
Onslaught (Rare)
Animal Sanctuary
Animal Sanctuary (0)
Land

Tap: Add Colorless.

2, Tap: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.

Core Set 2021 (Rare)
Animar, Soul of Elements
Animar, Soul of Elements GreenBlueRed (3)
Legendary Creature — Elemental (1/1)

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

Double Masters 2022 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Masters 25 (Mythic Rare)
Animate Artifact
Animate Artifact 3Blue (4)
Enchantment — Aura

Enchant artifact

As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Animate Graveyard
Animate Graveyard 3BlackBlack (5)
Enchantment — Aura

Enchant your graveyard

Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.

If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard.

Unfinity (Acorn) (Rare)
Animate Land
Animate Land Green (1)
Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

Nemesis (Uncommon)
Animate Library
Animate Library 4BlueBlue (6)
Enchantment — Aura

Enchant your library

Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.

If enchanted library would leave the battlefield, exile Animate Library instead.

Unstable (Rare)
Animate Object
Animate Object 4Blue (5)
Sorcery

You get seven Ticket. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.

Unfinity (Acorn) (Uncommon)
Animate Spell (playtest)
Animate Spell (playtest) Blue (1)
Enchantment — — Aura

Flash

Enchant instant or sorcery spell on the stack

When CARDNAME becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.

When CARDNAME leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.

Mystery Booster (Common)
Animate Wall
Animate Wall White (1)
Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Animating Faerie
Animating Faerie 2Blue (3)
Creature — Faerie (2/2)

Flying

Throne of Eldraine (Uncommon)
Animation Module
Animation Module 1 (1)
Artifact

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token.

3, Tap: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Anje, Maid of Dishonor
Anje, Maid of Dishonor 2BlackRed (4)
Legendary Creature — Vampire (4/5)

Whenever Anje, Maid of Dishonor and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.

Innistrad: Crimson Vow (Rare)
Anti-Magic Aura
Anti-Magic Aura 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Appendage Amalgam
Appendage Amalgam 2Black (3)
Enchantment Creature — Horror (3/2)

Flash

Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Applied Biomancy
Applied Biomancy GreenBlue (2)
Instant

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Return target creature to its owner's hand.

Ravnica Allegiance (Common)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Ultimate Masters (Uncommon)
Other Versions
Urza's Destiny (Rare)
Commander 2017 (Rare)
Arbor Armament
Arbor Armament Green (1)
Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)

Jumpstart (Common)
Other Versions
Dominaria (Common)
Arc Mage
Arc Mage 2Red (3)
Creature — Human Spellshaper (2/2)

2Red, Tap, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

Nemesis (Uncommon)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2017 (Common)
Archaeomancer's Map
Archaeomancer's Map 2White (3)
Artifact

When Archaeomancer's Map enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.

Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2021 (Rare)
Archetype of Imagination
Archetype of Imagination 4BlueBlue (6)
Enchantment Creature — Human Wizard (3/2)

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Commander 2018 (Uncommon)
Archivist of Oghma
Archivist of Oghma 1White (2)
Creature — Halfling Cleric (2/2)

Flash

Whenever an opponent searches their library, you gain 1 life and draw a card.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Archmage Ascension
Archmage Ascension 2Blue (3)
Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Zendikar (Rare)
Archmage Emeritus
Archmage Emeritus 2BlueBlue (4)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Archmage of Echoes
Archmage of Echoes 4Blue (5)
Creature — Faerie Wizard (4/4)

Flying, ward 2

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

Wilds of Eldraine Commander (Rare)
Archmage of Runes
Archmage of Runes 3BlueBlue (5)
Creature — Giant Wizard (3/6)

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, draw a card.

Magic: The Gathering Foundations (Rare)
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