|
Beneath the Sands
( 3)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling (, Discard this card: Draw a card.)
|
|
|
Blossoming Sands
( 0)
Land
This land enters tapped. When this land enters, you gain 1 life. : Add or .
|
|
|
Brave the Sands
( 2)
Enchantment
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
|
|
|
Burning Sands
( 5)
Enchantment
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
|
|
|
Choking Sands
( 3)
Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
|
|
|
Martyr of Sands
( 1)
Creature — Human Cleric
(1/1)
, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
|
|
|
Reverse the Sands
( 8)
Sorcery
Redistribute any number of players' life totals. (Each of those players gets one life total back.)
|
|
|
Sands of Time
( 4)
Artifact
Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
|
|
|
Sandskin
( 3)
Enchantment — Aura
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
|
|
|
Sandsower
( 4)
Creature — Spirit
(1/3)
Tap three untapped creatures you control: Tap target creature.
|
|
|
Sandstalker Moloch
( 3)
Creature — Lizard
(4/2)
Flash When Sandstalker Moloch enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
|
Sandsteppe Mastodon
( 7)
Creature — Elephant
(5/5)
Reach When Sandsteppe Mastodon enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)
|
|
|
Sandsteppe Outcast
( 3)
Creature — Human Warrior
(2/1)
When Sandsteppe Outcast enters, choose one — • Put a +1/+1 counter on Sandsteppe Outcast. • Create a 1/1 white Spirit creature token with flying.
|
|
|
Sandsteppe Scavenger
( 5)
Creature — Dog Scout
(2/2)
When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
|
|
|
Sandsteppe War Riders
( 4)
Creature — Human Warrior
(4/4)
Trample At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
|
|
|
Sandstone Bridge
( 0)
Land
Sandstone Bridge enters tapped. When Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn. : Add .
|
|
|
Sandstone Deadfall
( 3)
Artifact
, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
|
|
|
Sandstone Needle
( 0)
Land
Sandstone Needle enters tapped with two depletion counters on it. , Remove a depletion counter from Sandstone Needle: Add . If there are no depletion counters on Sandstone Needle, sacrifice it.
|
|
|
Sandstone Oracle
( 7)
Artifact Creature — Sphinx
(4/4)
Flying When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
|
|
|
Sandstone Warrior
( 4)
Creature — Human Soldier Warrior
(1/3)
First strike (This creature deals combat damage before creatures without first strike.) : Sandstone Warrior gets +1/+0 until end of turn.
|
|
|
Sandstorm
( 1)
Instant
Sandstorm deals 1 damage to each attacking creature.
|
|
|
Sandstorm Eidolon
( 4)
Creature — Spirit
(2/2)
, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
|
|
|
Sandstorm Salvager
( 3)
Creature — Human Artificer
(1/1)
When Sandstorm Salvager enters, create a 3/3 colorless Golem artifact creature token. , : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
|
|
|
Sandswirl Wanderglyph
( 0)
Artifact Creature — Golem
(5/3)
Flying Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn. Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
|
|
|
Scouring Sands
( 2)
Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
|
|
|
Shape the Sands
( 1)
Instant
Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
|
|
|
Sift Through Sands
( 3)
Instant — Arcane
Draw two cards, then discard a card. If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
|
|
|
Stir the Sands
( 6)
Sorcery
Create three 2/2 black Zombie creature tokens. Cycling (, Discard this card: Draw a card.) When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
|
|
|
Swirling Sandstorm
( 4)
Sorcery
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
|
|
|
Viashino Sandscout
( 2)
Creature — Lizard Scout
(2/1)
Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)
|
|
|
Viashino Sandsprinter
( 3)
Creature — Lizard Warrior
(4/1)
Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling (, Discard this card: Draw a card.)
|
|
|
Viashino Sandstalker
( 3)
Creature — Lizard Warrior
(4/2)
Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
|
|
|
Viashino Sandswimmer
( 4)
Creature — Lizard
(3/2)
: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
|
|
|