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Rite of Ruin
Rite of Ruin 5RedRed (7)
Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.

Avacyn Restored (Rare)
Rite of the Dragoncaller
Rite of the Dragoncaller 4RedRed (6)
Enchantment

Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.

Magic: The Gathering Foundations (Mythic Rare)
Rite of the Moth
Rite of the Moth 1WhiteBlackBlack (4)
Sorcery

Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback 3WhiteWhiteBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duskmourn: House of Horror (Uncommon)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Rite of the Serpent
Rite of the Serpent 4BlackBlack (6)
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Khans of Tarkir (Common)
Rite of Undoing
Rite of Undoing 4Blue (5)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.

Fate Reforged (Uncommon)
Rites of Flourishing
Rites of Flourishing 2Green (3)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

Bloomburrow Commander (Rare)
Other Versions
Future Sight (Rare)
Magic 2012 (Rare)
Commander 2016 (Rare)
Zendikar Rising Commander (Rare)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Odyssey (Common)
Rith, Liberated Primeval
Rith, Liberated Primeval 2RedGreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying, ward 2

Other Dragons you control have ward 2.

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

Dominaria United (Mythic Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Unholy Annex // Ritual Chamber (Ritual Chamber)
Unholy Annex // Ritual Chamber (Ritual Chamber) 3BlackBlack (5)
Enchantment — Room

When you unlock this door, create a 6/6 black Demon creature token with flying.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Ritual of Hope
Ritual of Hope 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Innistrad: Midnight Hunt (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with mana value 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivaz of the Claw
Rivaz of the Claw 1BlackRed (3)
Legendary Creature — Lizard Warlock (3/3)

Menace

Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Dominaria United (Rare)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
River Darter
River Darter 2Blue (3)
Creature — Merfolk Warrior (2/3)

River Darter can't be blocked by Dinosaurs.

Rivals of Ixalan (Common)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Herald Scout
River Herald Scout 1Blue (2)
Creature — Merfolk Scout (1/2)

When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
River Serpent
River Serpent 5Blue (6)
Creature — Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
Riverglide Pathway
Riverglide Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Riveteers Ascendancy
Riveteers Ascendancy BlackRedGreen (3)
Enchantment

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

Streets of New Capenna (Rare)
Riveteers Charm
Riveteers Charm BlackRedGreen (3)
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player's graveyard.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Riveteers Confluence
Riveteers Confluence 2BlackRedGreen (5)
Sorcery

Choose three. You may choose the same mode more than once.

• You draw a card and you lose 1 life.

• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.

• You may put a land card from your hand or graveyard onto the battlefield tapped.

Streets of New Capenna Commander (Rare)
Riveteers Decoy
Riveteers Decoy 1Green (2)
Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveteers Initiate
Riveteers Initiate 1Red (2)
Creature — Lizard Citizen (2/2)

1Black or Green: Riveteers Initiate gains deathtouch until end of turn.

Streets of New Capenna (Common)
Riveteers Overlook
Riveteers Overlook (0)
Land

When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Modern Horizons 3 Commander (Common)
Other Versions
Streets of New Capenna (Common)
Riveteers Provocateur
Riveteers Provocateur BlackRed (2)
Creature — — Viashino Warrior (3/1)

Menace

When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.

Blitz BlackRed (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Rare)
Riveteers Requisitioner
Riveteers Requisitioner 1Red (2)
Creature — Lizard Rogue (3/1)

When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveting Rigger
Riveting Rigger 2White (3)
Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
RMS Titanic
RMS Titanic 3Red (4)
Legendary Artifact — Vehicle (7/1)

Flying, trample

When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Road of Return
Road of Return GreenGreen (2)
Sorcery

Choose one —

• Return target permanent card from your graveyard to your hand.

• Put your commander into your hand from the command zone.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander 2019 (Rare)
Roaming Ghostlight
Roaming Ghostlight 3BlueBlue (5)
Creature — Spirit (3/2)

Flying

When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Roaming Throne
Roaming Throne 4 (4)
Artifact Creature — Golem (4/4)

Ward 2

As Roaming Throne enters, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

The Lost Caverns of Ixalan (Rare)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Fifth People
Roar of the Fifth People (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create two 3/3 green Dinosaur creature tokens.

II — Roar of the Fifth People gains "Creatures you control have ‘Tap: Add Red, Green, or White.'"

III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

IV — Dinosaurs you control gain double strike and trample until end of turn.

The Lost Caverns of Ixalan (Mythic Rare)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Roaring Earth
Roaring Earth 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.

Channel — Variable ColorlessGreenGreen, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Kamigawa: Neon Dynasty (Uncommon)
Roaring Furnace // Steaming Sauna (Roaring Furnace)
Roaring Furnace // Steaming Sauna (Roaring Furnace) 1Red (2)
Enchantment — Room

When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Roast
Roast 1Red (2)
Sorcery

Roast deals 5 damage to target creature without flying.

Dragons of Tarkir (Uncommon)
Rob the Archives
Rob the Archives 1Red (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Exile the top two cards of your library. You may play those cards this turn.

Streets of New Capenna (Uncommon)
Crystal Dragon (Rob the Hoard)
Crystal Dragon (Rob the Hoard) 1White (2)
Sorcery — Adventure

Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Robber of the Rich
Robber of the Rich 1Red (2)
Creature — Human Archer Rogue (2/2)

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Throne of Eldraine (Mythic Rare)
Robe of Stars
Robe of Stars 1White (2)
Artifact — Equipment

Equipped creature gets +0/+3.

Astral Projection — 1White: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Equip 1

Adventures in the Forgotten Realms Commander (Rare)
Robe of the Archmagi
Robe of the Archmagi 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you draw that many cards.

