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Capital Punishment
Capital Punishment 4BlackBlack (6)
Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

Conspiracy: Take the Crown (Rare)
Crime // Punishment (Crime)
Crime // Punishment (Crime) 3WhiteBlack (5)
Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Dissension (Rare)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Heretic's Punishment
Heretic's Punishment 4Red (5)
Enchantment

3Red: Choose any target, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that permanent or player equal to the highest converted mana cost among those cards.

Innistrad (Rare)
Leyline of Punishment
Leyline of Punishment 2RedRed (4)
Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Magic 2011 (Rare)
Crime // Punishment (Punishment)
Crime // Punishment (Punishment) Variable ColorlessBlackGreen (2)
Sorcery

Destroy each artifact, creature, and enchantment with converted mana cost X.

Dissension (Rare)
Remorseless Punishment
Remorseless Punishment 3BlackBlack (5)
Sorcery

Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.

Oath of the Gatewatch (Rare)