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Gravedig
Gravedig 1Black (2)
Sorcery

Choose one —

• Target player creates a 2/2 black Zombie creature token.

• Return target creature card from your graveyard to your hand.

Entwine 2 (Choose both if you pay the entwine cost.)

Modern Horizons 3 (Common)
Gravedigger
Gravedigger 3Black (4)
Creature — Zombie (2/2)

When Gravedigger enters, you may return target creature card from your graveyard to your hand.

Jumpstart 2022 (Uncommon)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Odyssey (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Beatdown Box Set (Common)
Portal (Uncommon)
Magic 2010 (Common)
Planechase (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Magic 2012 (Common)
Magic 2015 Core Set (Uncommon)
Tempest Remastered (Common)
Eternal Masters (Common)
Amonkhet (Uncommon)
Commander Anthology 2018 (Common)
Core Set 2019 (Uncommon)
Core Set 2020 (Uncommon)
Amonkhet Remastered (Uncommon)
Gravegouger
Gravegouger 2Black (3)
Creature — Nightmare Horror (2/2)

When Gravegouger enters, exile up to two target cards from a single graveyard.

When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.

Torment (Common)
Gravel Slinger
Gravel Slinger 3White (4)
Creature — Human Soldier (1/3)

Tap: Gravel Slinger deals 1 damage to target attacking or blocking creature.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Gravelgill Axeshark
Gravelgill Axeshark 4Blue or Black (5)
Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
Gravelgill Duo
Gravelgill Duo 2Blue or Black (3)
Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Shadowmoor (Common)
Gravel-Hide Goblin
Gravel-Hide Goblin 1Red (2)
Creature — Goblin Shaman (2/1)

3Green: Gravel-Hide Goblin gets +2/+2 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Gravelighter
Gravelighter 2Black (3)
Creature — Spirit (2/2)

Flying

When Gravelighter enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature.

Kamigawa: Neon Dynasty (Uncommon)
Graven Abomination
Graven Abomination 3 (3)
Artifact Creature — Horror (3/1)

Whenever Graven Abomination attacks, exile target card from defending player's graveyard.

Hour of Devastation (Common)
Graven Archfiend
Graven Archfiend 3BlackBlack (5)
Artifact Creature — — Gargoyle Demon (4/5)

As an additional cost to cast this spell, you may sacrifice a non-Demon creature.

Flying

When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.

Streets of New Capenna Alchemy (Rare)
Graven Cairns
Graven Cairns (0)
Land

Tap: Add Colorless.

Black or Red, Tap: Add BlackBlack, BlackRed, or RedRed.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Future Sight (Rare)
Shadowmoor (Rare)
Zendikar Expeditions (Mythic Rare)
Iconic Masters (Rare)
Double Masters (Rare)
Graven Dominator
Graven Dominator 4WhiteWhite (6)
Creature — Gargoyle (4/4)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Graven Dominator enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

Guildpact (Rare)
Graven Lore
Graven Lore 3BlueBlue (5)
Snow Instant

Scry X, where X is the amount of Snow spent to cast this spell, then draw three cards. (Snow is mana from a snow source.)

Kaldheim (Rare)
Gravepurge
Gravepurge 2Black (3)
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Dragons of Tarkir (Common)
Other Versions
Dark Ascension (Common)
Graverobber Spider
Graverobber Spider 3Green (4)
Creature — Spider (2/4)

Reach

3Black: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.

Born of the Gods (Uncommon)
Grave-Shell Scarab
Grave-Shell Scarab 2BlackGreenGreen (5)
Creature — Insect (4/4)

1, Sacrifice Grave-Shell Scarab: Draw a card.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Guild Kit: Golgari (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Graveshifter
Graveshifter 3Black (4)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

When Graveshifter enters, you may return target creature card from your graveyard to your hand.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
March of the Machine Commander (Uncommon)
Gravespawn Sovereign
Gravespawn Sovereign 4BlackBlack (6)
Creature — Zombie (3/3)

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Onslaught (Rare)
Gravestone Strider
Gravestone Strider 2 (2)
Artifact Creature — Golem (1/3)

1: Add one mana of any color. Activate only once each turn.

2, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard.

