SEARCH:

+mist (126)

12 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Accomplished Alchemist
Accomplished Alchemist 3Green (4)
Creature — Elf Druid (2/5)

Tap: Add one mana of any color.

Tap: Add X mana of any one color, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Rare)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

Avacyn Restored (Common)
Alchemist's Gambit
Alchemist's Gambit 1RedRed (3)
Sorcery

Cleave 4BlueBlueRed (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Take an extra turn after this one. During that turn, damage can't be prevented. At the beginning of that turn's end step, you lose the game.

Exile Alchemist's Gambit.

Innistrad: Crimson Vow (Rare)
Alchemist's Gift
Alchemist's Gift Black (1)
Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Core Set 2021 (Common)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Alchemist's Refuge
Alchemist's Refuge (0)
Land

Tap: Add Colorless.

GreenBlue, Tap: You may cast spells this turn as though they had flash.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Alchemist's Retrieval
Alchemist's Retrieval Blue (1)
Instant

Cleave 1Blue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target nonland permanent you control to its owner's hand.

Innistrad: Crimson Vow (Common)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Alloy Animist
Alloy Animist Green (1)
Creature — Human Druid (1/1)

2Green: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.

The Brothers' War (Uncommon)
Aloe Alchemist
Aloe Alchemist 1Green (2)
Creature — Plant Warlock (3/2)

Trample

When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.

Plot 1Green (You may pay 1Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Animist's Awakening
Animist's Awakening Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Ikoria Commander (Rare)
Other Versions
Magic Origins (Rare)
Animist's Might
Animist's Might 2Green (3)
Sorcery

This spell costs 2 less to cast if it targets a legendary creature you control.

Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

March of the Machine: The Aftermath (Uncommon)
Aphetto Alchemist
Aphetto Alchemist 1Blue (2)
Creature — Human Wizard (1/2)

Tap: Untap target artifact or creature.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Aquatic Alchemist
Aquatic Alchemist 1Blue (2)
Creature — Elemental (1/3)

Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn.

Wilds of Eldraine (Common)
Armistice
Armistice 2White (3)
Enchantment

3WhiteWhite: You draw a card and target opponent gains 3 life.

Commander 2014 (Rare)
Other Versions
Mercadian Masques (Rare)
Battletide Alchemist
Battletide Alchemist 3WhiteWhite (5)
Creature — Kithkin Cleric (3/4)

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

Morningtide (Rare)
Blood Mist
Blood Mist 3Red (4)
Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Bloodmist Infiltrator
Bloodmist Infiltrator 2Black (3)
Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

Ravnica Allegiance (Uncommon)
Aquatic Alchemist (Bubble Up)
Aquatic Alchemist (Bubble Up) 2Blue (3)
Sorcery — Adventure

Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Captain of the Mists
Captain of the Mists 2Blue (3)
Creature — Human Wizard (2/3)

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

1Blue, Tap: You may tap or untap target permanent.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Avacyn Restored (Rare)
Chemister's Insight
Chemister's Insight 3Blue (4)
Instant

Draw two cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Chemister's Trick
Chemister's Trick BlueRed (2)
Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.

Overload 3BlueRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Common)
Cho-Arrim Alchemist
Cho-Arrim Alchemist White (1)
Creature — Human Spellshaper (1/1)

1WhiteWhite, Tap, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mercadian Masques (Rare)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Clinging Mists
Clinging Mists 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Dark Ascension (Common)
Cloak of Mists
Cloak of Mists 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Other Versions
Urza's Saga (Common)
Constant Mists
Constant Mists 1Green (2)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Stronghold (Uncommon)
Deathmist Raptor
Deathmist Raptor 1GreenGreen (3)
Creature — Dinosaur Beast (3/3)

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Enshrouding Mist
Enshrouding Mist White (1)
Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Galvanic Alchemist
Galvanic Alchemist 2Blue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Galvanic Alchemist is paired with another creature, each of those creatures has "2Blue: Untap this creature."

Avacyn Restored (Common)
Gitaxian Anatomist
Gitaxian Anatomist 3Blue (4)
Creature — Phyrexian Wizard (2/5)

When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Goblin Kaboomist
Goblin Kaboomist 1Red (2)
Creature — Goblin Warrior (1/2)

At the beginning of your upkeep, create a colorless artifact token named Land Mine with "Red, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

Magic 2015 Core Set (Rare)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Hungry Mist
Hungry Mist 2GreenGreen (4)
Creature — Elemental (6/2)

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay GreenGreen.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Insidious Mist
Insidious Mist (0)
Creature — Elemental (0/1)

Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay 2Black. If you do, transform it.

