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Agent of the Shadow Thieves
Agent of the Shadow Thieves 1Black (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Altar of Shadows
Altar of Shadows 7 (7)
Artifact

At the beginning of your precombat main phase, add Black for each charge counter on Altar of Shadows.

7, Tap: Destroy target creature. Then put a charge counter on Altar of Shadows.

Mirrodin (Rare)
Archpriest of Shadows
Archpriest of Shadows 3BlackBlack (5)
Creature — Human Warlock (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Deathtouch

Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

March of the Machine (Rare)
Armor of Shadows
Armor of Shadows Black (1)
Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Ashcoat of the Shadow Swarm
Ashcoat of the Shadow Swarm 3Black (4)
Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.

At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Jumpstart 2022 (Mythic Rare)
Author of Shadows
Author of Shadows 4Black (5)
Creature — Shade Warlock (3/3)

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Commander 2021 (Rare)
Circle of Protection: Shadow
Circle of Protection: Shadow 1White (2)
Enchantment

1: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Tempest (Common)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on City of Shadows.

Tap: Add Colorless for each storage counter on City of Shadows.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Shrouded Shepherd (Cleave Shadows)
Shrouded Shepherd (Cleave Shadows) 1Black (2)
Sorcery — Adventure

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer WhiteBlueBlack (3)
Legendary Planeswalker — Dakkon (0)

Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.

+1: Surveil 2.

−3: Exile target creature.

−6: You may put an artifact card from your hand or graveyard onto the battlefield.

Modern Horizons 2 (Mythic Rare)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Davriel, Rogue Shadowmage
Davriel, Rogue Shadowmage 2Black (3)
Legendary Planeswalker — Davriel (3)

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

War of the Spark (Uncommon)
Davriel's Shadowfugue
Davriel's Shadowfugue 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

War of the Spark (Common)
Death's Shadow
Death's Shadow Black (1)
Creature — Avatar (13/13)

Death's Shadow gets -X/-X, where X is your life total.

Historic Anthology 4 (Rare)
Other Versions
Worldwake (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Devour in Shadow
Devour in Shadow BlackBlack (2)
Instant

Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Fifth Dawn (Uncommon)
Dokuchi Shadow-Walker
Dokuchi Shadow-Walker 4BlackBlack (6)
Creature — Ogre Ninja (5/5)

Ninjutsu 3Black (3Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Kamigawa: Neon Dynasty (Common)
Dragon Shadow
Dragon Shadow 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)
Land

Tap: Add Colorless.

BlueBlack, Tap: Target player mills a card.

Ravnica: City of Guilds (Uncommon)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

Guild Kit: Golgari (Common)
Other Versions
The Dark (Uncommon)
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Embrose, Dean of Shadow
Embrose, Dean of Shadow 2BlackBlack (4)
Legendary Creature — Human Warlock (4/4)

Tap: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Strixhaven: School of Mages (Rare)
Falthis, Shadowcat Familiar
Falthis, Shadowcat Familiar 2Black (3)
Legendary Creature — Nightmare Cat (2/2)

Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Feral Shadow
Feral Shadow 2Black (3)
Creature — Nightstalker (2/1)

Flying

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Dark Ascension (Rare)
Flameshadow Conjuring
Flameshadow Conjuring 3Red (4)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay Red. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Foreshadow
Foreshadow 1Blue (2)
Instant

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.

Draw a card at the beginning of the next turn's upkeep.

Visions (Uncommon)
Grasping Shadows
Grasping Shadows 3Black (4)
Enchantment

Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.

The Lost Caverns of Ixalan (Uncommon)
Kagha, Shadow Archdruid
Kagha, Shadow Archdruid 2BlackGreen (4)
Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Kaito, Dancing Shadow
Kaito, Dancing Shadow 2BlueBlack (4)
Legendary Planeswalker — Kaito (3)

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.

+1: Up to one target creature can't attack or block until your next turn.

0: Draw a card.

−2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."

Phyrexia: All Will Be One (Rare)
Kami of Restless Shadows
Kami of Restless Shadows 4Black (5)
Creature — Spirit (3/3)

When Kami of Restless Shadows enters the battlefield, choose one —

• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.

• Put target creature card from your graveyard on top of your library.

Kamigawa: Neon Dynasty (Common)
Kiku's Shadow
Kiku's Shadow BlackBlack (2)
Sorcery

Target creature deals damage to itself equal to its power.

