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Agent of Treachery
Agent of Treachery 5BlueBlue (7)
Creature — Human Rogue (2/3)

When Agent of Treachery enters, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Core Set 2020 (Rare)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Archon of Valor's Reach
Archon of Valor's Reach 4GreenWhite (6)
Creature — Archon (5/6)

Flying, vigilance, trample

As Archon of Valor's Reach enters, choose artifact, enchantment, instant, sorcery, or planeswalker.

Players can't cast spells of the chosen type.

Ikoria Commander (Rare)
Other Versions
Battlebond (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Barrier Breach
Barrier Breach 2Green (3)
Instant

Exile up to three target enchantments.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Boseiju Reaches Skyward
Boseiju Reaches Skyward 3Green (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.

II — Put up to one target land card from your graveyard on top of your library.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Breach
Breach 2Black (3)
Instant

Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Urza's Saga (Common)
Breach the Multiverse
Breach the Multiverse 5BlackBlack (7)
Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

March of the Machine (Rare)
Breaching Hippocamp
Breaching Hippocamp 3Blue (4)
Creature — Horse Fish (3/2)

Flash (You may cast this spell any time you could cast an instant.)

When Breaching Hippocamp enters, untap another target creature you control.

Jumpstart: Historic Horizons (Common)
Other Versions
Theros (Common)
Breaching Leviathan
Breaching Leviathan 7BlueBlue (9)
Creature — Leviathan (9/9)

When Breaching Leviathan enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.

Commander 2014 (Rare)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

Legions (Uncommon)
Coastal Breach
Coastal Breach 6Blue (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return all nonland permanents to their owners' hands.

Commander 2016 (Rare)
Containment Breach
Containment Breach 2Green (3)
Sorcery — Lesson

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Uncommon)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Fungal Reaches
Fungal Reaches (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Fungal Reaches.

1, Remove X storage counters from Fungal Reaches: Add X mana in any combination of Red and/or Green.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Geier Reach Sanitarium
Geier Reach Sanitarium (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Each player draws a card, then discards a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dominaria United Commander (Rare)
Shadows Over Innistrad Remastered (Rare)
Commander Masters (Rare)
Honden of Night's Reach
Honden of Night's Reach 3Black (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Horned Loch-Whale
Horned Loch-Whale 4BlueBlue (6)
Creature — Whale (6/6)

Flash

Ward 2

Horned Loch-Whale enters tapped unless it's your turn.

Wilds of Eldraine (Rare)
Hull Breach
Hull Breach RedGreen (2)
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.

Warhammer 40,000 Commander (Uncommon)
Other Versions
Planeshift (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Hullbreacher
Hullbreacher 2Blue (3)
Creature — Merfolk Pirate (3/2)

Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Commander Legends (Rare)
Kodama's Reach
Kodama's Reach 2Green (3)
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Champions of Kamigawa (Common)
Magic: The Gathering-Commander (Common)
Modern Masters (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander 2017 (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Commander 2021 (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
The Lost Caverns of Ixalan Commander (Common)
Horned Loch-Whale (Lagoon Breach)
Horned Loch-Whale (Lagoon Breach) 1Blue (2)
Instant — Adventure

The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.

Wilds of Eldraine (Rare)
Lavaclaw Reaches
Lavaclaw Reaches (0)
Land

Lavaclaw Reaches enters tapped.

Tap: Add Black or Red.

1BlackRed: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "Variable Colorless: This creature gets +X/+0 until end of turn." It's still a land.

Doctor Who Commander (Rare)
Other Versions
Worldwake (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Mana Breach
Mana Breach 2Blue (3)
Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Magic: The Gathering Foundations (Rare)
Other Versions
Champions of Kamigawa (Rare)
Preacher
Preacher 1WhiteWhite (3)
Creature — Human Cleric (1/1)

You may choose not to untap Preacher during your untap step.

Tap: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

Masters Edition (Rare)
Other Versions
The Dark (Rare)
Preacher of the Schism
Preacher of the Schism 2Black (3)
Creature — Vampire Cleric (2/4)

Deathtouch

Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.

Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Rare)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Reach of Branches
Reach of Branches 4Green (5)
Kindred Instant — Treefolk

Create a 2/5 green Treefolk Shaman creature token.

Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Reach of Shadows
Reach of Shadows 4Black (5)
Instant

Destroy target creature that's one or more colors.

Fate Reforged (Common)
Reach Through Mists
Reach Through Mists Blue (1)
Instant — Arcane

Draw a card.

Duel Decks: Mind vs. Might (Common)
Other Versions
Champions of Kamigawa (Common)
Modern Masters (Common)
Scourge of Geier Reach
Scourge of Geier Reach 3RedRed (5)
Creature — Elemental (3/3)

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Innistrad (Uncommon)
Screamreach Brawler
Screamreach Brawler 2Red (3)
Creature — Orc Berserker (2/3)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Shackles of Treachery
Shackles of Treachery 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)
Skyreach Manta
Skyreach Manta 5 (5)
Artifact Creature — Fish (0/0)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Common)
Modern Masters (Common)
Song-Mad Treachery
Song-Mad Treachery 3RedRed (5)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Zendikar Rising (Uncommon)
The Long Reach of Night
The Long Reach of Night 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Each opponent sacrifices a creature of their choice unless they discard a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Through the Breach
Through the Breach 4Red (5)
Instant — Arcane

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.

Splice onto Arcane 2RedRed (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Ultimate Box Toppers (Special)
Other Versions
Champions of Kamigawa (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Treacherous Blessing
Treacherous Blessing 2Black (3)
Enchantment

When Treacherous Blessing enters, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Theros Beyond Death (Rare)
Treacherous Greed
Treacherous Greed 1WhiteBlack (3)
Instant

As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.

Draw three cards. Each opponent loses 3 life and you gain 3 life.

Murders at Karlov Manor (Rare)
Treacherous Link
Treacherous Link 1Black (2)
Enchantment — Aura

Enchant creature

All damage that would be dealt to enchanted creature is dealt to its controller instead.

Urza's Legacy (Uncommon)
Treacherous Pit-Dweller
Treacherous Pit-Dweller BlackBlack (2)
Creature — Demon (4/3)

When Treacherous Pit-Dweller enters from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Treacherous Terrain
Treacherous Terrain 6RedGreen (8)
Sorcery

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Zendikar Rising Commander (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Treacherous Trapezist
Treacherous Trapezist 1BlueBlue (3)
Creature — Porcupine Performer (2/3)

Flying

Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)

Other alliterative creatures you control have flying.

Unfinity (Acorn) (Rare)
Treacherous Urge
Treacherous Urge 4Black (5)
Instant

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

Planar Chaos (Uncommon)
Treacherous Vampire
Treacherous Vampire 4Black (5)
Creature — Vampire (4/4)

Flying

Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

Judgment (Uncommon)
Treacherous Werewolf
Treacherous Werewolf 2Black (3)
Creature — Werewolf Minion (2/2)

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

Judgment (Common)
Treachery
Treachery 3BlueBlue (5)
Enchantment — Aura

Enchant creature

When Treachery enters, untap up to five lands.

You control enchanted creature.

Urza's Destiny (Rare)
Underworld Breach
Underworld Breach 1Red (2)
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Theros Beyond Death (Rare)
Special Guests (Rare)
Valor's Reach Tag Team
Valor's Reach Tag Team (0)
Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

March of the Machine (Uncommon)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.

Shadows over Innistrad (Mythic Rare)
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