Murders at Karlov Manor (Common)
Gravestorm
Gravestorm BlackBlackBlack (3)
Enchantment

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

Odyssey (Rare)
Gravetiller Wurm
Gravetiller Wurm 5Green (6)
Creature — Wurm (4/4)

Trample

Morbid — Gravetiller Wurm enters with four +1/+1 counters on it if a creature died this turn.

Dark Ascension (Uncommon)
Gravewaker
Gravewaker 4BlackBlack (6)
Creature — Bird Spirit (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

5BlackBlack: Return target creature card from your graveyard to the battlefield tapped.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2019 (Rare)
Core Set 2020 (Rare)
Jumpstart (Rare)
Graveyard Busybody
Graveyard Busybody 4BlueBlue (6)
Creature — Human Spy (*/*)

All graveyards are also your graveyards.

Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.

Unstable (Rare)
Graveyard Dig (playtest)
Graveyard Dig (playtest) 1Black or Green (2)
Sorcery

Return up to two target black or green creature cards from your graveyard to your hand.

You may cast this spell for 2Black or GreenBlack or Green. If you do, ignore the bracketed text.

Mystery Booster (Common)
Graveyard Glutton
Graveyard Glutton (0)
Creature — Werewolf (4/4)

Ward—Discard a card.

Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Graveyard Marshal
Graveyard Marshal BlackBlack (2)
Creature — Zombie Soldier (3/2)

2Black, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

Core Set 2019 (Rare)
Graveyard Shift
Graveyard Shift 4Black (5)
Sorcery

This spell has flash as long as there are five or more mana values among cards in your graveyard.

Return target creature card from your graveyard to the battlefield.

Streets of New Capenna (Uncommon)
Graveyard Shovel
Graveyard Shovel 2 (2)
Artifact

2, Tap: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.

Innistrad (Uncommon)
Graveyard Trespasser
Graveyard Trespasser 2Black (3)
Creature — Human Werewolf (3/3)

Ward—Discard a card.

Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Gravitational Shift
Gravitational Shift 3BlueBlue (5)
Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Rise of the Eldrazi (Rare)
Gravitic Punch
Gravitic Punch 3Red (4)
Sorcery

Target creature you control deals damage equal to its power to target player.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Gravity Negator
Gravity Negator 3Blue (4)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

Flying

Whenever Gravity Negator attacks, you may pay Colorless. If you do, another target creature gains flying until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Gravity Sphere
Gravity Sphere 2Red (3)
World Enchantment

All creatures lose flying.

Legends (Rare)
Gravity Well
Gravity Well 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Rise of the Eldrazi (Uncommon)
Graxiplon
Graxiplon 5Blue (6)
Creature — Beast (3/4)

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

Onslaught (Uncommon)
Gray Harbor Merfolk
Gray Harbor Merfolk 1Blue (2)
Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.

Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

Commander Legends: Battle for Baldur's Gate (Common)
Gray Merchant of Alphabet
Gray Merchant of Alphabet 3BlackBlack (5)
Creature — Zombie Performer (2/4)

When Gray Merchant of Alphabet enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

Unfinity (Acorn) (Uncommon)
Gray Merchant of Asphodel
Gray Merchant of Asphodel 3BlackBlack (5)
Creature — Zombie (2/4)

When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Theros (Common)
Commander 2014 (Common)
Theros Beyond Death (Uncommon)
Time Spiral Remastered (Bonus)
Gray Ogre
Gray Ogre 2Red (3)
Creature — Ogre (2/2)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Gray Slaad
Gray Slaad 2Black (3)
Creature — Frog Horror (4/1)

As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Graypelt Hunter
Graypelt Hunter 3Green (4)
Creature — Human Warrior Ally (2/2)

Trample

Whenever Graypelt Hunter or another Ally you control enters, you may put a +1/+1 counter on Graypelt Hunter.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Worldwake (Common)
Graypelt Refuge
Graypelt Refuge (0)
Land

Graypelt Refuge enters tapped.

When Graypelt Refuge enters, you gain 1 life.

