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Cosmos Charger
Cosmos Charger 3Blue (4)
Creature — Horse Spirit (3/3)

Flash

Flying

Foretelling cards from your hand costs 1 less and can be done on any player's turn.

Foretell 2Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Cosmos Elixir
Cosmos Elixir 4 (4)
Artifact

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Kaldheim (Rare)
Cosmotronic Wave
Cosmotronic Wave 3Red (4)
Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Costly Plunder
Costly Plunder 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

Double Masters (Common)
Other Versions
Ixalan (Common)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters, draw a card.

Portal Three Kingdoms (Uncommon)
Council's Deliberation
Council's Deliberation 1Blue (2)
Instant

Draw a card.

Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Counterbalance
Counterbalance BlueBlue (2)
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Coldsnap (Uncommon)
Counterbore
Counterbore 3BlueBlue (5)
Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Shadowmoor (Rare)
Counterflux
Counterflux BlueBlueRed (3)
Instant

This spell can't be countered.

Counter target spell you don't control.

Overload 1BlueBlueRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Commander 2015 (Rare)
Other Versions
Return to Ravnica (Rare)
Counterintelligence
Counterintelligence 2BlueBlue (4)
Sorcery

Return one or two target creatures to their owners' hands.

Portal Three Kingdoms (Uncommon)
Counterlash
Counterlash 4BlueBlue (6)
Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

Dark Ascension (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller mills four cards.

Journey into Nyx (Common)
Counterpoint
Counterpoint 3BlueBlack (5)
Instant

Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.

Murders at Karlov Manor Commander (Rare)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Tempest (Common)
Mercadian Masques (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Jace vs. Chandra (Common)
Masters Edition II (Uncommon)
Masters Edition IV (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Tempest Remastered (Uncommon)
Eternal Masters (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Masters 25 (Common)
Signature Spellbook: Jace (Rare)
Commander Legends (Common)
Strixhaven Mystical Archive (Rare)
Modern Horizons 2 (Uncommon)
Game Night: Free-For-All (Uncommon)
Dominaria Remastered (Common)
Commander Masters (Common)
Countersquall
Countersquall BlueBlack (2)
Instant

Counter target noncreature spell. Its controller loses 2 life.

Ultimate Masters (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Countervailing Winds
Countervailing Winds 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Countless Gears Renegade
Countless Gears Renegade 1White (2)
Creature — Dwarf Artificer (2/2)

Revolt — When Countless Gears Renegade enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Courage in Crisis
Courage in Crisis 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Courageous Outrider
Courageous Outrider 3White (4)
Creature — Human Scout (3/4)

When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Courageous Resolve
Courageous Resolve 2White (3)
Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Courier Bat
Courier Bat 2Black (3)
Creature — Bat (2/2)

Flying

When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Courier Griffin
Courier Griffin 3White (4)
Creature — Griffin (2/3)

Flying

When Courier Griffin enters, you gain 2 life.

Battle for Zendikar (Common)
Courier Hawk
Courier Hawk 1White (2)
Creature — Bird (1/2)

Flying, vigilance

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Courier's Briefcase
Courier's Briefcase 1Green (2)
Artifact — Treasure

When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.

Tap, Sacrifice Courier's Briefcase: Add one mana of any color.

WhiteBlueBlackRedGreen, Tap, Sacrifice Courier's Briefcase: Draw three cards.

Streets of New Capenna (Uncommon)
Courier's Capsule
Courier's Capsule 1Blue (2)
Artifact

1Blue, Tap, Sacrifice Courier's Capsule: Draw two cards.

Shards of Alara (Common)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land you control enters, you gain 1 life.

Commander Masters (Rare)
Other Versions
Born of the Gods (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Rare)
Coursers' Accord
Coursers' Accord 4GreenWhite (6)
Sorcery

Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Court Archers
Court Archers 2Green (3)
Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Court Cleric
Court Cleric White (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

Core Set 2019 (Uncommon)
Court Homunculus
Court Homunculus White (1)
Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

Historic Anthology 5 (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Court Hussar
Court Hussar 2Blue (3)
Creature — Vedalken Knight (1/3)

Vigilance

When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters, sacrifice it unless White was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Masters 25 (Common)
Court of Ambition
Court of Ambition 2BlackBlack (4)
Enchantment

When Court of Ambition enters, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Commander Legends (Rare)
Court of Ardenvale
Court of Ardenvale 2WhiteWhite (4)
Enchantment

When Court of Ardenvale enters, you become the monarch.

