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Sejiri Refuge
Sejiri Refuge (0)
Land

Sejiri Refuge enters tapped.

When Sejiri Refuge enters, you gain 1 life.

Tap: Add White or Blue.

Kaldheim Commander (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2018 (Uncommon)
Sejiri Shelter
Sejiri Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Zendikar Rising (Uncommon)
Sejiri Steppe
Sejiri Steppe (0)
Land

Sejiri Steppe enters tapped.

When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add White.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Worldwake (Common)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Senate Griffin
Senate Griffin 2White or BlueWhite or Blue (4)
Creature — Griffin (3/2)

Flying

When Senate Griffin enters, scry 1.

Ravnica Allegiance (Common)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sepulchral Primordial
Sepulchral Primordial 5BlackBlack (7)
Creature — Avatar (5/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Zendikar Rising Commander (Rare)
Other Versions
Gatecrash (Rare)
Serene Offering
Serene Offering 1White (2)
Instant

Destroy target enchantment. You gain life equal to its mana value.

Tempest (Uncommon)
Serpent Warrior
Serpent Warrior 2Black (3)
Creature — Snake Warrior (3/3)

When Serpent Warrior enters, you lose 3 life.

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Starter 1999 (Common)
Portal (Common)
Set Adrift
Set Adrift 5Blue (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Put target nonland permanent on top of its owner's library.

Khans of Tarkir (Uncommon)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Setessan Griffin
Setessan Griffin 4White (5)
Creature — Griffin (3/2)

Flying

2GreenGreen: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Theros (Common)
Shadow Rider
Shadow Rider 2BlackBlack (4)
Creature — Knight (3/3)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Weatherlight (Common)
Shadow Rift
Shadow Rift Blue (1)
Instant

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Shadowblood Ridge
Shadowblood Ridge (0)
Land

1, Tap: Add BlackRed.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Shadow-Rite Priest
Shadow-Rite Priest 1Black (2)
Creature — Human Cleric (2/2)

Other Clerics you control get +1/+1.

3BlackBlack, Tap, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Dominaria United (Rare)
Shadrix Silverquill
Shadrix Silverquill 3WhiteBlack (5)
Legendary Creature — Elder Dragon (2/5)

Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.

Strixhaven: School of Mages (Mythic Rare)
Shaman of Spring
Shaman of Spring 3Green (4)
Creature — Elf Shaman (2/2)

When Shaman of Spring enters, draw a card.

Magic 2015 Core Set (Common)
Shambling Strider
Shambling Strider 4GreenGreen (6)
Creature — Yeti (5/5)

RedGreen: Shambling Strider gets +1/-1 until end of turn.

Masters Edition (Common)
Other Versions
Ice Age (Common)
Beatdown Box Set (Common)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Shard of the Nightbringer
Shard of the Nightbringer 5BlackBlackBlack (8)
Creature — C’tan (8/8)

Flying

Drain Life — When Shard of the Nightbringer enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Warhammer 40,000 Commander (Rare)
Shared Triumph
Shared Triumph 1White (2)
Enchantment

As Shared Triumph enters, choose a creature type.

Creatures of the chosen type get +1/+1.

Onslaught (Rare)
Shattering Blow
Shattering Blow 1Red or White (2)
Instant

Exile target artifact.

Gatecrash (Common)
Shattering Finale
Shattering Finale 1Black (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target creature an opponent controls perpetually gets -0/-3.

Streets of New Capenna Alchemy (Uncommon)
Shattering Pulse
Shattering Pulse 1Red (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact.

Exodus (Common)
Shattering Spree
Shattering Spree Red (1)
Sorcery

Replicate Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guild Kit: Izzet (Uncommon)
Shauku, Endbringer
Shauku, Endbringer 5BlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

Shauku, Endbringer can't attack if there's another creature on the battlefield.

At the beginning of your upkeep, you lose 3 life.

Tap: Exile target creature and put a +1/+1 counter on Shauku.

Mirage (Rare)
Sheltered Aerie
Sheltered Aerie 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add two mana of any one color."