Tap: Add Green or White.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Planechase Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Grayscaled Gharial
Grayscaled Gharial Blue (1)
Creature — Crocodile (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ravnica: City of Guilds (Common)
Graywater's Fixer
Graywater's Fixer 2BlackRed (4)
Creature — Lizard Mercenary (4/4)

Each outlaw creature card in your graveyard has encore Variable Colorless, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Grazilaxx, Illithid Scholar
Grazilaxx, Illithid Scholar 1BlueBlue (3)
Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Whenever one or more creatures you control deal combat damage to a player, draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Grazing Gladehart
Grazing Gladehart 2Green (3)
Creature — Antelope (2/2)

Landfall — Whenever a land you control enters, you may gain 2 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Grazing Kelpie
Grazing Kelpie 3Green or Blue (4)
Creature — Beast (2/3)

Green or Blue, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Grazing Whiptail
Grazing Whiptail 2GreenGreen (4)
Creature — Dinosaur (3/4)

Reach

Game Night 2019 (Common)
Other Versions
Ixalan (Common)
Greasefang, Okiba Boss
Greasefang, Okiba Boss 1WhiteBlack (3)
Legendary Creature — Rat Pilot (4/3)

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

Kamigawa: Neon Dynasty (Rare)
Great Defender
Great Defender White (1)
Instant

Target creature gets +0/+X until end of turn, where X is its mana value.

Legends (Uncommon)
Great Desert Prospector
Great Desert Prospector 4White (5)
Creature — Human Artificer (3/2)

When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Great Furnace
Great Furnace (0)
Artifact Land

Tap: Add Red.

The Brothers' War Commander (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Commander 2014 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Commander 2021 (Common)
Great Hall of Starnheim
Great Hall of Starnheim (0)
Land

Great Hall of Starnheim enters tapped.

Tap: Add Black.

WhiteWhiteBlack, Tap, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

Kaldheim (Uncommon)
Great Hall of the Citadel
Great Hall of the Citadel (0)
Land

Tap: Add Colorless.

1, Tap: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

The Lord of the Rings: Tales of Middle Earth (Common)
Great Hart
Great Hart 3White (4)
Creature — Elk (2/4)

Born of the Gods (Common)
Great Intelligence's Plan
Great Intelligence's Plan 4BlueBlack (6)
Sorcery

Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.

Doctor Who Commander (Uncommon)
Great Oak Guardian
Great Oak Guardian 5Green (6)
Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander 2019 (Uncommon)
Great Sable Stag
Great Sable Stag 1GreenGreen (3)
Creature — Elk (3/3)

This spell can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Magic 2010 (Rare)
Great Teacher's Decree
Great Teacher's Decree 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Great Train Heist
Great Train Heist Red (1)
Instant

Spree (Choose one or more additional costs.)

+ 2Red — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.

+ 2 — Creatures you control get +1/+0 and gain first strike until end of turn.

+ Red — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Outlaws of Thunder Junction (Rare)
Great Unclean One
Great Unclean One 4Black (5)
Creature — Demon (4/5)

Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.

Warhammer 40,000 Commander (Rare)
Great Wall
Great Wall 2White (3)
Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Legends (Uncommon)
Great Whale
Great Whale 5BlueBlue (7)
Creature — Whale (5/5)

When Great Whale enters, untap up to seven lands.

Urza's Saga (Rare)
Greataxe
Greataxe 1 (1)
Artifact — Equipment

Equipped creature gets +4/+0.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Greatbow Doyen
Greatbow Doyen 4Green (5)
Creature — Elf Archer (2/4)

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Morningtide (Rare)
Greater Auramancy
Greater Auramancy 1White (2)
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Shadowmoor (Rare)
Greater Basilisk
Greater Basilisk 3GreenGreen (5)
Creature — Basilisk (3/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Iconic Masters (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Greater Forgeling
Greater Forgeling 3RedRed (5)
Creature — Elemental (3/4)

1Red: Greater Forgeling gets +3/-3 until end of turn.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Greater Gargadon
Greater Gargadon 9Red (10)
Creature — Beast (9/7)

Suspend 10—Red

Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.

Double Masters 2022 (Rare)
Other Versions
Time Spiral (Rare)
Modern Masters (Rare)
Time Spiral Remastered (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Greater Good
Greater Good 2GreenGreen (4)
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Bloomburrow Commander (Rare)
Other Versions
Ninth Edition (Rare)
Urza's Saga (Rare)
Battlebond (Rare)
Double Masters (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Greater Harvester
Greater Harvester 2BlackBlackBlack (5)
Creature — Horror (5/6)

At the beginning of your upkeep, sacrifice a permanent.

Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

Darksteel (Rare)
Greater Morphling
Greater Morphling 6BlueBlue (8)
Creature — Shapeshifter (5/5)

2: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

2: Greater Morphling becomes the colors of your choice until end of turn.

