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Bloodsoaked Insight
Bloodsoaked Insight 5Black or RedBlack or Red (7)
Sorcery

This spell costs 1 less to cast for each 1 life your opponents have lost this turn.

Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.

Modern Horizons 3 (Uncommon)
Bond of Insight
Bond of Insight 3Blue (4)
Sorcery

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

War of the Spark (Uncommon)
Chemister's Insight
Chemister's Insight 3Blue (4)
Instant

Draw two cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander's Insight
Commander's Insight Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Commander 2021 (Rare)
Diresight
Diresight 2Black (3)
Sorcery

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Bloomburrow (Common)
Elven Farsight
Elven Farsight Green (1)
Sorcery

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Eviscerator's Insight
Eviscerator's Insight 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

Flashback 4Black (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Modern Horizons 3 (Common)
Farsight Adept
Farsight Adept 2White (3)
Creature — Kor Wizard (3/3)

When Farsight Adept enters, you and target opponent each draw a card.

Zendikar Rising (Common)
Farsight Mask
Farsight Mask 5 (5)
Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Farsight Ritual
Farsight Ritual 2BlueBlue (4)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Wilds of Eldraine (Rare)
Firemind's Foresight
Firemind's Foresight 5BlueRed (7)
Instant

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2015 (Rare)
Flash of Insight
Flash of Insight Variable Colorless1Blue (2)
Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Flashback—1Blue, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Judgment (Uncommon)
Foresight
Foresight 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card at the beginning of the next turn's upkeep.

Alliances (Common)
Foulmire Knight
Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)

Deathtouch

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Future Sight
Future Sight 2BlueBlueBlue (5)
Enchantment

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Onslaught (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Modern Horizons (Rare)
Hauken's Insight
Hauken's Insight (0)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.

Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Innistrad: Crimson Vow (Mythic Rare)
Hide in Plain Sight
Hide in Plain Sight 3Green (4)
Sorcery

Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

Murders at Karlov Manor (Rare)
Hunter's Insight
Hunter's Insight 2Green (3)
Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Commander Masters (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Ikoria Commander (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Incite Insight
Incite Insight Variable ColorlessBlueBlue (2)
Sorcery

Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Inscription of Insight
Inscription of Insight 3Blue (4)
Sorcery

Kicker 2BlueBlue

Choose one. If this spell was kicked, choose any number instead.

• Return up to two target creatures to their owners' hands.

• Scry 2, then draw two cards.

• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Zendikar Rising (Rare)
Insight
Insight 2Blue (3)
Enchantment

Whenever an opponent casts a green spell, you draw a card.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Keensight Mentor
Keensight Mentor 2White (3)
Creature — Human Cleric (1/4)

When Keensight Mentor enters, put a vigilance counter on target non-Human creature you control.

1White, Tap: Put a +1/+1 counter on each creature you control with vigilance.

Ikoria: Lair of Behemoths (Uncommon)
Kruphix's Insight
Kruphix's Insight 2Green (3)
Sorcery

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Commander 2018 (Common)
Other Versions
Journey into Nyx (Common)
Lantern of Insight
Lantern of Insight 1 (1)
Artifact

Players play with the top card of their libraries revealed.

Tap, Sacrifice Lantern of Insight: Target player shuffles.

Fifth Dawn (Uncommon)
Lantern of Undersight (playtest)
Lantern of Undersight (playtest) 1 (1)
Artifact

You draw cards from the bottom of your library instead of the top of your library.

Mystery Booster (Common)
Lunar Insight
Lunar Insight 2Blue (3)
Sorcery

Draw a card for each different mana value among nonland permanents you control.

Magic: The Gathering Foundations (Rare)
Magmatic Insight
Magmatic Insight Red (1)
Sorcery

As an additional cost to cast this spell, discard a land card.

Draw two cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Manifold Insights
Manifold Insights 2Blue (3)
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Minamo Sightbender
Minamo Sightbender 1Blue (2)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Target creature with power X or less can't be blocked this turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Oracle's Insight
Oracle's Insight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Battlebond (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Overflowing Insight
Overflowing Insight 4BlueBlueBlue (7)
Sorcery

Target player draws seven cards.

Arena Base Set (Rare)
Other Versions
Ixalan (Mythic Rare)
Petals of Insight
Petals of Insight 4Blue (5)
Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Foulmire Knight (Profane Insight)
Foulmire Knight (Profane Insight) 2Black (3)
Instant — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Puresight Merrow
Puresight Merrow White or BlueWhite or Blue (2)
Creature — Merfolk Wizard (2/2)

White or Blue, Untap: Look at the top card of your library. You may exile that card. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Recurring Insight
Recurring Insight 4BlueBlue (6)
Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
Ringsight
Ringsight 1BlueBlack (3)
Sorcery

The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Scepter of Insight
Scepter of Insight 1BlueBlue (3)
Artifact

3Blue, Tap: Draw a card.

Conflux (Rare)
Second Sight
Second Sight 2Blue (3)
Instant

Choose one —

• Look at the top five cards of target opponent's library, then put them back in any order.

• Look at the top five cards of your library, then put them back in any order.

Entwine Blue (Choose both if you pay the entwine cost.)

Darksteel (Uncommon)
Seeker of Insight
Seeker of Insight 1Blue (2)
Creature — Human Wizard (1/3)

Tap: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Seer of Stolen Sight
Seer of Stolen Sight 2Black (3)
Creature — Phyrexian Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Uncommon)
Shadowbeast Sighting
Shadowbeast Sighting 3Green (4)
Sorcery

Create a 4/4 green Beast creature token.

Flashback 6Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Sight Beyond Sight
Sight Beyond Sight 3Blue (4)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Uncommon)
Sight of the Scalelords
Sight of the Scalelords 4Green (5)
Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Dragons of Tarkir (Uncommon)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sightless Ghoul
Sightless Ghoul 3Black (4)
Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Siphon Insight
Siphon Insight BlueBlack (2)
Instant

Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Flashback 1BlueBlack

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Sorcerous Sight
Sorcerous Sight Blue (1)
Sorcery

Look at target opponent's hand.

Draw a card.

Portal (Common)
Sphinx of Foresight
Sphinx of Foresight 2BlueBlue (4)
Creature — Sphinx (4/4)

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.

Flying

At the beginning of your upkeep, scry 1.

Ravnica Allegiance (Rare)
Sphinx's Insight
Sphinx's Insight 2WhiteBlue (4)
Instant

Draw two cards.

Addendum — If you cast this spell during your main phase, you gain 2 life.

Ravnica Allegiance (Common)
Staggering Insight
Staggering Insight WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)
Sudden Insight
Sudden Insight 4BlueBlue (6)
Instant

Draw a card for each different mana value among nonland cards in your graveyard.

Adventures in the Forgotten Realms (Uncommon)
Teferi's Ageless Insight
Teferi's Ageless Insight 2BlueBlue (4)
Legendary Enchantment

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Core Set 2021 (Rare)
Triclopean Sight
Triclopean Sight 1White (2)
Enchantment — Aura

Flash

Enchant creature

When Triclopean Sight enters, untap enchanted creature.

Enchanted creature gets +1/+1 and has vigilance.

Lorwyn (Common)
Ugin's Insight
Ugin's Insight 3BlueBlue (5)
Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Vanish from Sight
Vanish from Sight 3Blue (4)
Instant

Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Vivisurgeon's Insight
Vivisurgeon's Insight 3BlueBlue (5)
Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
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