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Blade-Tribe Berserkers
  ( 4)
Creature — Human Berserker
(3/3)
<i>Metalcraft</i> — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
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Blood Tribute
   ( 6)
Sorcery
Kicker—Tap an untapped Vampire you control. <i>(You may tap a Vampire you control in addition to any other costs as you cast this spell.)</i> Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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Blue Ribbon
 ( 1)
Artifact — Equipment
When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. <i>(Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)</i> Equip 
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Bribe Taker
  ( 6)
Creature — Rhino Warrior
(6/6)
Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.
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Briber's Purse
 ( 0)
Artifact
Briber's Purse enters the battlefield with X gem counters on it. , , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
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Bribery
   ( 5)
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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Caribou Range
   ( 4)
Enchantment — Aura
Enchant land you control Enchanted land has " , : Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life.
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Conclave Tribunal
  ( 4)
Enchantment
Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)</i> When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
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Crib Swap
  ( 3)
Tribal Instant — Shapeshifter
Changeling <i>(This card is every creature type.)</i> Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
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Divine Retribution
  ( 2)
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
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Dorothea's Retribution
( 0)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
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Fated Retribution
    ( 7)
Instant
Destroy all creatures and planeswalkers. If it's your turn, scry 2.
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Fierce Retribution
  ( 2)
Instant
Cleave  <i>(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)</i> Destroy target attacking creature.
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Firja's Retribution
    ( 4)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)</i> I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain " : Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.
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Horrible Hordes
 ( 3)
Artifact Creature — Spirit
(2/2)
Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>
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Horribly Awry
  ( 2)
Instant
Devoid <i>(This card has no color.)</i> Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Inscribed Tablet
 ( 1)
Artifact
, , Sacrifice Inscribed Tablet: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
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Kami of Terrible Secrets
  ( 4)
Creature — Spirit
(3/4)
When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
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Kashi-Tribe Elite
   ( 3)
Creature — Snake Warrior
(2/3)
Legendary Snakes you control have shroud. <i>(They can't be the targets of spells or abilities.)</i> Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Kashi-Tribe Reaver
  ( 4)
Creature — Snake Warrior
(3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.  : Regenerate Kashi-Tribe Reaver.
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Kashi-Tribe Warriors
   ( 5)
Creature — Snake Warrior
(2/4)
Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Leonin Lightscribe
  ( 2)
Creature — Cat Cleric
(2/2)
<i>Magecraft</i> — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
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Licia, Sanguine Tribune
    ( 8)
Legendary Creature — Vampire Soldier
(4/4)
This spell costs less to cast for each 1 life you gained this turn. First strike, lifelink Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate only during your turn and only once each turn.
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Manic Scribe
  ( 2)
Creature — Human Wizard
(0/3)
When Manic Scribe enters the battlefield, each opponent mills three cards. <i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
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Markov Retribution
  ( 3)
Sorcery
Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature.
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Matsu-Tribe Birdstalker
   ( 4)
Creature — Snake Warrior Archer
(2/2)
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. : Matsu-Tribe Birdstalker gains reach until end of turn. <i>(It can block creatures with flying.)</i>
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Matsu-Tribe Decoy
  ( 3)
Creature — Snake Warrior
(1/3)
 : Target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Matsu-Tribe Sniper
  ( 2)
Creature — Snake Warrior Archer
(1/1)
: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Molten Tributary
( 0)
Land — Island Mountain
<i>( : Add or .)</i> Molten Tributary enters the battlefield tapped.
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Phyrexian Tribute
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
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Retribution
   ( 4)
Sorcery
Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
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Retribution of the Ancients
 ( 1)
Enchantment
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
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Retributive Wand
 ( 3)
Artifact
, : Retributive Wand deals 1 damage to any target.
When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.
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Rib Cage Spider
  ( 3)
Creature — Spider
(1/4)
Reach <i>(This creature can block creatures with flying.)</i>
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Ribbon Snake
   ( 3)
Creature — Snake
(2/3)
Flying : Ribbon Snake loses flying until end of turn. Any player may activate this ability.
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Cut // Ribbons (Ribbons)
   ( 2)
Sorcery
Aftermath <i>(Cast this spell only from your graveyard. Then exile it.)</i> Each opponent loses X life.
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Ribbons of Night
  ( 5)
Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.
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Roil's Retribution
   ( 5)
Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
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Sakura-Tribe Elder
  ( 2)
Creature — Snake Shaman
(1/1)
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Sakura-Tribe Scout
 ( 1)
Creature — Snake Shaman Scout
(1/1)
: You may put a land card from your hand onto the battlefield.
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Sakura-Tribe Springcaller
  ( 4)
Creature — Snake Shaman
(2/4)
At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.
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Scrib Nibblers
  ( 3)
Creature — Rat
(1/1)
: Exile the top card of target player's library. If it's a land card, you gain 1 life.
<i>Landfall</i> — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
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Scribe of the Mindful
  ( 3)
Creature — Human Cleric
(2/2)
, , Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
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Skyscribing
   ( 2)
Sorcery
Each player draws X cards. Forecast —  , Reveal Skyscribing from your hand: Each player draws a card. <i>(Activate only during your upkeep and only once each turn.)</i>
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Tiger-Tribe Hunter
   ( 5)
Creature — Human Barbarian
(4/4)
Trample <i>Pack tactics</i> — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.
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Tireless Tribe
 ( 1)
Creature — Human Nomad
(1/1)
Discard a card: Tireless Tribe gets +0/+4 until end of turn.
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Tribal Flames
  ( 2)
Sorcery
<i>Domain</i> — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
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Tribal Forcemage
  ( 2)
Creature — Elf Wizard
(1/1)
Morph  <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i> When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
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Tribal Golem
 ( 6)
Artifact Creature — Golem
(4/4)
Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and " : Regenerate Tribal Golem" as long as you control a Zombie.
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Tribal Unity
   ( 3)
Instant
Creatures of the creature type of your choice get +X/+X until end of turn.
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Tribute Mage
  ( 3)
Creature — Human Wizard
(2/2)
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
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Tribute to Horobi
  ( 2)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter.)</i> I, II — Each opponent creates a 1/1 black Rat Rogue creature token. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Tribute to Hunger
  ( 3)
Instant
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
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Zephyr Scribe
  ( 3)
Creature — Human Monk
(2/1)
, : Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.
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