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Vigilance
Huang Zhong can't be blocked by more than one creature.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Whenever this creature attacks, up to five target creatures each get -1/-1 until end of turn.
Seismic Shudder deals 1 damage to each creature without flying.
Whenever this creature blocks, it gets +0/+2 until end of turn.
: You gain 1 life. Activate only during your turn, before attackers are declared.
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When this creature enters, you gain 2 life.
When this creature enters, you gain 4 life.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Change the target of target spell with a single target.
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
CARDNAME enters the battlefield tapped unless you control a white, blue, or black permanent.
: Add or .
Threshold — : Put a +1/+1 counter on this creature and draw a card. Activate only if seven or more cards are in your graveyard and only once.
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
This spell can't be countered.
: Target spell can't be countered.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
: You may cast target Zombie creature card from your graveyard this turn.
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