Dragons of Tarkir (Common)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Sheltering Landscape
Sheltering Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Sheltering Landscape: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Cycling RedGreenWhite (RedGreenWhite, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Sheltering Word
Sheltering Word 1Green (2)
Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Avacyn Restored (Common)
Sheoldred, Whispering One
Sheoldred, Whispering One 5BlackBlack (7)
Legendary Creature — Phyrexian Praetor (6/6)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Jumpstart (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Shepherding Spirits
Shepherding Spirits 4WhiteWhite (6)
Creature — Spirit (4/5)

Flying

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Shifting Grift
Shifting Grift BlueBlue (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Exchange control of two target creatures.

+ 1 — Exchange control of two target artifacts.

+ 1 — Exchange control of two target enchantments.

Outlaws of Thunder Junction (Uncommon)
Shimmerdrift Vale
Shimmerdrift Vale (0)
Snow Land

Shimmerdrift Vale enters tapped.

As Shimmerdrift Vale enters, choose a color.

Tap: Add one mana of the chosen color.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Shimmering Barrier
Shimmering Barrier 1White (2)
Creature — Wall (1/3)

Defender (This creature can't attack.)

First strike

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Shimmering Efreet
Shimmering Efreet 2Blue (3)
Creature — Efreet (2/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

Visions (Uncommon)
Shimmering Glasskite
Shimmering Glasskite 3Blue (4)
Creature — Spirit (2/3)

Flying

Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Common)
Shimmering Grotto
Shimmering Grotto (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Iconic Masters (Common)
Other Versions
Lorwyn (Common)
Innistrad (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Planechase Anthology (Common)
Modern Masters 2017 Edition (Common)
Shimmering Mirage
Shimmering Mirage 1Blue (2)
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card.

Apocalypse (Common)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Invasion (Common)
Shire Shirriff
Shire Shirriff 1White (2)
Creature — Halfling Soldier (2/2)

Vigilance

When Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shisato, Whispering Hunter
Shisato, Whispering Hunter 3Green (4)
Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.

Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

Champions of Kamigawa (Rare)
Shoot the Sheriff
Shoot the Sheriff 1Black (2)
Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Outlaws of Thunder Junction (Uncommon)
Shorikai, Genesis Engine
Shorikai, Genesis Engine 2WhiteBlue (4)
Legendary Artifact — Vehicle (8/8)

1, Tap: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."

Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)

Shorikai, Genesis Engine can be your commander.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Showstopping Surprise
Showstopping Surprise 3RedRed (5)
Instant

Choose target creature you control. Turn it face up if it's face down. Then it deals damage equal to its power to each other creature.

Murders at Karlov Manor Commander (Rare)
Shriek of Dread
Shriek of Dread 1Black (2)
Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Planeshift (Common)
Shriek Raptor
Shriek Raptor 3WhiteWhite (5)
Creature — Phyrexian Bird (2/3)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shriekgeist
Shriekgeist 1Blue (2)
Creature — Spirit (1/1)

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Iconic Masters (Common)
Other Versions
Dark Ascension (Common)
Shriekhorn
Shriekhorn 1 (1)
Artifact

Shriekhorn enters with three charge counters on it.

Tap, Remove a charge counter from Shriekhorn: Target player mills two cards.

Mirrodin Besieged (Common)
Shrieking Affliction
Shrieking Affliction Black (1)
Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

Return to Ravnica (Uncommon)
Shrieking Drake
Shrieking Drake Blue (1)
Creature — Drake (1/1)

Flying

When Shrieking Drake enters, return a creature you control to its owner's hand.

Modern Horizons 3 (Uncommon)
Other Versions
Visions (Common)
Shrieking Grotesque
Shrieking Grotesque 2White (3)
Creature — Gargoyle (2/1)

Flying

When Shrieking Grotesque enters, if Black was spent to cast it, target player discards a card.

Guildpact (Common)
Shrieking Mogg
Shrieking Mogg 1Red (2)
Creature — Goblin (1/1)

Haste

When Shrieking Mogg enters, tap all other creatures.

Nemesis (Rare)
Shrieking Specter
Shrieking Specter 5Black (6)
Creature — Specter (2/2)

Flying

Whenever Shrieking Specter attacks, defending player discards a card.