At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Wilds of Eldraine Commander (Rare)
Court of Bounty
Court of Bounty 2GreenGreen (4)
Enchantment

When Court of Bounty enters, you become the monarch.

At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Commander Legends (Rare)
Court of Cunning
Court of Cunning 1BlueBlue (3)
Enchantment

When Court of Cunning enters, you become the monarch.

At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Commander Legends (Rare)
Court of Embereth
Court of Embereth 2RedRed (4)
Enchantment

When Court of Embereth enters, you become the monarch.

At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.

Wilds of Eldraine Commander (Rare)
Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Court of Grace
Court of Grace 2WhiteWhite (4)
Enchantment

When Court of Grace enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Ire
Court of Ire 3RedRed (5)
Enchantment

When Court of Ire enters, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Locthwain
Court of Locthwain 2BlackBlack (4)
Enchantment

When Court of Locthwain enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Wilds of Eldraine Commander (Rare)
Court of Vantress
Court of Vantress 2BlueBlue (4)
Enchantment

When Court of Vantress enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Wilds of Eldraine Commander (Rare)
Court Street Denizen
Court Street Denizen 2White (3)
Creature — Human Soldier (2/2)

Whenever another white creature you control enters, tap target creature an opponent controls.

Commander Legends (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Assassin's Creed (Rare)
Other Versions
Onslaught (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Cover the Spot (Cover the Spot (a))
Cover the Spot (Cover the Spot (a)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (b))
Cover the Spot (Cover the Spot (b)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (c))
Cover the Spot (Cover the Spot (c)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 4, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (d))
Cover the Spot (Cover the Spot (d)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 3, 4, 5, 6

Unfinity (Acorn) (Common)
Covert Cutpurse
Covert Cutpurse 2Black (3)
Creature — Human Rogue (2/1)

When Covert Cutpurse enters, destroy target creature you don't control that was dealt damage this turn.

Disturb 4Black (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Coveted Prize
Coveted Prize 4Black (5)
Sorcery

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Zendikar Rising (Rare)
Covetous Dragon
Covetous Dragon 4Red (5)
Creature — Dragon (6/5)

Flying

When you control no artifacts, sacrifice Covetous Dragon.

Urza's Destiny (Rare)
Covetous Urge
Covetous Urge Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Throne of Eldraine (Uncommon)
Coward // Killer (Coward)
Coward // Killer (Coward) 1Red (2)
Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.

Time travel.

Doctor Who Commander (Rare)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Cower in Fear
Cower in Fear 1BlackBlack (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2013 (Uncommon)
Cowl Prowler
Cowl Prowler 4GreenGreen (6)
Creature — Wurm (6/6)

Battlebond (Common)
Other Versions
Kaladesh (Common)
Crab Umbra
Crab Umbra Blue (1)
Enchantment — Aura

Enchant creature

2Blue: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Crabapple Cohort
Crabapple Cohort 4Green (5)
Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

Shadowmoor (Common)
Crabomination
Crabomination 4BlackBlack (6)
Creature — Crab Demon (5/5)

Emerge from artifact 5BlackBlack (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)

When Crabomination enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.

Modern Horizons 3 (Rare)
Crack in Time
Crack in Time 3White (4)
Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters and at the beginning of your first main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Doctor Who Commander (Rare)
Crack Open
Crack Open 2Green (3)
Sorcery

Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

March of the Machine Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent.

Betrayers of Kamigawa (Common)
Crackdown
Crackdown 2White (3)
Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mercadian Masques (Rare)
Crackdown Construct
Crackdown Construct 4 (4)
Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Aether Revolt (Uncommon)
Cracked Skull
Cracked Skull 2Black (3)
Enchantment — Aura

Enchant creature

When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.

When enchanted creature is dealt damage, destroy it.

