SEARCH:

+ri (4035)

<<  272829303132333435363738394041 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Territorial Baloth
Territorial Baloth 4Green (5)
Creature — Beast (4/4)

Landfall — Whenever a land you control enters, Territorial Baloth gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Other Versions
Zendikar (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Territorial Boar
Territorial Boar 1Green (2)
Creature — Boar (2/2)

Whenever a creature you control with power 4 or greater enters, Territorial Boar gets +1/+1 and gains vigilance until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Territorial Dispute
Territorial Dispute 4RedRed (6)
Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Mercadian Masques (Rare)
Territorial Gorger
Territorial Gorger 3Red (4)
Creature — Gremlin (2/2)

Trample

Whenever you get one or more Energy (energy counters), Territorial Gorger gets +2/+2 until end of turn.

Kaladesh (Rare)
Territorial Hammerskull
Territorial Hammerskull 2White (3)
Creature — Dinosaur (2/3)

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

Ixalan (Common)
Territorial Hellkite
Territorial Hellkite 2RedRed (4)
Creature — Dragon (6/5)

Flying, haste

At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Territorial Kavu
Territorial Kavu RedGreen (2)
Creature — Kavu (*/*)

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.

Whenever Territorial Kavu attacks, choose one —

• Discard a card. If you do, draw a card.

• Exile up to one target card from a graveyard.

Modern Horizons 2 (Rare)
Territorial Maro
Territorial Maro 4Green (5)
Creature — Elemental (*/*)

Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

Dominaria United (Uncommon)
Territorial Roc
Territorial Roc 1White (2)
Creature — Bird (1/3)

Flying

Dragons of Tarkir (Common)
Territorial Scythecat
Territorial Scythecat 2Green (3)
Creature — Cat (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Landfall — Whenever a land you control enters, put a +1/+1 counter on Territorial Scythecat.

Zendikar Rising (Common)
Territorial Witchstalker
Territorial Witchstalker 1Green (2)
Creature — Wolf (2/3)

Defender

At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Wilds of Eldraine (Common)
Territory Culler
Territory Culler 4Green (5)
Creature — Eldrazi (7/5)

Devoid (This card has no color.)

Reach

Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Modern Horizons 3 (Uncommon)
Territory Forge
Territory Forge 4Red (5)
Artifact

When Territory Forge enters, if you cast it, exile target artifact or land.

Territory Forge has all activated abilities of the exiled card.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Tethered Griffin
Tethered Griffin White (1)
Creature — Griffin (2/3)

Flying

When you control no enchantments, sacrifice Tethered Griffin.

Urza's Destiny (Rare)
Tethmos High Priest
Tethmos High Priest 2White (3)
Creature — Cat Cleric (2/3)

Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Tetsuo, Imperial Champion
Tetsuo, Imperial Champion BlueBlackRed (3)
Legendary Creature — Human Samurai (3/3)

Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one —

• Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target.

• You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost.

Dominaria United Commander (Mythic Rare)
Tetzimoc, Primal Death
Tetzimoc, Primal Death 4BlackBlack (6)
Legendary Creature — Elder Dinosaur (6/6)

Deathtouch

Black, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.

When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.

Rivals of Ixalan (Rare)
Teyo, Geometric Tactician
Teyo, Geometric Tactician 2White (3)
Legendary Planeswalker — Teyo (3)

When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying.

+1: You and target opponent each draw a card.

−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Commander Masters (Rare)
Tezzeret, Master of the Bridge
Tezzeret, Master of the Bridge 4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)

Creature and planeswalker spells you cast have affinity for artifacts. (They cost 1 less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

−3: Return target artifact card from your graveyard to your hand.

−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

War of the Spark (Mythic Rare)
Tezzeret's Strider
Tezzeret's Strider 3 (3)
Artifact Creature — Golem (3/1)

As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)

Core Set 2019 (Uncommon)
Thalakos Drifters
Thalakos Drifters 2BlueBlue (4)
Creature — Thalakos (3/3)

Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Exodus (Rare)
Vintage Masters (Uncommon)
The Archimandrite
The Archimandrite 2BlueRedWhite (5)
Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.

Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

The Brothers' War Commander (Rare)
The Balrog of Moria
The Balrog of Moria 4BlackBlackRed (7)
Legendary Creature — Avatar Demon (8/8)

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling 3Red (3Red, Discard this card: Draw a card.)

When you cycle The Balrog of Moria, create two Treasure tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Balrog, Durin's Bane
The Balrog, Durin's Bane 5BlackRed (7)
Legendary Creature — Avatar Demon (7/5)

This spell costs 1 less to cast for each permanent sacrificed this turn.

Haste

The Balrog, Durin's Bane can't be blocked except by legendary creatures.