Saviors of Kamigawa (Uncommon)
Knight of Dusk's Shadow
Knight of Dusk's Shadow 1Black (2)
Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Your opponents can't gain life.

1Black: Knight of Dusk's Shadow gets +1/+1 until end of turn.

Dominaria United (Uncommon)
Mardu Shadowspear
Mardu Shadowspear Black (1)
Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Maze of Shadows
Maze of Shadows (0)
Land

Tap: Add Colorless.

Tap: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Misery's Shadow
Misery's Shadow 1Black (2)
Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.

1: Misery's Shadow gets +1/+1 until end of turn.

The Brothers' War (Rare)
Nether Shadow
Nether Shadow BlackBlack (2)
Creature — Spirit (1/1)

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Nezumi Shadow-Watcher
Nezumi Shadow-Watcher Black (1)
Creature — Rat Warrior (1/1)

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

Betrayers of Kamigawa (Uncommon)
Nissa of Shadowed Boughs
Nissa of Shadowed Boughs 2BlackGreen (4)
Legendary Planeswalker — Nissa (4)

Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Zendikar Rising (Mythic Rare)
Perilous Shadow
Perilous Shadow 2BlackBlack (4)
Creature — Insect Shade (0/4)

1Black: Perilous Shadow gets +2/+2 until end of turn.

Return to Ravnica (Common)
Reach of Shadows
Reach of Shadows 4Black (5)
Instant

Destroy target creature that's one or more colors.

Fate Reforged (Common)
Shadow Alley Denizen
Shadow Alley Denizen Black (1)
Creature — Vampire Rogue (1/1)

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Jace vs. Vraska (Common)
Shadow Glider
Shadow Glider 2White (3)
Creature — Kor Soldier (2/2)

Flying

Battle for Zendikar (Common)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Shadow in the Warp
Shadow in the Warp 1RedGreen (3)
Enchantment

The first creature spell you cast each turn costs 2 less to cast.

Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Warhammer 40,000 Commander (Rare)
Shadow Kin
Shadow Kin 3Blue (4)
Creature — Shapeshifter (2/2)

Flash

At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.

Innistrad: Midnight Hunt Commander (Rare)
Shadow Lance
Shadow Lance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

1Black: Enchanted creature gets +2/+2 until end of turn.

Guildpact (Uncommon)
Shadow of Doubt
Shadow of Doubt Blue or BlackBlue or Black (2)
Instant

(Blue or Black can be paid with either Blue or Black.)

Players can't search libraries this turn.

Draw a card.

Ravnica: City of Guilds (Rare)
Shadow of Mortality
Shadow of Mortality 13BlackBlack (15)
Creature — Avatar (7/7)

If your life total is less than your starting life total, this spell costs Variable Colorless less to cast, where X is the difference.

Streets of New Capenna (Rare)
Shadow of the Enemy
Shadow of the Enemy 3BlackBlackBlack (6)
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shadow of the Grave
Shadow of the Grave 1Black (2)
Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Shadow Prophecy
Shadow Prophecy 2Black (3)
Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.

Dominaria United (Common)
Shadow Puppeteers
Shadow Puppeteers 6Blue (7)
Creature — Faerie Wizard (4/4)

Flying, ward 2

When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.

Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

Wilds of Eldraine Commander (Rare)
Shadow Rider
Shadow Rider 2BlackBlack (4)
Creature — Knight (3/3)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Weatherlight (Common)
Shadow Rift
Shadow Rift Blue (1)
Instant

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Shadow Slice
Shadow Slice 4Black (5)
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Shadow Sliver
Shadow Sliver 2Blue (3)
Creature — Sliver (1/1)

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Time Spiral (Common)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Shadow Summoning
Shadow Summoning WhiteBlack (2)
Sorcery

Create two tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowbane
Shadowbane 1White (2)
Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Mirage (Uncommon)
Shadowbeast Sighting
Shadowbeast Sighting 3Green (4)
Sorcery

Create a 4/4 green Beast creature token.

Flashback 6Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Shadowblood Egg
Shadowblood Egg 1 (1)
Artifact

2, Tap, Sacrifice Shadowblood Egg: Add BlackRed. Draw a card.

