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Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Alpine Guide
Alpine Guide 2Red (3)
Snow Creature — Human Scout (3/3)

When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library.

Alpine Guide attacks each combat if able.

When Alpine Guide leaves the battlefield, sacrifice a Mountain.

Modern Horizons (Uncommon)
Alpine Moon
Alpine Moon Red (1)
Enchantment

As Alpine Moon enters the battlefield, choose a nonbasic land card name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "Tap: Add one mana of any color."

Core Set 2019 (Rare)
Amulet of Safekeeping
Amulet of Safekeeping 2 (2)
Artifact

Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Creature tokens get -1/-0.

Core Set 2019 (Rare)
Arachnus Spinner
Arachnus Spinner 5Green (6)
Creature — Spider (5/7)

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Magic 2012 (Rare)
Ass Whuppin'
Ass Whuppin' 1WhiteBlack (3)
Sorcery

Destroy target silver-bordered permanent in any game you can see from your seat.

Unhinged (Rare)
Bladed Pinions
Bladed Pinions 2 (2)
Artifact — Equipment

Equipped creature has flying and first strike.

Equip 2

Scars of Mirrodin (Common)
Clockspinning
Clockspinning Blue (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Time Spiral (Common)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh (Uncommon)
Creeping Chill
Creeping Chill 3Black (4)
Sorcery

Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

Guilds of Ravnica (Uncommon)
Creeping Corrosion
Creeping Corrosion 2GreenGreen (4)
Sorcery

Destroy all artifacts.

Mirrodin Besieged (Rare)
Creeping Dread
Creeping Dread 3Black (4)
Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Shadows over Innistrad (Uncommon)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Kaladesh (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Creeping Renaissance
Creeping Renaissance 3GreenGreen (5)
Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2018 (Rare)
Other Versions
Innistrad (Rare)
Creeping Tar Pit
Creeping Tar Pit (0)
Land

Creeping Tar Pit enters the battlefield tapped.

Tap: Add Blue or Black.

1BlueBlack: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Ultimate Box Toppers (Special)
Other Versions
Worldwake (Rare)
Ultimate Masters (Rare)
Damping Engine
Damping Engine 4 (4)
Artifact

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

Urza's Legacy (Rare)
Damping Field
Damping Field 2White (3)
Enchantment

Players can't untap more than one artifact during their untap steps.

Antiquities (Uncommon)
Damping Matrix
Damping Matrix 3 (3)
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Modern Masters 2017 Edition (Rare)
Other Versions
Mirrodin (Rare)
Damping Sphere
Damping Sphere 2 (2)
Artifact

If a land is tapped for two or more mana, it produces Colorless instead of any other type and amount.

Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.

Dominaria (Uncommon)
Demonspine Whip
Demonspine Whip BlackRed (2)
Artifact — Equipment

Variable Colorless: Equipped creature gets +X/+0 until end of turn.

Equip 1

Alara Reborn (Uncommon)
Dripping Dead
Dripping Dead 4BlackBlack (6)
Creature — Zombie (4/1)

Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Common)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Elder Pine of Jukai
Elder Pine of Jukai 2Green (3)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Galloping Lizrog
Galloping Lizrog 3GreenBlue (5)
Creature — Frog Lizard (3/3)

Trample

When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.

Ravnica Allegiance (Uncommon)
Glamer Spinners
Glamer Spinners 4White or Blue (5)
Creature — Faerie Wizard (2/4)

Flash

Flying

When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.

Shadowmoor (Uncommon)
Grasping Current
Grasping Current 4Blue (5)
Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

Ixalan (Rare)
Grasping Dunes
Grasping Dunes (0)
Land — Desert

Tap: Add Colorless.

1, Tap, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.

Amonkhet (Uncommon)
Grasping Scoundrel
Grasping Scoundrel Black (1)
Creature — Human Pirate (1/1)

Grasping Scoundrel gets +1/+0 as long as it's attacking.

