+stomp (16)
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
Demolition Stomper can't be blocked by creatures with power 2 or less.
Crew 5 <i>(Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.
When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.
As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. <i>(Each deals damage equal to its power to the other.)</i>
Creatures without flying can't block this turn.
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Destroy target artifact and target enchantment.
<i>(: Add or .)</i>
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.
This spell can't be countered.
Trample <i>(This creature can deal excess combat damage to the player or planeswalker it's attacking.)</i>
Vigilance
When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
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