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Academy Manufactor
Academy Manufactor 3 (3)
Artifact Creature — Assembly-Worker (1/3)

If you would create a Clue, Food, or Treasure token, instead create one of each.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Acrobatic Maneuver
Acrobatic Maneuver 2White (3)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic: The Gathering Foundations (Common)
Other Versions
Dominaria (Common)
Innistrad: Crimson Vow (Common)
Aerial Maneuver
Aerial Maneuver 1White (2)
Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Gatecrash (Common)
Aggressive Biomancy
Aggressive Biomancy Variable ColorlessVariable ColorlessGreenBlue (2)
Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters, it fights up to one target creature you don't control."

Modern Horizons 3 Commander (Rare)
Ajani Goldmane
Ajani Goldmane 2WhiteWhite (4)
Legendary Planeswalker — Ajani (4)

+1: You gain 2 life.

−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

Magic 2011 (Mythic Rare)
Other Versions
Lorwyn (Rare)
Magic 2010 (Mythic Rare)
Ajani's Mantra
Ajani's Mantra 1White (2)
Enchantment

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Magic 2011 (Common)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Anaba Shaman
Anaba Shaman 3Red (4)
Creature — Minotaur Shaman (2/2)

Red, Tap: Anaba Shaman deals 1 damage to any target.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Anathemancer
Anathemancer 1BlackRed (3)
Creature — Zombie Wizard (2/2)

When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth 5BlackRed (5BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Uncommon)
Applied Biomancy
Applied Biomancy GreenBlue (2)
Instant

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Return target creature to its owner's hand.

Ravnica Allegiance (Common)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Ultimate Masters (Uncommon)
Other Versions
Urza's Destiny (Rare)
Commander 2017 (Rare)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2017 (Common)
Archaeomancer's Map
Archaeomancer's Map 2White (3)
Artifact

When Archaeomancer's Map enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.

Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2021 (Rare)
Ardent Electromancer
Ardent Electromancer 2Red (3)
Creature — Human Wizard (3/2)

When Ardent Electromancer enters, add Red for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Ashad, the Lone Cyberman
Ashad, the Lone Cyberman 1BlueBlackRed (4)
Legendary Artifact Creature — Cyberman (3/3)

The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)

Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.

Doctor Who Commander (Rare)
Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator 3BlackBlack (5)
Legendary Planeswalker — Ashiok (5)

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Wilds of Eldraine (Mythic Rare)
Aspect of Manticore
Aspect of Manticore 2Red (3)
Enchantment — Aura

Flash

Enchant creature

When Aspect of Manticore enters, enchanted creature gains first strike until end of turn.

Enchanted creature gets +2/+0.

Theros Beyond Death (Common)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters, you may return target enchantment card from your graveyard to your hand.

Duskmourn: House of Horror Commander (Common)
Other Versions
Odyssey (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic Origins (Common)
Planechase Anthology (Common)
Masters 25 (Common)
Jumpstart 2022 (Common)
Dominaria Remastered (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Modern Horizons 3 Commander (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Aven Mimeomancer
Aven Mimeomancer 1WhiteBlue (3)
Creature — Bird Wizard (3/1)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Streets of New Capenna Commander (Rare)
Other Versions
Alara Reborn (Rare)
Azusa's Many Journeys
Azusa's Many Journeys 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — You may play an additional land this turn.

II — You gain 3 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Battle-Rattle Shaman
Battle-Rattle Shaman 3Red (4)
Creature — Goblin Shaman (2/2)

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Battlebond (Uncommon)
Core Set 2021 (Uncommon)
Double Masters (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0.

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Biomancer's Familiar
Biomancer's Familiar GreenBlue (2)
Creature — Mutant (2/2)

Activated abilities of creatures you control cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Tap: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Ravnica Allegiance (Rare)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Commander 2015 (Rare)
Other Versions
Dissension (Rare)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Black Poplar Shaman
Black Poplar Shaman 2Black (3)
Creature — Treefolk Shaman (1/3)

2Black: Regenerate target Treefolk.

Lorwyn (Common)
Blademane Baku
Blademane Baku 1Red (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.

1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Betrayers of Kamigawa (Common)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Dragon's Maze (Uncommon)
Blighted Shaman
Blighted Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Blisterstick Shaman
Blisterstick Shaman 2Red (3)
Creature — Goblin Shaman (2/1)

When Blisterstick Shaman enters, it deals 1 damage to any target.

Jumpstart: Historic Horizons (Common)
Other Versions
Mirrodin Besieged (Common)
Bloodline Necromancer
Bloodline Necromancer 4Black (5)
Creature — Vampire Wizard (3/2)

Lifelink

When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Bloodline Shaman
Bloodline Shaman 1Green (2)
Creature — Elf Wizard Shaman (1/1)

Tap: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Onslaught (Uncommon)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Bone Shaman
Bone Shaman 2RedRed (4)
Creature — Giant Shaman (3/3)

Black: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."

Ice Age (Common)
Boneclad Necromancer
Boneclad Necromancer 3BlackBlack (5)
Creature — Human Wizard (3/3)

When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.

Core Set 2020 (Common)
Bottle of Suleiman
Bottle of Suleiman 4 (4)
Artifact

1, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Arabian Nights (Rare)
Brass Man
Brass Man 1 (1)
Artifact Creature — Construct (1/3)

Brass Man doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 1. If you do, untap Brass Man.

Masters Edition IV (Common)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Arabian Nights (Uncommon)
Brine Shaman
Brine Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

1BlueBlue, Sacrifice a creature: Counter target creature spell.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Burning-Tree Shaman
Burning-Tree Shaman 1RedGreen (3)
Creature — Centaur Shaman (3/4)

Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Cao Ren, Wei Commander
Cao Ren, Wei Commander 2BlackBlack (4)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters, you lose 3 life.

Portal Three Kingdoms (Rare)
Captain's Maneuver
Captain's Maneuver Variable ColorlessRedWhite (2)
Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Planechase (Uncommon)
Other Versions
Apocalypse (Uncommon)
Cathar Commando
Cathar Commando 1White (2)
Creature — Human Soldier (3/1)

Flash (You may cast this spell any time you could cast an instant.)

1, Sacrifice this creature: Destroy target artifact or enchantment.

Magic: The Gathering Foundations (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Mystery Booster 2: Convention Edition (Common)
Celestial Mantle
Celestial Mantle 3WhiteWhiteWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Jumpstart (Rare)
Other Versions
Zendikar (Rare)
Chamber of Manipulation
Chamber of Manipulation 2BlueBlue (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Gain control of target creature until end of turn."

Odyssey (Uncommon)
Chandra, Bold Pyromancer
Chandra, Bold Pyromancer 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+1: Add RedRed. Chandra, Bold Pyromancer deals 2 damage to target player.

−3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker.

−7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.

Dominaria (Mythic Rare)
Chandra, Novice Pyromancer
Chandra, Novice Pyromancer 3Red (4)
Legendary Planeswalker — Chandra (5)

+1: Elementals you control get +2/+0 until end of turn.

−1: Add RedRed.

−2: Chandra, Novice Pyromancer deals 2 damage to any target.

Core Set 2020 (Uncommon)
Chea, Friend to Maybe Too Many (playtest)
Chea, Friend to Maybe Too Many (playtest) 1WhiteBlackGreen (4)
Legendary Creature — — Human Wizard (2/4)

Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.)

Tap: Add X Green and each opponent loses X life, where X is the number of familiars you control.

Mystery Booster 2: Convention Edition (Rare)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Cho-Manno's Blessing
Cho-Manno's Blessing WhiteWhite (2)
Enchantment — Aura

Flash

Enchant creature

As Cho-Manno's Blessing enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mercadian Masques (Common)
Chromanticore
Chromanticore WhiteBlueBlackRedGreen (5)
Enchantment Creature — Manticore (4/4)

Bestow 2WhiteBlueBlackRedGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Dominaria United Commander (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Chronomancer
Chronomancer 1Black (2)
Artifact Creature — Necron Wizard (1/1)

Flying

Atomic Transmutation — 1, Tap, Sacrifice another artifact: Draw a card.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Chronomantic Escape
Chronomantic Escape 4WhiteWhite (6)
Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3—2White (Rather than cast this card from your hand, you may pay 2White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Cinder Pyromancer
Cinder Pyromancer 2Red (3)
Creature — Elemental Shaman (0/1)

Tap: Cinder Pyromancer deals 1 damage to target player or planeswalker.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

Premium Deck Series: Fire and Lightning (Common)
Other Versions
Eventide (Common)
Clamor Shaman
Clamor Shaman 2Red (3)
Creature — Goblin Shaman (1/1)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.

Ravnica Allegiance (Uncommon)
Clever Lumimancer
Clever Lumimancer White (1)
Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

Strixhaven: School of Mages (Uncommon)
Cloud Manta
Cloud Manta 3Blue (4)
Creature — Fish (3/2)

Flying

Battle for Zendikar (Common)
Command Beacon
Command Beacon (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Legends (Rare)
Command of Unsummoning
Command of Unsummoning 2Blue (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return one or two target attacking creatures to their owner's hand.

Portal (Uncommon)
Command Performance
Command Performance 1Blue (2)
Sorcery

Choose two —

• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

• Roll to visit your Attractions.

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Command the Chaff (playtest)
Command the Chaff (playtest) 4BlueBlue (6)
Instant

Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.

Exile CARDNAME.

Mystery Booster (Common)
Command the Dreadhorde
Command the Dreadhorde 4BlackBlack (6)
Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

War of the Spark (Rare)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Command Tower
Command Tower (0)
Land

Tap: Add one mana of any color in your commander's color identity.

Magic: The Gathering Foundations Commander (Common)
Other Versions
Magic: The Gathering-Commander (Common)
Commander's Arsenal (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Throne of Eldraine (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Commander Collection: Green (Rare)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Arena Base Set (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor Commander (Common)
Magic The Gathering—Fallout (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Duskmourn: House of Horror Commander (Common)
Mystery Booster 2: Convention Edition (Common)
Commandeer
Commandeer 5BlueBlue (7)
Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Coldsnap (Rare)
Commander Masters (Rare)
Commander Eesha
Commander Eesha 2WhiteWhite (4)
Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

Judgment (Rare)
Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters, sacrifice a creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Commander Liara Portyr
Commander Liara Portyr 3RedWhite (5)
Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost Variable Colorless less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander Mustard
Commander Mustard 3RedWhite (5)
Legendary Creature — Human Soldier (5/5)

Vigilance

Other Soldiers you control have vigilance, trample, and haste.

2RedWhite: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

Ravnica Clue Edition (Rare)
Commander Sofia Daguerre
Commander Sofia Daguerre 3White (4)
Legendary Creature — Human Pilot (1/3)

Flash

Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commander's Insight
Commander's Insight Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Commander 2021 (Rare)
Commander's Insignia
Commander's Insignia 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Commander 2019 (Rare)
Commander's Plate
Commander's Plate 1 (1)
Artifact — Equipment

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander 3

Equip 5

Commander Legends (Mythic Rare)
Commander's Sphere
Commander's Sphere 3 (3)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

Duskmourn: House of Horror Commander (Common)
Other Versions
Commander 2014 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Commanding Presence
Commanding Presence 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Theros Beyond Death (Uncommon)
Commando Raid
Commando Raid 2Red (3)
Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Onslaught (Uncommon)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When Company Commander enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller mills four cards.

Journey into Nyx (Common)
Crimson Manticore
Crimson Manticore 2RedRed (4)
Creature — Manticore (2/2)

Flying

Red, Tap: Crimson Manticore deals 1 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Cryptic Command
Cryptic Command 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Iconic Masters (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Rare)
Modern Masters 2015 Edition (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Cunning Lethemancer
Cunning Lethemancer 2Black (3)
Creature — Human Wizard (2/2)

At the beginning of your upkeep, each player discards a card.

Shards of Alara (Rare)
Cutthroat Maneuver
Cutthroat Maneuver 3Black (4)
Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Theros (Uncommon)
Cyberman Patrol
Cyberman Patrol 2 (2)
Artifact Creature — Cyberman (2/2)

Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)

Doctor Who Commander (Uncommon)
Cyclops Electromancer
Cyclops Electromancer 4Red (5)
Creature — Cyclops Wizard (4/2)

When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Jumpstart 2022 (Uncommon)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Daghatar the Adamant
Daghatar the Adamant 3White (4)
Legendary Creature — Human Warrior (0/0)

Vigilance

Daghatar the Adamant enters with four +1/+1 counters on it.

1Black or GreenBlack or Green: Move a +1/+1 counter from target creature onto a second target creature.

Fate Reforged (Rare)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of the Manse
Dance of the Manse Variable ColorlessWhiteBlue (2)
Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
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