Core Set 2019 (Common)
Other Versions
Rivals of Ixalan (Common)
Grasping Thrull
Grasping Thrull 3WhiteBlack (5)
Creature — Thrull (3/3)

Flying

When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.

Ravnica Allegiance (Common)
Helix Pinnacle
Helix Pinnacle Green (1)
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

Variable Colorless: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Eventide (Rare)
Hopping Automaton
Hopping Automaton 3 (3)
Artifact Creature — Construct (2/2)

0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Urza's Saga (Uncommon)
Illusory Wrappings
Illusory Wrappings 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Amonkhet (Common)
Kingpin's Pet
Kingpin's Pet 1WhiteBlack (3)
Creature — Thrull (2/2)

Flying

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Kira, Great Glass-Spinner
Kira, Great Glass-Spinner 1BlueBlue (3)
Legendary Creature — Spirit (2/2)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Modern Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Knollspine Dragon
Knollspine Dragon 5RedRed (7)
Creature — Dragon (7/5)

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Shadowmoor (Rare)
Knollspine Invocation
Knollspine Invocation 1RedRed (3)
Enchantment

Variable Colorless, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to any target.

Shadowmoor (Rare)
Kongming, "Sleeping Dragon"
Kongming, "Sleeping Dragon" 2WhiteWhite (4)
Legendary Creature — Human Advisor (2/2)

Other creatures you control get +1/+1.

Masters 25 (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin 2Red (3)
Legendary Creature — Goblin (1/2)

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

War of the Spark (Rare)
Leaping Lizard
Leaping Lizard 1GreenGreen (3)
Creature — Lizard (2/3)

1Green: Leaping Lizard gets -0/-1 and gains flying until end of turn.

Masters Edition II (Common)
Other Versions
Homelands (Common)
Leaping Master
Leaping Master 1Red (2)
Creature — Human Monk (2/1)

2White: Leaping Master gains flying until end of turn.

Khans of Tarkir (Common)
Lifespinner
Lifespinner 3Green (4)
Creature — Spirit (3/3)

Tap, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.

Betrayers of Kamigawa (Uncommon)
Lupine Prototype
Lupine Prototype 2 (2)
Artifact Creature — Wolf Construct (5/5)

Lupine Prototype can't attack or block unless a player has no cards in hand.

Eldritch Moon (Rare)
Metalspinner's Puzzleknot
Metalspinner's Puzzleknot 2 (2)
Artifact

When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.

2Black, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

Kaladesh (Common)
Name Dropping
Name Dropping 1Green (2)
Enchantment

Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" When you do, return that card to your hand.

Unhinged (Uncommon)
Pin to the Earth
Pin to the Earth 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

Journey into Nyx (Common)
Pincer Spider
Pincer Spider 2Green (3)
Creature — Spider (2/3)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Reach (This creature can block creatures with flying.)

If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.

Invasion (Common)
Pincher Beetles
Pincher Beetles 2Green (3)
Creature — Insect (3/1)

Shroud (This creature can't be the target of spells or abilities.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Tenth Edition (Common)
Pine Barrens
Pine Barrens (0)
Land

Pine Barrens enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Black or Green. Pine Barrens deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Pine Walker
Pine Walker 3GreenGreen (5)
Creature — Elemental (5/5)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Whenever Pine Walker or another creature you control is turned face up, untap that creature.

Khans of Tarkir (Uncommon)
Pinecrest Ridge
Pinecrest Ridge (0)
Land

Tap: Add Colorless.

Tap: Add Red or Green. Pinecrest Ridge doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Pinion Feast
Pinion Feast 4Green (5)
Instant

Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dragons of Tarkir (Common)
Pinnacle of Rage
Pinnacle of Rage 4RedRed (6)
Sorcery

Pinnacle of Rage deals 3 damage to each of two targets.

Born of the Gods (Uncommon)
Pinpoint Avalanche
Pinpoint Avalanche 3RedRed (5)
Instant

Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.

