+shu (19)
Vigilance
Huang Zhong, Shu General can't be blocked by more than one creature.
Horsemanship <i>(This creature can't be blocked except by creatures with horsemanship.)</i>
Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Seismic Shudder deals 1 damage to each creature without flying.
Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
: You gain 1 life. Activate only during your turn, before attackers are declared.
Vigilance; horsemanship <i>(This creature can't be blocked except by creatures with horsemanship.)</i>
When Shu Grain Caravan enters the battlefield, you gain 2 life.
When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i>
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.
Equipped creature gets +1/+0.
Equip <i>(: Attach to target creature you control. Equip only as a sorcery.)</i>
Change the target of target spell with a single target.
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
This spell can't be countered.
: Target spell can't be countered.
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