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Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Alpine Guide
Alpine Guide 2Red (3)
Snow Creature — Human Scout (3/3)

When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.

This creature attacks each combat if able.

When this creature leaves the battlefield, sacrifice a Mountain.

Modern Horizons (Uncommon)
Alpine Houndmaster
Alpine Houndmaster RedWhite (2)
Creature — Human Warrior (2/2)

When this creature enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Core Set 2021 (Uncommon)
Alpine Meadow
Alpine Meadow (0)
Snow Land — Mountain Plains

(Tap: Add Red or White.)

This land enters tapped.

Kaldheim (Land)
Alpine Moon
Alpine Moon Red (1)
Enchantment

As this enchantment enters, choose a nonbasic land card name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "Tap: Add one mana of any color."

Core Set 2019 (Rare)
Alpine Watchdog
Alpine Watchdog 1White (2)
Creature — Dog (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2021 (Common)
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower 1Green (2)
Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

3GreenGreen: Double the number of +1/+1 counters on each creature you control.

Outlaws of Thunder Junction (Mythic Rare)
Demonspine Whip
Demonspine Whip BlackRed (2)
Artifact — Equipment

Variable Colorless: Equipped creature gets +X/+0 until end of turn.

Equip 1

Alara Reborn (Uncommon)
Elder Pine of Jukai
Elder Pine of Jukai 2Green (3)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: This creature gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Furious Spinesplitter
Furious Spinesplitter 2Red or GreenRed or Green (4)
Creature — Ogre Warrior (3/3)

Trample

At the beginning of your end step, put a +1/+1 counter on this creature for each opponent who was dealt damage this turn.

Ravnica Clue Edition (Uncommon)
Hivespine Wolverine
Hivespine Wolverine 3GreenGreen (5)
Creature — Elemental Wolverine (5/4)

When this creature enters, choose one —

• Put a +1/+1 counter on target creature you control.

• This creature fights target creature token.

• Destroy target artifact or enchantment.

Bloomburrow (Uncommon)
Knollspine Dragon
Knollspine Dragon 5RedRed (7)
Creature — Dragon (7/5)

Flying

When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Game Night: Free-For-All (Rare)
Knollspine Invocation
Knollspine Invocation 1RedRed (3)
Enchantment

Variable Colorless, Discard a card with mana value X: This enchantment deals X damage to any target.

Shadowmoor (Rare)
Lupine Harbingers
Lupine Harbingers 3Green (4)
Creature — — Wolf (4/4)

Trample, haste

Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.

Foretell 4GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Innistrad: Midnight Hunt Alchemy (Rare)
Lupine Prototype
Lupine Prototype 2 (2)
Artifact Creature — Wolf Construct (5/5)

This creature can't attack or block unless a player has no cards in hand.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Shadows Over Innistrad Remastered (Uncommon)
Pine Barrens
Pine Barrens (0)
Land

This land enters tapped.

Tap: Add Colorless.

Tap: Add Black or Green. This land deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Pine Walker
Pine Walker 3GreenGreen (5)
Creature — Elemental (5/5)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Whenever this creature or another creature you control is turned face up, untap that creature.

Khans of Tarkir (Uncommon)
Pinecrest Ridge
Pinecrest Ridge (0)
Land

Tap: Add Colorless.

Tap: Add Red or Green. This land doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When this artifact enters, destroy target permanent.

When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.

Bloomburrow Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Spinebiter
Spinebiter 4GreenGreen (6)
Creature — Phyrexian Beast (3/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have this creature assign its combat damage as though it weren't blocked.

New Phyrexia (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When this creature enters, sacrifice a creature.

Black: Regenerate this creature.

Urza's Saga (Uncommon)
Spined Karok
Spined Karok 2Green (3)
Creature — Crocodile (2/4)

Strixhaven: School of Mages (Common)
Spined Megalodon
Spined Megalodon 5BlueBlue (7)
Creature — Shark (5/7)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever this creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Core Set 2021 (Common)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Phyrexian Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spined Tyrranax
Spined Tyrranax 4Green (5)
Creature — Dinosaur Beast (5/5)

At the beginning of combat on your turn, you may pay 2Green. When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2025 (Uncommon)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, this creature has double strike.

Modern Horizons (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

This creature can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Spineseeker Centipede
Spineseeker Centipede 2Green (3)
Creature — Insect (2/1)

When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Delirium — This creature gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror (Common)
Spinewoods Armadillo
Spinewoods Armadillo 4GreenGreen (6)
Creature — Armadillo (7/7)

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

1Green, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction (Uncommon)
Spinewoods Paladin
Spinewoods Paladin 4Green (5)
Creature — Human Knight (5/4)

Trample

When this creature enters, you gain 3 life.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

This creature blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Sunspine Lynx
Sunspine Lynx 2RedRed (4)
Creature — Elemental Cat (5/4)

Players can't gain life.

Damage can't be prevented.

When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.

Bloomburrow (Rare)
Thundering Spineback
Thundering Spineback 5GreenGreen (7)
Creature — Dinosaur (5/5)

Other Dinosaurs you control get +1/+1.

5Green: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2025 (Uncommon)
Other Versions
Ixalan (Uncommon)
Game Night 2019 (Uncommon)
Jumpstart (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Ursapine
Ursapine 3GreenGreen (5)
Creature — Beast (3/3)

Green: Target creature gets +1/+1 until end of turn.

Ravnica: City of Guilds (Rare)
Vulpine Goliath
Vulpine Goliath 4GreenGreen (6)
Creature — Fox (6/5)

Trample

Theros (Common)
Vulpine Harvester
Vulpine Harvester 3White (4)
Creature — Phyrexian Fox (3/3)

Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.

March of the Machine Commander (Rare)
Wall of Pine Needles
Wall of Pine Needles 3Green (4)
Creature — Plant Wall (3/3)

Defender (This creature can't attack.)

Green: Regenerate this creature.

Ice Age (Uncommon)
Whip-Spine Drake
Whip-Spine Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Worldspine Wurm
Worldspine Wurm 8GreenGreenGreen (11)
Creature — Wurm (15/15)

Trample

When this creature dies, create three 5/5 green Wurm creature tokens with trample.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
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