When The Balrog dies, destroy target artifact or creature an opponent controls.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Beast, Deathless Prince
The Beast, Deathless Prince 2BlackRed (4)
Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

Doctor Who Commander (Rare)
The Capitoline Triad
The Capitoline Triad 10 (10)
Legendary Creature — God Artificer (7/7)

Those Who Came Before — This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

Assassin's Creed (Mythic Rare)
The Curse of Fenric
The Curse of Fenric 2GreenWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

III — Target Mutant fights another target creature named Fenric.

Doctor Who Commander (Rare)
The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride 3BlackGreen (5)
Legendary Creature — Frog Horror Mount (6/5)

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

Outlaws of Thunder Junction (Mythic Rare)
The Grim Captain
The Grim Captain (0)
Legendary Creature — Skeleton Spirit Pirate (7/7)

Menace, trample, lifelink, hexproof

Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent of their choice. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

The Lost Caverns of Ixalan (Rare)
The Grim Captain's Locker
The Grim Captain's Locker 3Black (4)
Legendary Artifact

Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Until end of turn, each creature card in your graveyard gains "Escape—3Black, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)

The Lost Caverns of Ixalan Commander (Rare)
The Hunger Tide Rises
The Hunger Tide Rises 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 1/1 black and green Insect creature token.

IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.

Modern Horizons 3 (Uncommon)
The Kenriths' Royal Funeral
The Kenriths' Royal Funeral 2WhiteBlack (4)
Legendary Enchantment

When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.

Legendary spells you cast cost 1 less to cast for each card exiled with The Kenriths' Royal Funeral.

March of the Machine: The Aftermath (Rare)
The Lady of Otaria
The Lady of Otaria 3RedGreen (5)
Legendary Creature — Avatar (5/5)

You may tap three untapped Dwarves you control rather than pay this spell's mana cost.

At the beginning of each end step, if a land you controlled was put into a graveyard from the battlefield this turn, reveal the top four cards of your library. You may put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
The Mana Rig
The Mana Rig 3 (3)
Legendary Artifact

Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

Variable ColorlessVariable ColorlessVariable Colorless, Tap: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
The Master, Mesmerist
The Master, Mesmerist 2BlueBlack (4)
Legendary Creature — Time Lord Rogue (3/3)

Tap: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)

Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

Doctor Who Commander (Rare)
The Mending of Dominaria
The Mending of Dominaria 3GreenGreen (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.

III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria (Rare)
Zendikar Rising Commander (Rare)
Commander Masters (Rare)
The Mirari Conjecture
The Mirari Conjecture 4Blue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Return target instant card from your graveyard to your hand.

II — Return target sorcery card from your graveyard to your hand.

III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Dominaria (Rare)
The Myriad Pools
The Myriad Pools (0)
Legendary Artifact Land

(Transforms from The Everflowing Well.)

Tap: Add Blue.

Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

The Lost Caverns of Ixalan (Rare)
The One Ring
The One Ring 4 (4)
Legendary Artifact

Indestructible

When The One Ring enters, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

Tap: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
The Pandorica
The Pandorica 2White (3)
Legendary Artifact

You may choose not to untap The Pandorica during your untap step.

1White, Tap: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.

Doctor Who Commander (Rare)
The Peregrine Dynamo
The Peregrine Dynamo 3 (3)
Legendary Artifact Creature — Construct (1/5)

Haste

1, Tap: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Dominaria United Commander (Rare)
The Pride of Hull Clade
The Pride of Hull Clade 10Green (11)
Legendary Creature — Crocodile Elk Turtle (2/15)

This spell costs Variable Colorless less to cast, where X is the total toughness of creatures you control.

Defender

2BlueBlue: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Murders at Karlov Manor (Mythic Rare)
The Princess Takes Flight
The Princess Takes Flight 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile up to one target creature.

II — Target creature you control gets +2/+2 and gains flying until end of turn.

III — Return the exiled card to the battlefield under its owner's control.

Wilds of Eldraine (Uncommon)
The Prismatic Bridge
The Prismatic Bridge WhiteBlueBlackRedGreen (5)
Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Kaldheim (Mythic Rare)
The Prismatic Piper
The Prismatic Piper 5 (5)
Legendary Creature — Shapeshifter (3/3)

If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.

Partner (You can have two commanders if both have partner.)

Commander Masters (Special)
Other Versions
Commander Legends (Special)
The Ring Goes South
The Ring Goes South 3Green (4)
Sorcery

The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Ringhart Crest
The Ringhart Crest 1Green (2)
Legendary Artifact

As The Ringhart Crest enters, choose a creature type.

Tap: Add Green. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.