Equip 4

Equip Shaman, Warlock, or Wizard 1

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Robo-Piñata
Robo-Piñata 2White (3)
Artifact Creature — Clown Robot (2/1)

When Robo-Piñata dies, choose one —

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Roc Hunter
Roc Hunter 1Red (2)
Creature — Human Soldier (3/1)

Reach

The Brothers' War (Common)
Rocco, Cabaretti Caterer
Rocco, Cabaretti Caterer Variable ColorlessRedGreenWhite (3)
Legendary Creature — Elf Druid (3/1)

When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Streets of New Capenna (Uncommon)
Rocco, Street Chef
Rocco, Street Chef RedGreenWhite (3)
Legendary Creature — Elf Druid (2/4)

At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.

Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

March of the Machine: The Aftermath (Rare)
Rock Lobster
Rock Lobster 4 (4)
Artifact Creature — Lobster (4/3)

Creatures named Scissors Lizard can't attack or block.

Unsanctioned (Common)
Other Versions
Unglued (Common)
Rock Star
Rock Star 4Red (5)
Creature — Elemental Performer (4/5)

Reach

When Rock Star enters, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.

Unfinity (Acorn) (Common)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Rocket Launcher
Rocket Launcher 4 (4)
Artifact

2: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Antiquities (Uncommon)
Other Versions
Revised Edition (Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Rockshard Elemental
Rockshard Elemental 5RedRed (7)
Creature — Elemental (4/3)

Double strike (This creature deals both first-strike and regular combat damage.)

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Rare)
Rockslide Elemental
Rockslide Elemental 2Red (3)
Creature — Elemental (1/1)

First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.

Planechase (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Rocky Tar Pit
Rocky Tar Pit (0)
Land

Rocky Tar Pit enters tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Commander Masters (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander 2018 (Uncommon)
Dominaria United Commander (Uncommon)
Rod of Absorption
Rod of Absorption 2Blue (3)
Artifact

Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.

Variable Colorless, Tap, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.

Adventures in the Forgotten Realms Commander (Rare)
Rofellos's Gift
Rofellos's Gift Green (1)
Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Urza's Destiny (Common)
Rogue Elephant
Rogue Elephant Green (1)
Creature — Elephant (3/3)

When Rogue Elephant enters, sacrifice it unless you sacrifice a Forest.

Weatherlight (Common)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)

Flying

At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Roil Cartographer
Roil Cartographer 1Blue (2)
Creature — Merfolk Rogue (1/3)

Landfall — Whenever a land you control enters, you get Energy (an energy counter).

Tap, Pay six Energy: Draw three cards.

Modern Horizons 3 (Uncommon)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
Roil Eruption
Roil Eruption 1Red (2)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.

Zendikar Rising (Common)
Roil Spout
Roil Spout 1WhiteBlue (3)
Sorcery

Put target creature on top of its owner's library.

Awaken 4—4WhiteBlue (If you cast this spell for 4WhiteBlue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Roiling Regrowth
Roiling Regrowth 2Green (3)
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising (Uncommon)
Roiling Terrain
Roiling Terrain 2RedRed (4)
Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

Worldwake (Common)
Roiling Vortex
Roiling Vortex 1Red (2)
Enchantment

At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.

Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.

Red: Your opponents can't gain life this turn.

Zendikar Rising (Rare)
Roiling Waters
Roiling Waters 5BlueBlue (7)
Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Oath of the Gatewatch (Uncommon)
Roilmage's Trick
Roilmage's Trick 3Blue (4)
Instant

Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.

Draw a card.

Battle for Zendikar (Common)
Roil's Retribution
Roil's Retribution 3WhiteWhite (5)
Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

Battle for Zendikar (Uncommon)
Roller Coaster (Roller Coaster (a))
Roller Coaster (Roller Coaster (a)) (0)
Artifact — Attraction

Visit — Creatures you control get +2/+0 until end of turn.

Lights — 2, 6

Unfinity (Uncommon)
Roller Coaster (Roller Coaster (b))
Roller Coaster (Roller Coaster (b)) (0)
Artifact — Attraction

Visit — Creatures you control get +2/+0 until end of turn.

Lights — 3, 6

Unfinity (Uncommon)
Roller Coaster (Roller Coaster (c))
Roller Coaster (Roller Coaster (c)) (0)
Artifact — Attraction

Visit — Creatures you control get +2/+0 until end of turn.

Lights — 4, 6

Unfinity (Uncommon)
Roller Coaster (Roller Coaster (d))
Roller Coaster (Roller Coaster (d)) (0)
Artifact — Attraction

Visit — Creatures you control get +2/+0 until end of turn.

Lights — 5, 6

Unfinity (Uncommon)
Rolling Earthquake
Rolling Earthquake Variable ColorlessRed (1)
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Double Masters (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Rolling Temblor
Rolling Temblor 2Red (3)
Sorcery

Rolling Temblor deals 2 damage to each creature without flying.

Flashback 4RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Uncommon)
Other Versions
Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Rolling Thunder
Rolling Thunder Variable ColorlessRedRed (2)
Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

Game Night (Uncommon)
Other Versions
Tempest (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Tempest Remastered (Uncommon)
Battle for Zendikar (Uncommon)
Rona, Sheoldred's Faithful
Rona, Sheoldred's Faithful 1BlueBlackBlack (4)
Legendary Creature — Human Wizard (3/4)

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria United (Uncommon)
Rona, Tolarian Obliterator
Rona, Tolarian Obliterator (0)
Legendary Creature — Phyrexian Wizard (5/5)

Trample

Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.

March of the Machine (Rare)
Rona's Vortex
Rona's Vortex Blue (1)
Instant

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.

Dominaria United (Uncommon)
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