2: Greater Morphling becomes the creature type of your choice until end of turn.

2: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.

2: Greater Morphling's art becomes by the artist of your choice until end of turn.

2: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

2: Untap Greater Morphling.

Unhinged (Rare)
Greater Mossdog
Greater Mossdog 3Green (4)
Creature — Plant Dog (3/3)

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Izzet vs. Golgari (Common)
Modern Masters (Common)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Greater Sandwurm
Greater Sandwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Ikoria: Lair of Behemoths (Common)
Greater Stone Spirit
Greater Stone Spirit 4RedRed (6)
Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.

2Red: Until end of turn, target creature gets +0/+2 and gains "Red: This creature gets +1/+0 until end of turn."

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Coldsnap (Uncommon)
Greater Tanuki
Greater Tanuki 4GreenGreen (6)
Enchantment Creature — Dog (6/5)

Trample

Channel — 2Green, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Duskmourn: House of Horror Commander (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Commander Masters (Common)
Greater Werewolf
Greater Werewolf 4Black (5)
Creature — Werewolf (2/4)

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Greatest Show in the Multiverse
Greatest Show in the Multiverse 7 (7)
Artifact Enchantment — Saga

As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.

I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.

Unfinity (Acorn) (Mythic Rare)
Great-Horn Krushok
Great-Horn Krushok 4White (5)
Creature — Beast (3/5)

Fate Reforged (Common)
Greatsword
Greatsword 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Game Night: Free-For-All (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Greatsword of Tyr
Greatsword of Tyr 1White (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.

Equip White (White: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Common)
Greed
Greed 3Black (4)
Enchantment

Black, Pay 2 life: Draw a card.

Modern Horizons 2 (Uncommon)
Other Versions
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Legends (Rare)
Commander 2013 Edition (Rare)
Commander 2021 (Uncommon)
Greed's Gambit
Greed's Gambit 3Black (4)
Enchantment

When Greed's Gambit enters, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying.

At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature.

When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Greedy Freebooter
Greedy Freebooter Black (1)
Creature — Human Pirate (1/1)

When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lost Caverns of Ixalan (Common)
Greel, Mind Raker
Greel, Mind Raker 3BlackBlack (5)
Legendary Creature — Horror Spellshaper (3/3)

Variable ColorlessBlack, Tap, Discard two cards: Target player discards X cards at random.

Prophecy (Rare)
Greel's Caress
Greel's Caress 1Black (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

Prophecy (Common)
Green Dragon
Green Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying

Poison Breath — When Green Dragon enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

Adventures in the Forgotten Realms (Uncommon)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Green Scarab
Green Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Ice Age (Uncommon)
Green Slime
Green Slime 2Green (3)
Creature — Ooze (2/2)

Flash

When Green Slime enters, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Commander Legends: Battle for Baldur's Gate (Rare)
Green Sun's Twilight
Green Sun's Twilight Variable ColorlessGreen (1)
Sorcery

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Phyrexia: All Will Be One (Rare)
Green Sun's Zenith
Green Sun's Zenith Variable ColorlessGreen (1)
Sorcery

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

Double Masters 2022 (Rare)
Other Versions
Mirrodin Besieged (Rare)
From the Vault: Twenty (Mythic Rare)
Eternal Masters (Rare)
Green Ward
Green Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green. This effect doesn't remove Green Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Greenbelt Radical
Greenbelt Radical 3Green (4)
Creature — Centaur Citizen (4/4)

Disguise 5GreenGreen (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

Murders at Karlov Manor (Uncommon)
Greenbelt Rampager
Greenbelt Rampager Green (1)
Creature — Elephant (3/4)

When Greenbelt Rampager enters, pay EnergyEnergy (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get Energy.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Greener Pastures
Greener Pastures 2Green (3)
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

Urza's Saga (Rare)
Greenhilt Trainee
Greenhilt Trainee 3Green (4)
Creature — Elf Warrior (2/3)

Tap: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

New Phyrexia (Uncommon)
Greenhouse // Rickety Gazebo (Greenhouse)
Greenhouse // Rickety Gazebo (Greenhouse) 2Green (3)
Enchantment — Room

Lands you control have "Tap: Add one mana of any color."

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Greenseeker
Greenseeker Green (1)
Creature — Elf Spellshaper (1/1)

Green, Tap, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
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