Shadows over Innistrad (Rare)
Izzet Chemister
Izzet Chemister 2Red (3)
Creature — Goblin Wizard (1/3)

Haste

Red, Tap: Exile target instant or sorcery card from your graveyard.

1Red, Tap, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Masters 25 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Juvenile Mist Dragon
Juvenile Mist Dragon 3BlueBlue (5)
Creature — Dragon (4/3)

Flying

Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Knight of the Mists
Knight of the Mists 2Blue (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

When Knight of the Mists enters the battlefield, you may pay Blue. If you don't, destroy target Knight and it can't be regenerated.

Visions (Common)
Krovikan Mist
Krovikan Mist 1Blue (2)
Creature — Illusion (*/*)

Flying

Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Coldsnap (Common)
Lost in the Mist
Lost in the Mist 3BlueBlue (5)
Instant

Counter target spell. Return target permanent to its owner's hand.

Innistrad (Common)
Ludevic, Necro-Alchemist
Ludevic, Necro-Alchemist 1BlueRed (3)
Legendary Creature — Human Wizard (1/4)

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
Marshmist Titan
Marshmist Titan 6Black (7)
Creature — Giant (4/5)

This spell costs Variable Colorless less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Common)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Ikoria Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2017 (Rare)
Merfolk Mistbinder
Merfolk Mistbinder GreenBlue (2)
Creature — Merfolk Shaman (2/2)

Other Merfolk you control get +1/+1.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mist Dragon
Mist Dragon 4BlueBlue (6)
Creature — Dragon (4/4)

0: Mist Dragon gains flying. <I>(This effect lasts indefinitely.)</I>

0: Mist Dragon loses flying. <I>(This effect lasts indefinitely.)</I>

3BlueBlue: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Rare)
Mist Intruder
Mist Intruder 1Blue (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Battle for Zendikar (Common)
Mist Leopard
Mist Leopard 3Green (4)
Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Common)
Mist of Stagnation
Mist of Stagnation 3BlueBlue (5)
Enchantment

Permanents don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.

Judgment (Rare)
Mist Raven
Mist Raven 2BlueBlue (4)
Creature — Bird (2/2)

Flying

When Mist Raven enters the battlefield, return target creature to its owner's hand.

Shadows of the Past (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Modern Masters 2017 Edition (Common)
Kaldheim Commander (Common)
Mistakes Were Made
Mistakes Were Made 1Green (2)
Instant

Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

Unfinity (Acorn) (Common)
Mistbind Clique
Mistbind Clique 3Blue (4)
Creature — Faerie Wizard (4/4)

Flash

Flying

Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Secret Lair Drop (Rare)
Other Versions
Lorwyn (Rare)
Mistblade Shinobi
Mistblade Shinobi 2Blue (3)
Creature — Human Ninja (1/1)

Ninjutsu Blue (Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Planechase Anthology (Common)
Other Versions
Betrayers of Kamigawa (Common)
Planechase 2012 Edition (Common)
Mistcaller
Mistcaller Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Core Set 2019 (Rare)
Mist-Cloaked Herald
Mist-Cloaked Herald Blue (1)
Creature — Merfolk Warrior (1/1)

Mist-Cloaked Herald can't be blocked.

Core Set 2019 (Common)
Other Versions
Rivals of Ixalan (Common)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

Theros (Rare)
Mister Gutsy
Mister Gutsy 2 (2)
Artifact Creature — Robot Soldier (1/1)

Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.

When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Mistfire Adept
Mistfire Adept 3Blue (4)
Creature — Human Monk (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, target creature gains flying until end of turn.

Double Masters 2022 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Mistfire Weaver
Mistfire Weaver 3Blue (4)
Creature — Djinn Wizard (3/1)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

Khans of Tarkir (Uncommon)
Mistfolk
Mistfolk BlueBlue (2)
Creature — Illusion (1/2)

Blue: Counter target spell that targets Mistfolk.

Ice Age (Common)
Mistford River Turtle
Mistford River Turtle 3Blue (4)
Creature — Turtle (1/5)

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

Throne of Eldraine (Common)
Mistform Dreamer
Mistform Dreamer 2Blue (3)
Creature — Illusion (2/1)

Flying

1: Mistform Dreamer becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistform Seaswift
Mistform Seaswift 3Blue (4)
Creature — Illusion (3/1)

Flying

1: Mistform Seaswift becomes the creature type of your choice until end of turn.

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Common)
Mistform Shrieker
Mistform Shrieker 3BlueBlue (5)
Creature — Illusion (3/3)

Flying

1: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph 3BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistform Sliver
Mistform Sliver 1Blue (2)
Creature — Illusion Sliver (1/1)

All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Legions (Common)
Mistform Stalker
Mistform Stalker 1Blue (2)
Creature — Illusion (1/1)

1: Mistform Stalker becomes the creature type of your choice until end of turn.

2BlueBlue: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Onslaught (Uncommon)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with Mistform Warchief cost 1 less to cast.

Tap: Mistform Warchief becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Mistgate Pathway
Mistgate Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
Misthollow Griffin
Misthollow Griffin 2BlueBlue (4)
Creature — Griffin (3/3)

Flying

You may cast Misthollow Griffin from exile.

Avacyn Restored (Mythic Rare)
Misthoof Kirin
Misthoof Kirin 2White (3)
Creature — Kirin (2/1)

Flying, vigilance

Megamorph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Mistmeadow Skulk
Mistmeadow Skulk 1White (2)
Creature — Kithkin Rogue (1/1)

Lifelink, protection from mana value 3 or greater

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Future Sight (Uncommon)
Shadowmoor (Uncommon)
Mistmeadow Vanisher
Mistmeadow Vanisher 2White or Blue (3)
Creature — Kithkin Wizard (3/2)

Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

March of the Machine Commander (Rare)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Kaldheim Commander (Uncommon)
Mistmoon Griffin
Mistmoon Griffin 3White (4)
Creature — Griffin (2/2)

Flying

When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

Vintage Masters (Common)
Other Versions
Weatherlight (Uncommon)
Mistral Charger
Mistral Charger 1White (2)
Creature — Pegasus (2/1)

Flying

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Eternal Masters (Common)
Mistral Singer
Mistral Singer 2Blue (3)
Creature — Siren (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Core Set 2021 (Common)
Mists of Littjara
Mists of Littjara 1Blue (2)
Enchantment — Aura

Flash

Enchant creature or Vehicle

Enchanted creature gets -3/-0.

Kaldheim (Common)
Mists of Lórien
Mists of Lórien 2Blue (3)
Sorcery

Replicate Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mist-Syndicate Naga
Mist-Syndicate Naga 2Blue (3)
Creature — Naga Ninja (3/1)

Ninjutsu 2Blue (2Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.

Modern Horizons (Rare)
Mistvault Bridge
Mistvault Bridge (0)
Artifact Land

Mistvault Bridge enters the battlefield tapped.

Indestructible

Tap: Add Blue or Black.

The Brothers' War Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Mistveil Plains
Mistveil Plains (0)
Land — Plains

(Tap: Add White.)

Mistveil Plains enters the battlefield tapped.

White, Tap: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Mistvein Borderpost
Mistvein Borderpost 1BlueBlack (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Mistvein Borderpost enters the battlefield tapped.

Tap: Add Blue or Black.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Mistwalker
Mistwalker 2Blue (3)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

Flying

1Blue: Mistwalker gets +1/-1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Mistway Spy
Mistway Spy Blue (1)
Creature — Merfolk Detective (1/1)

Flying

Disguise 1Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

Murders at Karlov Manor (Uncommon)
Misty Rainforest
Misty Rainforest (0)
Land

Tap, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Moonmist
Moonmist 1Green (2)
Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Necrogen Mists
Necrogen Mists 2Black (3)
Enchantment

At the beginning of each player's upkeep, that player discards a card.

Mirrodin (Rare)
Niblis of the Mist
Niblis of the Mist 2White (3)
Creature — Spirit (2/1)

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

Dark Ascension (Common)
Nissa, Ascended Animist
Nissa, Ascended Animist 3GreenGreenPhyrexian GreenPhyrexian Green (7)
Legendary Planeswalker — Nissa (7)

Compleated (Phyrexian Green can be paid with Green or 2 life. For each Phyrexian Green paid with life, this planeswalker enters with two fewer loyalty counters.)

+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.

−1: Destroy target artifact or enchantment.

−7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.

Phyrexia: All Will Be One (Mythic Rare)
Nissa, Resurgent Animist
Nissa, Resurgent Animist 2Green (3)
Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Mythic Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue