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Civic Guildmage
Civic Guildmage White (1)
Creature — Human Wizard (1/1)

Green, Tap: Target creature gets +0/+1 until end of turn.

Blue, Tap: Put target creature you control on top of its owner's library.

Mirage (Common)
Clamavus
Clamavus 4Green (5)
Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

Warhammer 40,000 Commander (Rare)
Clamor Shaman
Clamor Shaman 2Red (3)
Creature — Goblin Shaman (1/1)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.

Ravnica Allegiance (Uncommon)
Clan Guildmage
Clan Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

1Red, Tap: Target creature can't block this turn.

2Green, Tap: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Ravnica Allegiance (Uncommon)
Clarion Ultimatum
Clarion Ultimatum GreenGreenWhiteWhiteWhiteBlueBlue (7)
Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

Shards of Alara (Rare)
Clever Lumimancer
Clever Lumimancer White (1)
Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

Strixhaven: School of Mages (Uncommon)
Clinquant Skymage
Clinquant Skymage 3Blue (4)
Creature — Bird Wizard (1/1)

Flying

Whenever you draw a card, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Cloud Manta
Cloud Manta 3Blue (4)
Creature — Fish (3/2)

Flying

Battle for Zendikar (Common)
Coastline Marauders
Coastline Marauders 2Red (3)
Creature — Human Pirate (0/3)

Trample

Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.

Encore 4RedRed (4RedRed, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Collateral Damage
Collateral Damage Red (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Collective Nightmare
Collective Nightmare 2Black (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets -3/-3 until end of turn.

March of the Machine (Uncommon)
Colossal Dreadmask
Colossal Dreadmask 4GreenGreen (6)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +6/+6 and has trample.

Equip 3GreenGreen

Modern Horizons 3 (Common)
Colossal Dreadmaw
Colossal Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Core Set 2021 (Common)
Jumpstart 2022 (Common)
Colossal Majesty
Colossal Majesty 2Green (3)
Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Commander 2019 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Arena Base Set (Uncommon)
Jumpstart 2022 (Uncommon)
Coma Veil
Coma Veil 4Blue (5)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Shards of Alara (Common)
Combine Guildmage
Combine Guildmage GreenBlue (2)
Creature — Merfolk Wizard (2/2)

1Green, Tap: This turn, each creature you control enters with an additional +1/+1 counter on it.

1Blue, Tap: Move a +1/+1 counter from target creature you control onto another target creature you control.

Ravnica Allegiance (Uncommon)
Command Beacon
Command Beacon (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Legends (Rare)
Command of Unsummoning
Command of Unsummoning 2Blue (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return one or two target attacking creatures to their owner's hand.

Portal (Uncommon)
Command Performance
Command Performance 1Blue (2)
Sorcery

Choose two —

• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

• Roll to visit your Attractions.

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Command the Chaff (playtest)
Command the Chaff (playtest) 4BlueBlue (6)
Instant

Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.

Exile CARDNAME.

Mystery Booster (Common)
Command the Dreadhorde
Command the Dreadhorde 4BlackBlack (6)
Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

War of the Spark (Rare)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Command Tower
Command Tower (0)
Land

Tap: Add one mana of any color in your commander's color identity.

Magic: The Gathering Foundations Commander (Common)
Other Versions
Magic: The Gathering-Commander (Common)
Commander's Arsenal (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Throne of Eldraine (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Commander Collection: Green (Rare)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Arena Base Set (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor Commander (Common)
Magic The Gathering—Fallout (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Duskmourn: House of Horror Commander (Common)
Mystery Booster 2: Convention Edition (Common)
Commandeer
Commandeer 5BlueBlue (7)
Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Coldsnap (Rare)
Commander Masters (Rare)
Commander Eesha
Commander Eesha 2WhiteWhite (4)
Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

Judgment (Rare)
Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters, sacrifice a creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Commander Liara Portyr
Commander Liara Portyr 3RedWhite (5)
Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost Variable Colorless less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander Mustard
Commander Mustard 3RedWhite (5)
Legendary Creature — Human Soldier (5/5)

Vigilance

Other Soldiers you control have vigilance, trample, and haste.