Kaldheim (Rare)
The Rollercrusher Ride
The Rollercrusher Ride Variable Colorless2Red (3)
Legendary Enchantment

Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.

When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.

Duskmourn: House of Horror (Mythic Rare)
The Superlatorium (The Superlatorium (a))
The Superlatorium (The Superlatorium (a)) (0)
Artifact — Attraction

Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (b))
The Superlatorium (The Superlatorium (b)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (c))
The Superlatorium (The Superlatorium (c)) (0)
Artifact — Attraction

Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (d))
The Superlatorium (The Superlatorium (d)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (e))
The Superlatorium (The Superlatorium (e)) (0)
Artifact — Attraction

Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (f))
The Superlatorium (The Superlatorium (f)) (0)
Artifact — Attraction

Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
The Trickster-God's Heist
The Trickster-God's Heist 2BlueBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

Kaldheim (Uncommon)
The Triumph of Anax
The Triumph of Anax 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.

IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Theros Beyond Death (Uncommon)
The True Scriptures
The True Scriptures (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — For each opponent, destroy up to one target creature or planeswalker that player controls.

II — Each opponent discards three cards, then mills three cards.

III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Wandering Emperor
The Wandering Emperor 2WhiteWhite (4)
Legendary Planeswalker (3)

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

−1: Create a 2/2 white Samurai creature token with vigilance.

−2: Exile target tapped creature. You gain 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
The Wandering Rescuer
The Wandering Rescuer 3WhiteWhite (5)
Legendary Creature — Human Samurai Noble (3/4)

Flash

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Double strike

Other tapped creatures you control have hexproof.

Duskmourn: House of Horror (Mythic Rare)
The Wedding of River Song
The Wedding of River Song 2White (3)
Sorcery

Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Doctor Who Commander (Rare)
Thieving Sprite
Thieving Sprite 2Black (3)
Creature — Faerie Rogue (1/1)

Flying

When Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Thijarian Witness
Thijarian Witness 1Green (2)
Creature — Alien Cleric (0/4)

Flash

Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Uncommon)
Thornglint Bridge
Thornglint Bridge (0)
Artifact Land

Thornglint Bridge enters tapped.

Indestructible

Tap: Add Green or White.

Modern Horizons 2 (Common)
Thornmantle Striker
Thornmantle Striker 4Black (5)
Creature — Elf Rogue (4/3)

When Thornmantle Striker enters, choose one —

• Remove X counters from target permanent, where X is the number of Elves you control.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

Kaldheim (Uncommon)
Thornwind Faeries
Thornwind Faeries 1BlueBlue (3)
Creature — Faerie (1/1)

Flying

Tap: Thornwind Faeries deals 1 damage to any target.

Commander Anthology (Common)
Other Versions
Urza's Legacy (Common)
Commander 2013 Edition (Common)
Thought Courier
Thought Courier 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Draw a card, then discard a card.

Fifth Dawn (Common)
Other Versions
Ninth Edition (Uncommon)
Thought Prison
Thought Prison 5 (5)
Artifact

Imprint — When Thought Prison enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.

Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.

Mirrodin (Uncommon)
Thoughtbound Primoc
Thoughtbound Primoc 2Red (3)
Creature — Bird Beast (2/3)

Flying

At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.

Onslaught (Uncommon)
Thoughtweft Trio
Thoughtweft Trio 2WhiteWhite (4)
Creature — Kithkin Soldier (5/5)

First strike, vigilance

Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.

Lorwyn (Rare)
Thrasios, Triton Hero
Thrasios, Triton Hero GreenBlue (2)
Legendary Creature — Merfolk Wizard (1/3)

4: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.

Partner (You can have two commanders if both have partner.)

Special Guests (Rare)
Other Versions
Commander 2016 (Rare)
Commander Legends (Mythic Rare)
Threadbind Clique
Threadbind Clique 3Blue (4)
Creature — Faerie (3/3)

Flying

Wilds of Eldraine (Uncommon)
Three Bowls of Porridge
Three Bowls of Porridge 2 (2)
Artifact — Food

2, Tap: Choose one that hasn't been chosen —

• Three Bowls of Porridge deals 2 damage to target creature.

• Tap target creature.

• Sacrifice Three Bowls of Porridge. You gain 3 life.

Wilds of Eldraine (Uncommon)
Three Tree Scribe
Three Tree Scribe 1Green (2)
Creature — Frog Druid (2/3)

Whenever Three Tree Scribe or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control.

Bloomburrow (Uncommon)
Thrill of Possibility
Thrill of Possibility 1Red (2)
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Theros Beyond Death (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Dominaria United (Common)
Dominaria United Commander (Common)
Jumpstart 2022 (Common)
Phyrexia: All Will Be One (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Thrill of the Hunt
Thrill of the Hunt Green (1)
Instant

Target creature gets +1/+2 until end of turn.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Thrilling Discovery
Thrilling Discovery RedWhite (2)
Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Thrilling Encore
Thrilling Encore 4Black (5)
Instant

Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.

