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Goremand
Goremand 4BlackBlack (6)
Creature — Demon (5/5)

As an additional cost to cast this spell, sacrifice a creature.

Flying

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Goremand enters, each opponent sacrifices a creature.

Commander Masters (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Gorilla Shaman
Gorilla Shaman Red (1)
Creature — Ape Shaman (1/1)

Variable ColorlessVariable Colorless1: Destroy target noncreature artifact with mana value X.

Modern Horizons 2 (Uncommon)
Other Versions
Alliances (Common)
Masters Edition II (Uncommon)
Gourmand's Talent
Gourmand's Talent Green (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

During your turn, artifacts you control are Foods in addition to their other types and have "2, Tap, Sacrifice this artifact: You gain 3 life."

2Green: Level 2

//Level_2//

Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token.

3Green: Level 3

//Level_3//

Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.

Bloomburrow Commander (Rare)
Grakmaw, Skyclave Ravager
Grakmaw, Skyclave Ravager 1BlackGreen (3)
Legendary Creature — Hydra Horror (0/0)

Grakmaw, Skyclave Ravager enters with three +1/+1 counters on it.

Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.

When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

Zendikar Rising (Rare)
Grand Master of Flowers
Grand Master of Flowers 2WhiteWhite (4)
Legendary Planeswalker — Bahamut (3)

As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.

+1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.

+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.

Adventures in the Forgotten Realms (Mythic Rare)
Granger Guildmage
Granger Guildmage Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Granger Guildmage deals 1 damage to any target and 1 damage to you.

White, Tap: Target creature gains first strike until end of turn.

Mirage (Common)
Grasp of the Hieromancer
Grasp of the Hieromancer 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

Archenemy: Nicol Bolas (Common)
Other Versions
Magic Origins (Common)
Graveblade Marauder
Graveblade Marauder 2Black (3)
Creature — Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

Jumpstart 2022 (Rare)
Other Versions
Magic Origins (Rare)
Streets of New Capenna Commander (Rare)
Double Masters 2022 (Uncommon)
Graveyard Marshal
Graveyard Marshal BlackBlack (2)
Creature — Zombie Soldier (3/2)

2Black, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

Core Set 2019 (Rare)
Greater Auramancy
Greater Auramancy 1White (2)
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Shadowmoor (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Greensleeves, Maro-Sorcerer
Greensleeves, Maro-Sorcerer 3GreenGreen (5)
Legendary Creature — Elemental (*/*)

Protection from planeswalkers and from Wizards

Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.

Dominaria United Commander (Mythic Rare)
Grim Lavamancer
Grim Lavamancer Red (1)
Creature — Human Wizard (1/1)

Red, Tap, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

Dominaria Remastered (Rare)
Other Versions
Torment (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Magic 2012 (Rare)
Archenemy: Nicol Bolas (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Gríma Wormtongue
Gríma Wormtongue 2Black (3)
Legendary Creature — Human Advisor (1/4)

Your opponents can't gain life.

Tap, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gríma, Saruman's Footman
Gríma, Saruman's Footman 2BlueBlack (4)
Legendary Creature — Human Advisor (1/4)

Gríma, Saruman's Footman can't be blocked.

Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Grisly Transformation
Grisly Transformation 2Black (3)
Enchantment — Aura

Enchant creature

When Grisly Transformation enters, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Grixis Battlemage
Grixis Battlemage 2Black (3)
Creature — Human Wizard (2/2)

Blue, Tap: Draw a card, then discard a card.

Red, Tap: Target creature can't block this turn.

Shards of Alara (Uncommon)
Grixis Panorama
Grixis Panorama (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Streets of New Capenna Commander (Common)
Other Versions
Shards of Alara (Common)
Commander 2013 Edition (Common)
Archenemy: Nicol Bolas (Common)
Commander 2017 (Common)
Grizzled Huntmaster
Grizzled Huntmaster 1GreenGreen (3)
Creature — — Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)
Grothama, All-Devouring
Grothama, All-Devouring 3GreenGreen (5)
Legendary Creature — Wurm (10/8)

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."

When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

Bloomburrow Commander (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Grusilda, Monster Masher
Grusilda, Monster Masher 3BlackRed (5)
Legendary Creature — Zombie Villain (4/4)

Combined, enchanted, and equipped creatures you control have menace.