2RedWhite: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

Ravnica Clue Edition (Rare)
Commander Sofia Daguerre
Commander Sofia Daguerre 3White (4)
Legendary Creature — Human Pilot (1/3)

Flash

Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commander's Insight
Commander's Insight Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Commander 2021 (Rare)
Commander's Insignia
Commander's Insignia 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Commander 2019 (Rare)
Commander's Plate
Commander's Plate 1 (1)
Artifact — Equipment

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander 3

Equip 5

Commander Legends (Mythic Rare)
Commander's Sphere
Commander's Sphere 3 (3)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

Duskmourn: House of Horror Commander (Common)
Other Versions
Commander 2014 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Commanding Presence
Commanding Presence 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Theros Beyond Death (Uncommon)
Commando Raid
Commando Raid 2Red (3)
Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Onslaught (Uncommon)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When Company Commander enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Compleated Huntmaster
Compleated Huntmaster 2Black (3)
Creature — Phyrexian Elf Warrior (2/3)

1, Tap, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Complex Automaton
Complex Automaton 4 (4)
Artifact Creature — Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

Nemesis (Rare)
Conclave Guildmage
Conclave Guildmage GreenWhite (2)
Creature — Elf Cleric (2/2)

Green, Tap: Creatures you control gain trample until end of turn.

5White, Tap: Create a 2/2 green and white Elf Knight creature token with vigilance.

Guilds of Ravnica (Uncommon)
Conductive Machete
Conductive Machete 4 (4)
Artifact — Equipment

When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Equipped creature gets +2/+1.

Equip 4

Duskmourn: House of Horror (Uncommon)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Control Magic
Control Magic 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Commander Anthology (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition IV (Rare)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Vintage Masters (Rare)
Eternal Masters (Rare)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Cornered Market
Cornered Market 2White (3)
Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Mercadian Masques (Rare)
Coruscation Mage
Coruscation Mage 1Red (2)
Creature — Otter Wizard (2/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Bloomburrow (Uncommon)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller mills four cards.

Journey into Nyx (Common)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Cragganwick Cremator
Cragganwick Cremator 2RedRed (4)
Creature — Giant Shaman (5/4)

When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Cragsmasher Yeti
Cragsmasher Yeti 4RedRed (6)
Creature — Yeti (4/2)

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Trample

March of the Machine (Common)
Cramped Vents // Access Maze (Cramped Vents)
Cramped Vents // Access Maze (Cramped Vents) 3Black (4)
Enchantment — Room

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Cremate
Cremate Black (1)
Instant

Exile target card from a graveyard.

Draw a card.

Return to Ravnica (Common)
Other Versions
Invasion (Uncommon)
Guildpact (Common)
Crested Sunmare
Crested Sunmare 3WhiteWhite (5)
Creature — Horse (5/5)

Other Horses you control have indestructible.

At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Crimson Mage
Crimson Mage 1Red (2)
Creature — Human Shaman (2/1)

Red: Target creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Masters 25 (Common)
Other Versions
Magic 2012 (Uncommon)
Crimson Manticore
Crimson Manticore 2RedRed (4)
Creature — Manticore (2/2)

Flying

Red, Tap: Crimson Manticore deals 1 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Cromat
Cromat WhiteBlueBlackRedGreen (5)
Legendary Creature — Illusion (5/5)

WhiteBlack: Destroy target creature blocking or blocked by Cromat.

BlueRed: Cromat gains flying until end of turn.

BlackGreen: Regenerate Cromat.

RedWhite: Cromat gets +1/+1 until end of turn.

GreenBlue: Put Cromat on top of its owner's library.

Apocalypse (Rare)
Crossway Troublemakers
Crossway Troublemakers 5Black (6)
Creature — Vampire (5/5)

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)

Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Magic: The Gathering Foundations (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Cruel Ultimatum
Cruel Ultimatum BlueBlueBlackBlackBlackRedRed (7)
Sorcery

Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Shards of Alara (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
From the Vault: Twenty (Mythic Rare)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Archenemy: Nicol Bolas (Rare)
Cryptic Command
Cryptic Command 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Iconic Masters (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Rare)
Modern Masters 2015 Edition (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Culling Mark
Culling Mark 2Green (3)
Sorcery

Target creature blocks this turn if able.

Born of the Gods (Common)
Cult Guildmage
Cult Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

3Black, Tap: Target player discards a card. Activate only as a sorcery.

Red, Tap: Cult Guildmage deals 1 damage to target opponent or planeswalker.

Ravnica Allegiance (Uncommon)
Cunning Geysermage
Cunning Geysermage 2Blue (3)
Creature — Human Wizard (3/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Cunning Geysermage enters, if it was kicked, return up to one other target creature to its owner's hand.

Zendikar Rising (Common)
Cunning Lethemancer
Cunning Lethemancer 2Black (3)
Creature — Human Wizard (2/2)

At the beginning of your upkeep, each player discards a card.

Shards of Alara (Rare)
Cunning Sparkmage
Cunning Sparkmage 2Red (3)
Creature — Human Shaman (0/1)

Haste

Tap: Cunning Sparkmage deals 1 damage to any target.

Worldwake (Uncommon)
Smitten Swordmaster (Curry Favor)
Smitten Swordmaster (Curry Favor) Black (1)
Sorcery — Adventure

You gain X life and each opponent loses X life, where X is the number of Knights you control.

