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Alley Assailant
Alley Assailant 2Black (3)
Creature — Vampire Rogue (3/3)

Alley Assailant enters tapped.

Disguise 4BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.

Murders at Karlov Manor (Common)
Blitzwing, Adaptive Assailant
Blitzwing, Adaptive Assailant (0)
Legendary Artifact — Vehicle (3/5)

Living metal (During your turn, this Vehicle is also a creature.)

At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.

Whenever Blitzwing deals combat damage to a player, convert it.

The Brothers' War Transformers Cards (Mythic Rare)
Cliffhaven Kitesail
Cliffhaven Kitesail 1 (1)
Artifact — Equipment

When Cliffhaven Kitesail enters, attach it to target creature you control.

Equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Zendikar Rising (Common)
Daggersail Aeronaut
Daggersail Aeronaut 3Red (4)
Creature — Goblin (3/2)

During your turn, Daggersail Aeronaut has flying.

Core Set 2020 (Common)
Duergar Assailant
Duergar Assailant Red or White (1)
Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

Eventide (Common)
Goblin Assailant
Goblin Assailant 1Red (2)
Creature — Goblin Warrior (2/2)

The Lord of the Rings: Tales of Middle Earth (Common)
Other Versions
War of the Spark (Common)
Core Set 2020 (Common)
Harvesttide Assailant
Harvesttide Assailant (0)
Creature — Werewolf (4/4)

Trample

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Kitesail
Kitesail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Other Versions
Worldwake (Common)
Magic 2013 (Uncommon)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Jumpstart 2022 (Common)
Kitesail Apprentice
Kitesail Apprentice White (1)
Creature — Kor Soldier (1/1)

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Game Night: Free-For-All (Common)
Other Versions
Worldwake (Common)
Kitesail Cleric
Kitesail Cleric White (1)
Creature — Kor Cleric (1/1)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Flying

When Kitesail Cleric enters, if it was kicked, tap up to two target creatures.

Zendikar Rising (Uncommon)
Kitesail Corsair
Kitesail Corsair 1Blue (2)
Creature — Human Pirate (2/1)

This creature has flying as long as it's attacking.

Magic: The Gathering Foundations (Common)
Other Versions
Rivals of Ixalan (Common)
Battlebond (Common)
Jumpstart (Common)
Commander Legends (Common)
Kitesail Freebooter
Kitesail Freebooter 1Black (2)
Creature — Human Pirate (1/2)

Flying

When Kitesail Freebooter enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

Core Set 2021 (Uncommon)
Other Versions
Ixalan (Uncommon)
Kitesail Larcenist
Kitesail Larcenist 2Blue (3)
Creature — Human Pirate (2/3)

Flying, ward 1

When Kitesail Larcenist enters, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "Tap, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

The Lost Caverns of Ixalan (Rare)
Kitesail Scout
Kitesail Scout White (1)
Creature — Kor Scout (1/1)

Flying

Battle for Zendikar (Common)
Kitesail Skirmisher
Kitesail Skirmisher 3Blue (4)
Creature — Human Pirate (3/1)

Flying

Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.

Encore 4Blue (4Blue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Lathnu Sailback
Lathnu Sailback 4Red (5)
Creature — Lizard (5/4)

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Mind Drill Assailant
Mind Drill Assailant 2Blue or BlackBlue or Black (4)
Creature — Rat Warlock (2/5)

Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.

2Blue or Black: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Bloomburrow (Common)
Neurok Hoversail
Neurok Hoversail 1 (1)
Artifact — Equipment

Equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Ravenous Sailback
Ravenous Sailback 4Green (5)
Creature — Dinosaur (3/4)

When Ravenous Sailback enters, choose one —

• Ravenous Sailback gains haste until end of turn.

• Destroy target artifact or enchantment.

March of the Machine (Uncommon)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sailmonger
Sailmonger 3Blue (4)
Creature — Human Monger (3/3)

2: Target creature gains flying until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Sailor of Means
Sailor of Means 2Blue (3)
Creature — Human Pirate (1/4)

When Sailor of Means enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Jumpstart (Common)
Sailors' Bane
Sailors' Bane 7BlueBlue (9)
Creature — Dragon Turtle (7/7)

This spell costs 1 less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Serpent-Blade Assailant
Serpent-Blade Assailant 2Green (3)
Creature — Elf Warrior (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Deathtouch

March of the Machine (Common)
Shredded Sails
Shredded Sails 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Shredded Sails deals 4 damage to target creature with flying.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Snapping Sailback
Snapping Sailback 4Green (5)
Creature — Dinosaur (4/4)

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Ixalan (Uncommon)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Spectral Sailor
Spectral Sailor Blue (1)
Creature — Spirit Pirate (1/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

3Blue: Draw a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Jumpstart (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Sword Coast Sailor
Sword Coast Sailor 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Wind Sail
Wind Sail 1Blue (2)
Sorcery

One or two target creatures gain flying until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Uncommon)
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