3BlackRed, Tap: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)

Unstable (Rare)
Gruul Beastmaster
Gruul Beastmaster 3Green (4)
Creature — Human Shaman (2/2)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Ravnica Allegiance (Uncommon)
Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guan Yu's 1,000-Li March
Guan Yu's 1,000-Li March 4WhiteWhite (6)
Sorcery

Destroy all tapped creatures.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Guard Gomazoa
Guard Gomazoa 2Blue (3)
Creature — Jellyfish (1/3)

Defender, flying

Prevent all combat damage that would be dealt to Guard Gomazoa.

Planechase Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2013 Edition (Uncommon)
Guardian Automaton
Guardian Automaton 4 (4)
Artifact Creature — Construct (3/3)

When Guardian Automaton dies, you gain 3 life.

Magic Origins (Common)
Guardian's Magemark
Guardian's Magemark 2White (3)
Enchantment — Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

Guildpact (Common)
Guildmages' Forum
Guildmages' Forum (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.

Guilds of Ravnica (Rare)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Guma
Guma 2Red (3)
Creature — Cat (2/2)

Protection from blue

Urza's Saga (Uncommon)
Gurmag Angler
Gurmag Angler 6Black (7)
Creature — Zombie Fish (5/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Time Spiral Remastered (Bonus)
Other Versions
Fate Reforged (Common)
Ultimate Masters (Common)
Gurmag Drowner
Gurmag Drowner 3Blue (4)
Creature — Snake Wizard (2/4)

Exploit (When this creature enters, you may sacrifice a creature.)

When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Dragons of Tarkir (Common)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Ravnica Clue Edition (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Gyome, Master Chef
Gyome, Master Chef 2BlackGreen (4)
Legendary Creature — Troll Warlock (5/3)

Trample

At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn.

1, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

Commander 2021 (Mythic Rare)
Haazda Marshal
Haazda Marshal White (1)
Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Uncommon)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Hagra Mauling
Hagra Mauling 2BlackBlack (4)
Instant

This spell costs 1 less to cast if an opponent controls no basic lands.

Destroy target creature.

Zendikar Rising (Rare)
Halimar Depths
Halimar Depths (0)
Land

Halimar Depths enters tapped.

When Halimar Depths enters, look at the top three cards of your library, then put them back in any order.

Tap: Add Blue.

Duskmourn: House of Horror Commander (Common)
Other Versions
Worldwake (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2018 (Common)
Ikoria Commander (Common)
Adventures in the Forgotten Realms Commander (Common)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.

Worldwake (Common)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Halimar Wavewatch
Halimar Wavewatch 1Blue (2)
Creature — Merfolk Soldier (0/3)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Rise of the Eldrazi (Common)
Hama Pashar, Ruin Seeker
Hama Pashar, Ruin Seeker 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/3)

Room abilities of dungeons you own trigger an additional time.

Adventures in the Forgotten Realms (Uncommon)
Hammer Mage
Hammer Mage 1Red (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessRed, Tap, Discard a card: Destroy all artifacts with mana value X or less.

Mercadian Masques (Uncommon)
Hancock, Ghoulish Mayor
Hancock, Ghoulish Mayor 2Black (3)
Legendary Creature — Zombie Mutant Advisor (2/1)

Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Magic The Gathering—Fallout (Rare)
Handy Dandy Clone Machine
Handy Dandy Clone Machine 3 (3)
Artifact

2, Tap: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.

Unstable (Rare)
Hangman
Hangman Black (1)
Creature — Human Villain (1/1)

As Hangman enters, secretly note a word with six to eight letters.

1: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.

When a player guesses the noted word or all of its letters, sacrifice Hangman.

Unstable (Rare)
Hapatra's Mark
Hapatra's Mark Green (1)
Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Amonkhet (Uncommon)
Haradrim Spearmaster
Haradrim Spearmaster 2Red (3)
Creature — Human Warrior (2/3)

Reach

At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Harmattan Efreet
Harmattan Efreet 2BlueBlue (4)
Creature — Efreet (2/2)

Flying

1BlueBlue: Target creature gains flying until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Harvest Mage
Harvest Mage Green (1)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Nemesis (Common)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Hazel's Brewmaster
Hazel's Brewmaster 3Black (4)
Creature — Squirrel Warlock (3/4)

Menace

Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token.

Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster.

Bloomburrow Commander (Rare)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hazmat Suit (Used)
Hazmat Suit (Used) 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

Unstable (Common)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Heart of Yavimaya
Heart of Yavimaya (0)
Land

If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Green.

Tap: Target creature gets +1/+1 until end of turn.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Heart-Piercer Manticore
Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)

When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Hedge Maze
Hedge Maze (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Hedge Maze enters tapped.

When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Hedgewitch's Mask
Hedgewitch's Mask White (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equipped creature can't be blocked by creatures with power 4 or greater.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Midnight Hunt (Common)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Hero of Goma Fada
Hero of Goma Fada 4White (5)
Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally you control enters, creatures you control gain indestructible until end of turn.

Battle for Zendikar (Rare)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Modern Horizons 3 Commander (Rare)
Hieromancer's Cage
Hieromancer's Cage 3White (4)
Enchantment

When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Core Set 2019 (Uncommon)
High Market
High Market (0)
Land

Tap: Add Colorless.

Tap, Sacrifice a creature: You gain 1 life.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Mercadian Masques (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
Highspire Mantis
Highspire Mantis 2RedWhite (4)
Creature — Insect (3/3)

Flying, trample

Khans of Tarkir (Uncommon)
Hired Muscle
Hired Muscle 1BlackBlack (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Betrayers of Kamigawa (Uncommon)
Hissing Miasma
Hissing Miasma 1BlackBlack (3)
Enchantment

Whenever a creature attacks you, its controller loses 1 life.

Guildpact (Uncommon)
Hiveheart Shaman
Hiveheart Shaman 3Green (4)
Creature — Human Shaman (3/5)

Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.

5Green: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Holy Mantle
Holy Mantle 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

Gatecrash (Uncommon)
Homarid
Homarid 2Blue (3)
Creature — Homarid (2/2)

Homarid enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Fallen Empires (Common)
Homarid Explorer
Homarid Explorer 3Blue (4)
Creature — Homarid Scout (3/3)

When Homarid Explorer enters, target player mills four cards.

Dominaria (Common)
Homarid Shaman
Homarid Shaman 2BlueBlue (4)
Creature — Homarid Shaman (2/1)

Blue: Tap target green creature.

Fallen Empires (Rare)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Homura, Human Ascendant
Homura, Human Ascendant 4RedRed (6)
Legendary Creature — Human Monk (4/4)

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant (Homura's Essence)
Homura, Human Ascendant (Homura's Essence) 4RedRed (6)
Legendary Enchantment

Creatures you control get +2/+2 and have flying and "Red: This creature gets +1/+0 until end of turn."

Saviors of Kamigawa (Rare)
Honey Mammoth
Honey Mammoth 4GreenGreen (6)
Creature — Elephant (6/6)

When Honey Mammoth enters, you gain 4 life.

Ikoria: Lair of Behemoths (Common)
Hookhand Mariner
Hookhand Mariner 3Green (4)
Creature — Human Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Hooting Mandrills
Hooting Mandrills 5Green (6)
Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Trample

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Ultimate Masters (Common)
Hopeless Nightmare
Hopeless Nightmare Black (1)
Enchantment

When Hopeless Nightmare enters, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

2Black: Sacrifice Hopeless Nightmare.

Wilds of Eldraine (Common)
Hopping Automaton
Hopping Automaton 3 (3)
Artifact Creature — Construct (2/2)

0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Urza's Saga (Uncommon)
Hormagaunt Horde
Hormagaunt Horde Variable ColorlessGreen (1)
Creature — Tyranid (1/1)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land you control enters, you may pay 2Green. If you do, return Hormagaunt Horde from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Horn of the Mark
Horn of the Mark 2 (2)
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
House Guildmage
House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
How to Keep an Izzet Mage Busy (playtest)
How to Keep an Izzet Mage Busy (playtest) Blue or Red (1)
Sorcery

Return CARDNAME to its owner's hand.

Mystery Booster (Common)
Human Frailty
Human Frailty Black (1)
Instant

Destroy target Human creature.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
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