Wilds of Eldraine Commander (Rare)
Other Versions
Battlebond (Rare)
Thrill-Kill Assassin
Thrill-Kill Assassin 1Black (2)
Creature — Human Assassin (1/2)

Deathtouch

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Iconic Masters (Common)
Guild Kit: Rakdos (Uncommon)
Thrill-Kill Disciple
Thrill-Kill Disciple 2Red (3)
Creature — Human Mercenary (3/2)

Squad—1, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)

When Thrill-Kill Disciple dies, create a Junk token.

Magic The Gathering—Fallout (Rare)
Thriss, Nantuko Primus
Thriss, Nantuko Primus 5GreenGreen (7)
Legendary Creature — Insect Druid (5/5)

Green, Tap: Target creature gets +5/+5 until end of turn.

Judgment (Rare)
Thrive
Thrive Variable ColorlessGreen (1)
Sorcery

Put a +1/+1 counter on each of X target creatures.

Double Masters 2022 (Common)
Other Versions
Prophecy (Common)
Dissension (Common)
Modern Masters 2015 Edition (Common)
Thriving Bluff
Thriving Bluff (0)
Land

Thriving Bluff enters tapped. As it enters, choose a color other than red.

Tap: Add Red or one mana of the chosen color.

Bloomburrow Commander (Common)
Other Versions
Jumpstart (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Thriving Grove
Thriving Grove (0)
Land

Thriving Grove enters tapped. As it enters, choose a color other than green.

Tap: Add Green or one mana of the chosen color.

Bloomburrow Commander (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Thriving Grubs
Thriving Grubs 1Red (2)
Creature — Gremlin (2/1)

When Thriving Grubs enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Grubs attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Heath
Thriving Heath (0)
Land

Thriving Heath enters tapped. As it enters, choose a color other than white.

Tap: Add White or one mana of the chosen color.

Duskmourn: House of Horror Commander (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Bloomburrow Commander (Common)
Thriving Ibex
Thriving Ibex 3White (4)
Creature — Goat (2/4)

When Thriving Ibex enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Ibex attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Isle
Thriving Isle (0)
Land

Thriving Isle enters tapped. As it enters, choose a color other than blue.

Tap: Add Blue or one mana of the chosen color.

Duskmourn: House of Horror Commander (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Bloomburrow Commander (Common)
Thriving Moor
Thriving Moor (0)
Land

Thriving Moor enters tapped. As it enters, choose a color other than black.

Tap: Add Black or one mana of the chosen color.

Duskmourn: House of Horror Commander (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Thriving Rats
Thriving Rats 1Black (2)
Creature — Rat (1/2)

When Thriving Rats enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Rhino
Thriving Rhino 2Green (3)
Creature — Rhino (2/3)

When Thriving Rhino enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Rhino attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Thriving Skyclaw
Thriving Skyclaw 2RedRed (4)
Creature — Cat Dragon (3/2)

Flying

When Thriving Skyclaw enters, you get EnergyEnergyEnergy (three energy counters).

Whenever Thriving Skyclaw attacks, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Throne of the Grim Captain
Throne of the Grim Captain 2 (2)
Legendary Artifact

Tap: Mill two cards.

Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire 4 (4, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Rare)
Thunder Spirit
Thunder Spirit 1WhiteWhite (3)
Creature — Elemental Spirit (2/2)

Flying, first strike

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Thunder Strike
Thunder Strike 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Battlebond (Common)
Other Versions
Magic 2011 (Common)
Magic 2014 Core Set (Common)
Thundering Ceratok
Thundering Ceratok 4Green (5)
Creature — Rhino (4/5)

Trample

When Thundering Ceratok enters, other creatures you control gain trample until end of turn.

War of the Spark (Common)
Thundering Chariot
Thundering Chariot 4 (4)
Artifact — Vehicle (3/3)

First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Theros Beyond Death (Uncommon)
Thundering Djinn
Thundering Djinn 3BlueRed (5)
Creature — Djinn (3/4)

Flying

Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

Modern Horizons (Uncommon)
Thundering Falls
Thundering Falls (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Thundering Falls enters tapped.

When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Thundering Giant
Thundering Giant 3RedRed (5)
Creature — Giant (4/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Welcome Deck 2017 (Common)
Other Versions
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Beatdown Box Set (Uncommon)
Modern Masters (Common)
Magic 2015 Core Set (Common)
<< 272829303132333435363738394041 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue