SEARCH:

+ri (4035)

<<  262728293031323334353637383940 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Sonic Screwdriver
Sonic Screwdriver 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Untap another target artifact.

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

3, Tap: Target creature can't be blocked this turn.

Doctor Who Commander (Uncommon)
Sonic Screwdriver (Sonic Screwdriver (Classic))
Sonic Screwdriver (Sonic Screwdriver (Classic)) 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Untap another target artifact.

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

3, Tap: Target creature can't be blocked this turn.

Doctor Who Commander (Uncommon)
Soporific Springs
Soporific Springs (0)
Land

As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Blue.

Modern Horizons 3 (Uncommon)
Soratami Cloud Chariot
Soratami Cloud Chariot 5 (5)
Artifact

2: Target creature you control gains flying until end of turn.

2: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Saviors of Kamigawa (Uncommon)
Sorin Markov
Sorin Markov 3BlackBlackBlack (6)
Legendary Planeswalker — Sorin (4)

+2: Sorin Markov deals 2 damage to any target and you gain 2 life.

−3: Target opponent's life total becomes 10.

−7: You control target player during that player's next turn.

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Magic 2012 (Mythic Rare)
Sorin of House Markov
Sorin of House Markov 1Black (2)
Legendary Creature — Human Noble (1/4)

Lifelink

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Modern Horizons 3 (Mythic Rare)
Sorin the Mirthless
Sorin the Mirthless 2BlackBlack (4)
Legendary Planeswalker — Sorin (4)

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.

−2: Create a 2/3 black Vampire creature token with flying and lifelink.

−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.

Innistrad: Crimson Vow (Mythic Rare)
Sorin, Grim Nemesis
Sorin, Grim Nemesis 4WhiteBlack (6)
Legendary Planeswalker — Sorin (6)

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.

−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Sorin, Imperious Bloodlord
Sorin, Imperious Bloodlord 2Black (3)
Legendary Planeswalker — Sorin (4)

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.

−3: You may put a Vampire creature card from your hand onto the battlefield.

Core Set 2020 (Mythic Rare)
Sorin, Lord of Innistrad
Sorin, Lord of Innistrad 2WhiteBlack (4)
Legendary Planeswalker — Sorin (3)

+1: Create a 1/1 black Vampire creature token with lifelink.

−2: You get an emblem with "Creatures you control get +1/+0."

−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Duel Decks: Sorin vs. Tibalt (Mythic Rare)
Sorin, Ravenous Neonate
Sorin, Ravenous Neonate (0)
Legendary Planeswalker — Sorin (3)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

+2: Create a Food token.

−1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.

−6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.

Modern Horizons 3 (Mythic Rare)
Sorin, Solemn Visitor
Sorin, Solemn Visitor 2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

−2: Create a 2/2 black Vampire creature token with flying.

−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."

Khans of Tarkir (Mythic Rare)
Sorin, Vampire Lord
Sorin, Vampire Lord 4BlackBlack (6)
Legendary Planeswalker — Sorin (4)

+1: Up to one target creature gets +2/+0 until end of turn.

−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.

−8: Until end of turn, each Vampire you control gains "Tap: Gain control of target creature."

Core Set 2020 (Mythic Rare)
Sorin, Vengeful Bloodlord
Sorin, Vengeful Bloodlord 2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)

During your turn, creatures and planeswalkers you control have lifelink.

+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.

−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

War of the Spark (Rare)
Sorin's Guide
Sorin's Guide 3BlackBlack (5)
Creature — Vampire (4/2)

When Sorin's Guide enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2020 (Rare)
Sorin's Thirst
Sorin's Thirst BlackBlack (2)
Instant

Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

Core Set 2020 (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
War of the Spark (Common)
Sorin's Vengeance
Sorin's Vengeance 4BlackBlackBlack (7)
Sorcery

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

Magic 2012 (Rare)
Soul Barrier
Soul Barrier 2Blue (3)
Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay 2.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Soul Strings
Soul Strings Variable ColorlessBlack (1)
Sorcery

Return two target creature cards from your graveyard to your hand unless any player pays Variable Colorless.

Prophecy (Common)
Soulbright Flamekin
Soulbright Flamekin 1Red (2)
Creature — Elemental Shaman (2/1)

2: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add RedRedRedRedRedRedRedRed.

Masters 25 (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Modern Masters 2015 Edition (Common)
Soulcatchers' Aerie
Soulcatchers' Aerie 1White (2)
Enchantment

Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.

Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.

Judgment (Uncommon)
Souldrinker
Souldrinker 3Black (4)
Creature — Spirit (2/2)

Pay 3 life: Put a +1/+1 counter on Souldrinker.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Soulshriek
Soulshriek Black (1)
Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

Mirage (Common)
Soul-Strike Technique
Soul-Strike Technique 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Modern Horizons (Common)
Soulsworn Spirit
Soulsworn Spirit 3Blue (4)
Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.

When Soulsworn Spirit enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Soundwave, Superior Captain
Soundwave, Superior Captain (0)
Legendary Artifact

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.

Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

The Brothers' War Transformers Cards (Mythic Rare)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters tapped.

When Soured Springs enters, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
Space Marine Devastator
Space Marine Devastator 3White (4)
Creature — Astartes Warrior (3/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Grav-cannon — When Space Marine Devastator enters, destroy up to one target artifact or enchantment.

Warhammer 40,000 Commander (Rare)
Space Marine Scout
Space Marine Scout 2White (3)
Creature — Astartes Scout (2/1)

First strike, vigilance

Concealed Position — When Space Marine Scout enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Sparring Collar
Sparring Collar 2 (2)
Artifact — Equipment

Equipped creature has first strike.

RedRed: Attach Sparring Collar to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Sparring Construct
Sparring Construct 1 (1)
Artifact Creature — Construct (1/1)

When Sparring Construct dies, put a +1/+1 counter on target creature you control.

Dominaria (Common)
Sparring Golem
Sparring Golem 3 (3)
Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Invasion (Uncommon)
Sparring Mummy
Sparring Mummy 3White (4)
Creature — Zombie (3/3)

When Sparring Mummy enters, untap target creature.

Battlebond (Common)
Other Versions
Amonkhet (Common)
Sparring Regimen
Sparring Regimen 2White (3)
Enchantment

When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Strixhaven: School of Mages (Rare)
Spawn of Rix Maadi
Spawn of Rix Maadi 3BlackRed (5)
Creature — Horror (5/3)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Shadowmoor (Rare)
Magic: The Gathering-Commander (Rare)
Specter's Shriek
Specter's Shriek Black (1)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

Throne of Eldraine (Uncommon)
Spectral Prison
Spectral Prison 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Avacyn Restored (Common)
Spectral Rider
Spectral Rider WhiteWhite (2)
Creature — Spirit Knight (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Innistrad (Uncommon)
Spell Shrivel
Spell Shrivel 2Blue (3)
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays 4. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Battle for Zendikar (Common)
Spelleater Wolverine
Spelleater Wolverine 2Red (3)
Creature — Wolverine (3/2)

Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.

Ikoria: Lair of Behemoths (Common)
Spellgorger Barbarian
Spellgorger Barbarian 3Red (4)
Creature — Human Nightmare Barbarian (3/1)

When Spellgorger Barbarian enters, discard a card at random.

When Spellgorger Barbarian leaves the battlefield, draw a card.

Judgment (Common)
Spellstutter Sprite
Spellstutter Sprite 1Blue (2)
Creature — Faerie Wizard (1/1)

Flash

Flying

When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Modern Masters (Common)
Secret Lair Drop (Rare)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Spike, Tournament Grinder
Spike, Tournament Grinder 2Phyrexian BlackPhyrexian Black (4)
Legendary Creature — Human Gamer (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Phyrexian BlackPhyrexian BlackPhyrexian BlackPhyrexian Black: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.

Unstable (Rare)
Spiked Corridor // Torture Pit (Spiked Corridor)
Spiked Corridor // Torture Pit (Spiked Corridor) 3Red (4)
Enchantment — Room

When you unlock this door, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Spiked Ripsaw
Spiked Ripsaw 2Green (3)
Artifact — Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Uncommon)
Spindrift Drake
Spindrift Drake Blue (1)
Creature — Drake (2/1)

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay Blue.

Stronghold (Common)
Spinny Ride (Spinny Ride (a))
Spinny Ride (Spinny Ride (a)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 3, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (b))
Spinny Ride (Spinny Ride (b)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 4, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (c))
Spinny Ride (Spinny Ride (c)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 5, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (d))
Spinny Ride (Spinny Ride (d)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 3, 4, 6

Unfinity (Common)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit Bonds
Spirit Bonds 1White (2)
Enchantment

Whenever a nontoken creature you control enters, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

1White, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic 2015 Core Set (Rare)
Spirit Cairn
Spirit Cairn 2White (3)
Enchantment

Whenever a player discards a card, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

Ikoria Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Vintage Masters (Rare)
Ultimate Masters (Uncommon)
Spirit en-Dal
Spirit en-Dal 2White (3)
Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Forecast — 1White, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Future Sight (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Spirit Flare
Spirit Flare 3White (4)
Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.

Flashback—1White, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Spirit Link
Spirit Link White (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

Dominaria Remastered (Common)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Tenth Edition (Uncommon)
Spirit Loop
Spirit Loop 1White (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

Time Spiral (Uncommon)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Spirit Mirror
Spirit Mirror 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.

0: Destroy target Reflection.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Spirit of Malevolence
Spirit of Malevolence 1Black (2)
Creature — Spirit (2/1)

When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.

