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______ ______ Rocketship
 ( 4)
Artifact — Vehicle
(2/3)
Flying When this Vehicle enters the battlefield, you may put up to two name stickers on it. Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter. Crew 2
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Aerie Worshippers
  ( 4)
Creature — Human Cleric
(2/4)
<i>Inspired</i> — Whenever Aerie Worshippers becomes untapped, you may pay  . If you do, create a 2/2 blue Bird enchantment creature token with flying.
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Censorship
 ( 1)
Enchantment
As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player.
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Chronicler of Worship
  ( 2)
Creature — — Human Monk
(1/1)
When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs less to cast." Then shuffle. : Add one mana of any color.
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Dargo, the Shipwrecker
  ( 7)
Legendary Creature — Giant Pirate
(7/5)
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner <i>(You can have two commanders if both have partner.)</i>
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Fell Flagship
 ( 3)
Artifact — Vehicle
(3/3)
Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Fierce Guardianship
  ( 3)
Instant
If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.
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Forbidden Friendship
  ( 2)
Sorcery
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
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Forced Worship
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack.  : Return Forced Worship to its owner's hand.
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Ghost Ship
   ( 4)
Creature — Spirit
(2/4)
Flying   : Regenerate Ghost Ship.
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Hanweir, the Writhing Township
( 0)
Legendary Creature — Eldrazi Ooze
(7/4)
Trample, haste Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.
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Illicit Shipment
   ( 5)
Sorcery
Casualty 3 <i>(As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)</i> Search your library for a card, put it into your hand, then shuffle.
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Kari Zev, Skyship Raider
  ( 2)
Legendary Creature — Human Pirate
(1/3)
First strike, menace Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
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Kolvori, God of Kinship
   ( 4)
Legendary Creature — God
(2/4)
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.  , : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Leadership Vacuum
  ( 3)
Instant
Target player returns each commander they control from the battlefield to the command zone. Draw a card.
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Living Airship
  ( 4)
Creature — Metathran
(2/3)
Flying  : Regenerate Living Airship.
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Mandatory Friendship Shackles
( 0)
Artifact — Contraption
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
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Mantle of Leadership
  ( 2)
Enchantment — Aura
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
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Merchant Ship
 ( 1)
Creature — Human
(0/2)
Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship.
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Nautiloid Ship
 ( 4)
Artifact — Vehicle
(5/5)
Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3
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Pirate Ship
  ( 5)
Creature — Human Pirate
(4/3)
Pirate Ship can't attack unless defending player controls an Island. : Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
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Predator, Flagship
 ( 5)
Legendary Artifact
: Target creature gains flying until end of turn.
, : Destroy target creature with flying.
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Prosperous Partnership
   ( 3)
Enchantment
When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.
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Raff Capashen, Ship's Mage
   ( 4)
Legendary Creature — Human Wizard
(3/3)
Flash Flying You may cast historic spells as though they had flash. <i>(Artifacts, legendaries, and Sagas are historic.)</i>
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Rishadan Airship
  ( 3)
Creature — Human Pirate
(3/1)
Flying Rishadan Airship can block only creatures with flying.
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Scholarship Sponsor
  ( 4)
Creature — Human Advisor
(3/3)
When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
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Shipbreaker Kraken
   ( 6)
Creature — Kraken
(6/6)
  : Monstrosity 4. <i>(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</i>
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
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Shipwreck Dowser
   ( 5)
Creature — Merfolk Wizard
(3/3)
Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i> When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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Shipwreck Looter
  ( 2)
Creature — Human Pirate
(2/1)
<i>Raid</i> — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
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Shipwreck Marsh
( 0)
Land
Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. : Add or .
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Shipwreck Sifters
  ( 2)
Creature — Spirit
(1/2)
When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
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Skeleton Ship
   ( 5)
Legendary Creature — Skeleton
(0/3)
When you control no Islands, sacrifice Skeleton Ship. : Put a -1/-1 counter on target creature.
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Skyship Plunderer
  ( 2)
Creature — Human Pirate
(2/1)
Flying Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
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Skyship Stalker
   ( 4)
Creature — Dragon
(3/3)
Flying : Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.
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Skyship Weatherlight
 ( 4)
Legendary Artifact
When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. , : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
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Skysovereign, Consul Flagship
 ( 5)
Legendary Artifact — Vehicle
(6/5)
Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Swinging Ship (Swinging Ship (a))
( 0)
Artifact — Attraction
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. Lights — 2, 6
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Swinging Ship (Swinging Ship (b))
( 0)
Artifact — Attraction
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. Lights — 4, 6
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Thunderhawk Gunship
 ( 6)
Artifact — Vehicle
(6/6)
Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2
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Tiana, Ship's Caretaker
   ( 5)
Legendary Creature — Angel Artificer
(3/3)
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
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Words of Worship
  ( 3)
Enchantment
: The next time you would draw a card this turn, you gain 5 life instead.
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Worship
  ( 4)
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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Wu Warship
  ( 3)
Creature — Human Soldier
(3/3)
Wu Warship can't attack unless defending player controls an Island.
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