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Ancient Animus
Ancient Animus 1Green (2)
Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Commander Legends (Common)
Other Versions
Dominaria (Common)
Animal Boneyard
Animal Boneyard 2White (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

Odyssey (Uncommon)
Animal Magnetism
Animal Magnetism 4Green (5)
Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

Onslaught (Rare)
Animal Sanctuary
Animal Sanctuary (0)
Land

Tap: Add Colorless.

2, Tap: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.

Core Set 2021 (Rare)
Animar, Soul of Elements
Animar, Soul of Elements GreenBlueRed (3)
Legendary Creature — Elemental (1/1)

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

Masters 25 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Animate Artifact
Animate Artifact 3Blue (4)
Enchantment — Aura

Enchant artifact

As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Eternal Masters (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Vintage Masters (Uncommon)
Animate Land
Animate Land Green (1)
Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

Nemesis (Uncommon)
Animate Library
Animate Library 4BlueBlue (6)
Enchantment — Aura

Enchant your library

Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.

If enchanted library would leave the battlefield, exile Animate Library instead.

Unstable (Rare)
Animate Spell
Animate Spell Blue (1)
Enchantment — — Aura

Flash

Enchant instant or sorcery spell on the stack

When CARDNAME becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.

When CARDNAME leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.

Mystery Booster (Common)
Animate Wall
Animate Wall White (1)
Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Animating Faerie
Animating Faerie 2Blue (3)
Creature — Faerie (2/2)

Flying

Throne of Eldraine (Uncommon)
Animation Module
Animation Module 1 (1)
Artifact

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token.

3, Tap: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Animist's Awakening
Animist's Awakening Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Ikoria Commander (Rare)
Other Versions
Magic Origins (Rare)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Animating Faerie (Bring to Life)
Animating Faerie (Bring to Life) 2Blue (3)
Sorcery — Adventure

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.

Throne of Eldraine (Uncommon)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

1: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Legends (Common)
Contagious Nim
Contagious Nim 2Black (3)
Creature — Phyrexian Zombie (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Flayed Nim
Flayed Nim 3Black (4)
Creature — Skeleton (2/2)

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.

2Black: Regenerate Flayed Nim.

Mirrodin (Uncommon)
Hunger of the Nim
Hunger of the Nim 1Black (2)
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Darksteel (Common)
Katsumasa, the Animator
Katsumasa, the Animator 2BlueBlue (4)
Legendary Creature — Moonfolk Artificer (3/3)

Flying

2Blue: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.

At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

Kamigawa: Neon Dynasty Commander (Rare)
Knight of the Holy Nimbus
Knight of the Holy Nimbus WhiteWhite (2)
Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

2: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Minimus Containment
Minimus Containment 2White (3)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent is a Treasure artifact with "Tap, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Adventures in the Forgotten Realms (Common)
Nim Abomination
Nim Abomination 2Black (3)
Creature — Zombie (3/4)

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

Darksteel (Uncommon)
Nim Deathmantle
Nim Deathmantle 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip 4

Scars of Mirrodin (Rare)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

Mirrodin (Rare)
Nim Grotesque
Nim Grotesque 6Black (7)
Creature — Zombie (3/6)

Nim Grotesque gets +1/+0 for each artifact you control.

Fifth Dawn (Uncommon)
Nim Lasher
Nim Lasher 2Black (3)
Creature — Zombie (1/1)

Nim Lasher gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nim Replica
Nim Replica 3 (3)
Artifact Creature — Zombie (3/1)

2Black, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mirrodin (Common)
Nim Shambler
Nim Shambler 2BlackBlack (4)
Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Mirrodin (Uncommon)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nimana Sell-Sword
Nimana Sell-Sword 3Black (4)
Creature — Human Warrior Ally (2/2)

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

Zendikar (Common)
Nimana Skitter-Sneak
Nimana Skitter-Sneak 3Black (4)
Creature — Human Rogue (3/4)

As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Zendikar Rising (Common)
Nimana Skydancer
Nimana Skydancer 2Black (3)
Creature — Human Rogue (2/1)

Flash

Flying

When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
Nimble Birdsticker
Nimble Birdsticker 2Red (3)
Creature — Goblin (2/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Nimble Innovator
Nimble Innovator 3Blue (4)
Creature — Vedalken Artificer (2/2)

When Nimble Innovator enters the battlefield, draw a card.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Nimble Larcenist
Nimble Larcenist WhiteBlueBlack (3)
Creature — Bird Rogue (2/1)

Flying

When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.

Streets of New Capenna (Uncommon)
Nimble Mongoose
Nimble Mongoose Green (1)
Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Modern Horizons (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Nimble Obstructionist
Nimble Obstructionist 2Blue (3)
Creature — Bird Wizard (3/1)

Flash

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Nimble Pilferer
Nimble Pilferer 1Black (2)
Creature — Human Rogue (2/1)

Flash

Arena Base Set (Common)
Nimble Trapfinder
Nimble Trapfinder 1Blue (2)
Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.

At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Zendikar Rising (Rare)
Nimble-Blade Khenra
Nimble-Blade Khenra 1Red (2)
Creature — Jackal Warrior (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Nimbus Champion
Nimbus Champion 5Blue (6)
Creature — Avatar Warrior (4/4)

Flying

Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

Battlebond (Uncommon)
Nimbus Maze
Nimbus Maze (0)
Land

Tap: Add Colorless.

Tap: Add White. Activate only if you control an Island.

Tap: Add Blue. Activate only if you control a Plains.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Nimbus Naiad
Nimbus Naiad 2Blue (3)
Enchantment Creature — Nymph (2/2)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Theros (Common)
Nimbus of the Isles
Nimbus of the Isles 4Blue (5)
Creature — Elemental (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Nimbus Swimmer
Nimbus Swimmer Variable ColorlessGreenBlue (2)
Creature — Leviathan (0/0)

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Guild Kit: Simic (Uncommon)
Nimbus Wings
Nimbus Wings 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Zendikar (Common)
Nissa, Sage Animist
Nissa, Sage Animist (0)
Legendary Planeswalker — Nissa (3)

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.

−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Ragavan, Nimble Pilferer
Ragavan, Nimble Pilferer Red (1)
Legendary Creature — Monkey Pirate (2/1)

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Modern Horizons 2 (Mythic Rare)
Rage Nimbus
Rage Nimbus 2Red (3)
Creature — Elemental (5/3)

Defender, flying

1Red: Target creature attacks this turn if able.

Rise of the Eldrazi (Rare)
Reanimate
Reanimate Black (1)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Jumpstart (Rare)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Archenemy (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Vintage Masters (Uncommon)
Tempest Remastered (Uncommon)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Shared Animosity
Shared Animosity 2Red (3)
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Ikoria Commander (Rare)
Other Versions
Morningtide (Rare)
Explorers of Ixalan (Rare)
Skilled Animator
Skilled Animator 2Blue (3)
Creature — Human Artificer (1/3)

When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.

Commander Legends (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Sunimret
Sunimret 4BlackBlack (6)
Sorcery

Reverse miracle Black <i>(If this card is on the bottom of your library as you begin searching it, you may cast it by paying its reverse miracle cost.)</i>

Exile all creatures.

Mystery Booster (Common)
Sword of the Animist
Sword of the Animist 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Magic Origins (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Tome Anima
Tome Anima 3Blue (4)
Creature — Spirit (3/3)

Tome Anima can't be blocked as long as you've drawn two or more cards this turn.

Core Set 2021 (Common)
Toxic Nim
Toxic Nim 4BlackBlack (6)
Creature — Phyrexian Zombie (4/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Regenerate Toxic Nim.

New Phyrexia (Common)
Unimpeded Trespasser
Unimpeded Trespasser (0)
Creature — Spirit (3/3)

Unimpeded Trespasser can't be blocked.

Shadows over Innistrad (Uncommon)
Vastwood Animist
Vastwood Animist 2Green (3)
Creature — Elf Shaman Ally (1/1)

Tap: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

Worldwake (Uncommon)
Wail of the Nim
Wail of the Nim 2Black (3)
Instant

Choose one —

• Regenerate each creature you control.

• Wail of the Nim deals 1 damage to each creature and each player.

Entwine Black (Choose both if you pay the entwine cost.)

Mirrodin (Common)

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