Odyssey (Uncommon)
Shadowblood Ridge
Shadowblood Ridge (0)
Land

1, Tap: Add BlackRed.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Shadowborn Apostle
Shadowborn Apostle Black (1)
Creature — Human Cleric (1/1)

A deck can have any number of cards named Shadowborn Apostle.

Black, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

Double Masters 2022 (Common)
Other Versions
Magic 2014 Core Set (Common)
Shadowborn Demon
Shadowborn Demon 3BlackBlack (5)
Creature — Demon (5/6)

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Shadowcloak Vampire
Shadowcloak Vampire 4Black (5)
Creature — Vampire (4/3)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Shadowed Caravel
Shadowed Caravel 2 (2)
Artifact — Vehicle (2/2)

Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Shadowfax, Lord of Horses
Shadowfax, Lord of Horses 3RedWhite (5)
Legendary Creature — Horse (4/4)

Horses you control have haste. (They can attack and Tap as soon as they come under your control.)

Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowfeed
Shadowfeed Black (1)
Instant

Exile target card from a graveyard. You gain 3 life.

Shards of Alara (Common)
Shadowgrange Archfiend
Shadowgrange Archfiend 6Black (7)
Creature — Demon (8/4)

When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.

Madness—2Black, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad: Crimson Vow Commander (Rare)
Shadowheart, Dark Justiciar
Shadowheart, Dark Justiciar 3Black (4)
Legendary Creature — Human Elf Cleric (3/4)

1Black, Tap, Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shadow-Rite Priest
Shadow-Rite Priest 1Black (2)
Creature — Human Cleric (2/2)

Other Clerics you control get +1/+1.

3BlackBlack, Tap, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Dominaria United (Rare)
Shadows' Lair
Shadows' Lair (0)
Land — Cave

(Transforms from Grasping Shadows.)

Tap: Add Black.

Black, Tap, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Uncommon)
Shadows of the Past
Shadows of the Past 1Black (2)
Enchantment

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4Black: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Magic Origins (Uncommon)
Shadows' Verdict
Shadows' Verdict 3BlackBlack (5)
Sorcery

Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.

Zendikar Rising (Rare)
Shadowspear
Shadowspear 1 (1)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

1: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Theros Beyond Death (Rare)
Shadowstorm
Shadowstorm Red (1)
Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Shadowstorm Vizier
Shadowstorm Vizier BlueBlack (2)
Creature — Human Cleric (1/3)

Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shadowy Backstreet
Shadowy Backstreet (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Shadowy Backstreet enters the battlefield tapped.

When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Shifting Shadow
Shifting Shadow 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2017 (Rare)
Shineshadow Snarl
Shineshadow Snarl (0)
Land

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.

Tap: Add White or Black.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Skemfar Shadowsage
Skemfar Shadowsage 3Black (4)
Creature — Elf Cleric (2/5)

When Skemfar Shadowsage enters the battlefield, choose one —

• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.

• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Skyclave Shadowcat
Skyclave Shadowcat 3Black (4)
Creature — Cat Horror (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Zendikar Rising (Uncommon)
Slice from the Shadows
Slice from the Shadows Variable ColorlessBlack (1)
Instant

This spell can't be countered. (This includes by the ward ability.)

Target creature gets -X/-X until end of turn.

Murders at Karlov Manor (Common)
Spiteful Shadows
Spiteful Shadows 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

Dark Ascension (Common)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Tergrid's Shadow
Tergrid's Shadow 3BlackBlack (5)
Instant

Each player sacrifices two creatures.

Foretell 2BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Thousand-Faced Shadow
Thousand-Faced Shadow Blue (1)
Creature — Human Ninja (1/1)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

Kamigawa: Neon Dynasty (Rare)
Ukkima, Stalking Shadow
Ukkima, Stalking Shadow 1BlueBlack (3)
Legendary Creature — Whale Wolf (2/2)

Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.)

Ukkima, Stalking Shadow can't be blocked.

When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Ikoria Commander (Mythic Rare)
Vicious Shadows
Vicious Shadows 6Red (7)
Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

Shards of Alara (Rare)
Wall of Shadows
Wall of Shadows 1BlackBlack (3)
Creature — Wall (0/1)

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.

Chronicles (Common)
Other Versions
Legends (Common)
Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow 1BlueBlack (3)
Legendary Creature — Human Ninja (1/3)

Commander ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Commander Legends (Mythic Rare)
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