+predatory (10)
At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Predatory Nightstalker enters, you may have target opponent sacrifice a creature of their choice.
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Sliver creatures you control get +1/+1.
Menace
As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand.
Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
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