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Demonic Rising
Demonic Rising 3BlackBlack (5)
Enchantment

At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

Avacyn Restored (Rare)
Eiganjo Uprising
Eiganjo Uprising Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Kamigawa: Neon Dynasty (Rare)
Elemental Uprising
Elemental Uprising 1Green (2)
Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Enterprising Scallywag
Enterprising Scallywag 1Red (2)
Creature — Goblin Pirate (2/2)

At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Farid, Enterprising Salvager
Farid, Enterprising Salvager 2Red (3)
Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.

1Red, Sacrifice an artifact: Choose one —

• Put a +1/+1 counter on Farid. It gains menace until end of turn.

• Goad target creature.

• Discard a card, then draw a card.

The Brothers' War Commander (Rare)
Garruk's Uprising
Garruk's Uprising 2Green (3)
Enchantment

When this enchantment enters, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever a creature you control with power 4 or greater enters, draw a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Wilds of Eldraine Enchanting Tales (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Jugan, the Rising Star
Jugan, the Rising Star 3GreenGreenGreen (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Mythic Rare)
Katilda's Rising Dawn
Katilda's Rising Dawn (0)
Legendary Enchantment — Aura

Enchant creature

Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.

If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Kiora, the Rising Tide
Kiora, the Rising Tide 2Blue (3)
Legendary Creature — Merfolk Noble (3/2)

When Kiora enters, draw two cards, then discard two cards.

Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Magic: The Gathering Foundations (Rare)
Ondu Rising
Ondu Rising 1White (2)
Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—4White (If you cast this spell for 4White, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Remnant of the Rising Star
Remnant of the Rising Star (0)
Enchantment Creature — Dragon Spirit (2/2)

Flying

Whenever another creature you control enters, you may pay Variable Colorless. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Mythic Rare)
Rising Miasma
Rising Miasma 3Black (4)
Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3—5BlackBlack (If you cast this spell for 5BlackBlack, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Rising of the Day
Rising of the Day 2Red (3)
Enchantment

Creatures you control have haste.

Legendary creatures you control get +1/+0.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Rising Populace
Rising Populace 2White (3)
Creature — Human (2/2)

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Rising Waters
Rising Waters 3Blue (4)
Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Slinn Voda, the Rising Deep
Slinn Voda, the Rising Deep 6BlueBlue (8)
Legendary Creature — Leviathan (8/8)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Stensia Uprising
Stensia Uprising 2RedRed (4)
Enchantment

At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.

Innistrad: Crimson Vow (Rare)
Tumbleweed Rising
Tumbleweed Rising 1Green (2)
Sorcery

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.

Plot 2Green (You may pay 2Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Undercity Uprising
Undercity Uprising 2BlackGreen (4)
Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Common)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Dominaria Remastered (Common)
Other Versions
Apocalypse (Common)
Vintage Masters (Common)
Eternal Masters (Common)
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