Onslaught (Common)
Reaping the Graves
Reaping the Graves 2Black (3)
Instant

Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Sleeping Potion
Sleeping Potion 1Blue (2)
Enchantment — Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Planeshift (Common)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying

Core Set 2019 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Snapping Gnarlid
Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Snapping Sailback
Snapping Sailback 4Green (5)
Creature — Dinosaur (4/4)

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Ixalan (Uncommon)
Snapping Thragg
Snapping Thragg 4Red (5)
Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

War of the Spark (Common)
Spin Engine
Spin Engine 3 (3)
Artifact Creature — Construct (3/1)

Red: Target creature can't block Spin Engine this turn.

Mirrodin Besieged (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Spinal Centipede
Spinal Centipede 2Black (3)
Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

Guilds of Ravnica (Common)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Commander 2013 Edition (Rare)
Other Versions
Invasion (Rare)
Spinal Graft
Spinal Graft 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Spinal Parasite
Spinal Parasite 5 (5)
Artifact Creature — Insect (-1/-1)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

Fifth Dawn (Uncommon)
Spinal Villain
Spinal Villain 2Red (3)
Creature — Beast (1/2)

Tap: Destroy target blue creature.

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Spincrusher
Spincrusher 2 (2)
Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

Darksteel (Uncommon)
Spindrift Drake
Spindrift Drake Blue (1)
Creature — Drake (2/1)

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay Blue.

Stronghold (Common)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Commander Anthology 2018 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Spinebiter
Spinebiter 4GreenGreen (6)
Creature — Beast (3/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have Spinebiter assign its combat damage as though it weren't blocked.

New Phyrexia (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When Spined Fluke enters the battlefield, sacrifice a creature.

Black: Regenerate Spined Fluke.

Urza's Saga (Uncommon)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.

Modern Horizons (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Zombie Mercenary (2/2)

Spineless Thug can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Commander 2016 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Spinneret Sliver
Spinneret Sliver 1Green (2)
Creature — Sliver (2/2)

All Sliver creatures have reach. (They can block creatures with flying.)

Time Spiral (Common)
Spinning Darkness
Spinning Darkness 4BlackBlack (6)
Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Weatherlight (Common)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Stomping Ground
Stomping Ground (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Allegiance (Rare)
Other Versions
Guildpact (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Stomping Slabs
Stomping Slabs 2Red (3)
Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

Morningtide (Uncommon)
Swift Spinner
Swift Spinner 3Green (4)
Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Eldritch Moon (Common)
Swooping Talon
Swooping Talon 4WhiteWhite (6)
Creature — Bird Soldier (2/6)

Flying

1: Swooping Talon loses flying until end of turn.

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Thundering Spineback
Thundering Spineback 5GreenGreen (7)
Creature — Dinosaur (5/5)

Other Dinosaurs you control get +1/+1.

5Green: Create a 3/3 green Dinosaur creature token with trample.

Ixalan (Uncommon)
Ursapine
Ursapine 3GreenGreen (5)
Creature — Beast (3/3)

Green: Target creature gets +1/+1 until end of turn.

Ravnica: City of Guilds (Rare)
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle (0)
Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.

Tap: Add Red.

Zendikar (Rare)
Vulpine Goliath
Vulpine Goliath 4GreenGreen (6)
Creature — Fox (6/5)

Trample

Theros (Common)
Wall of Pine Needles
Wall of Pine Needles 3Green (4)
Creature — Plant Wall (3/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Pine Needles.

Ice Age (Uncommon)
Warping Wail
Warping Wail 1Colorless (2)
Instant

(Colorless represents colorless mana.)

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Oath of the Gatewatch (Uncommon)
Warping Wurm
Warping Wurm 2GreenBlue (4)
Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, Warping Wurm phases out unless you pay 2GreenBlue.

Whenever Warping Wurm phases in, put a +1/+1 counter on it.

Mirage (Rare)