Core Set 2021 (Common)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirit of the Aldergard
Spirit of the Aldergard 3Green (4)
Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.

Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Kaldheim (Uncommon)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Commander 2017 (Rare)
Other Versions
Eventide (Rare)
Conspiracy: Take the Crown (Rare)
Spirit of the Hunt
Spirit of the Hunt 1GreenGreen (3)
Creature — Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Born of the Gods (Rare)
Spirit of the Night
Spirit of the Night 6BlackBlackBlack (9)
Legendary Creature — Demon Spirit (6/5)

Flying, trample, haste, protection from black

Spirit of the Night has first strike as long as it's attacking.

Mirage (Rare)
Spirit of the Season
Spirit of the Season 1GreenGreen (3)
Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Unsanctioned (Uncommon)
Spirit of the Spires
Spirit of the Spires 3White (4)
Creature — Spirit (2/4)

Flying

Other creatures you control with flying get +0/+1.

Ravnica Allegiance (Uncommon)
Spirit Shackle
Spirit Shackle BlackBlack (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Masters Edition III (Common)
Other Versions
Fourth Edition (Uncommon)
Legends (Common)
Spirit Shield
Spirit Shield 3 (3)
Artifact

You may choose not to untap Spirit Shield during your untap step.

2, Tap: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.

Fallen Empires (Rare)
Spirit Summoning
Spirit Summoning 1Red or WhiteRed or White (3)
Sorcery — Lesson

Create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Spirit Weaver
Spirit Weaver 1White (2)
Creature — Human Wizard (2/1)

2: Target green or blue creature gets +0/+1 until end of turn.

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Spirited Companion
Spirited Companion 1White (2)
Enchantment Creature — Dog (1/1)

When Spirited Companion enters, draw a card.

Bloomburrow Commander (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Spiritmonger
Spiritmonger 3BlackGreen (5)
Creature — Beast (6/6)

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

Black: Regenerate Spiritmonger.

Green: Spiritmonger becomes the color of your choice until end of turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Iconic Masters (Rare)
Spirit-Sister's Call
Spirit-Sister's Call 3WhiteBlack (5)
Enchantment

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spiritual Focus
Spiritual Focus 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Mercadian Masques (Rare)
Spiritual Guardian
Spiritual Guardian 3WhiteWhite (5)
Creature — Spirit (3/4)

When Spiritual Guardian enters, you gain 4 life.

Arena Base Set (Common)
Other Versions
Portal (Rare)
Spiritual Sanctuary
Spiritual Sanctuary 2WhiteWhite (4)
Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Legends (Rare)
Spiritual Visit
Spiritual Visit White (1)
Instant — Arcane

Create a 1/1 colorless Spirit creature token.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Spiritualize
Spiritualize 2White (3)
Instant

Until end of turn, whenever target creature deals damage, you gain that much life.

Draw a card.

Odyssey (Uncommon)
Splinterfright
Splinterfright 2Green (3)
Creature — Elemental (*/*)

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.

Double Masters 2022 (Rare)
Other Versions
Innistrad (Rare)
Ikoria Commander (Rare)
Splintering Wind
Splintering Wind 2GreenGreen (4)
Enchantment

2Green: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep Green." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Alliances (Rare)
Spotted Griffin
Spotted Griffin 3White (4)
Creature — Griffin (2/3)

Flying

Masters Edition IV (Common)
Other Versions
Portal (Common)
Spring // Mind (Spring)
Spring // Mind (Spring) 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Spring Cleaning
Spring Cleaning 1Green (2)
Instant

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Spring of Eternal Peace
Spring of Eternal Peace 3GreenGreen (5)
Sorcery

You gain 8 life.

Portal Three Kingdoms (Common)
Spring Splasher
Spring Splasher 1Blue (2)
Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

Outlaws of Thunder Junction (Common)
Springbloom Druid
Springbloom Druid 2Green (3)
Creature — Elf Druid (1/1)

When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Magic: The Gathering Foundations (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Kaldheim Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Springheart Nantuko
Springheart Nantuko 1Green (2)
Enchantment Creature — Insect Monk (1/1)

Bestow 1Green

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay 1Green if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

Modern Horizons 3 (Rare)
Springing Tiger
Springing Tiger 3Green (4)
Creature — Cat (3/3)

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Springjack Knight
Springjack Knight 2White (3)
Creature — Kithkin Knight (2/1)

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Springjaw Trap
Springjaw Trap 1 (1)
Artifact

Flash

4, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

Ikoria: Lair of Behemoths (Common)
Spring-Leaf Avenger
Spring-Leaf Avenger 3GreenGreen (5)
Creature — Insect Ninja (6/5)

Ninjutsu 3Green (3Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
<< 262728293031323334353637383940 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue