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Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Mana Bloom
Mana Bloom Variable ColorlessGreen (1)
Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Return to Ravnica (Rare)
Mana Breach
Mana Breach 2Blue (3)
Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Mana Cache
Mana Cache 1RedRed (3)
Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add Colorless. Any player may activate this ability but only during their turn before the end step.

Nemesis (Rare)
Mana Chains
Mana Chains Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Weatherlight (Common)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color.

Zendikar Expeditions (Mythic Rare)
Other Versions
Journey into Nyx (Rare)
Mana Crypt
Mana Crypt 0 (0)
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

Tap: Add ColorlessColorless.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Promo set for Gatherer (Special)
Masters Edition II (Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Conflux (Common)
Other Versions
Planeshift (Uncommon)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's converted mana cost.

Iconic Masters (Mythic Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Mana Echoes
Mana Echoes 2RedRed (4)
Enchantment

Whenever a creature enters the battlefield, you may add an amount of Colorless equal to the number of creatures you control that share a creature type with it.

Onslaught (Rare)
Mana Flair
Mana Flair 1Red (2)
Instant

Add Red for each nonland permanent with art by the artist of your choice.

Unhinged (Common)
Mana Flare
Mana Flare 2Red (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Masters Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Mana Geode
Mana Geode 3 (3)
Artifact

When Mana Geode enters the battlefield, scry 1.

Tap: Add one mana of any color.

War of the Spark (Common)
Mana Geyser
Mana Geyser 3RedRed (5)
Sorcery

Add Red for each tapped land your opponents control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Fifth Dawn (Common)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Iconic Masters (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Speed vs. Cunning (Common)
Tempest Remastered (Common)
Modern Masters 2015 Edition (Common)
Mana Leech
Mana Leech 2Black (3)
Creature — Leech (1/1)

You may choose not to untap Mana Leech during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Urza's Saga (Uncommon)
Mana Matrix
Mana Matrix 6 (6)
Artifact

Instant and enchantment spells you cast cost up to 2 less to cast.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Mana Maze
Mana Maze 1Blue (2)
Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

Invasion (Rare)
Mana Prism
Mana Prism 3 (3)
Artifact

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Vintage Masters (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Mana Reflection
Mana Reflection 4GreenGreen (6)
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Shadowmoor (Rare)
Mana Screw
Mana Screw 1 (1)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate this ability only any time you could cast an instant.

Unhinged (Uncommon)
Mana Seism
Mana Seism 1Red (2)
Sorcery

Sacrifice any number of lands, then add that much Colorless.

Champions of Kamigawa (Uncommon)
Mana Severance
Mana Severance 1Blue (2)
Sorcery

Search your library for any number of land cards and exile them. Then shuffle your library.

Tempest (Rare)
Mana Short
Mana Short 2Blue (3)
Instant

Tap all lands target player controls and that player loses all unspent mana.

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Mana Skimmer
Mana Skimmer 3Black (4)
Creature — Leech (2/2)

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

Time Spiral (Common)
Mana Tithe
Mana Tithe White (1)
Instant

Counter target spell unless its controller pays 1.

Planar Chaos (Common)
Mana Vapors
Mana Vapors 1Blue (2)
Sorcery

Lands target player controls don't untap during their next untap step.

Prophecy (Uncommon)
Mana Vault
Mana Vault 1 (1)
Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

Tap: Add ColorlessColorlessColorless.

Ultimate Box Toppers (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Mythic Rare)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Mana Web
Mana Web 3 (3)
Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Weatherlight (Rare)
Manabarbs
Manabarbs 3Red (4)
Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Manabond
Manabond Green (1)
Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Manaforce Mace
Manaforce Mace 4 (4)
Artifact — Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip 3

Conflux (Uncommon)
Manaforge Cinder
Manaforge Cinder Black or Red (1)
Creature — Elemental Shaman (1/1)

1: Add Black or Red. Activate this ability no more than three times each turn.

Shadowmoor (Common)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Commander 2016 (Rare)
Other Versions
Magic Origins (Rare)
Manakin
Manakin 2 (2)
Artifact Creature — Construct (1/1)

Tap: Add Colorless.

Iconic Masters (Common)
Other Versions
Tempest (Common)
Manalith
Manalith 3 (3)
Artifact

Tap: Add one mana of any color.

Game Night (Common)
Other Versions
Magic 2012 (Common)
Hour of Devastation (Common)
Core Set 2019 (Common)
Manamorphose
Manamorphose 1Red or Green (2)
Instant

Add two mana in any combination of colors.

Draw a card.

Modern Masters (Uncommon)
Other Versions
Shadowmoor (Common)
Manaplasm
Manaplasm 2Green (3)
Creature — Ooze (1/1)

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Shards of Alara (Rare)
Manaweft Sliver
Manaweft Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have "Tap: Add one mana of any color."

Magic 2014 Core Set (Uncommon)
Nimana Sell-Sword
Nimana Sell-Sword 3Black (4)
Creature — Human Warrior Ally (2/2)

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

Zendikar (Common)
Omnath, Locus of Mana
Omnath, Locus of Mana 2Green (3)
Legendary Creature — Elemental (1/1)

You don't lose unspent green mana as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.

From the Vault: Legends (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Red Mana Battery
Red Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red, then add an additional Red for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
White Mana Battery
White Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on White Mana Battery.

Tap, Remove any number of charge counters from White Mana Battery: Add White, then add an additional White for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)