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Absorb Energy
   ( 3)
Instant
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."
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Advanced Hoverguard
  ( 4)
Creature — Drone
(2/2)
Flying : Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Æther Charge (Aether Charge)
  ( 5)
Enchantment
Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.
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Aggressive Urge
  ( 2)
Instant
Target creature gets +1/+1 until end of turn. Draw a card.
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Akroan Sergeant
  ( 3)
Creature — Human Soldier
(2/2)
First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Anax, Hardened in the Forge
   ( 3)
Legendary Enchantment Creature — Demigod
(*/3)
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
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Angelic Purge
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.
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Argent Mutation
  ( 3)
Instant
Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card.
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Argent Sphinx
   ( 4)
Creature — Sphinx
(4/3)
Flying Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
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Argentum Armor
 ( 6)
Artifact — Equipment
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip 
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Argivian Blacksmith
   ( 3)
Creature — Human Artificer
(2/2)
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
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Argivian Find
 ( 1)
Instant
Return target artifact or enchantment card from your graveyard to your hand.
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Argivian Restoration
   ( 4)
Sorcery
Return target artifact card from your graveyard to the battlefield.
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Argothian Enchantress
  ( 2)
Creature — Human Druid
(0/1)
Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.
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Argothian Pixies
  ( 2)
Creature — Faerie
(2/1)
Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.
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Argothian Treefolk
   ( 5)
Creature — Treefolk
(3/5)
Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.
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Argothian Wurm
  ( 4)
Creature — Wurm
(6/6)
Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
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Arguel's Blood Fast
  ( 2)
Legendary Enchantment
 , Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
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Arisen Gorgon
   ( 3)
Creature — Zombie Gorgon
(3/3)
Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
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Aspect of Gorgon
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
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Baird, Steward of Argive
   ( 4)
Legendary Creature — Human Soldier
(2/4)
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
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Ballista Charger
 ( 5)
Artifact — Vehicle
(6/6)
Whenever Ballista Charger attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Baloth Gorger
   ( 4)
Creature — Beast
(4/4)
Kicker (You may pay an additional as you cast this spell.) If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
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Bargain
  ( 3)
Sorcery
Target opponent draws a card. You gain 7 life.
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Bargaining Table
 ( 5)
Artifact
, : Draw a card. X is the number of cards in an opponent's hand.
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Barge In
 ( 1)
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
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Barging Sergeant
  ( 5)
Creature — Minotaur Soldier
(4/2)
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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Basalt Gargoyle
  ( 3)
Creature — Gargoyle
(3/2)
Flying Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Basalt Gargoyle gets +0/+1 until end of turn.
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Battlefield Thaumaturge
  ( 2)
Creature — Human Wizard
(2/1)
Each instant and sorcery spell you cast costs less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
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Bell Borca, Spectral Sergeant
   ( 4)
Legendary Creature — Spirit Soldier
(*/5)
Note the mana value of each card as it's put into exile. Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
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Berg Strider
  ( 5)
Snow Creature — Giant Wizard
(4/4)
When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)
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Birgi, God of Storytelling
  ( 3)
Legendary Creature — God
(3/3)
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
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Blackblade Reforged
 ( 2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control. Equip legendary creature  Equip 
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Blistergrub
  ( 3)
Creature — Phyrexian Horror
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life.
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Blood Burglar
  ( 2)
Creature — Vampire Rogue
(2/2)
As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
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Bloodforged Battle-Axe
 ( 1)
Artifact — Equipment
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip 
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Bomat Bazaar Barge
 ( 4)
Artifact — Vehicle
(5/5)
When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Boneyard Scourge
   ( 4)
Creature — Zombie Dragon
(4/3)
Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay  . If you do, return Boneyard Scourge from your graveyard to the battlefield.
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Boreas Charger
  ( 3)
Creature — Pegasus
(2/1)
Flying When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
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Brain Gorgers
  ( 4)
Creature — Zombie
(4/2)
When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Burgeoning
 ( 1)
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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Burglar Rat
  ( 2)
Creature — Rat
(1/1)
When Burglar Rat enters the battlefield, each opponent discards a card.
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Burrenton Forge-Tender
 ( 1)
Creature — Kithkin Wizard
(1/1)
Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
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Butcher Orgg
    ( 7)
Creature — Orgg
(6/6)
You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
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Canopy Surge
  ( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
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Captain Vargus Wrath
  ( 2)
Legendary Creature — Orc Pirate
(1/1)
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
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Carapace Forger
  ( 2)
Creature — Elf Artificer
(2/2)
Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.
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Celestial Convergence
   ( 4)
Enchantment
Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
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Chancellor of the Forge
    ( 7)
Creature — Phyrexian Giant
(5/5)
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
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Charge
 ( 1)
Instant
Creatures you control get +1/+1 until end of turn.
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Charge Across the Araba
  ( 5)
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
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Charge of the Forever-Beast
  ( 3)
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
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Charge Through
 ( 1)
Instant
Target creature gains trample until end of turn. Draw a card.
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Charging Bandits
  ( 5)
Creature — Human Rogue
(3/3)
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
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Charging Binox
  ( 8)
Creature — Beast
(7/5)
Assist (Another player can pay up to of this spell's cost.) Trample
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Charging Cinderhorn
  ( 4)
Creature — Elemental Ox
(4/2)
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
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Charging Griffin
  ( 4)
Creature — Griffin
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
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Charging Paladin
  ( 3)
Creature — Human Knight
(2/2)
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
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Charging Rhino
   ( 5)
Creature — Rhino
(4/4)
Charging Rhino can't be blocked by more than one creature.
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Charging Slateback
  ( 5)
Creature — Beast
(4/3)
Charging Slateback can't block. Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Charging Troll
   ( 4)
Creature — Troll
(3/3)
Vigilance : Regenerate Charging Troll.
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Charging Tuskodon
   ( 5)
Creature — Dinosaur
(4/4)
Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
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Charging War Boar
   ( 3)
Creature — Boar
(3/1)
Haste (This creature can attack and as soon as it comes under your control.) As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
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Clergy en-Vec
  ( 2)
Creature — Human Cleric
(1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
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Clergy of the Holy Nimbus
 ( 1)
Creature — Human Cleric
(1/1)
If Clergy of the Holy Nimbus would be destroyed, regenerate it. : Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
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Cloister Gargoyle
  ( 3)
Artifact Creature — Gargoyle
(0/4)
When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
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Coffin Purge
 ( 1)
Instant
Exile target card from a graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Compelling Argument
  ( 2)
Sorcery
Target player mills five cards. Cycling ( , Discard this card: Draw a card.)
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Coordinated Charge
  ( 5)
Instant
Creatures you control get +2/+1 until end of turn. Cycling ( , Discard this card: Draw a card.)
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Copperline Gorge
( 0)
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Cosmos Charger
  ( 4)
Creature — Horse Spirit
(3/3)
Flash Flying Foretelling cards from your hand costs less and can be done on any player's turn. Foretell  (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Covetous Urge
    ( 4)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
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Crackling Emergence
  ( 2)
Enchantment — Aura
Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
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Crosis, the Purger
    ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay  . If you do, choose a color, then that player reveals their hand and discards all cards of that color.
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Crown of Convergence
 ( 2)
Artifact
Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.  : Put the top card of your library on the bottom of your library.
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Cruel Bargain
   ( 3)
Sorcery
Draw four cards. You lose half your life, rounded up.
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Dargo, the Shipwrecker
  ( 7)
Legendary Creature — Giant Pirate
(7/5)
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.)
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Dark Bargain
  ( 4)
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
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Darklit Gargoyle
  ( 2)
Artifact Creature — Gargoyle
(1/2)
Flying : Darklit Gargoyle gets +2/-1 until end of turn.
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Darksteel Forge
 ( 9)
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
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Darksteel Gargoyle
 ( 7)
Artifact Creature — Gargoyle
(3/3)
Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
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Daybreak Charger
  ( 2)
Creature — Unicorn
(3/1)
When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn.
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Deathforge Shaman
  ( 5)
Creature — Ogre Shaman
(4/3)
Multikicker (You may pay an additional any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
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Deathgorge Scavenger
  ( 3)
Creature — Dinosaur
(3/2)
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
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