Duskmourn: House of Horror (Common)
Crackle with Power
Crackle with Power Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

Crackle with Power deals five times X damage to each of up to X targets.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Strixhaven: School of Mages (Mythic Rare)
Crackleburr
Crackleburr 1Blue or RedBlue or Red (3)
Creature — Elemental (2/2)

Blue or RedBlue or Red, Tap, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.

Blue or RedBlue or Red, Untap, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Untap is the untap symbol.)

Eventide (Rare)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Doom
Crackling Doom RedWhiteBlack (3)
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Ikoria Commander (Rare)
Crackling Drake
Crackling Drake BlueBlueRedRed (4)
Creature — Drake (*/4)

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When Crackling Drake enters, draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Crackling Falls
Crackling Falls (0)
Land

Crackling Falls enters tapped.

Tap: Add Blue or Red.

Modern Horizons 3 (Uncommon)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
Crackling Spellslinger
Crackling Spellslinger 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Crackling Spellslinger enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Outlaws of Thunder Junction Commander (Rare)
Crackling Triton
Crackling Triton 2Blue (3)
Creature — Merfolk Wizard (2/3)

2Red, Sacrifice Crackling Triton: It deals 2 damage to any target.

Theros (Common)
Cradle Clearcutter
Cradle Clearcutter 6 (6)
Artifact Creature — Golem (3/6)

Tap: Add an amount of Green equal to Cradle Clearcutter's power.

//PRT-Prototype_Mech//

2Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/3

The Brothers' War (Uncommon)
Cradle Guard
Cradle Guard 1GreenGreen (3)
Creature — Treefolk (4/4)

Trample

Echo 1GreenGreen (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Cradle of Safety
Cradle of Safety 1Blue (2)
Enchantment — Aura

Flash

Enchant creature you control

When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Innistrad: Crimson Vow (Common)
Cradle of the Accursed
Cradle of the Accursed (0)
Land — Desert

Tap: Add Colorless.

3, Tap, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Amonkhet (Common)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Cradle to Grave
Cradle to Grave 1Black (2)
Instant

Destroy target nonblack creature that entered this turn.

Planar Chaos (Common)
Crafty Cutpurse
Crafty Cutpurse 3Blue (4)
Creature — Human Pirate (2/2)

Flash

When Crafty Cutpurse enters, each token that would be created under an opponent's control this turn is created under your control instead.

Commander 2021 (Rare)
Other Versions
Rivals of Ixalan (Rare)
Crafty Octopus
Crafty Octopus 2Blue (3)
Host Creature — Octopus Rigger (1/3)

When this creature enters, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Crag Puca
Crag Puca Blue or RedBlue or RedBlue or Red (3)
Creature — Shapeshifter (2/4)

Blue or Red: Switch Crag Puca's power and toughness until end of turn.

Eventide (Uncommon)
Crag Saurian
Crag Saurian RedRedRed (3)
Creature — Lizard (4/4)

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.

Mercadian Masques (Rare)
Cragcrown Pathway
Cragcrown Pathway (0)
Land

Tap: Add Red.

Zendikar Rising (Rare)
Cragganwick Cremator
Cragganwick Cremator 2RedRed (4)
Creature — Giant Shaman (5/4)

When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Cragplate Baloth
Cragplate Baloth 5GreenGreen (7)
Creature — Beast (6/6)

Kicker 2Green

This spell can't be countered.

Hexproof, haste

If Cragplate Baloth was kicked, it enters with four +1/+1 counters on it.

Zendikar Rising (Rare)
Cragsmasher Yeti
Cragsmasher Yeti 4RedRed (6)
Creature — Yeti (4/2)

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Trample

March of the Machine (Common)
Craig Boone, Novac Guard
Craig Boone, Novac Guard 1RedWhite (3)
Legendary Creature — Human Soldier (3/3)

Reach, lifelink

One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.

Magic The Gathering—Fallout (Uncommon)
Cram Session
Cram Session 1Black or Green (2)
Sorcery

You gain 4 life.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Cramped Bunker
Cramped Bunker 4RedGreen (6)
Enchantment

At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.

Unstable (Rare)
Cramped Vents // Access Maze (Cramped Vents)
Cramped Vents // Access Maze (Cramped Vents) 3Black (4)
Enchantment — Room

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
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