Starter 1999 (Uncommon)
Shriekmaw
Shriekmaw 4Black (5)
Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters, destroy target nonartifact, nonblack creature.

Evoke 1Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Shriekwood Devourer
Shriekwood Devourer 5GreenGreen (7)
Creature — Treefolk (7/5)

Trample

Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.

Duskmourn: House of Horror Commander (Rare)
Shrike Force
Shrike Force 2White (3)
Creature — Bird Knight (1/3)

Flying, double strike, vigilance

Bloomburrow (Uncommon)
Shrike Harpy
Shrike Harpy 3BlackBlack (5)
Creature — Harpy (2/2)

Flying

Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)

When Shrike Harpy enters, if tribute wasn't paid, target opponent sacrifices a creature of their choice.

Born of the Gods (Uncommon)
Shrill Howler
Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrine Keeper
Shrine Keeper WhiteWhite (2)
Creature — Human Cleric (2/2)

Arena Base Set (Common)
Shrine of Boundless Growth
Shrine of Boundless Growth 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.

Tap, Sacrifice Shrine of Boundless Growth: Add Colorless for each charge counter on Shrine of Boundless Growth.

New Phyrexia (Uncommon)
Shrine of Burning Rage
Shrine of Burning Rage 2 (2)
Artifact

At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.

3, Tap, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.

New Phyrexia (Uncommon)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Shrine of Loyal Legions
Shrine of Loyal Legions 2 (2)
Artifact

At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.

3, Tap, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.

Modern Event Deck 2014 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Shrine of Piercing Vision
Shrine of Piercing Vision 2 (2)
Artifact

At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.

Tap, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.

New Phyrexia (Uncommon)
Shrine of the Forsaken Gods
Shrine of the Forsaken Gods (0)
Land

Tap: Add Colorless.

Tap: Add ColorlessColorless. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2019 (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Shrine Steward
Shrine Steward 5 (5)
Artifact Creature — Construct (3/2)

When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Kamigawa: Neon Dynasty (Common)
Shrink
Shrink Green (1)
Instant

Target creature gets -5/-0 until end of turn.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Shrivel
Shrivel 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2014 Core Set (Common)
Shriveling Rot
Shriveling Rot 2BlackBlack (4)
Instant

Choose one —

• Until end of turn, whenever a creature is dealt damage, destroy it.

• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine 2Black (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Shuriken
Shuriken 1 (1)
Artifact — Equipment

Equipped creature has "Tap, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sickle Ripper
Sickle Ripper 1Black (2)
Creature — Elemental Warrior (2/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Modern Masters 2015 Edition (Common)
Other Versions
Shadowmoor (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Siege Striker
Siege Striker 2White (3)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.

Core Set 2021 (Uncommon)
Sigarda's Imprisonment
Sigarda's Imprisonment 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

4White: Exile enchanted creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Sigardian Priest
Sigardian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Silent Clearing
Silent Clearing (0)
Land

Tap, Pay 1 life: Add White or Black.

1, Tap, Sacrifice Silent Clearing: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Silkbind Faerie
Silkbind Faerie 2White or Blue (3)
Creature — Faerie Rogue (1/3)

Flying

1White or Blue, Untap: Tap target creature. (Untap is the untap symbol.)

Shadowmoor (Common)
Silumgar, the Drifting Death
Silumgar, the Drifting Death 4BlueBlack (6)
Legendary Creature — Dragon (3/7)

Flying, hexproof

Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Silverbeak Griffin
Silverbeak Griffin WhiteWhite (2)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2019 (Common)
Silverbluff Bridge
Silverbluff Bridge (0)
Artifact Land

Silverbluff Bridge enters tapped.

Indestructible

Tap: Add Blue or Red.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
The Brothers' War Commander (Common)
Silverclaw Griffin
Silverclaw Griffin 3WhiteWhite (5)
Creature — Griffin (3/2)

Flying, first strike

Dark Ascension (Common)
Silverflame Ritual
Silverflame Ritual 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Throne of Eldraine (Common)
Silverstrike
Silverstrike 3White (4)
Instant

Destroy target attacking creature. You gain 3 life.

Shadows over Innistrad (Uncommon)
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