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Curse of Marit Lage
Curse of Marit Lage 3RedRed (5)
Enchantment

When Curse of Marit Lage enters, tap all Islands.

Islands don't untap during their controllers' untap steps.

Ice Age (Rare)
Cutthroat Maneuver
Cutthroat Maneuver 3Black (4)
Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Theros (Uncommon)
Cyberman Patrol
Cyberman Patrol 2 (2)
Artifact Creature — Cyberman (2/2)

Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)

Doctor Who Commander (Uncommon)
Cybermat
Cybermat 2 (2)
Artifact Creature — Robot (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.

Doctor Who Commander (Uncommon)
Cyclops Electromancer
Cyclops Electromancer 4Red (5)
Creature — Cyclops Wizard (4/2)

When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Jumpstart 2022 (Uncommon)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Daggermaw Megalodon
Daggermaw Megalodon 4BlueBlue (6)
Creature — Shark (5/7)

Vigilance

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Daghatar the Adamant
Daghatar the Adamant 3White (4)
Legendary Creature — Human Warrior (0/0)

Vigilance

Daghatar the Adamant enters with four +1/+1 counters on it.

1Black or GreenBlack or Green: Move a +1/+1 counter from target creature onto a second target creature.

Fate Reforged (Rare)
Damping Matrix
Damping Matrix 3 (3)
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Modern Masters 2017 Edition (Rare)
Other Versions
Mirrodin (Rare)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of the Manse
Dance of the Manse Variable ColorlessWhiteBlue (2)
Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Danse Macabre
Danse Macabre 3BlackBlack (5)
Sorcery

Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.

1–14 | Return a creature card put into a graveyard this way to the battlefield under your control.

15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.

Adventures in the Forgotten Realms Commander (Rare)
Dapper Shieldmate
Dapper Shieldmate 3White (4)
Creature — Human Soldier (2/2)

Dapper Shieldmate enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

During your turn, Dapper Shieldmate gets +2/+0.

Streets of New Capenna (Common)
Dark Intimations
Dark Intimations 2BlueBlackRed (5)
Sorcery

Each opponent sacrifices a creature or planeswalker of their choice, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters with an additional loyalty counter on it.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Dark Maze
Dark Maze 4Blue (5)
Creature — Wall (4/5)

Defender (This creature can't attack.)

0: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Homelands (Common)
Other Versions
Fifth Edition (Common)
Darling of the Masses
Darling of the Masses 2GreenWhite (4)
Creature — Elf Citizen (2/4)

Other Citizens you control get +1/+0.

Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Dauntless Dismantler
Dauntless Dismantler 1White (2)
Creature — Human Artificer (1/4)

Artifacts your opponents control enter tapped.

Variable ColorlessVariable ColorlessWhite, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

The Lost Caverns of Ixalan (Uncommon)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Davriel, Rogue Shadowmage
Davriel, Rogue Shadowmage 2Black (3)
Legendary Planeswalker — Davriel (3)

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

War of the Spark (Uncommon)
Dawnwing Marshal
Dawnwing Marshal 1White (2)
Creature — Cat Soldier (2/2)

Flying

4White: Creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Daysquad Marshal
Daysquad Marshal 3White (4)
Creature — Human Soldier (3/3)

When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Dead Man's Chest
Dead Man's Chest 1Black (2)
Enchantment — Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deadbridge Shaman
Deadbridge Shaman 2Black (3)
Creature — Elf Shaman (3/1)

When Deadbridge Shaman dies, target opponent discards a card.

Eternal Masters (Common)
Other Versions
Magic Origins (Common)
Deadeye Quartermaster
Deadeye Quartermaster 3Blue (4)
Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Ixalan (Uncommon)
Deal Damage
Deal Damage 2RedRed (4)
Instant

Deal Damage deals 4 damage to any target.

Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha" When you do, return Deal Damage from your graveyard to your hand.

Unhinged (Uncommon)
Death Match
Death Match 3Black (4)
Enchantment

Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

Onslaught (Rare)
Deathcap Marionette
Deathcap Marionette 1Black (2)
Creature — Fungus (1/1)

Deathtouch

When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Deathforge Shaman
Deathforge Shaman 4Red (5)
Creature — Ogre Shaman (4/3)

Multikicker Red (You may pay an additional Red any number of times as you cast this spell.)

When Deathforge Shaman enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Worldwake (Uncommon)
Fell Horseman (Deathly Ride)
Fell Horseman (Deathly Ride) 1Black (2)
Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Deathmark
Deathmark Black (1)
Sorcery

Destroy target green or white creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Coldsnap (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Deathmark Prelate
Deathmark Prelate 3Black (4)
Creature — Human Cleric (2/3)

2Black, Tap, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Legions (Uncommon)
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