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Almighty Brushwagg
Almighty Brushwagg Green (1)
Creature — Brushwagg (1/1)

Trample

3Green: Almighty Brushwagg gets +3/+3 until end of turn.

Ikoria: Lair of Behemoths (Common)
Animist's Might
Animist's Might 2Green (3)
Sorcery

This spell costs 2 less to cast if it targets a legendary creature you control.

Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

March of the Machine: The Aftermath (Uncommon)
Avatar of Might
Avatar of Might 6GreenGreen (8)
Creature — Avatar (8/8)

If an opponent controls at least four more creatures than you, this spell costs 6 less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Rare)
Other Versions
Prophecy (Rare)
Bounty of Might
Bounty of Might 4GreenGreen (6)
Instant

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Guilds of Ravnica (Rare)
Chatzuk, Mighty Guitarist (playtest)
Chatzuk, Mighty Guitarist (playtest) 1GreenWhite (3)
Legendary Creature — — Human Bard (2/2)

Banding (Just ask around until you find someone who knows.)

Creature spells you cast with banding cost 2 less to cast.

Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.

Mystery Booster 2: Convention Edition (Rare)
Chorus of Might
Chorus of Might 3Green (4)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Return to Ravnica (Common)
Colossal Might
Colossal Might RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Magic: The Gathering-Commander (Common)
Other Versions
Alara Reborn (Common)
Archenemy (Common)
Drover of the Mighty
Drover of the Mighty 1Green (2)
Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

Tap: Add one mana of any color.

Jumpstart 2025 (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Favor of the Mighty
Favor of the Mighty 1White (2)
Kindred Enchantment — Giant

Each creature with the highest mana value has protection from each color.

Lorwyn (Rare)
Fell the Mighty
Fell the Mighty 4White (5)
Sorcery

Destroy all creatures with power greater than target creature's power.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2017 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Gaea's Might
Gaea's Might Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Dominaria United (Common)
Other Versions
Planeshift (Common)
Garenbrig Carver
Garenbrig Carver 3Green (4)
Creature — Human Warrior (3/2)

Throne of Eldraine (Common)
Gauntlet of Might
Gauntlet of Might 4 (4)
Artifact

Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds an additional Red.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Gimli's Reckless Might
Gimli's Reckless Might 3Red (4)
Enchantment

Creatures you control have haste.

Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Indomitable Might
Indomitable Might 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+3.

Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

Wilds of Eldraine Commander (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Kodama's Might
Kodama's Might Green (1)
Instant — Arcane

Target creature gets +2/+2 until end of turn.

Splice onto Arcane Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Massive Might
Massive Might Green (1)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Innistrad: Crimson Vow (Common)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Might Makes Right
Might Makes Right 5Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Might of Alara
Might of Alara Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Conflux (Common)
Might of Murasa
Might of Murasa 1Green (2)
Instant

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

Zendikar Rising (Common)
Might of Oaks
Might of Oaks 3Green (4)
Instant

Target creature gets +7/+7 until end of turn.

Magic 2010 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Legacy (Rare)
Tenth Edition (Rare)
Might of Old Krosa
Might of Old Krosa Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Double Masters 2022 (Common)
Other Versions
Time Spiral (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Time Spiral Remastered (Uncommon)
Might of the Ancestors
Might of the Ancestors 2White (3)
Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Might of the Masses
Might of the Masses Green (1)
Instant

Target creature gets +1/+1 until end of turn for each creature you control.

Jumpstart 2025 (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Magic Origins (Common)
Guilds of Ravnica (Uncommon)
Core Set 2020 (Uncommon)
Double Masters (Common)
Jumpstart 2022 (Common)
Might of the Meek
Might of the Meek Red (1)
Instant

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.

Draw a card.

Bloomburrow (Common)
Might of the Nephilim
Might of the Nephilim 1Green (2)
Instant

Target creature gets +2/+2 until end of turn for each of its colors.

Dissension (Uncommon)
Might of the Old Ways
Might of the Old Ways 1Green (2)
Instant

Target creature gets +2/+2 until end of turn.

Coven — Then if you control three or more creatures with different powers, draw a card.

Innistrad: Midnight Hunt (Common)
Might Sliver
Might Sliver 4Green (5)
Creature — Sliver (2/2)

All Sliver creatures get +2/+2.

Commander Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Time Spiral Remastered (Uncommon)
Might Weaver
Might Weaver 1Green (2)
Creature — Human Wizard (2/1)

2: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Mightstone
Mightstone 4 (4)
Artifact

Attacking creatures get +1/+0.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Mightstone's Animation
Mightstone's Animation 3Blue (4)
Enchantment — Aura

Enchant artifact

When Mightstone's Animation enters, draw a card.

Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

The Brothers' War (Common)
Mighty Emergence
Mighty Emergence 2Green (3)
Enchantment

Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.

Shards of Alara (Uncommon)
Mighty Leap
Mighty Leap 1White (2)
Instant

Target creature gets +2/+2 and gains flying until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Magic 2011 (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic 2012 (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Modern Masters 2015 Edition (Common)
Magic Origins (Common)
Oath of the Gatewatch (Common)
Amonkhet (Common)
Core Set 2019 (Common)
Game Night 2019 (Common)
Amonkhet Remastered (Common)
Mighty Servant of Leuk-o
Mighty Servant of Leuk-o 3 (3)
Artifact — Vehicle (6/6)

Trample

Ward—Discard a card.

Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.

Crew 4

Commander Legends: Battle for Baldur's Gate (Rare)
Minion of the Mighty
Minion of the Mighty Red (1)
Creature — Kobold (0/1)

Menace

Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.

Adventures in the Forgotten Realms (Rare)
Myojin of Towering Might
Myojin of Towering Might 5GreenGreenGreen (8)
Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Mystic Might
Mystic Might Blue (1)
Enchantment — Aura

Enchant land you control

Cumulative upkeep 1Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has "Tap: Target creature gets +2/+2 until end of turn."

Ice Age (Rare)
Ojer Axonil, Deepest Might
Ojer Axonil, Deepest Might 2RedRed (4)
Legendary Creature — God (4/4)

Trample

If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

The Lost Caverns of Ixalan (Mythic Rare)
Primal Might
Primal Might Variable ColorlessGreen (1)
Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2021 (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Soul's Might
Soul's Might 4Green (5)
Sorcery

Put X +1/+1 counters on target creature, where X is that creature's power.

Jumpstart 2022 (Common)
Other Versions
Shards of Alara (Common)
Commander Legends (Common)
Surging Might
Surging Might 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Sylvan Might
Sylvan Might 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Double Masters (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Duel Decks: Mind vs. Might (Common)
The Mightstone and Weakstone
The Mightstone and Weakstone 5 (5)
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

Tap: Add ColorlessColorless. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

The Brothers' War (Rare)
Thundering Mightmare
Thundering Mightmare 4Green (5)
Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

Innistrad: Crimson Vow Commander (Rare)
Thunderous Might
Thunderous Might 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Born of the Gods (Uncommon)
Untamed Might
Untamed Might Variable ColorlessGreen (1)
Instant

Target creature gets +X/+X until end of turn.

Scars of Mirrodin (Common)
Valley Mightcaller
Valley Mightcaller Green (1)
Creature — Frog Warrior (1/1)

Trample

Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.

Bloomburrow (Rare)
Wild Might
Wild Might 1Green (2)
Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.

Prophecy (Common)
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