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Abundant Maw
Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)

Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Burrowing Razormaw
Burrowing Razormaw 2Green (3)
Creature — Beast (4/2)

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

The Brothers' War (Common)
Cavernous Maw
Cavernous Maw (0)
Land — Cave

Tap: Add Colorless.

2: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

The Lost Caverns of Ixalan (Uncommon)
Chandra's Firemaw
Chandra's Firemaw 3RedRed (5)
Creature — Hellion (4/2)

Haste

When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Chaos Maw
Chaos Maw 5RedRed (7)
Creature — Hellion (6/6)

When Chaos Maw enters, it deals 3 damage to each other creature.

Hour of Devastation (Rare)
Colossal Dreadmaw
Colossal Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Core Set 2021 (Common)
Jumpstart 2022 (Common)
Daggermaw Megalodon
Daggermaw Megalodon 4BlueBlue (6)
Creature — Shark (5/7)

Vigilance

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Defiant Greatmaw
Defiant Greatmaw 2Green (3)
Creature — Hippo (4/5)

When Defiant Greatmaw enters, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Defiant Thundermaw
Defiant Thundermaw (0)
Creature — Dragon (4/4)

Flying, trample

Whenever a Dragon you control attacks, it deals 2 damage to any target.

March of the Machine (Mythic Rare)
Devouring Sugarmaw
Devouring Sugarmaw 2BlackBlack (4)
Creature — Horror (6/6)

Menace, trample

At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.

Wilds of Eldraine (Rare)
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames 4RedRedRed (7)
Legendary Creature — Dragon (7/7)

Flying

Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2020 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Commander Masters (Rare)
Dreadmaw's Ire
Dreadmaw's Ire Red (1)
Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

The Lost Caverns of Ixalan (Uncommon)
Earthshaker Dreadmaw
Earthshaker Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample

When Earthshaker Dreadmaw enters, draw a card for each other Dinosaur you control.

The Lost Caverns of Ixalan (Uncommon)
Embermaw Hellion
Embermaw Hellion 3RedRed (5)
Creature — Hellion (4/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Magic Origins (Rare)
Firemaw Kavu
Firemaw Kavu 5Red (6)
Creature — Kavu (4/2)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Firemaw Kavu enters, it deals 2 damage to target creature.

When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fledgling Mawcor
Fledgling Mawcor 3Blue (4)
Creature — Beast (2/2)

Flying

Tap: Fledgling Mawcor deals 1 damage to any target.

Morph BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Giant Cindermaw
Giant Cindermaw 2Red (3)
Creature — Dinosaur Beast (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Players can't gain life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
The Brothers' War (Uncommon)
Goldmaw Champion
Goldmaw Champion 2White (3)
Creature — Dwarf Warrior (2/3)

Boast — 1White: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Grakmaw, Skyclave Ravager
Grakmaw, Skyclave Ravager 1BlackGreen (3)
Legendary Creature — Hydra Horror (0/0)

Grakmaw, Skyclave Ravager enters with three +1/+1 counters on it.

Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.

When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

Zendikar Rising (Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Into the Flood Maw
Into the Flood Maw Blue (1)
Instant

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)

Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.

Bloomburrow (Uncommon)
Into the Maw of Hell
Into the Maw of Hell 4RedRed (6)
Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Innistrad (Uncommon)
Kheru Dreadmaw
Kheru Dreadmaw 4Black (5)
Creature — Zombie Crocodile (4/4)

Defender

1Green, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

Khans of Tarkir (Common)
Magmaw
Magmaw 3RedRed (5)
Creature — Elemental (4/4)

1, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.

Ultimate Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Maw of Kozilek
Maw of Kozilek 3Red (4)
Creature — Eldrazi Drone (2/5)

Devoid (This card has no color.)

Colorless: Maw of Kozilek gets +2/-2 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Maw of the Mire
Maw of the Mire 4Black (5)
Sorcery

Destroy target land. You gain 4 life.

Innistrad (Common)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Mawcor
Mawcor 3BlueBlue (5)
Creature — Beast (3/3)

Flying

Tap: Mawcor deals 1 damage to any target.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Mawloc
Mawloc Variable ColorlessRedGreen (2)
Creature — Tyranid (2/2)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Terror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

Warhammer 40,000 Commander (Rare)
Obsidian Charmaw
Obsidian Charmaw 3RedRed (5)
Creature — Dragon (4/4)

This spell costs 1 less to cast for each land your opponents control that could produce Colorless.

Flying

When Obsidian Charmaw enters, destroy target nonbasic land an opponent controls.

Modern Horizons 2 (Rare)
Phantasmal Dreadmaw
Phantasmal Dreadmaw 2BlueBlue (4)
Creature — Dinosaur Illusion (6/6)

Trample

When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.

Modern Horizons 2 (Common)
Plaguemaw Beast
Plaguemaw Beast 3GreenGreen (5)
Creature — Phyrexian Beast (4/3)

Tap, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Mirrodin Besieged (Uncommon)
Rendmaw, Creaking Nest
Rendmaw, Creaking Nest 3BlackGreen (5)
Legendary Artifact Creature — Scarecrow (5/5)

Menace, reach

When Rendmaw, Creaking Nest enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Duskmourn: House of Horror Commander (Mythic Rare)
Savage Ventmaw
Savage Ventmaw 4RedGreen (6)
Creature — Dragon (4/4)

Flying

Whenever this creature attacks, add RedRedRedGreenGreenGreen. Until end of turn, you don't lose this mana as steps and phases end.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2017 (Uncommon)
Battlebond (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Shockmaw Dragon
Shockmaw Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.

Fate Reforged (Uncommon)
Shriekmaw
Shriekmaw 4Black (5)
Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters, destroy target nonartifact, nonblack creature.

Evoke 1Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
The Colossal Dreadmaw (playtest)
The Colossal Dreadmaw (playtest) 4GreenGreen (6)
Legendary Creature — — Dinosaur (6/6)

Trample

You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)

Mystery Booster 2: Convention Edition (Rare)
Thundermaw Hellkite
Thundermaw Hellkite 3RedRed (5)
Creature — Dragon (5/5)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Iconic Masters (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
Void Maw
Void Maw 4BlackBlack (6)
Creature — Horror (4/5)

Trample

If another creature would die, exile it instead.

Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.

Coldsnap (Rare)
Wildsear, Scouring Maw
Wildsear, Scouring Maw 3RedGreen (5)
Legendary Creature — Elemental Wolf (6/6)

Trample

Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Bloomburrow Commander (Mythic Rare)
Witch-Maw Nephilim
Witch-Maw Nephilim GreenWhiteBlueBlack (4)
Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

Guildpact (Rare)
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