+serpentine (7)
Landfall — Whenever a land you control enters,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
: Serpentine Kavu gains haste until end of turn.
Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
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